Author: Maygwan , 29-03-2017 12:56

400 archers - Conquest of Heaven and Hell - Heroes 3 map

Once you get Arthur you will get the archers behind quest gate. more...


Author: Maygwan , 29-03-2017 12:53

Guard3 - Conquest of Heaven and Hell - Heroes 3 map

He is behind the red border gates beat him and behind him is arthur in prison. more...


Author: Maygwan , 29-03-2017 12:50

King Arthur - Conquest of Heaven and Hell - Heroes 3 map

Once you get the red tent king arthur is behind guard3. The black tent you wont need till the very end of the map. 4000 archers you just need to go up thru the water area and on the right event will say task 1 archers keep heading that way. more...


Author: Andreas (Munich), 29-03-2017 08:02

very good map - Magician, Warrior and Master - Heroes 3 map

Well done ! This map has so many surprises ! I really like this ! Orange player was so hard until I could free Crag Hack from prison near Kildare Castle. His thousands of armies were very satisfying. Only one little problem : In the sea where you get over 40 spell power, knowledge , experience etc: more...


Author: Piergiorgio Mazzetta (Canada), 29-03-2017 05:17

I'm stuck - Conquest of Heaven and Hell - Heroes 3 map

hi, cant get to find 400 elves
cant find King arthur....
cant find blak tent
what am i missing? more...


Author: Олег (Gomel Belarus), 28-03-2017 17:52

Thanks - DeathLord - Heroes 7 map

Thanks for the clarifications! But I passed all the quests and finished the game successfully! The only wish is to warn that quests have been performed, you need to collect certain artifacts. And then I sold them and could not enter the dungeon))) more...


Author: Maygwan , 28-03-2017 17:33

Glad you enjoyed map - A Barbarian Uprising Conquest - Heroes 3 map

Cyclops by eric is a bug ty the garrison troops you are meant to have. more...


Author: Graxstar (USA), 28-03-2017 17:01

Thanks. - DeathLord - Heroes 7 map

Thanks for the good rating. I was so angry with the constant glitches I had asked for the game to be removed. Hopefully (since I did not play all the way through it again to be sure) the glitches are repaired. At any rate, the game should be playable even if all the quests don't trigger. As lon more...


Author: Graxstar (USA), 28-03-2017 16:56

Quests Fixed - DeathLord - Heroes 7 map

The game layout is essentially the same. I needed to fix the quests, and the "mob scene" toward the end. Also added a few more troops to the enemy players to make them more challenging. more...


Author: Олег (Gomel Belarus), 28-03-2017 13:16

Vote - DeathLord - Heroes 7 map

Deathlord more...


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Heroes 7: Heroes 7 original

In a week or so the enemy will violate our borders.
We must be prepared to push them back and retaliate.
This unreasonable war is about to begin.

Added: 09-10-2016


Heroes 7 maps: Island Quasi - Madness | Warriors Leap | Dragonpass | DeathLord


Author: Rishaal (The Hague, The Netherlands), 15-12-2016 20:09
What title? - War Paralog
How did you make it possible for people to choose their own heroes?

  alexoiko (Greece) writes:
15-12-2016 20:42

reply - War Paralog

Just place a random hero avatar for each player on the map. You can find the random hero avatar at the tab in the editor.


  alexoiko (Greece) writes:
15-12-2016 20:43

* - War Paralog

* tab



Author: rgreen (Norway), 01-11-2016 06:14
Fun - War Paralog
Good and not to long, nice scaling on buildings and scenery

  alexoiko writes:
01-11-2016 09:24

reply - War Paralog

Thank you.



Author: Graxstar (USA), 26-10-2016 06:25
Great Map - War Paralog
Very nice map. I love the use of the scaling to create more realistic proportions between the heroes and the buildings they visit.

  alexoiko writes:
26-10-2016 10:28

reply - War Paralog

Graxtar, your maps rock. Thank you.


  Graxstar (USA) writes:
28-10-2016 04:22

Thanks - War Paralog

I have enjoyed making the maps, but there are so many bugs that it gets frustrating. I just noticed today that Ubisoft has severed the ties with Limbic, so there will be no more opportunity to fix those many bugs. Support for the game has been discontinued according to the Shadow Council website:
https://mmh7.ubi.com /en/blog/post/view/i mportant-announcemen t-from-the-team


  alexoiko writes:
29-10-2016 21:16

reply - War Paralog

I noticed too. It's very sad considering that just fixing the bugs would make this otherwise great game flawless. I don't think Ubisoft got it right in terms of investment for future HMM releases.



Author: Random. (Donetck), 13-10-2016 08:27
Its something new :) - War Paralog
Near-realistic size? Good, fast, nice.

Подобный подход вижу в первый раз, - масштаб окружения увеличен до соизмеримых, с конячками героев, размеров. По началу выглядит психоделически, но привыкаешь быстро. Из особенностей - нет нейтралов, которые стерегут границы, так что визиты врагов, как и заявлено, начинаются уже в начале второй недели. Это провоцирует на тактику раша, и поэтому АИ не в состоянии даже развиться. Так что скорее всего эта карта для мульта.

  Олег (Homiel') writes:
13-10-2016 14:37

мое мнение - War Paralog

Абсолютно верно подмечено! Я своего героя смог развить только до 29 уровня! Хотя всегда на подобных картах удавалось развивать много выше чем 30 уровень!


  alexoiko writes:
29-10-2016 21:18

reply - War Paralog

Thank you.



Author: Олег (Homiel'), 12-10-2016 10:35 +10
Отличная работа! - War Paralog
Карта сделана с выдумкой!
Играл на максимальных уровнях. Противникам задал уровень геройский. Но все-равно противник оказывал сопротивление минимальное.
Что не понравилось, так это нестандартный вид городов и объектов на карте. Часто пробегал мимо. Разве что на миникарте можно было понять, что рядом город))). Ну да это на любителя!
Спасибо!

  alexoiko writes:
12-10-2016 18:41

reply to Homiel - War Paralog

thank you.



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