Author: Volkor (Poland), 26-04-2024 10:44

map author - Prisoners of War - Heroes 3 map

"AI" on this map is strange. Sometimes 1-2 enemies die in first week ( for some reasons they don't whant to take castle ), sometimes no one dies.
On Impossible level once i had 3 towns around 2-3 month. Suddenly I was wiped out by Computer's Aenain with Horn of the Abyss and 14
more...


Author: Hidanister , 25-04-2024 13:30

Спасибо за отзыв! - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Учту ваше мнение, доработаю и протестирую снова. more...


Author: Платон мне друг (Latvia), 25-04-2024 13:16

TWO STEPS FROM HELL - Element Land - Heroes 3 map

Bravo for creator. One of the best map ever. I was using 3 lines of savings for 3-5 steps ahead. Exploration, economy, speed, hits, runs, traps... how to stop strong enemy in front of your town and using hit and run for removing his mana or reducing his hordes. One more time BRAVO! more...


Author: Kir (Russia), 25-04-2024 12:47

map - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Идея интересная, однако игровой процесс заморочный. Я легко разбил наземных противников, но задолбался надоело копить войска для пробивки огромных армий нейтралов. Городов и жилищ не так много для этого. Дипломатии нет, Воскрешения нет и т.п. more...


Author: Платон мне друг (Latvia), 25-04-2024 12:37

Map editor is mandatory against crazy creator - Fawn's Labyrinth - Heroes 3 map

After seventh month very easy to lose idea what is the main direction... neverending walking???... and backvocal... in your head... in your head..ad ad ad... ZOMBIES ZOMBIES ZOMBIES...E E E more...


Author: Платон мне друг (Latvia), 25-04-2024 12:24

I LIKE TO MOVE IT MOVE IT...YOU LIKE TO??? - Fawn's Labyrinth - Heroes 3 map

Stupid crazy walking map.Finished after 12 months. A few battles with enemies and 99 percents with static hordes. AI boosted - i had more cities and permanent forces collecting, but in tavern shows that opps had stronger army sitting on their territories. Taken popular film name Fawn's Labyrin more...


Author: Платон мне друг (Latvia), 25-04-2024 12:06

WHAT TO DO IF YOU ARE LAZY??? - The water is important - Heroes 3 map

Just take random map and make small edit. Humans started with Adel and Dragon. On second step Luna start collecting resources on ally land. Finished on 3m3w4d. Very very bad creation. more...


Author: Платон мне друг (Latvia), 25-04-2024 10:40

WALK MF,,,WALK - Prisoners of War - Heroes 3 map

Played with humans.Diplomacy doesnt work.On 6th month all enemies died except blue one.Bring Graal to open map. To pass the gates around the middle lake you need 30th level.Spend two more month with 4 main heroes to destroy last one. Made a connection chain for collecting strong units and kill last more...


Author: Mango (Vietnam), 25-04-2024 08:37

Agreed - Leon's Redemption - Heroes 3 map

Same, punishing in not a fun way. Like first couple of days, should have warn me in the begining (before the fight) that i need to save 15 magic point in the first Wizardino to execute later fights, not like after i done almost 10 long kitting fight and then told me that i should have save magic poi more...


Author: Mattias (Sweden), 24-04-2024 22:29

Conquest of Heaven and Hell - Conquest of Heaven and Hell - Heroes 3 map

Thank you for creating such a fun and frustrating adventure! Best map i have ever played and i have been playing HOMM3 since its release.

to bad it was impossible for me to find the other hats needed for the quests :(

i will now try you other maps :)

best regards
Mattias
more...


Author: Костя (Россия), 24-04-2024 15:55

тетива из гривы единорога - Empire of the World 3 - Heroes 3 map

Здравствуйте. Я не могу найти тетиву из гривы единорога нигде. Я не могу понять, что упустил из виду more...


Author: Andor (UK), 24-04-2024 14:26

Advice - To conquer the world - Heroes 3 map

Have you guys played WoG before?

It includes an editing app inside the game and you can ban any spells you want and more.

You just need to add it to your current HOMM game.

Also if there is something you don't like about a map, if it's not too scripted, you can easily modify it f
more...


Author: Платон мне друг (Latvia), 23-04-2024 21:13

Задумка хорошая... реализация подкачала - Defence of Interest - Защита интересов - Heroes 3 map

На четвёртом месяце всех нагнул, а вкусных мест осталось с лихвой. Спасибо за создание. more...


Author: Платон мне друг (Latvia), 23-04-2024 13:26

Navigation, logistic, earth and one scholar. And ECONOMY, ECONOMY, ECONOMY. - Sail Into The Black - Heroes 3 map

3 navigators, but spend a lot of time for new castles. Possible to finish early. Sail and explore, be careful - a lot of traps. All connected with water-i mean enemies cities. more...


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Heroes 5 walkthrough | Campaign 5 - Sylvan | Mission 3 - The Defence

Other walkthrough

I agree with the others who say that after Findan handles the initial counterattacks on the first couple of days, hire a rookie hero to defend, and let Findan move on. I gave Findan the Dragons, Hunters, and half the Druids. For Findan and the defending Hero, split the druids into equal stacks to fill in all 7 slots, for more lightning and stone spike joy.

As you get minerals to do so, make upgrading your defensive troops the top priority, so that your new recruits will stack with the troops you already have to defend. Don't even bother to recruit anything except druids until they are upgraded (except maybe Dragons). It is better to have an extra slot for splitting druids than to have 14 regular unicorns and 50 silver unicorns. So just don't recruit them until you can get silver. Same for the others.

Findan should blitz through the area. He can take the first mainland city on day one, hire a hero to follow behind him picking up gold and minerals and such, so Findan does not have to slow down to do that. Findan had expert Logistics and Pathfinding; this really helps!

Your defensive hero has to handle one battle before you upgrade and buy much in the way of reinforcements. One defensive tip: have a stack of druids take out his ghosts with lightning or stone spikes, since magic never misses. This will free up your towers to fire at more worthwhile targets for future volleys. My defensive hero got a bunch of levels out of this. I got expert light and a couple of the mass abilities just from the levels gained from this one battle, which really helped with the next battle. By the time the next battle came, I had upgraded everything except dragons (including the +2 luck for defending heroes, don't forget this one), and had bought everything the castle had for reinforcements, so the battle was not too tough. Meanwhile, Findan blitzed through, releasing the first hero and grabbing some good artifacts, then taking out the two garrisons to get to the second hero. Done this way, the scenario is really not too hard.

Written by mmontgomery


I don't think I've ever played a worse heroes map. Have to defend main town against never ending waves of necro heroes. Who in first week come daily, later a bit rarer, but expect one each week. Those heroes have lousy stats, but are 20+ levels, and they don't waste much time on spells. Most of the times attacking your dragons, treants, unicorns. Also, each hero has a bigger army than previous one. And while you defend the town, you must get 10 green dragons, 30 silver unicorns, and 50 druid elders. Plus you must find two heroes that are in prisons in the land. And as for this being worst heroes map I've ever played, it's not just becuase of those necro waves, map is also pretty ugly, with lots of wasted space. Anyway, first time, I defended with Findan for literally months. No mines at all to build those dwelling that are needed, so only managed to trade and build in month 3, 4...don't know now. And just when I got those troops needed for objective (one that says that with them, town will be able to defend itself), and finally went with Findan to attack teal, ofcourse another necro heroes came. Bleh. Second time went well. First day, retook town, left all the troops in it but master hunters and unicorns, bought a hero (was Ossir), and went with Findan in boat. Findan went south east, to take the town that eye of the magi reveals. Ossir on the other hand leveled up quite fast. No wonder with that many enemy. Eventually he lost all emerald dragons, but at same time other troops (and green drags) increased in numbers. Anyway, Findan cleared area, took mines where that other town is...and when you feel ready break that teal garrison. Regular inferno army there 10 some spectrals, 15 or 20 wraiths, 30 or so archliches, and so on. Actually there are two garrisons on same road. Also, teal hero might come out as well. Findan with help from some troops from other Sylvan town managed to beat both garrisons, teal hero, and finally poorly defended necro town. Now just to get those two heroes (and those troops previously mentioned - they have to be in garrison in main town, as soon as you remove them from there, objecitive is active again). One hero is underground for which entrance is near necro town. Second is close to south-western corner guarded by some titans. Those heroes will be active in final scenario of campaign, so up to you if you want to level them up a bit. I did, just one, underground one...but as it turns, all I needed from her was ability to cast Summon Creatures. So good knowledge would be plus. And logs as well.

Written by Nebuka

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