Author: Francois (France), 18-04-2024 13:08

Not buggy, but Heroes VV.V mod version 1.36 necessary - Armageddon Blade - Heroes 7 map

Thank you for your comment.
I don't understand some bugs. Before releasing it, my brother and I tested this map and found no bugs (I ALWAYS test my maps before publishing them).
1- There is no fight to recover the Armageddon Blade, you just have to find Sir Christian's tomb. So I don
more...


Author: tom (kitchener, canada), 18-04-2024 12:50

Fun map but a little buggy - Armageddon Blade - Heroes 7 map

Like the map. nice job. FYI finding it a little buggy. heroes disappear if you leave them in castle to defend. once they defend castle they are gone by next turn. could not recover hero by sending a second hero to prison to battle. you get to battle but you don't get the prisoner. had to battl more...


Author: Alex (Switzerland), 18-04-2024 07:23

Single player is too easy - This is Legion - Heroes 3 map

On the one hand, I like the idea of the map - all players start with strong armies and towns are well-guarded. However, the AI simlpy cannot compete with a human player here:
1. AI cannot combine combination artifacts, yet getting the one near your starting town is the main priority in the early ga
more...


Author: 32167 , 17-04-2024 22:04

:) - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Использовал тот же метод с дирижаблем. Однако, синяя и зеленая палатки недоступны до 6.1.1 и установлены они для бирюзового. Только после этого его герои выходят из заточения. Мне пришлось специально гнать бирюзового к черной палатке, чтобы он ее открыл, а я получил доступ к дирижаблю.
В целом карт
more...


Author: Ivan (Bulgaria), 17-04-2024 20:28

Playing against time - The Devil Is In The Detail - Heroes 3 map

It can be done even under 100 days.
Example from HoTA 1.71 map, impossible difficulty
more...


Author: ogogo (Lithuania), 17-04-2024 20:00

other path? - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

The questguard near green tent "Defeat greater basilisks"
i can't access them.
Blue border guard on path to basilisks - i cant step on them.
more...


Author: Романов (Россия), 17-04-2024 18:52

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Нашел верфь дирижаблей на северо-западе, в итоге прилетел к синей и зеленой палатке на берегу по воздуху. more...


Author: MattHu (Hungary), 17-04-2024 14:11

translation - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

oh also - would love an english translation to have experienced the lore more...


Author: MattHu (Hungary), 17-04-2024 14:10

unique and inventive! - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Loved the early game of this map, just like Aeten Nomere, you managed to reinvent the gameplay here.

I played tan which I think is the most fun, because you start somewhat behind, and I disabled town portal, event at the one magic shrine.

Unfortunately was only able to play halfway through sin
more...


Author: Andor (UK), 17-04-2024 13:26

Andor - This is Legion 7 Chaos - Heroes 3 map

This map is HOTA not SOD more...


Author: K (NZ), 17-04-2024 13:01

Nice - Новая империя (Empire) - Heroes 3 map

Nice looking free for all map, lots of stuff, had to call it won after getting first place in the thieves guild rather than flagging everything, as it is too large with not enough ways to fast travel. But I had a good time playing it and the AI finds its way around well. I'd like to see an AI b more...


Author: VeryCritical9798 (Singapore), 17-04-2024 07:59

Two kindoms - Two kindoms - Heroes 3 map

Quite balanced except for inferno castle gate is tiresome. more...


Author: sphinxx , 16-04-2024 21:47

:) - Jedi Story - Heroes 3 map

https://youtu.be/hq-dBnexSqs?t=614 more...


Author: Vrag , 16-04-2024 20:33

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Не знаю, задумано ли найти полёт или дверь измерений, но к василискам для зелёной палатки пройти нельзя( more...


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Heroes6 - Your opinions about The battle of wills - map rating = 6 Likes

Title:
Type your opinion in the space below:
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Download map The battle of wills - heroes 6 mapsDownload map The battle of wills - heroes 6 maps

   Download map -> The battle of wills

Heroes 6: Heroes 6 original

A long time ago lived eight friends together in harmonie and freedem in a fertile country. Over the last one hundred jears the friends distanced themselves from each other and went their one way. The friends became foreigners. They realized soon that they can not live longer together peacefully, because of mistrust and afraid of each other. They agree that there is in future only one place in this country for one hero.
Let the battle of wills begin!

Added: 12-11-2017


Heroes 6 maps: The Seven Shards of Remembrance | Bucovina | Moldova | Romania


| 1-30 | 31-49 |

Author: Lukas Zak (Ceska Lipa), 30-01-2024 13:14
Lukas - The battle of wills
It is good


Author: Jesús Antonio Pérez García (España), 11-08-2021 16:01 Like
la batalla de las voluntades - The battle of wills
no puedo descargar mapas

  evgkuz writes:
11-08-2021 16:52

Quizás el anuncio esté bloqueado por un cortafuegos o un programa antivirus, intente deshabilitar el

Quizás el anuncio esté bloqueado por un cortafuegos o un programa antivirus, intente deshabilitar el bloqueo de anuncios allí.



Author: Jesús Antonio Pérez García (España), 11-08-2021 11:57 Like
la batalla de las voluntades - The battle of wills
no lo puedo descargar

  evgkuz writes:
11-08-2021 12:13

Perhaps the ad is blocked by a firewall or antivirus program, try disabling ad blocking there - The

Perhaps the ad is blocked by a firewall or antivirus program, try disabling ad blocking there



Author: Faydee, 30-07-2021 15:57 Like
excellent - The battle of wills
masterpiece


Author: thanh (hcm City VN), 26-04-2019 14:29
fix error - The battle of wills
How to fix black screen error ?

  Senthor (Cologne) writes:
13-01-2020 20:41

Re - The battle of wills

Sorry, we dont work on this map anymore.
If you have error screens maybe try to look for latest updated for the game itself.

Else you should probably try to reduce the creature groth over time.

But idk a specific solution, sorry.



Author: mib, 12-09-2014 12:54
Errors
The author has corrected the lack of yards, the game has become even more attractive, but, unfortunately, there were errors and the game randomly interrupted! The first version of the game, I walked a few times!


Author: Todor (Bulgaria), 24-09-2013 21:58
I don't like it
I don't like this map. The computer players are weak and they can't pass to the boats. If they do, they lose the whole army.


Author: Chaos (Madrid, Spain), 11-08-2013 20:29
Best map so far
Hi, first of all congrats for the great job you did, this map is awesome, full of details, very well balanced, hard but really fun, have been playing this map over and over for like a year with my gf because the other maps are too easy and short, we did some modifications like shipyards in every reign, changed the phoenix guards (the AI explodes all the times there), we found that the AI almost never go to the underground, maybe this is because there are no areas of control and the undergounrd entrances are too far away that the AI doesnt go to explore so far?, cant figure out how to solve this yet. Thx for the map guys. Chaos & Nadeshiko

  Senthor (Cologne) writes:
13-08-2013 21:05

thank You!

first of all, thank you for ur report, its nice to hear that some guys just change things on their own, if they dont like them :P

We will not support the map any more, but in 1-2 weeks we host a new one. Hope u will enjoiy it too (i like it more then the old one :P)


  Natalka - TOH (Bulgaria) writes:
14-08-2013 11:16

easy map

If you think other maps are easy try Jungle Fever.
Don`t take Enlightment though !


  Chaos (Madrid, Spain) writes:
15-08-2013 15:53

Sounds Great!

Thx guys, can't wait for the new one! keep going with the great work ;)



Author: Knolle (Germany, Rhein-Ruhr-Megaplex), 17-07-2013 17:59
Nice map, but...
Hello,

i like this map. So many to explore, nice details and it's interesting to get a high-level-character .
But at one time the game chrashes. Tried to restart a few times and changed some settings but the game still crashes at one point while the NPC moves.
Guess it's not a problem with my PC - this is the first map where i have these problems. But don't know why other don't have this problem...

With kind regards
Knolle


Author: Brock (St. Louis, US), 20-06-2013 00:44
Great Map
Great Map

First, you should be thanked because I couldn't begin to imagine the level of detail/time that went into this map. It's beautifully created and well balanced.

Some concerns though:

1. Why no areas of control? this makes many faction abilities useless. Is there some way to include areas of control?

2. We play on hard with strong neutral creature growth but about 3 months into the game the stacks become unmanageable for both the human and AI players. I actually found a stack with 99,999 creatures.

3. Once in awhile the game crashes whenever I try to attack an AI army... so I have to let it attack me instead.. kind of strange.

Those 2 things aside this is the best custom map I've ever played.


Author: Senthor (Germany), 01-01-2013 02:21 Like
So it begins....
It's updated ;)

  Gold Player writes:
02-04-2013 21:50

Mr

I play this map with three friends on hotseat mode twice a month for about 6 hours. We started in September. Still two KI enemys. It starts to get boring. But we have to finish it.
This map takes ages to play. And lot of patience.
There is no colored light on this map so it looks a bit grey.


  Senthor writes:
02-04-2013 22:15

Re

What does "no color light" mean?



Author: Senthor (Cologne, Germany), 30-12-2012 19:29
Update!
Hey Guys, finally we updated the Map again!
I think the Page owner will upload it in the first week of new Year. Maybe second.

The Patchnotes:

1. We added on every Beach a shipyard for midgame agressions. So u dont have to go throuh underground to atack enemy. Also u have to defend two ways now.

2. we replaced the Guardians of the Stairs in the Underground, because some players had issues with them blocking the stairs.

We hope u guys like the changes. Play the Map and tell us if there is another Bug u want to get fixed.

a good new year to everyone!

Senthor & Leandra

  Evil_Pure writes:
02-04-2013 19:09

bug

hi, map is good, but when i want to go out of my teritory i must fight manualy and allways my computer crash, because i must fight manualy..



Author: Senthor (Cologne, Germany), 20-12-2012 13:24
Rework
Well, uhm we don't play HEroes any more, so we dont recognice this feedback here.

I think i will do a little patch on the Map. Adding harbors and try to posite the Monster stacks at the Stairs, so u can use it.
I will release the patched map between christmas and new jear. Thx for ur Feedback.

Mfg Senthor


Author: WidowMaker (Italy), 06-11-2012 16:07 Like
I'm having fun so far...
Yours is the type of map I'm always looking for: big, rich in details, high number of teams...
Keep up the good work!
Hope you create some more maps like this one!


Author: skopasis (Kiev, Ukraine), 06-11-2012 15:31 Like
bad
card is not thought considering race sanctuary


Author: Thanatoeil (archangelcastle.com (France)), 04-11-2012 16:58
Very good map
We (3 players) played this map in hotseat coop mode and really enjoyed it.
The landscape is very well designed and nearly as good as the official maps. Fights again neutral creatures are challenging. The adventure objects are well distributed.
We saw 3 possible improvements :
1- bugs mentionned by other players : some stairs are not passable because of impossible fight again creature on the other side.
2- there are no shipyard on the shores from the central in surface ; this means no one should be able to sail on it. But the sanctuary heroes & armies can sail without ship, so they can cross this sea. Maybe there should be impassable tiles in the sea (or on the shores) to prevent sanctuary heroes from sailing.
3- this map is so large and rich in fights that the main heroes reach level 30 long before the end ; after reaching level 30, fun decreases because all remaining fights are useless.


Author: Ewigan (Germany), 21-10-2012 20:05
it looked good, but then....
The map looks sooo beautiful, and we had lots of fun at first. when we finally started to advance everything was fine, until we were able to start fighting with the other players.
the stairs really are broken, you couldn't get up or down if there were stacks at one point.
this isn't my main problem though: the map was unfinishable, cause a green hero got stuck on his "bridge". so he was unkillable, and didn't die AT ALL. after some weeks of waiting, we stopped playing :(


Author: JiggleFloyd (USA), 14-10-2012 19:35
Good, but some issues...
Pros: Beautiful looking map, no bugs that I noticed, excellent potential to be something amazing if worked on more.

Cons: Way too slow, even for epic power gamers like me. The map creator really needs to make harbors on the surface level to get some early/mid game buzz. Sanctuary heroes have an enormous advantage, it's not even funny, for they can actually rush to some degree and don't have to bother with the stairs to reach their opponents.

I was level 30 for a long time before I even saw a hero I could reach. Granted, I had enlightenment and Fastest leveling speed, medium starting stack size, fastest neutral growth speed, but still, completely boring after a few hours of play on these settings.

If you want to enjoy this map more, make sure you have normal leveling speed, small creature stacks, and slow neutral growth. Otherwise you will reach level 30 before you hit a hero, and the stacks will be so massive that they will not try to flee from your level 30 power hero, forcing you to GRIND through them to get the treasures. If you had two cities off the bat, you could probably keep up enough units to force more flee attempts, but you only have one city, so the stacks quickly become ridiculous.

I'm not trying to be overly critical, I know how much work you put towards this. It has amazing potential, I just think there needs to be the harbors on the surface level, and that you should recommend map settings to people.


Author: Mourny (Denmark), 23-09-2012 00:14
Excellent map!
What can I say, best map i've playing since heroes 3. So much work put into it, gj man pure 10 from me. I have one issue with it though. It seems like the AI, except for Sanctuary really dont do much. They dont seem to go through the underground, and since its the only way to get around, they end up doing nothing. Adding a shipyard at the starting beach of each player would solve the issue I think, maybe to compensate, buff the phoenix pack abit so you cant get in too easy.

Again gj, ill dl one of your other maps now, keep'em coming! :)


Author: anlh (viet nam), 08-09-2012 23:03
Good
I like it


Author: pronto, 26-08-2012 16:46
:)
i fix the problem. i turn off saves-synchro in uplay and finnaly can play on this beauty map without any problem.
Senthor thank you for help, but my pc is pretty good :)

and again, sorry for bad english


Author: Senthor (Germany), 18-08-2012 03:54
To pronto
Hey pronto, the reason for this problem must be ur Pc. Or try downloading the Map again and delate the old one.
Or maybe set the grafic details to minimum?
The Map is pretts Big so ist can be hard to load for a weak Pc.

Mfg Sen


Author: pronto, 16-08-2012 22:40
:(
I tried play at this map many times, allways earlier or later game crash to desktop when pc player move :(

sorry for my poor english.


Author: picNec (Gothenburg, Sweden), 12-08-2012 22:08
Excellent!
The best thing about this map, besides the lovely eye candy, was the that the challenge continues, the map i so big and the fights get tougher without getting boring. Intelligent design!

Exceptionell map for hot seat!


Author: Senthor (Germany), 10-08-2012 00:40
To Michael
Well, hi Michael and thanks for the hint.
But my Sister and me testes this map nearly 10 times, on every position and there were no problems with the stairs.

It is designed that way, that the Monsters, which protect the stairs guards the "owner", they belong to the Player of the starting area, so only they can pass, all others have to fight the stairguards.

And to ur Problem that the other Players dont move, uhm never saw that at our games, they always went in the underground and we fight them there.

I think its a problem of ur game/computer, maybe u play on easy or so on.


Greets Senthor & Leandra


Author: Michael (Alberta, Canada), 07-08-2012 19:15
Good map but some issues
First of all this is a great map and I thank the creator for all his hard work.

However, like Waylan, I found the stairs to the underground to be broken. Only player one could get to the underground and only because the guards at the bottom stairs are not quite in the right position.

I tried other starting positions and found that after killing the above ground guards it was impossible to attack the guards at the bottom by entering the stairs. I'll have to try an official map to see if this is normal now, I know in Heroes5 this was possible.

I used the editor to remove the under ground guards and played the map. All players were able to use the stairs and everything went smoothly. I'm going to try to add the bottom guards back in as it seemed to easy to get underground. I'll move the guards away from the stairs and have them block the path to the stairs and not the stairs themselves.


Author: Waylan (Lanester, Breizh, France), 31-07-2012 14:03
Opinion
Hello, first of all, i must recognize that I've made an error in my latest message, but, there is a problem.

My brother and I played for at least 2 time more than 8h in a row on this map.
Very great like I've already said, but, it seems that the AI don't move from is spot to the underground. So i've tried to climb the stairs to meet them but can't climb them :(

I made some modifications on the map to clear them a path, allowing them to go to the underground without any fight. I've test and well, that works fine.

So we've made another try, but with the revealing statue, we've seen that none of the AI players was moving, nore clearing their wood/or mines.

So I don't know if it's intended, but I don't understand what's going on. Maybe can you enlight me ^^.


Author: Waylan (Lanester, Breizh, France), 25-07-2012 18:07
Opinion
Hello there, it seems to be a good map, just try it a few weeks, but no bug at all.

Amazing decorations and enhancement of the map, congratulations, some devs may take classes with you. Not perfect for sure, but with a map editor like Heroes VI have, it's a really great job that only few of us can do.

That map remember me Heroes II/III, don't know why ... maybe a déjà vu of the architecture plane/underground qualities.

Know, I can say i found a little mistake (Well, i think it's one ^^):

Check the north-east corner player, look a the underground stair. There, is a pack of Phoenix (+elementary), we can easily pass through them and never have need to kill them. We can up and down the stair with no fight and aftker killing the little pack of basic monsters, travell easily right and left.

Just to say, maybe a little fix for futur players will be enjoyable.

Greetings from Breizh, Waylan.


Author: DTS (france), 05-07-2012 09:08
good map
all is in title ^^

great work and thx to take time to do it


Author: Frank (Erlangen, Germany), 03-07-2012 09:46
@Leandra
Hi Leandra,

thank you for the explaination. I wanted to have a look into the map editor and then I would have figured out what you now said - but i had no time yesterday.
She has not reached the beach until now - she had some trouble in the game this time so she is far behind. So I guess she won't be able to create ship when she reaches the beach ;o).

This map is really a great thing, we love to play it. Thank you very much for the efford and time you put into it - it is really great!

Also thanks for the support you give here - some of the gaming companies could learn from you.

Best wishes,
Frank

PS: Auch auf deutsch nochmal vielen Dank für die tolle Karte - so macht Heroes wieder so viel Spaß, wie noch zu den guten alten HOMM3-Zeiten! Achja, DANKE für die Phönixe - meine lieblingseinheit seit Anbeginn der Heroes-Zeit :o).


| 1-30 | 31-49 |

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