Author: Dalon , 23-03-2017 00:12

Cool map - The Gauntlet - Heroes 7 map

I enjoy this nice map, thank you sir ! And it's cool to have unlimited level :) more...


Author: sandman (south africa), 22-03-2017 23:47

Will test - Angel - Heroes 7 map

Haha the joys of that editor. I was in the middle of making a map and gave up. Maybe I'll release it one day when I have the strength. Thanks again for being one of the last outposts of map-making... please keep it up. I enjoy your work immensely. more...


Author: Graxstar (USA), 22-03-2017 23:20

Map Updated....Again - Angel - Heroes 7 map

It should not have done that but the changes I made did not save to the published map. *Sigh* Tried and tested the new version...at least up to week 2. Please try it again and sorry for the inconvenience. I appreciate the feedback. more...


Author: Alexander Gagarin (Moscow, Russia), 22-03-2017 21:22

Samsara - Samsara - Heroes 5 map

Thanks for the awesome map! Was a pleasure to play. :) more...


Author: sandman (south africa), 22-03-2017 18:52

Angel defeated - Angel - Heroes 7 map

Hi now after month 1 week 1 it tells me Angel was defeated, without me ever seeing Angel. Is this supposed to happen? Will it affect the outcome? Thanks for the quick update. more...


Author: Graxstar (USA), 22-03-2017 15:54

Map Updated - Angel - Heroes 7 map

The map has been updated to bypass this developer glitch. Thanks for the input. more...


Author: Richard , 22-03-2017 13:45

Bro Down - Bro Down - Heroes 5 map

The map is very good, i enjoyed a lot, but i have 2 negatives:
1st the underground map is so dark and boring to get trought and find enemies.
the second is graiul...i couldnt get it, coz i cant reach it. The red border is no entrance, u cant go inside...I give it 10 anyway, maybe i made some mis more...


Author: Wicker , 22-03-2017 13:14

Vlad - Supernatural - Heroes 3 map

Hey, how to defeat vlad? i Have 96 titans and 50 Archangels and those hasted vampires are impossible to kill with slow or with block. Any tips? Thanks more...


Author: Lauri , 22-03-2017 05:59

I'm glad - The First Circle - Heroes 3 map

I'm glad to hear that. You're not supposed to keep the castles :) more...


Author: Prototyp (Tirol), 22-03-2017 03:11

Blutfehde - Blutfehde - Heroes 5 map

Freut mich sehr, wenn es dir viel Spielfreude gebracht hat, denn der Spielablauf ist eher unüblich und nicht jedermanns Sache.
Eine möglichst lange Spannungserhaltung bei netter Grafik war das Ziel. more...


Heroes 7 (VII) - Maps Heroes 6 (VI) - Maps Heroes 5 (V) - Maps Heroes 4 (IV) - Maps Heroes 3 (III) - Maps

Heroes 5 Cheats, Codes and Cheat Codes

Activating console panel for Heroes 5: Hammers of Fate

For some reason that escapes me, Nival created an entirely new profile directory and files that contain exactly the same friggin data as the original version, but with different names.
I guess it was too much to ask that they assume we would want the same setup for the expansion as for the original.

so here's what you have to do (if it's not already working for you)...

in addition to modifying the input_a1.cfg file in your new profile directory, which should look something like this:

C:/Documents and Settings/Evgeniy/My Documents/My Games/Heroes of Might and Magic V/Hammers of Fate/Profiles/Evgeniy

you need to go to the directory for the game itself, and the profile directory THERE:

C:/Games/Heroes of Might and Magic V/profiles

and find the file:

autoexec_a1.cfg

add the same line you normally would add to the autoexec.cfg for the normal version:

setvar dev_console_password = schwinge-des-todes

at the very bottom.

copy that file to your personal profile directory for Hammers of Fate (the documents and settings one).

done.

that works fine for me.

NOTE:

you can get the console to pop down simply by adding the binding keys to the input_a1.cfg file, but the cheat codes themselves will not work unless you add the autoexec_a1.cfg file to your Hammers of Fate profiles directory.

for those that have forgotten what to do with your input.cfg file (in this case input_a1.cfg):

go to the line starting:

// obsolete, but strictly need for compability with some interfaces

and add the line:

bind show_console '`'

to the end of that section.

so it should look like this:

// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind confirm_action 'NUM_ENTER'
bind show_console '`'

or, if you have the additional section with the debug keys listed, it would look like this:

// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind confirm_action 'NUM_ENTER'

//debug keys
bind show_console '`'

Activating console panel for Heroes 5 patch 1.3

To activate the Cheats mode do next steps:

  1. Add to autoexec.cfg string setvar dev_console_password = schwinge-des-todes
  2. Add to input.cfg string bind show_console '`' to console activation
  3. Enter in the game console enable_cheats (after start a map)

Some useful cheat codes

advmap – start a map

enable_cheats – enable cheats on loaded map

cheats 1 – enable cheats for all single player maps

show_adventure_cell 1 – show coordinates under cursor

disable_map_decor 1 – turn off all objects on the map

show_ai_fog 1 – show AI fog of war on its turn

ignore_scenario_line 1 – open all missions in scenario line

adventure_teleport – teleport hero to point under cursor (bind the command in the input.cfg, example, bind adventure_teleport 'CTRL' + 'SHIFT' + 'T')

adventure_remove_object – remove an object under cursor from the map (bind the command in the input.cfg, example, bind adventure_remove_object 'CTRL' + 'D')

fog_of_war – open/close fog of war (bind the command in the input.cfg, example, fog_of_war 'CTRL' + 'SHIFT' + 'E')

show_hero_mp – display a hero move points

show_player_money – display resources of a hero

add_army – give army to a hero

add_money – add resources to a hero

add_gold – add gold to hero

add_exp – add experience to a hero

add_skill – add skill to hero

add_all_spells – add all legal spells to a hero

set_hero_luck_morale – set luck and morale to a hero

Aliases creating

You can use aliases for your maps.

  1. Create /profiles/map-aliases.cfg file.
  2. Add to the file an alias. Example, if you have map "Maps/Test/map.xdb", then add string "setvar test_map = Maps/Test/map.xdb"

After these manipulations the command advmap test_map will start the map "Maps/Test/map.xdb".


I found a way to enable console in release version. You will need to alter the game's autoexec, so you might want to make a back up of your Might and Magic 5 autoexec file before you mess up your FAT. Go to gamedir\profiles\autoexec.cfg and open the file using Notepad. Put this line as the final line in the autoexec so it will trigger during game boot-up:

setvar dev_console_password = schwinge-des-todes

The file will look something like this:

//============================================================================
// Startup
mainmenu
setvar dev_console_password = schwinge-des-todes

Or you can enable console for only the selected profile by appending same line at end of user.cfg in C:\Documents and Settings\YourWinAcc\My Documents\My Games\Heroes of Might and Magic V\Profiles\YourProfile.

Following this, you can use some Heroes 5 cheats in the game. Press tilde key (key next to numerical one) to bring down console. If it doesn't work for you because you don't have the key on your keyboard, or can't find it because of foreign layout, whatever, you can always edit input.cfg in your user profile dir and change/add:

//debug keys bind show_console '`'

and substitute the tilde symbol with something you have on your freakin' keyboard. The basic thing the dev console does is to tell you what the game AI has been doing last turn. Now, to cheats themselves.

The most complex one is add_skill.

The add_skill cheat requires a skill-id or name as a parameter, so you need to find list of all 150 skills/perks/abilities names and their ids in data\data.pak\scripts\advmap-startup.lua.

HoMM 5 pak files are pkzip archives and you can access that lua scipt file using WINRAR or WINZIP to unpack the files to a directory somewhere. On a side note, unpacking all packs will speed things up since game will access uncompressed data instead of looking in archives. You can even delete the file packs after that, but you'd better move them somewhere else and keep them since upcoming patches might modify the archive files or make use of a user-preferred file override system.

Anyway, back to the cheat. So, syntaxes for add_skill would be:

add_skill Necromancy

- or -

add_skill 19

Pretty self-explanatory. The first names the skill being added, the second names the skill number (from the lua file) to be added. In the second example, skill #19 corresponds to pathfinding. It seems you can add skills over the limit -- like, more than 6 skills. However, you won't see such skills diplayed in the user interface (UI), but these skills will bestow you benefits.

add_army town nTownID, bUpgrade Will fill all hero army slots with then creatures of the town id specified. The second parameter is 0 or 1 which controls whether creatures are from upgraded dwellings or not.

Some town ids:
HEAVEN = 0
PRESERVE = 1
ACADEMY = 2
DUNGEON = 3
NECRO = 4
INFERNO = 5

Usage would be:

add_army 5, 0

Which Will fill all hero army slots with ten basic inferno creatures, whereas:

add_army 4, 1

will fill hero army slots with ten upgraded Necro creatures.

add_all_spells

Gives all spells to currently selected hero. Bypasses all skills reqs, for usage also.

set_hero_luck_morale nLuck nMorale

Sets luck and morale base values for current hero. An example syntax would be:

set_hero_luck_morale 5 3 show_player_money playernumber - This outputs resource quantities of specified player into the console. This lets you spy on the game AI. An example syntax would be: show_player_money 2.

show_hero_mp - Shows detailed movement point stats for currently selected hero. The exact quantity, stats for currently plotted path(how many points it'll take).

add_exp quantity - Adds quantity experience (XP) to currently selected hero. Syntax is add_exp 5000

clear_money - Sets all your resources to 0

add_gold quantity - Sets current gold to quantity (must be an integer) but zeroes out other resources.

@ClearFog () - to open all map

@Dragons () - to give all heroes on 1000 black dragons

add_money quantity - Sets all resources except gold to quantity and sets gold to quantity multiplied by a factor of 1000. Example syntax add_money 100 gives 100 of everything and 100000 gold.

Submitted by wrongusername2


Cheatmode:
----------
Submitted by: Steef
Update by: Dragi

In order to use Heroes 5 cheat codes, you must first enable the cheat console. 
To enable the cheat console for all game profiles, locate the autoexec.cfg file 
in your game folder\profiles directory. Open this file with Notepad. 
Add the following line as the last line in the file: 
setvar dev_console_password = schwinge-des-todes 

The end of the file will now look something like this: 

Startup
mainmenu
setvar dev_console_password = schwinge-des-todes 

While playing, press the tilde (`) key to bring up the cheat console. Use the 
following Heroes 5 cheat codes in the cheat console. 

add_all_spells
Gives all spells to currently selected hero. 

add_gold #
Sets current gold to # and zeroes out other resources. 

add_money #
Sets all resources except gold to # and sets gold to #*1000. So add_money 100 gives 
100 of all resources and 100000 gold. 

clear_money
Sets all your resources to zero. 

set_hero_luck_morale X Y
Sets luck (X) and morale (Y) base values for current hero. 
For example, set_hero_luck_morale 5 3. 

add_exp #
Adds # of experience to currently selected hero. 

show_player_money #
Outputs resource quantities of specified player into console. Allows you to spy on 
other players. Example: show_player_money 2. 

show_hero_mp
Shows detailed movement point stats for currently selected hero - exact quantity, 
stats for currently plotted path. 

add_army town nTownID, bUpgrade
Will fill all hero army slots with 10 creatures of town id specified. 
Second param is 0 or 1 which controls whether creatures are from upgraded dwellings or not. 

Town IDs:
HEAVEN = 0
PRESERVE = 1
ACADEMY = 2
DUNGEON = 3
NECRO = 4
INFERNO = 5 

Example: add_army 5, 0 will fill all hero army slots with 10 basic inferno creatures. 
add_army 4, 1 will fill hero army slots with 10 upgraded Necro creatures. 

@Win()
Win Mission. 

@Loose()
Lose Mission. 

add_skill NAME or ID
Add skills, perks or abilities. You can use either the name or ID number. 
Example: add_skill Sorcery or add_skill 8 will both give Sorcery. See list 
below for all 150 skills along with IDs. 

Use the following names or IDs with the add_skill cheat. When using the name, 
use only the name itself and not the prefix (example: Sorcery not Skill_Sorcery). 

SKILLS: 
-------
SKILL_LOGISTICS = 1
SKILL_WAR_MACHINES = 2
SKILL_LEARNING = 3
SKILL_LEADERSHIP = 4
SKILL_LUCK = 5
SKILL_OFFENCE = 6
SKILL_DEFENCE = 7
SKILL_SORCERY = 8
SKILL_DESTRUCTIVE_MAGIC = 9
SKILL_DARK_MAGIC = 10
SKILL_LIGHT_MAGIC = 11
SKILL_SUMMONING_MAGIC = 12
SKILL_TRAINING = 13
SKILL_GATING = 14
SKILL_NECROMANCY = 15
SKILL_AVENGER = 16
SKILL_ARTIFICIER = 17
SKILL_INVOCATION = 18

PERKS: 
------
PERK_PATHFINDING = 19
PERK_SCOUTING = 20
PERK_NAVIGATION = 21
PERK_FIRST_AID = 22
PERK_BALLISTA = 23
PERK_CATAPULT = 24
PERK_INTELLIGENCE = 25
PERK_SCHOLAR = 26
PERK_EAGLE_EYE = 27
PERK_RECRUITMENT = 28
PERK_ESTATES = 29
PERK_DIPLOMACY = 30
PERK_RESISTANCE = 31
PERK_LUCKY_STRIKE = 32
PERK_FORTUNATE_ADVENTURER = 33
PERK_TACTICS = 34
PERK_ARCHERY = 35
PERK_FRENZY = 36
PERK_PROTECTION = 37
PERK_EVASION = 38
PERK_TOUGHNESS = 39
PERK_MYSTICISM = 40
PERK_WISDOM = 41
PERK_ARCANE_TRAINING = 42
PERK_MASTER_OF_ICE = 43
PERK_MASTER_OF_FIRE = 44
PERK_MASTER_OF_LIGHTNINGS = 45
PERK_MASTER_OF_CURSES = 46
PERK_MASTER_OF_MIND = 47
PERK_MASTER_OF_SICKNESS = 48
PERK_MASTER_OF_BLESSING = 49
PERK_MASTER_OF_ABJURATION = 50
PERK_MASTER_OF_WRATH = 51
PERK_MASTER_OF_QUAKES = 52
PERK_MASTER_OF_CREATURES = 53
PERK_MASTER_OF_ANIMATION = 54
PERK_HOLY_CHARGE = 55
PERK_PRAYER = 56
PERK_EXPERT_TRAINER = 57
PERK_CONSUME_CORPSE = 58
PERK_DEMONIC_FIRE = 59
PERK_DEMONIC_STRIKE = 60
PERK_RAISE_ARCHERS = 61
PERK_NO_REST_FOR_THE_WICKED = 62
PERK_DEATH_SCREAM = 63
PERK_MULTISHOT = 64
PERK_SNIPE_DEAD = 65
PERK_IMBUE_ARROW = 66
PERK_MAGIC_BOND = 67
PERK_MELT_ARTIFACT = 68
PERK_MAGIC_MIRROR = 69
PERK_EMPOWERED_SPELLS = 70
PERK_DARK_RITUAL = 71
PERK_ELEMENTAL_VISION = 72 

FEATS: 
------
KNIGHT_FEAT_ROAD_HOME = 73
KNIGHT_FEAT_TRIPLE_BALLISTA = 74
KNIGHT_FEAT_ENCOURAGE = 75
KNIGHT_FEAT_RETRIBUTION = 76
KNIGHT_FEAT_HOLD_GROUND = 77
KNIGHT_FEAT_GUARDIAN_ANGEL = 78
KNIGHT_FEAT_STUDENT_AWARD = 79
KNIGHT_FEAT_GRAIL_VISION = 80
KNIGHT_FEAT_CASTER_CERTIFICATE = 81
KNIGHT_FEAT_ANCIENT_SMITHY = 82
KNIGHT_FEAT_PARIAH = 83
KNIGHT_FEAT_ELEMENTAL_BALANCE = 84
KNIGHT_FEAT_ABSOLUTE_CHARGE = 85
DEMON_FEAT_QUICK_GATING = 86
DEMON_FEAT_MASTER_OF_SECRETS = 87
DEMON_FEAT_TRIPLE_CATAPULT = 88
DEMON_FEAT_GATING_MASTERY = 89
DEMON_FEAT_CRITICAL_GATING = 90
DEMON_FEAT_CRITICAL_STRIKE = 91
DEMON_FEAT_DEMONIC_RETALIATION = 92
DEMON_FEAT_EXPLODING_CORPSES = 93
DEMON_FEAT_DEMONIC_FLAME = 94
DEMON_FEAT_WEAKENING_STRIKE = 95
DEMON_FEAT_FIRE_PROTECTION = 96
DEMON_FEAT_FIRE_AFFINITY = 97
DEMON_FEAT_ABSOLUTE_GATING = 98
NECROMANCER_FEAT_DEATH_TREAD = 99
NECROMANCER_FEAT_LAST_AID = 100
NECROMANCER_FEAT_LORD_OF_UNDEAD = 101
NECROMANCER_FEAT_HERALD_OF_DEATH = 102
NECROMANCER_FEAT_DEAD_LUCK = 103
NECROMANCER_FEAT_CHILLING_STEEL = 104
NECROMANCER_FEAT_CHILLING_BONES = 105
NECROMANCER_FEAT_SPELLPROOF_BONES = 106
NECROMANCER_FEAT_DEADLY_COLD = 107
NECROMANCER_FEAT_SPIRIT_LINK = 108
NECROMANCER_FEAT_TWILIGHT = 109
NECROMANCER_FEAT_HAUNT_MINE = 110
NECROMANCER_FEAT_ABSOLUTE_FEAR = 111
RANGER_FEAT_DISGUISE_AND_RECKON = 112
RANGER_FEAT_IMBUE_BALLISTA = 113
RANGER_FEAT_CUNNING_OF_THE_WOODS = 114
RANGER_FEAT_FOREST_GUARD_EMBLEM = 115
RANGER_FEAT_ELVEN_LUCK = 116
RANGER_FEAT_FOREST_RAGE = 117
RANGER_FEAT_LAST_STAND = 118
RANGER_FEAT_INSIGHTS = 119
RANGER_FEAT_SUN_FIRE = 120
RANGER_FEAT_SOIL_BURN = 121
RANGER_FEAT_STORM_WIND = 122
RANGER_FEAT_FOG_VEIL = 123
RANGER_FEAT_ABSOLUTE_LUCK = 124
WIZARD_FEAT_MARCH_OF_THE_MACHINES = 125
WIZARD_FEAT_REMOTE_CONTROL = 126
WIZARD_FEAT_ACADEMY_AWARD = 127
WIZARD_FEAT_ARTIFICIAL_GLORY = 128
WIZARD_FEAT_SPOILS_OF_WAR = 129
WIZARD_FEAT_WILDFIRE = 130
WIZARD_FEAT_SEAL_OF_PROTECTION = 131
WIZARD_FEAT_COUNTERSPELL = 132
WIZARD_FEAT_MAGIC_CUSHION = 133
WIZARD_FEAT_SUPRESS_DARK = 134
WIZARD_FEAT_SUPRESS_LIGHT = 135
WIZARD_FEAT_UNSUMMON = 136
WIZARD_FEAT_ABSOLUTE_WIZARDY = 137
WARLOCK_FEAT_TELEPORT_ASSAULT = 138
WARLOCK_FEAT_SHAKE_GROUND = 139
WARLOCK_FEAT_DARK_REVELATION = 140
WARLOCK_FEAT_FAST_AND_FURIOUS = 141
WARLOCK_FEAT_LUCKY_SPELLS = 142
WARLOCK_FEAT_POWER_OF_HASTE = 143
WARLOCK_FEAT_POWER_OF_STONE = 144
WARLOCK_FEAT_CHAOTIC_SPELLS = 145
WARLOCK_FEAT_SECRETS_OF_DESTRUCTION = 146
WARLOCK_FEAT_PAYBACK = 147
WARLOCK_FEAT_ELITE_CASTERS = 148
WARLOCK_FEAT_ELEMENTAL_OVERKILL= 149
WARLOCK_FEAT_ABSOLUTE_CHAINS = 150
Kate at 2014-12-27 00:05 wrote:
I have a problem. I figured out the cheats and everything, but when adding army, I can only get the heaven army. And I tried everything, like add_army town 4, which is Necropolis ... and nothing works. Please if you use the code differently and it works for you, could you just tell me what code you use? :)
Alexyn at 2014-09-25 09:15 wrote:
I have Heroes 5 on disc and just downloaded Hammer of Fate via a PC download (not a hard copy) - from the instructions above, it wasn't difficult to find the text file in order to enable the console, but I cannot find the config file in which to enter the line of code which enables cheats. None of my text /or config files have the work "menu" or "start up" on them, I could find "startup" but it did not fall in line with the description above. Does anyone have any idea if there's been changes to the root file where I might make the change: "setvar dev_console_password = schwinge-des-todes " ? Thank you.
Dekdoi at 2013-04-25 18:18 wrote:
Heroes 5 tribes of the east...
How can i add dragons pls...
...i can add money ...but the others cheat codes doesnt work
Pls helppppp meeee...
chen at 2012-06-10 13:28 wrote:
IMPORTANT!!!
the @win() command works only with a capital W!!!
@Win()
mi at 2012-04-22 22:02 wrote:
How can I disable the learned skills, with what code for Heroes 5?
guruh at 2011-12-03 02:35 wrote:
it works in the original version, but it doesn't work in the Heroes 5: hammer of fate ver 2.0 please someone tell me how to cheat ( I've tried everything too)
guruh at 2011-12-03 02:07 wrote:
nothing works i've tried everything, maybe someone could give me a hand, mine ver 2.0. thank you
Gigi at 2011-07-21 23:56 wrote:
i can't make the @win() code to work... any suggestions?
Trier at 2011-06-07 11:20 wrote:
I cant get this to work.. im getting insane - i just want to skip this lvl - Inferno - The conquest. :(i've tried every possible tactic but nothing works.
Lolpin at 2011-06-05 21:02 wrote:
It's not true that cheats don't work with lower Heroes 5 version's like 1.2
as I have 1.0 and they work!
HubbaBubba at 2011-05-31 21:57 wrote:
At all

change the pressure key. I've done it with Heroes 5 version 1.5.

bind show_console 'F3'

that's all ...
bjorn at 2011-04-26 19:46 wrote:
Heroes 5 Cheat-Codes doesn't work with a patch 1.50 and can't open cheatconsole.
tefa at 2011-04-19 08:26 wrote:
hi ppl when i put cheat @ClearFog () in Heroes 5 it doesnot work i have a version 3.0 something abot gobal and vile but when i typed @Win () it worked can someone tell me how to see the map please
thanks
Neomaster86 at 2011-03-19 01:06 wrote:
I cant get it work with homm5toe 3.1
jenny at 2011-02-26 18:46 wrote:
how instant win works? i type @win() but nothing happens
d00ki3 at 2011-02-04 19:59 wrote:
how do i cheat in homm5toe 3.1? cause i cant get the console working even if i place the 2 things?any solution?
Mitchell at 2011-01-24 06:06 wrote:
Ok i got it working finally. Quick question could someone give more detail on how to add_army, and how to spawn items for your heros?
Mitchell at 2011-01-23 05:41 wrote:
Hey i have tried ALL the ways you people have said and nothing.
Virden at 2010-11-14 08:33 wrote:
He borrowed books from the library and announced to buy these wonderful guess it would be their material possessed the are very skillful
1v at 2010-08-24 14:53 wrote:
Hello All

After lurking around www.maps4heroes.com for I while and enjoying the site from the background I have decide to join up!..There seems to be some really good member in here and I like much very..

Please forgave me if I get on your nerves by my speaking but English is not me first Language...
Sasha at 2007-02-07 12:06 wrote:
Activating console panel for Heroes 5

1)
C:/Games/Heroes of Might and Magic V/profiles/autoexec. cfg
Edit file "autoexec.cfg&q uot;:

setvar dev_console_password = schwinge-des-todes

at the very bottom.

2)
C:/Documents and Settings/Evgeniy/My Documents/My Games/Heroes of Might and Magic V/Profiles/Evgeniy/i nput.cfg
Edit file "input.cfg" ;:

go to the line starting:

// obsolete, but strictly need for compability with some interfaces

and add the line:

bind show_console '`'

to the end of that section.

so it should look like this:

// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind confirm_action 'NUM_ENTER' ;
bind show_console '`'

3) Run game "Heroes 5". Select any mission and to press button '`'. Enter code:
enable_cheats
riggs at 2007-02-07 00:54 wrote:
v1.4 ,,, how do i cheat
Guest at 2007-02-01 00:33 wrote:
for some reason mine doesnt have an autoexec file anywhere! ive done the cheats before along time ago but i cant do them anymore! i need some help
Sasha at 2007-01-29 13:30 wrote:
to: Clark
Activating console panel for Heroes 5: Hammers of Fate

1)
C:/Games/Heroes of Might and Magic V/profiles/autoexec_ a1.cfg
Edit file "autoexec_a1.cf g":

setvar dev_console_password = schwinge-des-todes

at the very bottom.

2)
C:/Documents and Settings/Evgeniy/My Documents/My Games/Heroes of Might and Magic V/Hammers of Fate/Profiles/Evgeni y/input_a1.cfg
Edit file "input_a1.cfg&q uot;:

go to the line starting:

// obsolete, but strictly need for compability with some interfaces

and add the line:

bind show_console '`'

to the end of that section.

so it should look like this:

// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind confirm_action 'NUM_ENTER' ;
bind show_console '`'

3) Run game "Heroes 5: Hammers of Fate". Select any mission and to press button '`'. Enter code:
enable_cheats
Clark at 2007-01-29 08:04 wrote:
the reason why nobody is getting them to work is because the dude did not tell us on pinpoint explanation! do you put the setvar at the end of the setvar lines or a the complete end where it says startup menu or something like that??? and so your saying I edit these files and then put them into my hammer of fate profile, there are two of them does it matter? hammer of fate profile
then I enter it then it says profile, so what gives?
Sasha at 2007-01-19 15:40 wrote:
to: Red
Read "Activating console panel for Heroes 5: Hammers of Fate"
Red at 2007-01-19 14:52 wrote:
i have vesion 1.4 and this cheats don't work
ar34z at 2007-01-13 14:22 wrote:
This page has been such a help to me, i can finally continue the game.
Thanks alot o/
Sasha at 2006-12-29 13:19 wrote:
Fortress Hero Names Chart

Brand Brand
Ebba Bersy
Erling Egil
Helmar Ottar
Inga Una
Ingvar Ingvar
Karli Skeggy
King Tolghar KingTolghar
Rolf Rolf
Svea Vegeyr
Wulfstan Wulfstan

Creature Names / Numbers Chart

Defender CREATURE_DEFENDER 92
Shieldguard CREATURE_STOUT_DEFEN DER 93
Spearwielder CREATURE_AXE_FIGHTER 94
Skirmisher CREATURE_AXE_THROWER 95
Bear Rider CREATURE_BEAR_RIDER 96
Blackbear Rider CREATURE_BLACKBEAR_R IDER 97
Brawler CREATURE_BROWLER 98
Berserker CREATURE_BERSERKER 99
Rune Priest CREATURE_RUNE_MAGE 100
Rune Patriarch CREATURE_FLAME_MAGE 101
Thane CREATURE_THANE 102
Warlord CREATURE_WARLORD 103
Fire Dragon CREATURE_FIRE_DRAGON 104
Magma Dragon CREATURE_MAGMA_DRAGO N 105
Jim at 2006-12-20 19:56 wrote:
Ye, i got the same problem i want the name of Ylala for use the @ChangeHeroStat(&quo t;Name", #, #);
It so good to have a powerfull army with only 1 member :p
Sasha at 2006-12-06 11:19 wrote:
1) Activat console panel for Heroes 5: Hammers of Fate here
2) enable_cheats – enable cheats on loaded map
3) Now you can use cheat codes!!!
Matt at 2006-12-06 08:16 wrote:
In case anyone is still having troublke with the cheats...

Start your Hammers of Fate game to Create a profile first, then go the Windows Explorer. you have to go to a different directory to install the codes.

It's NOT in the Profile folder of the main HOMM V, which by default should be under the Program Files folder.

You have to go to your own profile directory, then look under My Games. You should have the various profiles there- one for the first Campaigns, the other for Hammers of Fate. Edit the input_a1 and autoexec_a1 files under that profile. You should do this for any new profiles you create.

Any questions pls feel free to email me.
Matt at 2006-12-06 08:07 wrote:
hey ya out there!

many thanks for all the contributions regarding the cheats, however i have a small problem. does anyone know the name for Ylaya, the heroine for the Dungeon campaign?
wawahu at 2006-12-04 22:40 wrote:
Thanks!!!!! lol
Finally I can finish the last chapter of dwarves
I've waited to long and Lazslo had a huge army.
I'm too lazy to do the all chapter again lol
Thanks and bb
Sasha at 2006-12-04 16:52 wrote:
to: wawahu
enable_cheats – enable cheats on loaded map!!!
wawahu at 2006-12-03 00:41 wrote:
Hello, just one question
I've the hammers extension and just wanted to activate cheats.
I've done everything Evgeniy said but...
After a lot of efforts the console finally appeared (a miracle I guess) but cheats just don't work, no matter what I do.
For my mental health please help me lol
And sorry for my english
Thanks
Sasha at 2006-11-26 12:50 wrote:
to: vgrocker
Use the license version:)
Tm eXtreme at 2006-11-26 12:49 wrote:
to: mohanad
I found where we can to download Heroes 5 hammers of hate but you must have a bitcomet or utorrent program and I don't
know or this game realy work but we have try it:
http://www.meganova. org/details/346397.h tml
better site http://www.mininova. org/tor/485431
here you can faster download Heroes 5 hammer of fate expension. 1.49GB SIZE xD
vgrocker at 2006-11-25 22:25 wrote:
please, can anybody say me what happen in the Hammers of Fate intro and outro? because i have the game, but i haven't got the intor and the outro!
vgrocker at 2006-11-25 22:23 wrote:
The is the best site in the world! HOMM 4EVER!
mohanad at 2006-11-25 20:20 wrote:
i want download heroes5
UrinalCake at 2006-11-23 04:09 wrote:
Exactly Sasha, that right there are good directions. alot of people did not know that h m&m 5 also put a sub folder holding profile information and saves in my documents
Sasha at 2006-11-22 12:43 wrote:
This is the line you need to add:

bind show_console '`'

You need to add it in the input_a1.cfg file in your profile folder (the one that has a subfolder with your savegames, it's in a folder named My Games inside your document folder) in the "obsolete" section. It should look like this:

// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind confirm_action 'NUM_ENTER' ;
bind show_console '`'

//================== ==================== ==================== =================
// Interface-specific sections
//================== ==================== ==================== =================

In addition, you also need to add:

setvar dev_console_password = schwinge-des-todes

as the last line (below the entry mainmenu) of the autoexec_a1.cfg file in the other profiles folder (the one in the game directory).
UrinalCake at 2006-11-22 08:55 wrote:
HELLO IM JUST GOING TO REPLY TO EVERYONE HERE THAT HAS BEEN HAVING TROUBLES TRYING TO GET THE CHEAT CONSOLE TO SHOW UP AFTER FOLLOWING DIRECTIONS AND STILL NOTHING HAPPEND . WHAT THE PROBLEM IS THAT NO ONE IS EXPLAINING THAT YOU HAVE TO APPLY THE DIRECTIONS TO THE PROFILES UNDER MY DOCUMENTS IN THE MY GAMES FOLDER. THE PROBLEM IS THAT PEOPLE LIKE SAM UP THERE IS PASTING THE BIND SHOW_CONSOLE '`' TO THE FILE INPUT.CFG IN THE UBISOFT GAME FOLDER IN PROGRAM FILES
DeadBolt at 2006-10-30 04:07 wrote:
Got it to work, Had to creat a new profile. But once I did everything worked PERFECTLY
DeadBolt at 2006-10-30 04:00 wrote:
I have a situation like Sam's, I followed the instructions to the letter.
(put bind show_console '`' directly underneath
bind confirm_action 'NUM_ENTER' ; in input.cfg
and put setvar dev_console_password = schwinge-des-todes underneath
mainmenu in autoexec.cfg and still doesn't work.

I'm using Ver 1.3 EU C.E.
Tired at 2006-10-19 05:10 wrote:
I've been reading through these explanations of how to activate the cheats, but no matter what I do I can't get that console to show! I've tried changing the "show console" to all kinds of keys without any result, I've changed both the input and the autoexec files, both are saved in the original format. I have v1.3. Is there anything else I should check? I can't figure out what I'm doing wrong :(
joerginger at 2006-10-17 11:45 wrote:
I've just learned the way which is used to activate the console in version 1.3:

"Go to My Documents/My Games/Heroes of Might and Magic V/Profiles* and then the profile I want to apply it to. Open the 'input.cfg' ; in NotePad, and add the line

bind show_console '`'

just beneath the

bind confirm_action 'NUM_ENTER' ;
-line"

This information is from the below thread at the official forum:

http://forums.ubi.co m/eve/forums/a/tpc/f /1851065692/m/501102 0284/p/2

So far I haven't tested the cheats extensively, but at least the movement points cheat still works perfectly.
I guess the actual commands still work the way they did in version 1.2, it's just that one more file needs to be edited to activate the console.

* Of course the path name will be different for non-English systems.
Sir_Toejam at 2006-10-17 11:44 wrote:
you guys evidently didn't read the ubi forum link too closely:

"Go to My Documents/My Games/Heroes of Might and Magic V/Profiles* and then the profile I want to apply it to. Open the 'input.cfg' ; in NotePad, and add the line

bind show_console '`'

just beneath the

bind confirm_action 'NUM_ENTER' ; "

works fine if you do this.

just make sure you modify the input.cfg file in the profiles directory where your savegames are located, not any copies located in your main game directory.

note that this ISN'T new, it's just that nival made changes to the input.cfg file and forgot to add the binding in themselves.

...and yes, I agree this is sloppy on the part of Nival; and yes, nobody should have had to work out the details of how to enable cheats in the console, it should have been in the very first readme that came with the game (and of course, it should be in the latest readme for sure).
josip at 2006-10-17 11:33 wrote:
Amazing solution.

I had exactly the same problem as you but now it works.

I've opened the old file here:

.../My documents/My Games/Heroes of Might and Magic V/Profiles/.../Input .cfg.bak

Then I have copied the two lines :

//debug keys
bind show_console '`'

And I've pasted them in the new Input.cfg that came with patch 1.3, just here :

// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind confirm_action 'NUM_ENTER' ;

//debug keys
bind show_console '`'

And no more problem.

Perhaps it's a matter of space between the word "console" and the first "'".

Even if the cfg file assigns the '`' key to the console, in game, the correct key is the one near ESC. (For french keyboard, І).

Excuse my bad english, I hope you understand my explaination.

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