Author: Francois (France), 18-04-2024 13:08

Not buggy, but Heroes VV.V mod version 1.36 necessary - Armageddon Blade - Heroes 7 map

Thank you for your comment.
I don't understand some bugs. Before releasing it, my brother and I tested this map and found no bugs (I ALWAYS test my maps before publishing them).
1- There is no fight to recover the Armageddon Blade, you just have to find Sir Christian's tomb. So I don
more...


Author: tom (kitchener, canada), 18-04-2024 12:50

Fun map but a little buggy - Armageddon Blade - Heroes 7 map

Like the map. nice job. FYI finding it a little buggy. heroes disappear if you leave them in castle to defend. once they defend castle they are gone by next turn. could not recover hero by sending a second hero to prison to battle. you get to battle but you don't get the prisoner. had to battl more...


Author: Alex (Switzerland), 18-04-2024 07:23

Single player is too easy - This is Legion - Heroes 3 map

On the one hand, I like the idea of the map - all players start with strong armies and towns are well-guarded. However, the AI simlpy cannot compete with a human player here:
1. AI cannot combine combination artifacts, yet getting the one near your starting town is the main priority in the early ga
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Author: 32167 , 17-04-2024 22:04

:) - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Использовал тот же метод с дирижаблем. Однако, синяя и зеленая палатки недоступны до 6.1.1 и установлены они для бирюзового. Только после этого его герои выходят из заточения. Мне пришлось специально гнать бирюзового к черной палатке, чтобы он ее открыл, а я получил доступ к дирижаблю.
В целом карт
more...


Author: Ivan (Bulgaria), 17-04-2024 20:28

Playing against time - The Devil Is In The Detail - Heroes 3 map

It can be done even under 100 days.
Example from HoTA 1.71 map, impossible difficulty
more...


Author: ogogo (Lithuania), 17-04-2024 20:00

other path? - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

The questguard near green tent "Defeat greater basilisks"
i can't access them.
Blue border guard on path to basilisks - i cant step on them.
more...


Author: Романов (Россия), 17-04-2024 18:52

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Нашел верфь дирижаблей на северо-западе, в итоге прилетел к синей и зеленой палатке на берегу по воздуху. more...


Author: MattHu (Hungary), 17-04-2024 14:11

translation - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

oh also - would love an english translation to have experienced the lore more...


Author: MattHu (Hungary), 17-04-2024 14:10

unique and inventive! - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Loved the early game of this map, just like Aeten Nomere, you managed to reinvent the gameplay here.

I played tan which I think is the most fun, because you start somewhat behind, and I disabled town portal, event at the one magic shrine.

Unfortunately was only able to play halfway through sin
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Author: Andor (UK), 17-04-2024 13:26

Andor - This is Legion 7 Chaos - Heroes 3 map

This map is HOTA not SOD more...


Author: K (NZ), 17-04-2024 13:01

Nice - Новая империя (Empire) - Heroes 3 map

Nice looking free for all map, lots of stuff, had to call it won after getting first place in the thieves guild rather than flagging everything, as it is too large with not enough ways to fast travel. But I had a good time playing it and the AI finds its way around well. I'd like to see an AI b more...


Author: VeryCritical9798 (Singapore), 17-04-2024 07:59

Two kindoms - Two kindoms - Heroes 3 map

Quite balanced except for inferno castle gate is tiresome. more...


Author: sphinxx , 16-04-2024 21:47

:) - Jedi Story - Heroes 3 map

https://youtu.be/hq-dBnexSqs?t=614 more...


Author: Vrag , 16-04-2024 20:33

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Не знаю, задумано ли найти полёт или дверь измерений, но к василискам для зелёной палатки пройти нельзя( more...


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Heroes4 - Your opinions about Stories for Peasants, Lords and Castles - map rating = 0 Likes

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Download map Stories  for  Peasants, Lords and  Castles - heroes 4 mapsDownload map Stories  for  Peasants, Lords and  Castles - heroes 4 maps

   Download map -> Stories for Peasants, Lords and Castles

Heroes 4: Winds of War

This tale full with nonsense and grammatical mistakes,but very amusing and not for bad players.I promise the next map make better ddimov1967@yahoo.com
Note:Please,don,t lose the quest artifacts ,if you want to finish the map.../Map tested Champion level on 21-23 .05.2005/

Added: 17-01-2018


Heroes 4 maps: The Land of Ancient Dragons | Resistance. Game A (Fr/Ang) | Resistance. Game B (Fr.Ang) | The Sunken Titannia


Author: Lordi (Warszawa), 25-09-2014 19:13
THE BEST MAP
The best map I have ever played ;)


Author: combatHim, 29-06-2014 02:39
Excellent map!
I play Homm4 very long time. It is too difficult to find good map. This is excellent map without mistakes (right hands will help you and Erlend). I played this map long time ago and forgot some features but one feature I remember yet... "Blind" scroll and "Teleport" scroll! Try to don't lose them because script tried to remove them. Some manipulations in bag lead to avoid their losing (I forgot how). Generally the main supporting goal consists in acquiring scrolls because one person - one mage school. The story exists in the map. Battles are very hard to the end of scenario. One small minus... Scripting battles annoy. At the first time scripting battle is the best way. But when I pass this point at the 386 time... after one, two, three months...

Thank you for the great map!


Author: Erlend (Norway), 07-11-2012 20:22
Such a shame!
This could have been an excellent map, except for the fact that there are 2 fatal mistakes in it that makes it impossible to finish... First there's an event labelled "montain" that is supposed to remove a part of the underground mountain past the labyrinth, after a triggered combat event when you enter the underground below Purple Player's territory. Because of a bug in the game, this event will never trigger, making it impossible to finish the map. The second problem is that you need an artifact that is unobtainable. It's like this: You need to visit the last Gold Oracle to uncover the Archmage's Codex, which you need to swap for the Adamantine Armor, which you then need to pass a Quest Gate to get into the south eastern part of the underground. And you need to go there to visit the Red Keymaster, which in turn you need to access the last Gold Oracle! So you are effectively gridlocked, and cannot finish the map. That is such a shame, because the map itself is beautifully drawn, with a lot of good ideas! I love the way you start with just one peasant and work your way up the ranks. If only there had been done some proper quality assurance prior to releasing the map, I would have given it a top score!


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