This was really a fun map! i played solo at hardest was kinda a challenge but with necro u kinda just snowball. i won in 10 months . Great work. love to see more maps like this :) it would be much harder to win if u werent playing necro^^ 10/10 more...
While doing the map I noticed many AI blocking with caravans, and if I take cities I get many caravans from enemy AI. It seems AI is not able to manage caravans, to a point it create traffic jams and make the game very slow: probably what creates my savegame unloadable too. more...
Sorry to say that, the map blocked after I beat the 3rd player too (with a relatively small army on my necromancy hero - 4k skeletons-170 vampires-30 dragons-500 spiders- 200 lamasu), I'm not able to reload a savegame.
My Pc is decent, 8Gb Ram + Radeon HD8750 with addition 2Gb DDR5 Ram.
Nice map. I liked the ideas of spell learning and picking secondary skills for 2 main heroes.
I finished in 205 days, using the horn, rushing. Didn't get the Grail, AI found it before, so 442 points this time.
At the very end, I had to cheat a bit, since I could not find black tent needed t more...
I found myself chasing AI until I lost interest... I appreciate the time invested to make and test the map, but it is far from enjoyable (at least for me). I suppose giving town portal,blind and animate dead would make it too easy, but chasing around AI is really not an alternative. more...
Small start area with all mines but sulphur one.
I had to leave gold mine as it was guarded by horde of succubus mistresses.
Others were demons, cerberus. At start go with Findan claiming those mines, and buy a boat and head with scout on sea.
I didn't go underground as pit lords guarding entrance would be a bit tough.
Anyway, explore a bit sea with scout, build town as much as you can (I had to trade a lot) and return with scout home.
Now I've used a little trick. Both heroes knew Summon Boat spell, and we had a boat there.
Seems that AI knew the spell as well...as saw one succubus hero with a bit big army summoning my boat and heading to sea.
First I was pissed, but as that hero stopped on one island to kill some druids, I summoned the boat back.
Hopped with Findan and all the army I could raise and head to their land.
And immidiatelly after summoned boat with scout, and hopped in it. Succubus hero got stuck on that island.
In their land I took fully built, and poorly defended inferno town.
Silo there produces sulphur, so finally could've built treants.
Anyway, turn after got attacked by another hero with some big army, and I would bet anything that it's scripted event, as haven't seen the hero before, and he was in part of map with...well, nothing there.
But, with help of castle and mighty hunters, stayed alive. And kicking!
Claimed all the mines there as well, and after some time it seems AI bought some boats of their own, as succubus hero summoned one, and headed for my sylvan town.
Panicked at first, but as it turns out...hero was pretty bad, my scout succesfully killed the enemy.
And that after it took that gold mine (and seemingly lost nothing vs horde of succubus mistresses? I smell foul play!).
Anyway, there might be some other heroes coming close via water, but easily disengaged.
Two more inferno castles are there, both long way via sea.
With help of devils and pit lords, plus with regular sylvan army (beware of morale penalties - but it seems it affected only my inferno troops), wasn't that tough at the end.
Oh yes, main objective is to gather 20 emerald dragons, two ways to do it.
First, you'll be able to build dwelling in town after some event (think when you take first inferno town), or you can visit the obelisks, and dragons will appear in some places.
And always join you.
Once I installed the 1.3 path, the obelisks didn't tell me where the dragons were and I couldn't get them. Anyone else have this problem?
Gogo at 2006-09-24 19:24 wrote:
NuWorld at 2006-07-21 15:23 wrote:
It's a time consuming map, get those mines on your island ASAP and after 3 weeks you should be ready to take over the northeast city. There might be another hero coming your way, just take all your troops with another hero and sail towards Findan, let him take the empty town, after that get reinforcements and sail Findan back and kick his a**. Leave the second hero in inferno town, with troops from there he should be able to intercepts other inferno boats coming from North, with Findan you take care of things through underground passage. After you get first inferno town you should be able to "read" obelisks and reveal & pick up dragons. Send regular reinforcements and you'll have no problems. It's not a quick map to play.
Autumn at 2006-07-20 20:37 wrote:
Oh man i survived the initial assault from the succumbus hero but i didnt manage to survive the 2nd assault. I am not sure how is it possible to survive. Both heroes have unmatched luck which is very irritating. Their army size is overly large too. Is it possible to win the campaign without the sylvan town?