Author: Voici la traduction en anglais :Papyjama (Toulouse, France), 28-06-2025 08:52

HotA with VCMI outdated - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for trying to play the map — I’m really sorry it’s not working.

From what I understand, there’s a big gap between the version of HotA emulated through VCMI and the “real” official HotA.

To work properly, the map requires Horn of the Abyss version 1.7.2 or 1.7.3.

As far a
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Author: Johan (Gårdsten, Sweden), 28-06-2025 08:42

Invalid map - The Mysterious Island - Heroes 3 map

Hi! I downloaded your map to try it out and relive good old days with HoMMIII :)

Unfortunately, I cant open the map for some reason, it states invalid map format when I try to open it in the map editor, and it doesnt show up in game ;/

I'm on mac, bought the game, several times, but now u
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Author: Wingman27 , 28-06-2025 05:01

- - Kingdom Siege - The Reckoning! - Heroes 3 map

Hey.

Monster morale is part of the challenge to get Corkes and Mullich free.

If I remember correctly you can defeat the Titans with 7 Nix warriors or more. Possibly even 6.

I hope you enjoy the map, it’s very difficult. I slightly reduced the difficulty in my editor but I haven’t uploade
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Author: Olexandr (Germany), 27-06-2025 23:43

Needs rebalancing - Dragon's Orb 2 - Heroes 3 map

Just in 2 months, The Cloak, DD & Fly.
And Isra as the cherry on top (50%+ Netro). GG.

Other than that, having 2 Teams only makes very limited room for heroes leveling.
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Author: Papyjama (Toulouse, France), 27-06-2025 18:48

My project started in... 1998 - The Mysterious Island - Heroes 3 map

A bit of history behind my map...

As a kid, I was fascinated by Jules Verne’s The Mysterious Island.

When I discovered Heroes II back in 1998, I immediately dreamed of turning that island into a playable map. I even drew a rough sketch at the time — but with the limitations of the XL map size,
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Author: Papyjama (Toulouse, France), 27-06-2025 17:49

Un immense merci à toi, Dr. Picso. - The Mysterious Island - Heroes 3 map

Ton retour me touche profondément — tu as parfaitement saisi l’intention derrière The Mysterious Island. Oui, cette map a grandi avec moi depuis 1998, et la voir aujourd’hui prendre vie entre les mains de joueurs passionnés, c’est un rêve d’enfant qui se réalise.

Merci aussi pour ce rappel histor
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Author: Papyjama (Toulouse, France), 27-06-2025 17:44

Thank you so much, ZePicso - The Mysterious Island - Heroes 3 map

Your words truly mean a lot.
Creating The Mysterious Island was a labor of love, and knowing that it resonates with players like you — especially when shared live with the community — is the best reward I could hope for.

I’m especially glad you picked up on the little secrets, the branching path
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Author: Olexandr (Germany), 27-06-2025 15:13

Stolen candy from a baby - The Sin of the Father - Heroes 3 map

100% agree with the point "It's always a pleasure to find a big map".

But it is definitely not "Difficulty : Impossible" - easy-peasy - every spell, including DD/Fly/WW/TP/Berserk are allowed, as well as all possible artifacts.

It is kind of "HMM3 slasher" -
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Author: Dr. Picso (Montpellier), 27-06-2025 13:50

The Mysterious Island - Un voyage épique inoubliable... - The Mysterious Island - Heroes 3 map

Un joyau de map pour notre jeu préféré...

Une map pensée depuis 1998, esquissée à l’enfance, réalisée aujourd’hui avec une maîtrise bluffante. The Mysterious Island n’est pas juste bien faite — elle est intelligente, riche, pleine de secrets et taillée pour les joueurs les plus aguerris du jeu.
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Author: Picso (France), 27-06-2025 12:50

- Heroes 3 map

The Mysterious Island isn’t just a Heroes III map — it’s a real adventure. A carefully crafted piece of design that feels more like a custom campaign than a standalone scenario.

I’m currently playing it live with the Heroes community, and every session brings its share of surprises, strategic cho
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Author: Papyjama (Toulouse, France), 27-06-2025 12:30

Thank you so much for your detailed and thoughtful feedback across your 3 runs! - The Mysterious Isl - Heroes 3 map

Your insights are incredibly valuable, and it’s thanks to dedicated players like you that projects like this can be refined and improved over time.

I truly appreciate the time and effort you’ve invested in exploring the map so thoroughly — from enjoying the lore to pushing for a speedrun. Your ex
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Author: Alexandr Overchuk , 27-06-2025 11:01

It will be fixed - The Sin of the Father - Heroes 3 map

Ok, i will fix it all soon more...


Author: Alex (Moscow), 27-06-2025 10:57

some mistakes - The Sin of the Father - Heroes 3 map

It's always plesure to find a big map.
Please check the mistakes - at least 6 seer huts without quests, some objects are not accessible. . I understand that some may fill the landscape, but I would like to have confidence that the necessary objects will be accessible.
3 subterranean gates on
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Author: Technocrat , 27-06-2025 01:16

don't engage with bots early on - Might and Magic - Heroes 3 map

Just ignore bots early on, follow the advice messages from events, strenghten your army take 4th town and collect artifacts around various zones. more...


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Heroes3 - Your opinions about The Dragon Slaughter - map rating = 5 Likes

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Download map The Dragon Slaughter - heroes 3 mapsDownload map The Dragon Slaughter - heroes 3 maps

   Download map -> The Dragon Slaughter

Heroes 3: In the Wake of Gods

Language: English (translated by Valery and Jim Vogan)
Madness reigns in Jianghu, affecting even the Angels. A precious artifact has been stolen. How and why? Only the High Wizards know, but they are beseiged by mad dragons. Eight Heroes set out to find answers. Are their stories different, or threads of the same tapestry?

Added: 10-11-2017


Heroes 3 maps: Middleland | Thunder Clash | ART WAR (Heroes Charge) | Gelu the Necromancer ult ed


| 1-30 | 31-60 | 61-90 | 91-120 | 121-150 | 151-171 |

Author: panajotak (krakow, poland), 26-01-2011 16:01 Like
Stack, need help
As long as i don't know chinese I cannot find help of:
--- Orb of vulnerability --- i did mostof quest but I cannot find this orb, is it possible that (playing Azrael) AI got it and lost during battle with Neutrals? Any hint would be great. Is there a secret place to find Orb, or a quest to do? Thank you for help. ;)


Author: valery, 11-01-2011 19:52 Like
Wasn't it banned
Vamlpires can't be used as henchmans, wonder how you did it.


Author: Sasha (Serbia), 10-12-2010 22:32
Funny map
I killed Legions of Azures with only one Vampire Lord.


Author: valery (France), 06-12-2010 23:05 Like
Not me
Thanks, but just a remind: the author is Woodmelon, me and Jim Vogan only translated it from chinese (it took more than 4 months still), because we liked the map.


Author: Conrad Renberg (Pasco, WA, USA), 06-12-2010 21:12
WOW What a map!!
I played it thru twice - once as Lord Haart (I know - what a wimp) and the second time as Gem. This is probably the best map, all around, that I've played. Salamandre, you rock!!


Author: Jiri Capek (Bohemia/Cechy, Prague/Praha), 30-11-2010 12:45
Thank You Valery
That trick with Admiral hat was me not known.

b.t.w. I like your maps. I wish you enough energy to make mutch more others :-)


Author: valery (France), 27-11-2010 05:20 Like
Order
Some actions require other actions before working. For Tyris, you need to visit Catherine, north from Inferno town.

For sirens, you need to have the admiral hat equipped and visit those sirens. They will let you pass.

Getting the admiral hat is another quest.


Author: DA (Viet nam), 25-11-2010 18:25
NB
pls tell me how to kill tyris at 6/132, she always tell me "You must leave" :|


Author: Jiri Capek (Bohemia/Cechy, Prague/Praha), 25-11-2010 15:43
correction
i am on 72,93,0. and cant move upward...


Author: Jiri Capek (Bohemia/Cechy, Prague/Praha), 25-11-2010 15:41
Orb of water
Thank you Valery.

But sorry. Probably am i doing something wrong... I can't pass sirens. Because if i wont step on sirens (standing on 72,92,0), it let me stand where i am (one step before) is there some trick to make move?


Author: valery (France), 24-11-2010 02:52 Like
Sirens
All you need is to press space bar when on a whirlpool until you get out in the middle one. Then fight the elementals, you get the orb, equip the orb and move back, you will be teleported out of that hell. Good luck :)


Author: Jiri Capek (Bohemia/Čechy, Prague/Praha), 22-11-2010 14:29
Orb of water
The same problem like daoanhanhdung. Can someone help me please? I reach in order the midle Whirlpool but how can i pass Sirens?

Thank you,

---
The map is great! i voted 10.

I find HeroesIII the best game ever. Exactly because it is editable and on the World are skilled people, they can make the game better and better...


Author: M (Bulgaria), 16-09-2010 15:59
Thanks
Thanks for the fix!
I won the battle and it seems all finished for Azrael.
Will try another leader or the secret race now.


Author: valery, 16-09-2010 07:52 Like
M
http://www.multiuplo ad.com/C0BJT3EHV8

Jim Vogan fixed your save. You can continue from it/


Author: M (Bulgaria), 15-09-2010 13:21
Exe
I also tried with my h3wog.exe to open it and it gives empty artefacts.
I play now with Era 1.8.exe after installing the Terry Pratchets mode in russian.Maybe with era1.8.exe should open.


Author: valery, 15-09-2010 01:19 Like
M
I can load your save but I get a starting error (can not load animation blabla) then all your custom artefacts are empty.

I don't know what's the problem.


Author: M (Bulgaria), 15-09-2010 00:58
Description
Maybe it can tell about ERM version something,but when I click on artefacts I got correct description.
I have 3.58,just my ERM version maybe not fitting the map.
Have you succesfully seen my army,towns and stats?


Author: valery, 14-09-2010 23:19 Like
Hmm
When loading your save, it tells me your version is too old. When you click on the artefacts from the invincibility suit, do you see correct description or see "blank artefact"? Seems you don't have 3.58.


Author: M (Bulgaria), 14-09-2010 22:47
Here
http://uploading.com /files/7f2fbeea/drag onazr091.GM1


Author: valery, 14-09-2010 22:41 Like
Save
Can you upload a save please? I will check what's wrong


Author: M (Bulgaria), 14-09-2010 22:01
Hope the last problem
Hope it to be the last problem.
The upper town I have since some months-really wonderful place-it changes with space bar to whatever town you like it to be!!!

And now it came time for the city of ruins-when I attack it,in the begining my catapult gets implosion and game crashes.Also I cant use the autocombat option.Embarassing since so close to end!:(Any hint?


Author: valery, 14-09-2010 21:21 Like
M
The ends are different regardless which race you play. If the towers say you must have all the towns, that means you have to own ALL towns on the map before triggering next. Take them all (there is one hidden at north too)


Author: M (Bulgaria), 14-09-2010 20:43
Tower
Let the boss quests be aside-maybe I should go to the thread about the map to read how to do them...
But after the towers I visited when I visit the last one it says the wisards have too many archers and if I have all the towns they will suffer.
After I press space it just repeat this sentence.
The town in ruins I cant visit yet.
Is it possible to conquer the dungeon in the right down corner of the underground first,then the city in ruins and then the tower to get me in the final?


Author: daoanhanhdung, 14-09-2010 20:24
Valery
I guess your point here.
Thanks.


Author: valery, 14-09-2010 19:39 Like
Finish game
To finish the game you must visit the towers, and after the last one (4th), press space bar to revisit it. It will teleport you in the final place.


Author: M (Bulgaria), 14-09-2010 19:33
Advice
I feel stuck.I am level 100 now and I visited the towers so I am without the orbs.Tried to reach statue with water walk and no square for me to get to. Seems that I have got something from the shipreck survivor before and now I cant reach the Fenix boss neighter.
And I dont know how to get on the island of the angel to get the wings.
Wonder what next to do?


Author: valery, 13-09-2010 21:59 Like
What is the problem
I don't understand you. There are whirlpools. One is leading to the orb. Others are just fooling you around. press space bar until you reach the middle whirlpool then take the orb. To get out after the fight, equip the orb and move around.


Author: daoanhanhdung (hanoi), 13-09-2010 21:01
Orb of water
How can I get the Orb of water.
In accordance to the TDS's hint, I've so far reached to the shirlpools in order to attain the Orb of water. But What I got was just to see the Orb of water from the distance. Honestly, i've tried so many time with pressing space bar,but I can not reach it.
help me, plz!


Author: valery, 13-09-2010 16:09 Like
Captain hat
You must find the captain hat, it will place the spell in your book.


Author: Bobby (Saudi Arabia), 13-09-2010 15:59
summon boat
Thanks Valery, now all I have to do is find the spell Summon Boat. It doesn't appear in the Mage Guilds so I will assume that it will be in some sort of quest.


| 1-30 | 31-60 | 61-90 | 91-120 | 121-150 | 151-171 |

The Dragon Slaughter walkthrough

TDS Hints:

1) The four orbs quest:

a) Orb of fire: visit all the fire poles once you are level 40 and higher.
b) Orb of earth: Kill Adrienne in the Morras city
c) Orb of water: use the whirlpools to reach it. After defeating the guards, equip it to be able to get out
d) Orb of air: in the skyship (Tower's grail)

2) Orb of vulnerability: requires Angelic Alliance. There are several armors of wonder hidden on the map, if you can't find them, just obtain those you need from the Battle Academy (random artefact every day selling) and upgrade them at the Artificer.

3) Suit of the Celestial warrior:

a) Ring of the Adept: behind Hall of Hell town, need orb of fire equipped
b) Ring of Aeolus: Behind a quest guard, requires Titan's Thunder. Upgrade the needed artefacts at the Artificer to get one.
c) Sword of Light: hidden rogue at 109/35/0/. Requires 10 spyglass (The well quest)
d) Shield of Collision: defeat Tyris at 5/131/0.
e) Helmet of Shadow: behind quest gate, requires Barbarian axe of Ferocity (see pixies quest)
f) Necklace of Tai Chi: lighthouse at 39/31/0 (see lighthouse quest)
g) Armor of Taishan: in the mountains at 88/91/0, requires orb of earth equipped
h) Boots of Curse: Enchanter house at 18/98/0, requires quest for the wife completed
i) Horn of the Unicorn: visit all the skeleton corpses (note: one is hidden at 41/2/0, behind the magic forest)

4) Enchanter quest: equip the ring and visit all the Witch Huts. At the last one, you need to survive 20 rounds against his wife. Return to the Enchanter to get the Boots of curse

5) The magic well quest: Send a rogue to explore all wells on the map. Press space bar after sending him, to see what he found. Once you got 10 spyglas, visit the hidden rogue (see Sword of Light quest)

6) The lighthouse quest: visit the lighthouse at 38/31/0 to get the Speculum. Visit on Saturday or Sunday the platform at 39/41/0, if Speculum equipped, you will get comments about the lighthouse in the north. Visit it again and win battle. Newt week, visit again the platform with speculum equipped, then again the lighthouse to free the genie.

7)Dark Tower quest: visit the tower at 27/25/0 with the Vulnerability orb equipped. For a 250 mithril price it will improve it.

8) The pandora box quest options:

a) Kill the behemost and dragons then visit the dwarf to get the location of a mithril treasure
b) Kill the dwarfs and the behemots then visit the dragons to get the location of the University (blind spell)
c) Kill the dwarfs and dragons then visit the behemots to get 100 behemots
d) Kill them all to get from the box Armageddon's Blade and +5 primary skills

9) Fione quests:

Visit all the Magic incantation shrines and fight Fiona to get not available elsewhere spells. Special note:
At the second shrine you will need all those three spells: Resurrect, animate dead and Sacrifice. You can get first two from mage guilds or Magic thought shrines, Sacrifice from the pyramid at 53/77/0.

10) The quest for the Barbarian axe of Ferocity:
Recruit 1000 pixies and give them to the barbarians at 43/0/0 (water walk required)

11) The game quest:
Visit the Quest hut at 128/49/1 to start the game. Each of the four tomes can be gathered only in specific area. Once you got them all (within one week) visit the fairie dragon at 128/40/0 to get your reward.

12) The boss quest:
Visit the scholar at 63/124/1. Requires level 100!
Then either:
a) go to 57/39/1 to get access to the Super Phoenix boss
b) use water walk to reach the statue at 31/50/1 and use space bar to be teleported again and again between the statues, until you find the way to the Super Ghost Behemot Boss.

13) The towers quest: once you have the four orbs, visit the towers in the four map corners. Accordingly the race you choosed a different end will be triggered.

14) Admiral's hat quest:
a) The Necklace of Ocean Guidance is obtained at the 49/30/0 quest hut. It asks for the three bags of gold (38/69/0, 7/113/0 and 74/21/0)
b) The captain's hat quest: use water walk to reach the event at 65/137/0. Then go back to the shipyard at 11/104/0. Build a boat. Press space and build another boat which will appear at 64/138/0. Take it and defeat the wraiths in the shipwreck. Equip the captain hat and visit the sirens nearby to be teleported outside.

Special notes:

If you can't inflict ANY damage to one of the AI fixed heros, let them kill you, you will wake up next morning with full army and next quests will be triggered.

Use the emerald towers, palace of dreams and Upgrade in-town growth to build a powerful army.

Remember to resurrect your dead henchman or commander. If dead they do not improve.

You can buy almost all commanders artefacts at the Battle Academy (50k gold each)

Use the commanders artefacts to switch your secondary skills with the hidden one, then remove the artefact, so the slot becomes empty. Think to never accept scouting, so you can use that.

Visit the scholar in the Underground to get scholar skill and teach your scouts, so they can visit emerald towers and other.

Flag as soon as you can the mithril mines.

If you choose less than 200% difficulty, there are chances that AI leaders get killed by neutrals, therefore you can't visit the blue tent in underground. If so, visit the second blue tent hidden at 93/36/0 and pay 200 mithril to get access.

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