Author: Razorockham (Netherland), 19-04-2024 22:04

Typical Caseneuve-map - Resistance. Game A (Fr/Ang) - Heroes 4 map

Again a well-designed, but difficult map made by Caseneuve. His world is a vast maze, with complicated solutions to open new doors. more...


Author: Razorockham (Netherland), 19-04-2024 21:46

Demonologist Anita - Nefrith's Strory - Heroes 4 map

Nefrith's Story indeed is a real RPG map. Good story-line, no mistakes. I played on champion level, but even with more easier levels this map is far from 'easy'- as the maker wants us to believe. Most helpful is the hero Anita - acquire her help and her 'summon imps' spell a more...


Author: Andor (UK), 19-04-2024 20:28

Feedback - Battle Royale - Heroes 3 map

Runs decent with WOG but as usual there are occasional error crashes, good thing is they are not permanent, a quit reload and it's gone. more...


Author: Honey Locust (Usa), 19-04-2024 18:57

Feedback - Battle Royale - Heroes 3 map

Oh yeah I didn’t test it with WOG at all, no idea how it handles or balances with that, uncharted territory!

A lot of the rest of the map is randomized so that also might affect challenge level, will deff look into the placements of things, though I will say- there is a way to access that monoli
more...


Author: ogogo (Lithuania), 19-04-2024 10:32

bug-hint - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Thank you,
Спасибо,
Ačiū.
more...


Author: wasilix , 19-04-2024 09:51

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Just in case if you didn't find a workaround mentioned in this thread in Russian: it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workar more...


Author: wasilix , 19-04-2024 09:50

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

People in this thread mentioned in Russian, that it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workaround you can use. more...


Author: Mango (Vietnam), 19-04-2024 00:53

-5 power by doing quest - Ira the Mage - Heroes 3 map

I also got stuck in Efreet fight, but after that i remembered the seer that give you -5 power by doing his quest. Hope this help s/o get stuck in the future.
Its near the stable right before you water walk to get into the fight
more...


Author: Andor (UK), 18-04-2024 23:29

Feedback - Battle Royale - Heroes 3 map

SPOILER: Some of this issues might be caused by Wogification and new terrain I guess.

So the artifacts that are on islands for some reason AI doesn't touch them.

Few buildings that I couldn't reach:
Lizard Den around middle of the map
Refuge camp North on the map south of the Cast
more...


Author: Andor (UK), 18-04-2024 23:19

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


Author: Honey Locust (Usa), 18-04-2024 18:30

Crystal dragons - Battle Royale - Heroes 3 map

Your intuition is right but I won’t spoil the surprise beyond that ;) it’s a small reward but a nice one nonetheless! They’re set to the default spawn / growth, some of my play tests the CPU actually took them out but I guess if no one does early on they quickly get out of hand.

There are some ot
more...


Author: Honey Locust (Usa), 18-04-2024 18:27

Thanks! - Battle Royale - Heroes 3 map

Good to know! I will work on some fixes when I get more feedback so I can upload it all at once. What places were unreachable? I thought I blocked off that tower correctly but I guess not! more...


Author: Al (Canada), 18-04-2024 17:53

Great map - Island of Rabbits - Heroes 4 map

Awesome map! 10/10 would recommend more...


Author: Andor (UK), 18-04-2024 17:52

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


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Heroes7 - Your opinions about Warlord Uprising - map rating = 1 Likes

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Download map Warlord Uprising - heroes 7 maps

   Download map -> Warlord Uprising

Heroes 7: Heroes 7 original

The wizards have laid waste to the land of the barbarians. All the barbarian towns except yours have been taken over and plundered.
The only way to take back your cities as well as destroy their cities is to start an uprising.
On the way you have heard that the legendary gear of the Warlord are being held by the enemy heroes.
The strongest of your enemies holds two relics of unknown origin. Unlimited hero leveling.

Added: 14-04-2016


Heroes 7 maps: Seamus and Faceless | Battle in the snow | Middle Earth | Caldera Fun


Author: hai (hanoi), 30-06-2018 05:02
thanks - Warlord Uprising
thanks


Author: Fidanas (Drama), 11-05-2016 22:04
Honestly...loose interest quick... - Warlord Uprising
...but i end it, to have full experience, and say my opinion.Compliments to the maker nevertheless. I praise the work of enthousiasts anyway.
The map reminds me the "Vastness without a cause" maps, that many HOMM5 mapmakers did in the past.
What should be done different if asked? More attention to details,and less empty spaces.


Author: melboo (Hungary, Budapest), 23-04-2016 22:15
i cant see the map - Warlord Uprising
I have the same problem. I put the file in the right folder, but i can't see it in the multiplayer maps. Do you have another idea to solve this problem ?

Your maps are amazing ! :)

  Graxstar (USA) writes:
24-04-2016 04:27

Single Player Map - Warlord Uprising

Warlord Uprising is a single player map. Try opening it in that category. The Fall of the Lich can be a team multiplayer map. A Tale of Fire and Ice can be used as a PvP multiplayer map.


  melboo (Hungary, Budapest) writes:
24-04-2016 11:29

thanks - Warlord Uprising

Thanks for your answer. :)



Author: Nikola (Belegrade, Serbia), 21-04-2016 22:21
Cannot play the map - Warlord Uprising
Hi, can anyone help me, i can't play this map, i've copied the .umap file to C:UsersNikolaDocumen tsMy GamesMight & Magic Heroes VIIMMH7GameCustomMap sAdventureMaps along with some other maps from this site i some i can see, some I can't i'm I doing something whrong please help???

  Alexander (Good old Germany) writes:
22-04-2016 14:02

Folder is ok - Warlord Uprising

On the right there is a button where you can choose the type of map. You should choose "all" or "scenario" to see that map. Hope this helps!

Best regards!


  Nikola (Belegrade, Serbia) writes:
26-04-2016 02:08

IT helped! - Warlord Uprising

thanks!!!


Best regards!



Author: Alexander (Good old Germany), 20-04-2016 15:28
Now the map works perfect - Warlord Uprising
Thank you for your awesome maps.

I still had a crash during the fight with the 6st hero. After reloading not any problems arise. I wonder what is the reason for those crashes.

  Graxstar (USA) writes:
20-04-2016 21:22

Game Crashes - Warlord Uprising

Not sure why the game crashes. I thought that presenting it in "cooked" format might help. Of course, when one is creating maps the Map Editor crashes very frequently, especially when trying to shape terrain with the height sculpture tool. Just a note from experience for any other fledgling map creators out there -- save your maps immediately before and immediately after using height sculpting. But don't save your maps at all until you have created all the portals you think you may need. Because once you save the map, portal connecting doesn't work.


  melboo (Hungary, Budapest) writes:
23-04-2016 22:11

i cant see this map - Warlord Uprising

I have the same problem. i put it in the right folder, but i cant see it in the multiplayer maps. Do you have another idea to solve this problem ?

Your maps are amazing ! :)



Author: Dan (United Kingdom), 19-04-2016 23:29
Maps - Warlord Uprising
hi! you make a great maps just sometimes too easy, of course its the developers fault that the AI plays like an idiots,,
if you could boost the AI players and make the maps more challenging for the skilled players that would be awesome!
thanks again!!!!

  Graxstar (USA) writes:
20-04-2016 00:06

Map Updated - Warlord Uprising

Map was updated this morning so it is now "Possible" to complete it. Just "Hard."



Author: Dan (United Kingdom), 19-04-2016 23:17
Mr - Warlord Uprising
thanks!all of your maps are great! this one its really impossible because of the 50 champions..
keep up the good work!


Author: Graxstar (USA), 19-04-2016 14:24
Map Updated - Warlord Uprising
Map is updated again. There will no longer be a random appearance of 50 champion creatures. Long story short -- I had created a hero in which to make dialogue and the Map Editor would not allow me to do the dialogue. I thought I had deleted that hero (named Raheem)as well as the dialogues from the Map Properties but apparently the Map Editor had crashed before that change was saved. All is good again and the game difficulty has been reduced from "Impossible&quo t; to "Hard." Added a dragon vein near Player 1's home base just for good measure. Sorry about the inconvenience everyone.


Author: Graxstar (USA), 19-04-2016 05:06
50 Champion Players - Warlord Uprising
Right now this map is randomly generating 50 champion creatures for a random AI player. This is a technical issue that I have contacted ubisoft support about. I have a ticket # and will be sending them screenshots. I will do my best to get to the root of the issue. So, for now, this particular map is only for players who want an impossible challenge.


Author: Alexander (Good old Germany), 17-04-2016 00:46
Cannot reach Player 8 - Warlord Uprising
First of all, this map works smoothly. No crashes. I played with patch 1.8

After defeating of at least 4 opponents I bought a hero with 50 champions and 100 elite creatures. I thought this is a nice joke but you wrote that is out of your control.

The way to player 8 is blocked, I assume that is the same problem asin your map "Fall of the Lich"

I appreciate your work!

  Graxstar writes:
18-04-2016 17:59

Map Updated - Warlord Uprising

The map has been updated so the way is clear to Player 8 (although it is a bit hidden -- but I assure you it is there).

A comment on the AI. For some reason (not by my design) Player 7 or Player 8 gets a boost of about 50 champion creatures. Thus, the reasoning for the "Impossible&quo t; rating. This unexplained boost happened even when I played it in "Easy" mode. The other quirky thing about the AI is that AI heroes tend to not go through portals that are guarded by creatures at both the entrance and exit of the portals. This happens with gates to the underground and the round portals. So, the good news is that if it is Player 8 (rather than Player 7) that gets the boost, Player 8 is very likely not going to go through the portals until you open the way. Part of the challenge of creating these maps is that the AI so often behaves in strange ways.


  Alexander (Good old Germany) writes:
19-04-2016 00:44

Red player got 50 champions too - Warlord Uprising

Ok, I tried the new version of your map. After going through the first teleporter I was attacked by a barbarian with 50 Champions and 90 horse bowmen - no chance.

It is not fair that Kibwe cannot hire new heroes in his hometown and there are no possibilities to fill up mana in his home town area.


  Graxstar (USA) writes:
19-04-2016 03:25

50 Champion Players - Warlord Uprising

I would be curious as to if other games written after the 1.8 version of HOMM7 have the same problem, since I did not write in the 50 champion creature boost. Player 8 starts with 7 ancient behemoths but that is all. Sorry it is frustrating. I was able to complete it but that was with Player 8 being the one with the 50 extra champion creatures.



Author: project (Estonia), 16-04-2016 08:25
allright - Warlord Uprising
And thank you for your maps. Btw, patch 1.8 was released a couple days ago, how nice is that. Also fixed the map editor a little:

Editor
The Editor also has had fixes, improvements and implements, including;

Object Properties;
Capped Fog of War revealing radius properties to 300 to avoid crashes in the game.
Properties were only saved when the map was saved as well for Towns, Forts, Garrisons and Hero Armies.
Dragon Utopia/Elemental Forge Properties and Merchant Properties fixed crashes
Implemented an increased level cap from 30- 999 in Hero Properties and fixed a crash when assigning a hero to a creature army with an unset warfare unit.
A couple of fixes and implements to Town Properties
For Map Properties, fixed Custom player names not correctly displayed. If your map is affected, you need to open the Map Properties, click OK and then save the map.
The Editor crashes if the underground layer is destroyed on the auto-save pop-up.
Implemented, Increased level cap from 30 to 999.

  Graxstar (USA) writes:
16-04-2016 14:48

"Impossible" ranking - Warlord Uprising

This game is like "The Gauntlet" except with no seals to hold back the enemies. Something odd happens with the AI, however, which is beyond my control. One of the opponents, usually Player 7 or Player 8, will get a boost of 50 champion creatures. Not sure why that happens but that is what warrants the "Impossible&quo t; ranking for this game. And thank you for your encouragement.



Author: project (Estonia), 16-04-2016 07:38
allright - Warlord Uprising
Have to finish the other map "New World" before and then its on :D


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