Author: Francois (France), 18-04-2024 13:08

Not buggy, but Heroes VV.V mod version 1.36 necessary - Armageddon Blade - Heroes 7 map

Thank you for your comment.
I don't understand some bugs. Before releasing it, my brother and I tested this map and found no bugs (I ALWAYS test my maps before publishing them).
1- There is no fight to recover the Armageddon Blade, you just have to find Sir Christian's tomb. So I don
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Author: tom (kitchener, canada), 18-04-2024 12:50

Fun map but a little buggy - Armageddon Blade - Heroes 7 map

Like the map. nice job. FYI finding it a little buggy. heroes disappear if you leave them in castle to defend. once they defend castle they are gone by next turn. could not recover hero by sending a second hero to prison to battle. you get to battle but you don't get the prisoner. had to battl more...


Author: Alex (Switzerland), 18-04-2024 07:23

Single player is too easy - This is Legion - Heroes 3 map

On the one hand, I like the idea of the map - all players start with strong armies and towns are well-guarded. However, the AI simlpy cannot compete with a human player here:
1. AI cannot combine combination artifacts, yet getting the one near your starting town is the main priority in the early ga
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Author: 32167 , 17-04-2024 22:04

:) - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Использовал тот же метод с дирижаблем. Однако, синяя и зеленая палатки недоступны до 6.1.1 и установлены они для бирюзового. Только после этого его герои выходят из заточения. Мне пришлось специально гнать бирюзового к черной палатке, чтобы он ее открыл, а я получил доступ к дирижаблю.
В целом карт
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Author: Ivan (Bulgaria), 17-04-2024 20:28

Playing against time - The Devil Is In The Detail - Heroes 3 map

It can be done even under 100 days.
Example from HoTA 1.71 map, impossible difficulty
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Author: ogogo (Lithuania), 17-04-2024 20:00

other path? - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

The questguard near green tent "Defeat greater basilisks"
i can't access them.
Blue border guard on path to basilisks - i cant step on them.
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Author: Романов (Россия), 17-04-2024 18:52

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Нашел верфь дирижаблей на северо-западе, в итоге прилетел к синей и зеленой палатке на берегу по воздуху. more...


Author: MattHu (Hungary), 17-04-2024 14:11

translation - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

oh also - would love an english translation to have experienced the lore more...


Author: MattHu (Hungary), 17-04-2024 14:10

unique and inventive! - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Loved the early game of this map, just like Aeten Nomere, you managed to reinvent the gameplay here.

I played tan which I think is the most fun, because you start somewhat behind, and I disabled town portal, event at the one magic shrine.

Unfortunately was only able to play halfway through sin
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Author: Andor (UK), 17-04-2024 13:26

Andor - This is Legion 7 Chaos - Heroes 3 map

This map is HOTA not SOD more...


Author: K (NZ), 17-04-2024 13:01

Nice - Новая империя (Empire) - Heroes 3 map

Nice looking free for all map, lots of stuff, had to call it won after getting first place in the thieves guild rather than flagging everything, as it is too large with not enough ways to fast travel. But I had a good time playing it and the AI finds its way around well. I'd like to see an AI b more...


Author: VeryCritical9798 (Singapore), 17-04-2024 07:59

Two kindoms - Two kindoms - Heroes 3 map

Quite balanced except for inferno castle gate is tiresome. more...


Author: sphinxx , 16-04-2024 21:47

:) - Jedi Story - Heroes 3 map

https://youtu.be/hq-dBnexSqs?t=614 more...


Author: Vrag , 16-04-2024 20:33

Прохождение - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Не знаю, задумано ли найти полёт или дверь измерений, но к василискам для зелёной палатки пройти нельзя( more...


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Heroes 5 walkthrough | Campaign 1 - Haven | Mission 5 - The Fall of the King

Other walkthrough

Heroes 5 walkthrough | Campaign 1 - Haven | Mission 5 - The Fall of the King | mini mapI chose the Griffins as the starting bonus, although still have the impression it didn't matter much.

Godric should just follow the road to the north (if you start with resources, you'll be able to buy a minor artifact at the artifact merchant's along the road), capture the town and free Lady Isabel from the prison nearby.

The Inferno heroes (with armies of various rosters and strenght) will keep spawning mostly in the south, with your only town as their highest priority (only one demon lord strayed from his path in order to wander in the east). Demon lords usually arrive through two one-way portals (one in the south, the other in the east).

Therefore in the beginning always keep Isabel near the town. Build up according to the resources you got (I played at normal difficulty and was able to claim most of the mines too).

The creatures guarding the neighboring mines and resources won't put up much of a fight, not even several Bone Dragons guarding the gold mine just a few steps northwest of your base.

There are two subterranean gates (the southern one guarded by a stack of infamous Death Knights), but the underground is insignificant story wise. While Isabel could easily claim the treasure, Godric as a scout would merely waste his time.

I also revisited the artifact merchant to buy a few random artifacts for Isabel, but the purchase proved to be of no importance.

Grail - Tear of Asha - Expand to regular size.Defeat the creatures in front of the obelisk in the woods in the middle of the map, though. You will have to find Grail (Tear of Asha) in order to win the scenario. Meanwhile, send out Godric with a small army to find the other two obelisks and reveal the puzzle map. One obelisk is in the upper right corner, the other in the lower left corner of the map. I understand the ultimate artifact is placed randomly each time, though. In my case it was located south of the observatory in the central area (next to the road, one square south of the bush). Take the Tear of Asha to the town and build the structure. The heroes will gain a level each, too.

The text message says you should send Godric to meet King Nicolai alone (while Isabel would keep defending the town), but that might be a mistake. In my game a week of the Devil occured and a stack of two Devils blocked the path in the southern mountains. Luckily, I had sent Isabel to clear the road.

In addition, the Inferno is close here and two weak demon lords would have attacked Godric later on as well. I guess I should have given him an army, but decided to keep all the vital forces (aside from two stacks of Assassins and Hunters that had joined me) with Isabel. Thus it was she who flagged the garrison in the lower right corner of the map...

...but only Godric can trigger the final event and win the scenario.

I won't tell you the end, of course.

Written by Vlaad

steph at 2006-09-14 11:44 wrote:
Sasha at 2006-09-11 22:14 wrote:
Duck (not the same) at 2006-09-11 21:42 wrote:
Catalin at 2006-09-11 13:10 wrote:
Sasha at 2006-09-11 11:56 wrote:
CD-Rom at 2006-09-10 20:15 wrote:
Sasha at 2006-09-08 19:02 wrote:
helpszz at 2006-09-08 09:28 wrote:
Sasha at 2006-08-31 01:33 wrote:
MAKI at 2006-08-31 00:36 wrote:
Evgeniy at 2006-08-22 13:34 wrote:
stephane ricard at 2006-08-22 10:45 wrote:
Gladiator at 2006-08-11 09:19 wrote:
John at 2006-08-05 07:05 wrote:
Evgeniy at 2006-07-21 12:39 wrote:
Jmong at 2006-07-21 11:11 wrote:
Evgeniy at 2006-07-20 21:25 wrote:
DUCK at 2006-07-20 20:32 wrote:
Lady Farquad at 2006-07-12 00:28 wrote:
Evgeniy at 2006-07-01 12:31 wrote:
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