Author: Razorockham (Netherland), 19-04-2024 22:04

Typical Caseneuve-map - Resistance. Game A (Fr/Ang) - Heroes 4 map

Again a well-designed, but difficult map made by Caseneuve. His world is a vast maze, with complicated solutions to open new doors. more...


Author: Razorockham (Netherland), 19-04-2024 21:46

Demonologist Anita - Nefrith's Strory - Heroes 4 map

Nefrith's Story indeed is a real RPG map. Good story-line, no mistakes. I played on champion level, but even with more easier levels this map is far from 'easy'- as the maker wants us to believe. Most helpful is the hero Anita - acquire her help and her 'summon imps' spell a more...


Author: Andor (UK), 19-04-2024 20:28

Feedback - Battle Royale - Heroes 3 map

Runs decent with WOG but as usual there are occasional error crashes, good thing is they are not permanent, a quit reload and it's gone. more...


Author: Honey Locust (Usa), 19-04-2024 18:57

Feedback - Battle Royale - Heroes 3 map

Oh yeah I didn’t test it with WOG at all, no idea how it handles or balances with that, uncharted territory!

A lot of the rest of the map is randomized so that also might affect challenge level, will deff look into the placements of things, though I will say- there is a way to access that monoli
more...


Author: ogogo (Lithuania), 19-04-2024 10:32

bug-hint - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Thank you,
Спасибо,
Ačiū.
more...


Author: wasilix , 19-04-2024 09:51

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Just in case if you didn't find a workaround mentioned in this thread in Russian: it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workar more...


Author: wasilix , 19-04-2024 09:50

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

People in this thread mentioned in Russian, that it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workaround you can use. more...


Author: Mango (Vietnam), 19-04-2024 00:53

-5 power by doing quest - Ira the Mage - Heroes 3 map

I also got stuck in Efreet fight, but after that i remembered the seer that give you -5 power by doing his quest. Hope this help s/o get stuck in the future.
Its near the stable right before you water walk to get into the fight
more...


Author: Andor (UK), 18-04-2024 23:29

Feedback - Battle Royale - Heroes 3 map

SPOILER: Some of this issues might be caused by Wogification and new terrain I guess.

So the artifacts that are on islands for some reason AI doesn't touch them.

Few buildings that I couldn't reach:
Lizard Den around middle of the map
Refuge camp North on the map south of the Cast
more...


Author: Andor (UK), 18-04-2024 23:19

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


Author: Honey Locust (Usa), 18-04-2024 18:30

Crystal dragons - Battle Royale - Heroes 3 map

Your intuition is right but I won’t spoil the surprise beyond that ;) it’s a small reward but a nice one nonetheless! They’re set to the default spawn / growth, some of my play tests the CPU actually took them out but I guess if no one does early on they quickly get out of hand.

There are some ot
more...


Author: Honey Locust (Usa), 18-04-2024 18:27

Thanks! - Battle Royale - Heroes 3 map

Good to know! I will work on some fixes when I get more feedback so I can upload it all at once. What places were unreachable? I thought I blocked off that tower correctly but I guess not! more...


Author: Al (Canada), 18-04-2024 17:53

Great map - Island of Rabbits - Heroes 4 map

Awesome map! 10/10 would recommend more...


Author: Andor (UK), 18-04-2024 17:52

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


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Heroes 5 - Dwarven Creatures and their Abilities

New Fortress (Dwarven) Creatures and their Abilities
Defender
Dwarves - Defender
Enraged
Armoured
Large Shield
1 Attack 1
4 Defence 5
1-1 Damage 1-2
7 Hit Points 12
4 Speed 4
9 Initiative 9
18 Growth 18
24 Cost 40
Shieldguard
Dwarves - Shieldguard
Enraged
Armoured
Large Shield
Shield Wall
Spearwielder
Dwarves - Spearwielder
Shooter
Crippling Wound
4 Attack 4
4 Defence 4
1-2 Damage 2-3
10 Hit Points 12
4 Speed 4
9 Initiative 9
14 Growth 14
45 Cost 65
Skirmisher
Dwarves - Skirmisher
Shooter
Crippling Wound
No Melee Penalty
Bear Rider
Dwarves - Bear Rider
Enraged
Large Creature
5 Attack 6
10 Defence 14
4-5 Damage 5-6
25 Hit Points 30
6 Speed 7
10 Initiative 11
7 Growth 7
130 Cost 185
Blackbear Rider
Dwarves - Blackbear Rider
Enraged
Large Creature
Armoured
Paw Strike
Brawler
Dwarves - Brawler
Immunity to Mind Control
6 Attack 7
6 Defence 7
2-6 Damage 3-8
20 Hit Points 25
5 Speed 5
12 Initiative 12
6 Growth 6
160 Cost 215
Berserker
Dwarves - Berserker
Immunity to Mind Control
Berserker Rage
Rune Priest
Dwarves - Rune Priest
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
10 Attack 10
6 Defence 9
12-15 Damage 14-18
60 Hit Points 70
3 Speed 3
8 Initiative 9
3 Growth 3
470 Cost 670
Rune Patriarch
Dwarves - Rune Patriarch
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
Crossfire
Thane
Dwarves - Thane
Large Creature
Teleport
Immunity to Lightning
Storm Strike
15 Attack 15
25 Defence 25
8-12 Damage 9-14
100 Hit Points 120
8 Speed 8
11 Initiative 11
2 Growth 2
1300 Cost 1700
Warlord
Dwarves - Warlord
Large Creature
Teleport
Immunity to Lightning
Storm Strike
Storm Bolt
Fire Dragon
Dwarves - Fire Dragon
Fire Breath
Elemental
Immunity to Fire
Fire Shield
25 Attack 30
35 Defence 40
40-50 Damage 40-50
230 Hit Points 280
5 Speed 5
9 Initiative 9
1 Growth 1
3500+1Cr Cost 4500+2Cr
Magma Dragon
Dwarves - Magma Dragon
Fire Breath
Elemental
Immunity to Fire
Magma Shield
  • Enraged: This creature's attack increases during combat when any friendly unit dies (except resurrected creatures or creatures summoned to battlefield by magic)
  • Armoured: This creature is resistant to all spells and effects that decrease Defense
  • Large Shield: Creature receives only 50% of damage from all non-magical shooting attacks
  • Shield Wall: Damage suffered by this creature from enemy attack is reduced by 10% for every tile the attacker walked to hit. The maximal reduction is 90%..
  • Shooter: This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo
  • Crippling Wound: In a successful attack, this creature has an additional chance of decreasing the target?s Speed (-50%) and Initiative (-30%). The target is wounded for 2 turns
  • No Melee Penalty: Shooter has no penalty for damage inflicted during melee attack
  • Large Creature: This creature takes 2x2 squares on the battlefield
  • Paw Strike: This creature has a chance of pushing the target one tile aside and cancelling all Initiative the target has accumulated. The chance depends one the number of tiles this creature walked for attack
  • Immunity to Mind Control: This creature is immune to mind-affecting spells
  • Berserker Rage: When this ability is used, the creature's Defense drops temporarily to zero, Offense increases by the same amount, and it attacks the nearest enemy automatically without suffering the retaliation strike. However if there is no enemy in the movement range of this creature it will attack a nearest friendly unit instead of the enemy (activated ability)
  • Caster: This creature can use a set of magical spells similar to those cast by heroes. Mana reserve is limited but always set to maximum at the beginning of combat. Spellpower depends on the number of creatures (activated ability)
  • Magic-proof 50%: Attacking spells inflict 50% less damage to this creature
  • Mark Of Fire: When attacking, this creature has a chance of damning the target, resulting in all Fire damage suffered by it being doubled within a certain period of time. The target is damned for 2 turns
  • Crossfire: The creature attack area has the shape of a cross
  • Teleport: This creature can teleport itself on the battlefield, thus avoiding obstacles
  • Immunity to Lightning: Lightning cannot harm this creature
  • Storm Strike: Besides usual damage, this creature strikes the target with lightning (non-magical damage), which then hits another enemy creature if one is standing near the target, continuing on in this way until the chain is broken. The lighting?s force is equal to that of the attack
  • Storm Bolt: Once per battle, this creature can attack any chosen target with Storm Strike (activated ability)
  • Fire Breath: During attack, creature damages not only the target but any other unit positioned directly behind it
  • Elemental: This creature is not alive and cannot be affected by Poison-, Blind- or Mind-related magic. Nor can it be resurrected or healed with First Aid Tent
  • Immunity to Fire: Fire Magic spells cannot harm this creature
  • Fire Shield: When this creature is subjected to melee attack, its Fireshield inflicts a certain amount of damage to the attacker, regardless of whether it has counter-attack ability. The attacker suffers 20% of the damage dealt to its target as elemental fire damage
  • Magma Shield: When this creature undergoes a melee attack, the attacker suffers Fire damage, the amount depending on the attack's force. The attacker suffers 40% of the damage dealt to its target as elemental fire damage

From Nival

Sasha at 2007-02-08 12:48 wrote:
berrrkk at 2007-02-08 11:18 wrote:
Sasha at 2007-01-19 13:20 wrote:
The King of Jynasall at 2007-01-19 01:04 wrote:
Dawid at 2007-01-18 14:19 wrote:
Sasha at 2007-01-17 16:18 wrote:
Dawid at 2007-01-17 15:58 wrote:
Question Man at 2007-01-17 00:28 wrote:
Sasha at 2007-01-16 11:04 wrote:
PLEASE SOMEONE ANSWER! at 2007-01-16 09:52 wrote:
THE ALL POWERFUL!!!!!!! Tim at 2007-01-16 07:06 wrote:
The Forsaken Forbidden Man at 2007-01-16 06:23 wrote:
The Forged Dragon at 2007-01-16 06:18 wrote:
Sasha at 2007-01-14 13:04 wrote:
The Forged Dragon at 2007-01-14 07:10 wrote:
Sasha at 2006-12-23 16:10 wrote:
Black Fox at 2006-12-23 16:02 wrote:
Sasha at 2006-12-20 18:43 wrote:
Cujo at 2006-12-20 18:02 wrote:
Sasha at 2006-12-12 18:12 wrote:
inglmat at 2006-12-12 01:05 wrote:
DEEK at 2006-12-04 06:21 wrote:
richard Reed at 2006-11-26 00:21 wrote:
Tm eXtreme at 2006-11-22 16:09 wrote:
Polish Man at 2006-11-22 00:23 wrote:
ILE at 2006-11-21 20:23 wrote:
Tm eXtreme at 2006-11-19 22:38 wrote:
thorn at 2006-11-19 17:39 wrote:
sofo at 2006-11-18 15:42 wrote:
sofo at 2006-11-17 23:15 wrote:
Sasha at 2006-11-17 20:33 wrote:
Sasha at 2006-11-17 20:23 wrote:
Tm eXtreme at 2006-11-17 16:48 wrote:
Tm eXtreme at 2006-11-17 16:40 wrote:
Tm eXtreme at 2006-11-17 16:39 wrote:
Sash at 2006-11-17 12:59 wrote:
R99 at 2006-11-16 14:14 wrote:
Sasha at 2006-11-16 11:01 wrote:
sofo at 2006-11-15 09:56 wrote:
thor at 2006-11-14 05:41 wrote:
Cr00xY at 2006-11-11 03:56 wrote:
Sasha at 2006-10-27 10:47 wrote:
sgsrg at 2006-10-26 23:59 wrote:
Tm eXtreme at 2006-10-26 23:14 wrote:
Dimitar Naidev at 2006-10-24 09:41 wrote:
Sasha at 2006-10-22 20:03 wrote:
Tm eXtreme at 2006-10-22 19:44 wrote:
Sasha at 2006-10-21 10:36 wrote:
Bob the builder at 2006-10-21 08:04 wrote:
Bob the builder at 2006-10-21 07:59 wrote:

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