Author: sandman (south africa), 26-03-2017 16:31

levelling cap - The Second Gauntlet - Heroes 7 map

Hi my hero stopped levelling at 31 - any idea what could be wrong? more...


Author: Cesar (Sweden), 26-03-2017 15:52

nice map - Balance - Heroes 3 map

This was really a fun map! i played solo at hardest was kinda a challenge but with necro u kinda just snowball. i won in 10 months . Great work. love to see more maps like this :) it would be much harder to win if u werent playing necro^^ 10/10 more...


Author: sobol , 26-03-2017 12:45

Too slow and nothing to do - FOREST PARTY - Heroes 3 map

LAck of townportal more...


Author: ntt , 26-03-2017 10:27

death lord - Warriors Leap - Heroes 7 map

Thanks for the answer. In that case, I'm waiting for your new maps. They're great :) more...


Author: Maygwan , 26-03-2017 08:52

You do get TP - The First Circle - Heroes 3 map

But it is much later in the game there is a pink hero guarding it with 7k dragons. more...


Author: Dalon , 26-03-2017 08:40

Maybe issue about caravan - The Gauntlet - Heroes 7 map

While doing the map I noticed many AI blocking with caravans, and if I take cities I get many caravans from enemy AI. It seems AI is not able to manage caravans, to a point it create traffic jams and make the game very slow: probably what creates my savegame unloadable too. more...


Author: Dalon , 26-03-2017 08:34

Sorry sir blocked after 200/300 turns - The Gauntlet - Heroes 7 map

Sorry to say that, the map blocked after I beat the 3rd player too (with a relatively small army on my necromancy hero - 4k skeletons-170 vampires-30 dragons-500 spiders- 200 lamasu), I'm not able to reload a savegame.

My Pc is decent, 8Gb Ram + Radeon HD8750 with addition 2Gb DDR5 Ram.

W more...


Author: Graxstar (USA), 26-03-2017 06:25

DeathLord - Warriors Leap - Heroes 7 map

I may rework it at a later date. I couldn't do with it what I originally intended but I may be able to make it something at least challenging. more...


Author: Vladan (Belgrade, Serbia), 26-03-2017 02:44

Good job again - A Barbarian Uprising Conquest - Heroes 3 map

Nice map. I liked the ideas of spell learning and picking secondary skills for 2 main heroes.

I finished in 205 days, using the horn, rushing. Didn't get the Grail, AI found it before, so 442 points this time.
At the very end, I had to cheat a bit, since I could not find black tent needed t more...


Author: Niks (Cologne, Germany), 25-03-2017 23:49

Why not give town portal? - The First Circle - Heroes 3 map

I found myself chasing AI until I lost interest... I appreciate the time invested to make and test the map, but it is far from enjoyable (at least for me). I suppose giving town portal,blind and animate dead would make it too easy, but chasing around AI is really not an alternative. more...


Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps

Heroes 5 walkthrough | Campaign 1 - Haven | Mission 4 - The Trap

Other walkthrough

Heroes 5 walkthrough | Campaign 1 - Haven | Mission 4 - The Trap | mini map

Objectives:

  • Capture Brightwood
  • Upgrade Magic Guild (to lv 3) in Brightwood
  • Visit the Seer Tent & Obtain the Boots of Leviathan
  • Meet Alaron's Army
  • Isabel must survive

You start at the SE corner of the map with a sizeable army that includes imperial griffins and cavaliers. The cavalier bonus is probably the best, as you will use them a lot in the first half of this mission.

Walkthrough:

1-6 day - we run to city, almost not distracting anywhere. Exception will be employment of peasants from 2 houses and a capture of one chest protected by a horde Squire near to these houses (we take money that on the hero has sufficed). Up to a capture of city on road we open pass to the mine of crystals protected by group of Hell Stallions (but we do not spend courses for its capture). We take mine of ore and a sawmill and we take city on the end of 6-th day.

7-12 day - one of minor heroes we run downwards, to the beginning of a map, we visit mills, we collect the resources, the second we follow Isabel and we collect resources in the underground. Isabel goes on the south, along the river up to Seer's Tent, then to the underground in a crypt (it is located in northeast concerning an entrance in the underground).

8-15 day - before returning Isabel from the underground in city we build 2 and 3-rd level of Magic Guild (if there are no resources, we change them in the market). Isabel runs to a place of a meeting.

Written by Mish-Nukem

sune at 2013-09-27 13:51 wrote:
Can someone help please I can't find alaron's army
Guest at 2012-03-18 21:09 wrote:
i have the boots in mission 4 of Heroes 5 but how do u croos the bridge
kitkat at 2011-12-20 17:06 wrote:
Ok, my problem is that no matter what I do, I cannot get into the underground crypt. I am standing right in front of it and for some odd reason, I can't fight the creature, or get the boots, or anything; I just sit there. Can you help me?
rakeem at 2011-06-16 11:41 wrote:
i have the boots in mission 4 but how do u croos the bridge
gamer at 2010-09-25 13:57 wrote:
I Obtain the Boots of Leviathan but the Alaron's Army don't arrived
Wah at 2010-08-18 06:10 wrote:
I don't know if it's kosher to mention, but does Alaron's army actually exist?
boots at 2006-11-02 02:37 wrote:
got the boots of levitation after getting artefact boots from the wagon, does that mean i can't continue? nothing there in the inventory.
Sasha at 2006-10-16 11:05 wrote:
to: Bryan
After accumulating some troops, you can visit the garrison on the west of the town to trigger a cut scene and yet another objective. That objective will show up as secondary, but completing it is required to finish the scenario. Essentially, you need to visit a Seer's Tent just north of stairway A.

The entrance of the stairway A area is blocked by a rather large stack of griffins that won't join you unless you have a large army. You can also fight them to get through. After visiting the Seer's Tent, You will be asked to retrieve the Boots of Leviathan in the underground through stairway A.

The underground area is quite small, with three paths all leading to dead-ends. The only one you need to visit is the one guarded by bone dragons, in the NE direction. The artifact you are looking for is in a crypt at (6). The crypt is guarded by a rather large Necropolis army. Don't try to fight them unprepared.

Note: There is a new bug with patch 1.3. The icon of the Boots of Leviathan is missing, so it becomes a rather "invisible" ; artifact. It is still there and would functions normally when you equip it, though.

After taking the Boots of Leviathan, you are ready to win this mission. However, there are quite a few stat bonuses you probably haven't visited. First, you can pass the portal marked by the letter C, which connects to the C area of the underground. There are a few stat bonuses inside. After getting the Boots of Leviathan, you can walk down the river at (7). Isabel needs to wear the boots to cross water, and you usually need to have a day-full of movement points to start crossing. You can find several stat bonuses south of (7).

East of the portal C you can see two new types of buildings, a Hill Fort and an Artifact Merchant. The Hill Fort allows you to upgrade units (for example, archers to marksmen) for a slightly discounted price, and you do not need the corresponding upgrade building in the town to upgrade in a Hill Fort. The artifact merchant sells six random artifacts, and their stock changes from time to time. Generally speaking, your money is better invested in units than in artifacts, unless you see very useful ones (for example, Golden Horseshoe, Ring of the Broken Will, Lion's Crown, etc.).

When you feel ready, put on the boots and cross the water at (8). Go west a bit and you win the mission!
Bryan at 2006-10-16 03:17 wrote:
i have the boots of levitation but can't cross the river anywhere. Tried at#7 and #8 I found a ramp to the water in both places. I can go down ramp and get in the water but that is it. At #7 there are 2 ramps 1 south and 1 north. I can get to the one on the north but not the one on the south. How do you get to the ramp on the south at #7?
Sasha at 2006-10-15 10:50 wrote:
to: Bryan
Q. In the Haven campaign map "The Trap" I am supposed to get the boots to cross the bridge. Its even in my objectives with a green check mark. Yet I can't cross the bridge. What did I do wrong?

A. Nothing. This is just a little bug that snuck into the game with patch 3.
The problem is that you don't get the boots after beating the crypt *IF* you are wearing anything in your foot slot. You have to take anything off that you're wearing in your foot slot.
As long as your foot slot is empty, you will get the boots. The boots also don't have a working graphic, so your foot slot will look empty. But if you right-click on it, the Boots of Levitation will be there, and you can cross the water.
Bryan at 2006-10-15 02:09 wrote:
I have the boots but can't find anywhere to cross the river.Do I needto activate the boots somehow? If not where exactly do I cross the river at?
Sasha at 2006-10-13 11:24 wrote:
to: micke
Q. In the Haven campaign map "The Trap" I am supposed to get the boots to cross the bridge. Its even in my objectives with a green check mark. Yet I can't cross the bridge. What did I do wrong?

A. Nothing. This is just a little bug that snuck into the game with patch 3.
The problem is that you don't get the boots after beating the crypt *IF* you are wearing anything in your foot slot. You have to take anything off that you're wearing in your foot slot.
As long as your foot slot is empty, you will get the boots. The boots also don't have a working graphic, so your foot slot will look empty. But if you right-click on it, the Boots of Levitation will be there, and you can cross the water.
micke at 2006-10-12 18:36 wrote:
i cant see them in my inv *
micke at 2006-10-12 18:36 wrote:
i cant see them in my inv *
micke at 2006-10-12 18:36 wrote:
i have found the boots of levitation but i cant wear them :S plz somebody help me
Sasha at 2006-10-10 10:41 wrote:
Alaron's army is behind the destroyed bridge.
Guest at 2006-10-10 07:41 wrote:
Wheres the alaron´s army?
Sasha at 2006-10-04 12:09 wrote:
Q. In the Haven campaign map "The Trap" I am supposed to get the boots to cross the bridge. Its even in my objectives with a green check mark. Yet I can't cross the bridge. What did I do wrong?

A. Nothing. This is just a little bug that snuck into the game with patch 3.
The problem is that you don't get the boots after beating the crypt *IF* you are wearing anything in your foot slot. You have to take anything off that you're wearing in your foot slot.
As long as your foot slot is empty, you will get the boots. The boots also don't have a working graphic, so your foot slot will look empty. But if you right-click on it, the Boots of Levitation will be there, and you can cross the water.
diablo jr at 2006-09-15 15:21 wrote:
I would love to know how you get to the tank at location 9?I tried but the game went into its cut screen and that was the end of the level.I know were the easter egg is but how do you get it and what does it do? any help would be nice thank you.
Michael at 2006-09-15 11:57 wrote:
The Trap is a long trek along a path nearby some Inferno terrain, and this is your first mission with a very big map. There are plenty of places to explore, but unfortunately Isabel will probably hit her leveling cap long before the end of the scenario. You don't need to fight everyone unless you want to. Also, Isabel will start to learn magics (up to level 3) in this mission. You can learn spells by visiting spell shrines along the road, as well as from your mage guilds to be built later in the mission. In the latter case, the heroes have to visit the town themselves.

You start at the SE corner of the map with a sizeable army that includes imperial griffins and cavaliers. The cavalier bonus is probably the best, as you will use them a lot in the first half of this mission.

Follow the road NW, visit the windmill, and fight any stack that blocks your way. Just SW of a stable you can visit a Witch Hut (1), which sometimes teaches you a useful skill. (Otherwise, feel free to restart the mission as it is still early.) NW of the Witch Hut is a lumber mill that is worth flagging now.

Further down the paved road you will see a new kind of stat bonus, a Planetarium (spell power +1). There is another knowledge +1 bonus up a slope not very far ahead. Try to recruit the peasants from their huts as you proceed. If you feel confident, you can make another detour north to flag an alchemy lab (mercury +1/day).

It is important to keep your troops alive in the first half of the mission, or maybe I should say under all circumstances. In the picture below, Isabel challenges some marksmen and archers that block the Witch Hut at (1), with her imperial griffins and cavaliers only. I didn't deploy the other units as they will die from the arrows.

To start the battle, the griffins battle dive the marksmen, and the cavaliers march up a little to get into the striking range. Certainly the cavaliers will be attacked by all three stacks of shooters, but their high defense and HP should help them survive.

A few moments later, the marksmen have been killed by the battle dived griffins, and the cavaliers have handled one group of archers. Indeed, the cavaliers only lost 52 HP out of 90, so none died. However, the archers will act before the cavaliers, shooting without long-distance penalty. It is hard to tell whether the cavaliers can sustain this final blow.

Fortunately, Isabel in this case has learned the skill Divine Guidance (under Leadership), so she can push up the initiative of cavaliers. Now the cavaliers act before the archers, killing them off without any more damage!

This is just one of the many ways to avoid casualty during neutral creature battles. High HP and defense units are excellent damage sponges (as long as you don't lose any of them). Try to keep an open mind and try out different strategies. It is always better to kill the enemies before they even touch you. A well-planned and coordinated offense is the best defense.

Back to the walkthrough: keep following the road, and you will need to fight some succubus mistresses (2), a shooter unit which could cause some damage to your troops. This is a good opportunity to test how much you have grasped the concept of troop conservation. Can you pull through without loss on heroic?

Keep traveling north until you arrive at Brightwood (3). The Castle is lightly defended, so you should have no problem capturing it. You should receive a new objective, which is to upgrade Brightwood's magic guild. You can now start to build up the town, while sending Isabel to flag mines in the vicinity. With the starting army, you should be able to flag most mines, starting from the ore pit NE of the stable all the way to the east end of the map (4). If you need a certain type of resource, there is a trading post conveniently located at (5).

In order to win this mission, you have to build up the mage guild up to lv 3. No matter whether you have picked magic skill(s) for Isabel, you can learn a utility spell called Summon Creature once you have mage guild level 3 and a lv 10+ Isabel. This spell enables Isabel to summon creatures inside the nearest town from anywhere on the map. You no longer have to come back to replenish the army, as long as you have enough mana to summon them!

After accumulating some troops, you can visit the garrison on the west of the town to trigger a cut scene and yet another objective. That objective will show up as secondary, but completing it is required to finish the scenario. Essentially, you need to visit a Seer's Tent just north of stairway A.

The entrance of the stairway A area is blocked by a rather large stack of griffins that won't join you unless you have a large army. You can also fight them to get through. After visiting the Seer's Tent, You will be asked to retrieve the Boots of Leviathan in the underground through stairway A.

The underground area is quite small, with three paths all leading to dead-ends. The only one you need to visit is the one guarded by bone dragons, in the NE direction. The artifact you are looking for is in a crypt at (6). The crypt is guarded by a rather large Necropolis army. Don't try to fight them unprepared.

After taking the Boots of Leviathan, you are ready to win this mission. However, there are quite a few stat bonuses you probably haven't visited. First, you can pass the portal marked by the letter C, which connects to the C area of the underground. There are a few stat bonuses inside. After getting the Boots of Leviathan, you can walk down the river at (7). Isabel needs to wear the boots to cross water, and you usually need to have a day-full of movement points to start crossing. You can find several several stat bonuses south of (7).

East of the portal C you can see two new types of buildings, a Hill Fort and an Artifact Merchant. The Hill Fort allows you to upgrade units (for example, archers to marksmen) for a slightly discounted price, and you do not need the corresponding upgrade building in the town to upgrade in a Hill Fort. The artifact merchant sells six random artifacts, and their stock changes from time to time. Generally speaking, your money is better invested in units than in artifacts, unless you see very useful ones (for example, Golden Horseshoe, Ring of the Broken Will, Lion's Crown, etc.).

When you feel ready, put on the boots and cross the water at (8). Go west a bit and you win the mission!

Note: By the way, the most famous Easter Egg of HoMMV is hidden on this map at (9)!
Thanks CH.
sorenboy at 2006-09-15 00:13 wrote:
Can somebody put a screenshot were he is standing next ot the PLANETARIUM... and the a screen at the location were the boots are :) Thx
sorenboy at 2006-09-15 00:07 wrote:
You will be asked to retrieve the Boots of Levitation in the underground. The entrance can be found to the South, but make sure you visit that Planetarium on the right first.
OKEY.... soo the boots are undergraund yes?
and what is an PLANETARIUM???
sorenboy at 2006-09-15 00:02 wrote:
Veveboi at 2006-08-22 18:24 wrote:
Hey.. I've got a problem with finding the boots of levitation in mission 4, campaign the queen.. Could anyone tell me where it is? TNX
Hi, i have the same problem... i can' t find them....
Can somebody help us? were are they ? :)
Veveboi at 2006-08-22 19:47 wrote:
thanks a lot!
Veveboi at 2006-08-22 18:24 wrote:
Hey.. I've got a problem with finding the boots of levitation in mission 4, campaign the queen.. Could anyone tell me where it is? TNX
Veveboi at 2006-08-22 18:24 wrote:
Hey.. I've got a problem with finding the boots of levitation in mission 4, campaign the queen.. Could anyone tell me where it is? TNX
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