Author: Maygwan , 29-03-2017 12:56

400 archers - Conquest of Heaven and Hell - Heroes 3 map

Once you get Arthur you will get the archers behind quest gate. more...


Author: Maygwan , 29-03-2017 12:53

Guard3 - Conquest of Heaven and Hell - Heroes 3 map

He is behind the red border gates beat him and behind him is arthur in prison. more...


Author: Maygwan , 29-03-2017 12:50

King Arthur - Conquest of Heaven and Hell - Heroes 3 map

Once you get the red tent king arthur is behind guard3. The black tent you wont need till the very end of the map. 4000 archers you just need to go up thru the water area and on the right event will say task 1 archers keep heading that way. more...


Author: Andreas (Munich), 29-03-2017 08:02

very good map - Magician, Warrior and Master - Heroes 3 map

Well done ! This map has so many surprises ! I really like this ! Orange player was so hard until I could free Crag Hack from prison near Kildare Castle. His thousands of armies were very satisfying. Only one little problem : In the sea where you get over 40 spell power, knowledge , experience etc: more...


Author: Piergiorgio Mazzetta (Canada), 29-03-2017 05:17

I'm stuck - Conquest of Heaven and Hell - Heroes 3 map

hi, cant get to find 400 elves
cant find King arthur....
cant find blak tent
what am i missing? more...


Author: Олег (Gomel Belarus), 28-03-2017 17:52

Thanks - DeathLord - Heroes 7 map

Thanks for the clarifications! But I passed all the quests and finished the game successfully! The only wish is to warn that quests have been performed, you need to collect certain artifacts. And then I sold them and could not enter the dungeon))) more...


Author: Maygwan , 28-03-2017 17:33

Glad you enjoyed map - A Barbarian Uprising Conquest - Heroes 3 map

Cyclops by eric is a bug ty the garrison troops you are meant to have. more...


Author: Graxstar (USA), 28-03-2017 17:01

Thanks. - DeathLord - Heroes 7 map

Thanks for the good rating. I was so angry with the constant glitches I had asked for the game to be removed. Hopefully (since I did not play all the way through it again to be sure) the glitches are repaired. At any rate, the game should be playable even if all the quests don't trigger. As lon more...


Author: Graxstar (USA), 28-03-2017 16:56

Quests Fixed - DeathLord - Heroes 7 map

The game layout is essentially the same. I needed to fix the quests, and the "mob scene" toward the end. Also added a few more troops to the enemy players to make them more challenging. more...


Author: Олег (Gomel Belarus), 28-03-2017 13:16

Vote - DeathLord - Heroes 7 map

Deathlord more...


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Heroes 5 walkthrough | Campaign 1 - Haven | Mission 5 - The Fall of the King

Other walkthrough

Heroes 5 walkthrough | Campaign 1 - Haven | Mission 5 - The Fall of the King | mini mapI chose the Griffins as the starting bonus, although still have the impression it didn't matter much.

Godric should just follow the road to the north (if you start with resources, you'll be able to buy a minor artifact at the artifact merchant's along the road), capture the town and free Lady Isabel from the prison nearby.

The Inferno heroes (with armies of various rosters and strenght) will keep spawning mostly in the south, with your only town as their highest priority (only one demon lord strayed from his path in order to wander in the east). Demon lords usually arrive through two one-way portals (one in the south, the other in the east).

Therefore in the beginning always keep Isabel near the town. Build up according to the resources you got (I played at normal difficulty and was able to claim most of the mines too).

The creatures guarding the neighboring mines and resources won't put up much of a fight, not even several Bone Dragons guarding the gold mine just a few steps northwest of your base.

There are two subterranean gates (the southern one guarded by a stack of infamous Death Knights), but the underground is insignificant story wise. While Isabel could easily claim the treasure, Godric as a scout would merely waste his time.

I also revisited the artifact merchant to buy a few random artifacts for Isabel, but the purchase proved to be of no importance.

Grail - Tear of Asha - Expand to regular size.Defeat the creatures in front of the obelisk in the woods in the middle of the map, though. You will have to find Grail (Tear of Asha) in order to win the scenario. Meanwhile, send out Godric with a small army to find the other two obelisks and reveal the puzzle map. One obelisk is in the upper right corner, the other in the lower left corner of the map. I understand the ultimate artifact is placed randomly each time, though. In my case it was located south of the observatory in the central area (next to the road, one square south of the bush). Take the Tear of Asha to the town and build the structure. The heroes will gain a level each, too.

The text message says you should send Godric to meet King Nicolai alone (while Isabel would keep defending the town), but that might be a mistake. In my game a week of the Devil occured and a stack of two Devils blocked the path in the southern mountains. Luckily, I had sent Isabel to clear the road.

In addition, the Inferno is close here and two weak demon lords would have attacked Godric later on as well. I guess I should have given him an army, but decided to keep all the vital forces (aside from two stacks of Assassins and Hunters that had joined me) with Isabel. Thus it was she who flagged the garrison in the lower right corner of the map...

...but only Godric can trigger the final event and win the scenario.

I won't tell you the end, of course.

Written by Vlaad

stian at 2016-04-22 11:34 wrote:
ii have located the tear of asha, its is the exact same place as this walkthrough, but i cant dig for it
doriel at 2016-03-06 07:19 wrote:
Hi guys, i defeated that boss and then i cant finish mission, because sequence with victorious video appears and then nothing happens. Key to victory is spell "instant teleport( or how its called, you can teleprot yourself behind the gate and conquer the city. then you can click 1000000000 money and byu army to defeat the enemy you called by sending Godrick. Good luck ;)
Hannes at 2015-07-01 03:58 wrote:
What you need to do is this:

Let one deamon champion attack the castle. Otherwise the necessary event won't trigger. I played this map for ages. Wehen i finally got attacked (had a big army in the castle) everything worked out well.

A lot triggered at once, you just have to move the knight again near the south-east-border.

The walkthroughs don't mention that you need to be attacked, otherwise ther're ok.

...
Joyce at 2012-11-05 11:32 wrote:
I've found all the 3 obelisks but my puzzle Heroes 5 map has a black background and a picture oe the tear of asha on the middle. i can't see anything on the map except the teat of asha and a black background. HELP
handy at 2012-08-02 13:10 wrote:
In order to win you must defeat the garrison on the bottom right of the map. Not the one leading to the Inferno town, it has 500+ Archdevils and legions of Hell Chargers and Pit Lords. You must defeat the garrison south of the one leading to Inferno. Once that's done (I suggest you do it with with Isabel and keep a minimum of troops on Godric), have Godric march to the very edge of the screen past the garrison.

This will trigger an event and Nicolai will show up, spend one turn and Agrael will come out of the Inferno town. Do not attack Agrael! His troops seem to grow with yours so as to keep you at a disadvantage no matter what. I tried to fight him and got slaughtered by 700+ Archdevils!

Let Agrael fight Nicolai for the scenario to end.

Those of you with questions regarding the Tears of Asha; just uncover all three obelisks and observe the puzzle map in your objectives tab. Not easy to find but there should be a clue as to its location. Mine was tucked between a farm fence and a boulder, took me a while to find the exact spot.
Max Knight at 2012-01-03 20:40 wrote:
To win the scenario you must complete all goals even the one with tear of asha
kit at 2011-11-28 23:21 wrote:
You should NOT take Godric to the garisson gate where there's a huge army. There's two garrison gates! The one you need to send Godric to is the one in the very south east corner. When you take Godric there, the final scene comes!
Guest at 2011-07-31 12:53 wrote:
to:catalin i have the same problem:S i have big army. i cleared almost everything. i cant take the garrison i nfront of the inferno tower. BUT IN FRONT OF THE DEMON TOWN A DEMON LORD APPEARS AND DISAPPEARS EVERY TURN. FUCKING GLITCH. NOW I CANT WIN.
Andrew at 2011-07-13 21:45 wrote:
Hello!I just started playing Heroes 5 and I got to the 5th mission of the haven campaign.I completed all the goals except the final one, which should have been completed until now I think.I sent Godric to Nicolai, then I got a cutscene.Nicolai then showed up from the corner where I sent Godric.He spent a turn walking, then Alastor's army showed up.Nicolai got in a battle with him but he never returned, and I cannot battle Alastor because he has over 1k of each.I also get the cutscene that triggers when Nicolai comes every turn. What am I to do now, if anybody can help me?
Ena at 2011-06-28 05:05 wrote:
guys please help...i found the tears of asha and what should i do now...????? please
chris at 2011-06-08 15:13 wrote:
i send godric to get nicoli but as he spawns from the side of the map he attacks a legion of shadow dragons and dissapers. What do i do now?
Maxim at 2011-03-04 15:57 wrote:
I am positive that I know the place where the Tears of Asha is, but I can't dig! Why is that?
lemmis at 2011-02-23 18:25 wrote:
to Absintheflash: I have the same problem on my mac. This sucks.
woops at 2011-02-15 21:19 wrote:
There is a fault in the game if nothing happens after you have dug up the tear and taken it to Dunmoor and sent nicolai away, the end scene should come as soon as you move isabel down towards the southern gate, towards Agrael and Nicolai!
woops at 2011-02-10 20:23 wrote:
I have been playing this game for 138 months now I have 5k archangels, ton of paladins etc. opponent has 75k 50k etc in the northern gate, i hold the rest of the game, demons never come out. Godric has been sent away years ago, the tear has been dug up and set up in the town. How many years do i have to wait for nicolai?
Abelisk at 2010-12-28 12:15 wrote:
In order to win you must defeat the garrison on the bottom right of the map. Not the one leading to the Inferno town, it has 500+ Archdevils and legions of Hell Chargers and Pit Lords. You must defeat the garrison south of the one leading to Inferno. Once that's done (I suggest you do it with with Isabel and keep a minimum of troops on Godric), have Godric march to the very edge of the screen past the garrison.

This will trigger an event and Nicolai will show up, spend one turn and Agrael will come out of the Inferno town. Do not attack Agrael! His troops seem to grow with yours so as to keep you at a disadvantage no matter what. I tried to fight him and got slaughtered by 700+ Archdevils!

Let Agrael fight Nicolai for the scenario to end.

Those of you with questions regarding the Tears of Asha; just uncover all three obelisks and observe the puzzle map in your objectives tab. Not easy to find but there should be a clue as to its location. Mine was tucked between a farm fence and a boulder, took me a while to find the exact spot.
guardianAngel at 2010-12-18 06:34 wrote:
how close to the tears do you have to be so the game will tell you which direction to head after you dig?
cristuck at 2010-12-18 02:26 wrote:
Hi, I've found the place where the tears of asha is, but how can I pick up it? I put Godric at this place, but anything happens!!!
imike at 2010-11-28 22:10 wrote:
Despite defeat the enemy in the beginning, I have not received the t-Elrath's Sentiel.
What to do??
Help !!!!!!!!!!!!!!!!!!
Absinthflash at 2010-11-10 09:09 wrote:
Can someone help me PLEASSSSSSE!!!I found the obelisks,n than the puzzle map was shown.but is all blu,with the simbol of the artifact in the center of it and if i move even just the camera on the world map,the back ground of the map,with the shadowy trees,change all the times and the symbol keep staying in the middle of the puzzle map.No direction,no movement...Help me PLEEEAAASSSSSEEEE!!! !I cannot absolutely digging around the whole map with no idea of where the artifact is.
I saw someone else had the same problem...i don't know,maybe is the mac game...
A H R I M A N_120 at 2010-09-22 16:12 wrote:
hey guys help me plz i clear the map i capture inferno castle and kills agrael just i cant win battle vs that Garrison nears inferno castle (its imposible to win- 2k,24k,8k...etc) i sends godric to find nicolai and i finds tears of asha what i must do now ?

objectts :
1 : is complete.
2 : is not complete (hold dunmoore...).
3 : is complete.
4 : is complete.
5 : is not complete. ( godric and Isable....)

i can send Screen shots to u . im tired to win this.
Sasha at 2007-01-31 14:07 wrote:
to: bob
1) Rescue Isabel and capture Dunmoor
2) Capture any town in 1 week
3) Hold Dunmoor against enemy attacks (later during the mission)
4) Set up "Tears of Asha" in Dunmoor (later during the mission)
5) Send Godric to Nicolai (later during the mission)

Nikolay will come only after dig up of "Tears of Asha" in Dunmoor.
bob at 2007-01-30 21:45 wrote:
omg omg omg i cant find nicolai i have a frggin huge armie 15k archers 6k paladins so on but i cant beat the fort i captured the town using instant travel and all i have to do is fins nick but hes nowhere, i captured the bottom gariison early in the game, plz help me find nick.(ps, the demon armie is huge!!!5k arch devils 11k succub etc)
Michael at 2007-01-25 20:07 wrote:
Walkthrough Campaign 1 "Haven" - Mission 5 "The Fall of the King"

It's not vitally important which one you choose, but the gold is useful at the beginning of this scenario - so that'll be my advice. You could argue that 4 imperial griffins costs more than 1500 gold, but you can't use the griffins to build structures in your town.

Capture any town in 1 week / Rescue Isabel and capture Dunmoor: These two objectives are tied in with each other. There is only one accessible town on the map, and that is Dunmoor (you can see it on your minimap from the start). So that'll be your first objective.

From your starting point go immediately northeast to the Garden of the Wee Folk (that's the leprechaun for all you old-timers) and then follow the road east. Avoid the Artifacts' Merchant for now, you'll need your money for troops in the beginning and there'll be plenty of time to visit it later. Once you get to the crossroads; turn north towards the Haven Military Post. It's guarded but you should easily manage. Get the monks and griffins of course and continue north until you see a Saw Mill to the west - flag it and continue along the road towards Dunmoor. Don't forget to visit the Crystal of Revelation on the way.

After you've captured Dunmoor, you can see Isabel's prison just northeast of your town; it's guarded by a few pit lords. Build either dwellings or town hall in the town, get what troops you can and then go bash the pit lords. Once you've freed Isabel give her the main part of the army and send her to Dunmoor (again, don't forget the Crystal of Revelation for Isabel either). From Dunmoor Isabel should head to the northwestern corner of the map to the spectral dragon. Try to use good tactics to preserve your troops. Whatever the outcome, it will be worth it; there's a Gold Mine and some treasure. Next return Isabel to Dunmoor.

At the beginning of week 2, you'll get a new objective: Hold Dunmoor against enemy attacks. At the same time you should be able to spot the Demon Lord Agrael (red hero) approaching from the south. He's coming for Dunmoor, so if Isabel and the army aren't already there ... well, then get a move on. Be sure to keep Godric out of the way, as the Demon Lord will attack him if he gets a chance. He can hide out either near the Gold Mine to the northwest or near a Saw Mill to the east. I'm actually not sure if it's necessary, but I put Isabel inside the town garrison to make sure she'd have the advantage of already constructed Citadel.

Once you've defeated Agrael's army you'll have about 10 days until the next attacker arrives, so spend the time well. Let Godric pick up the troops from the Haven Military Post and have Isabel ride east along the road to the Saw Mill. Once you've flagged it turn north to a second Haven Military Post. There are a couple of mines around here, but you shouldn't engage in combat that'll give you too many losses, it's better to wait for a while then. While Isabel stays fairly close to Dunmoor, Godric should explore the northeastern part of the map. There are three significant places he should locate there. The first, and most important, is a portal exit, because this is where the next Demon Lord will arrive - so once Godric has found it, he should stay clear of it. There are a few of creature stacks, but Godric can easily move around in the area. The two other locations are a Subterranean Gate Entrance and an Obelisk.

In the middle of week 3 the next Demon Lord arrives not far from Dunmoor, so make sure Isabel can make it to the town before the Demon Lord. After the battle with the Demon Lord, you'll be given a new objective again: Set up Tears of Asha in Dunmoor. Every now and then a not-so-powerful Demon Lord will appear from the south - they will attempt to take Dunmoor, but not if you have some troops in the garrison (you'll need more than 1 peasant of course, but a huge army isn't needed). If you get the chance, let Isabel deal with these roaming Demon Lords.

Keep exploring the lands, while keeping an eye out for enemy heroes. It's helpful to remove some of the fog of war in the southern part, so you'll be warned earlier if enemies approach. To complete your newest objective, you'll need to visit some Obelisks. There are 3 on the map, but if you try searching the map, you can probably figure it out after visiting only 2. When you have an idea of its location, buy a new hero and start digging in the area - if you're close, the game will tell you in what direction to dig. Once you have it, take it to Dunmoor and construct it.

During week 1 of month 2, the final Demon Lord is released in the south, so it's time to head home. If you think you have enough troops then head out and meet Alastor, instead of waiting for him to come to you. Defeating him triggers the final objective: Send Godric to Nicolai.

If you just want to complete the scenario, then load Godric with troops and send him along the road leading south from Dunmoor, near the bottom of the map the road turns west. Follow it across the bridge (see the picture at the top). Keep heading east until the edge of the map, then turn south towards the garrison (it's visible in the southeastern corner) and watch the spectacular ending.

If you don't want to finish just yet, there's plenty of stuff to explore. From here on the demon armies will pose only a minor threat to you, but from time to time low-level heroes will appear - they prove no real threat though. Split your troops evenly between Isabel and Godric and let them start exploring the map. There's a large tunnel system underneath the surface, that has a lot of interesting things; Marletto Tower, Arena, Star Axis and 2 Crystal Caverns (a big help when building and upgrading the Jousting Arena and building high-level Mage Guild).

There's a special place in the northeastern corner, to get there use the entrance to the underground near the northeastern corner. Then head north along the curving tunnel until you see stairs leading up. Once above surface, head south - there's a powerful artifact here, but it's guarded by 1666 imps. Kill them and claim the prize, but bring enough troops. In the same area, you can venture west from the Subterranean Gate to find some Archdevils guarding another artifact and some treasure.
Thanks CH.
mark at 2007-01-25 01:39 wrote:
where is Nicolai?, i've also cleared all the map like John and DUCK and don't know where Nicolai is. Godric is waiting at the garrison lower s.e. corner of the map, Isabel is in Castle
Sasha at 2007-01-24 23:49 wrote:
to: Madsdk11
1) Rescue Isabel and capture Dunmoor
2) Capture any town in 1 week
3) Hold Dunmoor against enemy attacks (later during the mission)
4) Set up "Tears of Asha" in Dunmoor (later during the mission)
5) Send Godric to Nicolai (later during the mission)

Nikolay will come only after dig up of "Tears of Asha" in Dunmoor.
Madsdk11 at 2007-01-24 09:38 wrote:
Is that a need, i have to made all the 4 objektives, before i can see Nicolai on the map?
Madsdk11 at 2007-01-24 09:38 wrote:
Is that a need, i have to made all the 4 objektives, before i can see Nicolai on the map?
Nellum at 2007-01-18 10:05 wrote:
to: Peter
Right Side near Dunmoor Town
Cbennett at 2007-01-04 00:34 wrote:
How do I get a message to Nicolai???
JAB Creations at 2006-12-21 08:36 wrote:
I found the tears using a cool trick! For example I could see an exit portal near the tears. However it was too dark to make anything out. However there are only two exit portals. I couldn't figure it out however! But I looked at the puzzle while one of my heroes was nearby and it showed the movement trail! I was only three spots from it!

So if you can not find the tears but have the puzzle cleared just ride your heroes near where you think the tears are buried.

REMEMBER, you must land on the spot, wait a turn, and without moving, DIG. You can not move an entire turn whatsoever when you need to dig! Thankfully mine was buried near the northern portal, a mere two days ride, hopefully no one's grail will be buried behind 100 arch devils! BWHAHAHAHA!
clay at 2006-12-16 09:58 wrote:
to sasha
ah ok..lol thx
Sasha at 2006-12-15 20:01 wrote:
to: clay
"Final Demon" will kill Nikolay, and then will run away. You do not need to kill him!
clay at 2006-12-15 17:09 wrote:
to sasha:
when godric came back with the message frm nicolai, the demon will come out of the castle and attack me..
Sasha at 2006-12-14 21:23 wrote:
to: clay
In this mission it is not required to attack final Demon.
clay at 2006-12-14 17:36 wrote:
after I send godric to nicolai the final Demon lord attacked with 12k, 1k, 500+ mobs...this is ridiculous...how am I going to win???
Sasha at 2006-11-26 12:47 wrote:
to: sn-montage
Install Patches or use cheat codes.
I played this mission on version 1.0 without problem:)
sn-montage at 2006-11-25 20:35 wrote:
I canot get through the final stage of this campaign. Whenever i send Godric to meet Nicolai in the lower right garrision, the red player appears from his castle and then the game crashes... Please help me, since i am getting rather annoyed ... Thanks - Steen Nielsen.
sn-montage at 2006-11-25 20:30 wrote:
I canot get through the final stage of this campaign. Whenever i send Godric to meet Nicolai in the lower right garrision, the red player appears from his castle and then the game crashes... Please help me, since i am getting rather annoyed ... Thanks - Steen Nielsen.
Sasha at 2006-11-16 11:10 wrote:
to: Merlin766
You do not need to fight this garrison. In the right bottom corner of a map there is other garrison, this garrison needs to be grasped (guard there small).
Merlin766 at 2006-11-16 01:57 wrote:
My problem is with the garrison just in front of the Inferno... when I tried to fight it, I had 65 Archangels, 150 Paladins, etc... a relatively big army... but the garrison has 900+ Archdevils, 2000 Pit Lords, etc.... a really, really big army... I can manage to kill all but the Devils and Pit Lords by using Puppet Master, but haven't managed to capture the garrison. Is this likely a glitch in the game, or is the garrison this big for everybody?
Sasha at 2006-11-01 16:32 wrote:
to: Katran
Look at a blue picture above (this is "puzzle map").
"Tear of Asha" it is buried in a place specified on a "puzzle map".
Katran at 2006-11-01 14:39 wrote:
Well,can you define how to do that?And btw if you want a screenshot of how much i have dug by now just ask.I have been digging around for 7 hours with no luck.I am really getting sick of this mission
Sasha at 2006-10-31 21:16 wrote:
to: Katran
You should use "puzzle map" for search "Tears of Asha".
Katran at 2006-10-31 18:02 wrote:
Alright,now i am really pissed.I have been trying to complete this mission for a while now,but i just can't find that damn Tear Of Nasha.I got pretty good defence in my castle so i don't need to worry about a demon army taking over it.Now,i found the final obelisc with the Artifact picture to the south.Are the Tears Of Nasha supposed to be located right next to the final obelisk?Cause i have virtually dug holes all around that obelisk.A little help here?
Sasha at 2006-10-20 10:38 wrote:
to: Tamara
No. Look here:
http://www.maps4hero es.com/heroes5/pictu res/mini_maps/c1_m5_ mini_map.gif
Tamara at 2006-10-20 00:39 wrote:
are there any obelisks underground? plz help... been stuck on this quest for weeks
CD-Rom at 2006-09-16 19:59 wrote:
This is weird. The demon city only has some familiar. The garison in front of it is the one that has all of the infern creatures. How am I supposed to get past that?
Bird at 2006-09-15 22:39 wrote:
Steph u must have full movement points to dig 1 time...so u need to w8 :P
steph at 2006-09-14 11:44 wrote:
i hav found the 3 obelisks & i go 2 the spot where it says the Tear of Asha is but the dig botton is grey

plz help me

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Heroes 5 - development diary #1: REVAMPING THE M&M UNIVERSE

Heroes 5 - FAQ - July 2005

Heroes 5 - dev team's ambitions

Heroes 5 screenshots

Heroes 5 - FAQ

Heroes 5 - features

Heroes 5 - Homepage


Герои 5 Новости

Купить Heroes 5: Владыки Севера

Герои 5 патч 3.1 для аддона Повелители Орды русская версия

Героев 5: мод v.3.0, новые способности существ

Герои 5: скачать новую компанию "Весы судеб"!

Герои 5 кумулятивный русский патч 1.6

Мод с "Колесом" для Повелителей Орды

Heroes 5: Повелители Орды уже в продаже

Герои 5: Повелители Орды - механика работы Blood Rage

Герои 5: Повелители Орды новый видео ролик

Герои 5 патч 1.5 для русской версии

Официальный конкурс карт для Героев 5

Heroes 5 Диалог с разработчиками

Герои 5 патч 1.41+2.01 для русской версии

Прохождение аддона Heroes 5: Владыки Севера

Герои 5: режиссерская версия

Heroes 5: Владыки Севера : Чит-коды

Герои 5: Новые существа Гномы статистика и умения

Герои 5 - новый аддон Владыки Севера

Герои 5 патч 1.4 для русской версии

Генерация карт для Героев 5

Герои 5: Крепость (Fortress)

Heroes 5 Patch 1.3, с редактором карт для Героев 5

Герои 5 - Ренегаты и Нейтральные юниты

Прохождение Героев 5

как взять Dragon Utopia

Герои 5 - Руководство по скриптам

Герои 5 патч 1.2 для русской версии

Heroes 5 - Специальные Возможности Существ

Герои 5 - Артефакты

Герои 5 - Заклинания и Магия

Герои 5 патч 1.1 для русской версии

Герои 5 - Inferno - Биографии героев

Герои 5 - Necropolis - Биографии героев

Герои 5 - Academy - Биографии героев

Герои 5 - Haven - Биографии героев

Герои 5 - Sylvan - Биографии героев

Герои 5 - Dungeon - Биографии героев

О редакторе карт Героев 5

Герои 5 - FAQ от Nival Interactive за 1 июля 2006 г.

Герои 5 - FAQ от Nival Interactive за 8 июня 2006 г.

Герои 5 - HEX-codes

Герои 5 - ДЕМО-ВЕРСИЯ

Heroes 5 - Обои

Герои 5 - Магия

Heroes 5 - Дневник разработчика #2 - Проведение бета-теста

Heroes 5 - Каждому по способностям

Heroes 5 - Городской интерфейс

Heroes 5 - Курсы практической магии

Heroes 5 - Уникальные свойства рас

Heroes 5 - Academy Faction

Heroes 5 - Существа Academy

Heroes 5 - SYLVAN

Heroes 5 - SYLVAN - Существа SYLVAN

Heroes 5 - DUNGEON

Heroes of Might and Magic 5 - DUNGEON - Существа DUNGEON

Heroes 5 - INFERNO - The Lords of Chaos

Heroes 5 - INFERNO - Существа INFERNO

Heroes 5 - HAVEN - The Knights of the Light

Heroes 5 - HAVEN - Существа HAVEN

Heroes 5 - НЕКРОПОЛИС - Некроманты

Heroes 5 - НЕКРОПОЛИС - Существа Некрополиса

FAQ по "Heroes 5" за июль 2005 г.

Heroes 5 Часто задаваемые вопросы

Heroes 5 скриншоты

Heroes 5 - Ключевые особенности

Heroes 5 - Homepage

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