Author: Платон мне друг (Latvia), 25-04-2024 13:16

TWO STEPS FROM HELL - Element Land - Heroes 3 map

Bravo for creator. One of the best map ever. I was using 3 lines of savings for 3-5 steps ahead. Exploration, economy, speed, hits, runs, traps... how to stop strong enemy in front of your town and using hit and run for removing his mana or reducing his hordes. One more time BRAVO! more...


Author: Kir (Russia), 25-04-2024 12:47

map - Искатели Хранилища (Vault Hunters) - Heroes 3 map

Идея интересная, однако игровой процесс заморочный. Я легко разбил наземных противников, но задолбался надоело копить войска для пробивки огромных армий нейтралов. Городов и жилищ не так много для этого. Дипломатии нет, Воскрешения нет и т.п. more...


Author: Платон мне друг (Latvia), 25-04-2024 12:37

Map editor is mandatory against crazy creator - Fawn's Labyrinth - Heroes 3 map

After seventh month very easy to lose idea what is the main direction... neverending walking???... and backvocal... in your head... in your head..ad ad ad... ZOMBIES ZOMBIES ZOMBIES...E E E more...


Author: Платон мне друг (Latvia), 25-04-2024 12:24

I LIKE TO MOVE IT MOVE IT...YOU LIKE TO??? - Fawn's Labyrinth - Heroes 3 map

Stupid crazy walking map.Finished after 12 months. A few battles with enemies and 99 percents with static hordes. AI boosted - i had more cities and permanent forces collecting, but in tavern shows that opps had stronger army sitting on their territories. Taken popular film name Fawn's Labyrin more...


Author: Платон мне друг (Latvia), 25-04-2024 12:06

WHAT TO DO IF YOU ARE LAZY??? - The water is important - Heroes 3 map

Just take random map and make small edit. Humans started with Adel and Dragon. On second step Luna start collecting resources on ally land. Finished on 3m3w4d. Very very bad creation. more...


Author: Платон мне друг (Latvia), 25-04-2024 10:40

WALK MF,,,WALK - Prisoners of War - Heroes 3 map

Played with humans.Diplomacy doesnt work.On 6th month all enemies died except blue one.Bring Graal to open map. To pass the gates around the middle lake you need 30th level.Spend two more month with 4 main heroes to destroy last one. Made a connection chain for collecting strong units and kill last more...


Author: Mango (Vietnam), 25-04-2024 08:37

Agreed - Leon's Redemption - Heroes 3 map

Same, punishing in not a fun way. Like first couple of days, should have warn me in the begining (before the fight) that i need to save 15 magic point in the first Wizardino to execute later fights, not like after i done almost 10 long kitting fight and then told me that i should have save magic poi more...


Author: Mattias (Sweden), 24-04-2024 22:29

Conquest of Heaven and Hell - Conquest of Heaven and Hell - Heroes 3 map

Thank you for creating such a fun and frustrating adventure! Best map i have ever played and i have been playing HOMM3 since its release.

to bad it was impossible for me to find the other hats needed for the quests :(

i will now try you other maps :)

best regards
Mattias
more...


Author: Костя (Россия), 24-04-2024 15:55

тетива из гривы единорога - Empire of the World 3 - Heroes 3 map

Здравствуйте. Я не могу найти тетиву из гривы единорога нигде. Я не могу понять, что упустил из виду more...


Author: Andor (UK), 24-04-2024 14:26

Advice - To conquer the world - Heroes 3 map

Have you guys played WoG before?

It includes an editing app inside the game and you can ban any spells you want and more.

You just need to add it to your current HOMM game.

Also if there is something you don't like about a map, if it's not too scripted, you can easily modify it f
more...


Author: Платон мне друг (Latvia), 23-04-2024 21:13

Задумка хорошая... реализация подкачала - Defence of Interest - Защита интересов - Heroes 3 map

На четвёртом месяце всех нагнул, а вкусных мест осталось с лихвой. Спасибо за создание. more...


Author: Платон мне друг (Latvia), 23-04-2024 13:26

Navigation, logistic, earth and one scholar. And ECONOMY, ECONOMY, ECONOMY. - Sail Into The Black - Heroes 3 map

3 navigators, but spend a lot of time for new castles. Possible to finish early. Sail and explore, be careful - a lot of traps. All connected with water-i mean enemies cities. more...


Author: Платон мне друг (Latvia), 23-04-2024 13:18

DIPLOMACY DOESNT WORK - Sail Into The Black - Heroes 3 map

Thx for good work,finished on 3m3w1d.Elfs forever, started with Enova. First step 3mines including gold, 2 heroes with expert money and 2 navigators onboard. One collecting, second Voy took inferno castle on 7th day with 50 centaurs. In the end had 5 heroes with TP and ressurection. more...


Author: Ja Rite (United States), 23-04-2024 01:26

Nice Map - To conquer the world - Heroes 3 map

Well done map, lots of detail, agree with other poster no reason to have tents if you have FLY/DD.

I'd recommend a version with some banned spells (or gettable later so it's easier to clean up at the end). Also buff up computer players, otherwise fun map.

Thanks for the upload!
more...


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Heroes 5 - Dwarven Creatures and their Abilities

New Fortress (Dwarven) Creatures and their Abilities
Defender
Dwarves - Defender
Enraged
Armoured
Large Shield
1 Attack 1
4 Defence 5
1-1 Damage 1-2
7 Hit Points 12
4 Speed 4
9 Initiative 9
18 Growth 18
24 Cost 40
Shieldguard
Dwarves - Shieldguard
Enraged
Armoured
Large Shield
Shield Wall
Spearwielder
Dwarves - Spearwielder
Shooter
Crippling Wound
4 Attack 4
4 Defence 4
1-2 Damage 2-3
10 Hit Points 12
4 Speed 4
9 Initiative 9
14 Growth 14
45 Cost 65
Skirmisher
Dwarves - Skirmisher
Shooter
Crippling Wound
No Melee Penalty
Bear Rider
Dwarves - Bear Rider
Enraged
Large Creature
5 Attack 6
10 Defence 14
4-5 Damage 5-6
25 Hit Points 30
6 Speed 7
10 Initiative 11
7 Growth 7
130 Cost 185
Blackbear Rider
Dwarves - Blackbear Rider
Enraged
Large Creature
Armoured
Paw Strike
Brawler
Dwarves - Brawler
Immunity to Mind Control
6 Attack 7
6 Defence 7
2-6 Damage 3-8
20 Hit Points 25
5 Speed 5
12 Initiative 12
6 Growth 6
160 Cost 215
Berserker
Dwarves - Berserker
Immunity to Mind Control
Berserker Rage
Rune Priest
Dwarves - Rune Priest
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
10 Attack 10
6 Defence 9
12-15 Damage 14-18
60 Hit Points 70
3 Speed 3
8 Initiative 9
3 Growth 3
470 Cost 670
Rune Patriarch
Dwarves - Rune Patriarch
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
Crossfire
Thane
Dwarves - Thane
Large Creature
Teleport
Immunity to Lightning
Storm Strike
15 Attack 15
25 Defence 25
8-12 Damage 9-14
100 Hit Points 120
8 Speed 8
11 Initiative 11
2 Growth 2
1300 Cost 1700
Warlord
Dwarves - Warlord
Large Creature
Teleport
Immunity to Lightning
Storm Strike
Storm Bolt
Fire Dragon
Dwarves - Fire Dragon
Fire Breath
Elemental
Immunity to Fire
Fire Shield
25 Attack 30
35 Defence 40
40-50 Damage 40-50
230 Hit Points 280
5 Speed 5
9 Initiative 9
1 Growth 1
3500+1Cr Cost 4500+2Cr
Magma Dragon
Dwarves - Magma Dragon
Fire Breath
Elemental
Immunity to Fire
Magma Shield
  • Enraged: This creature's attack increases during combat when any friendly unit dies (except resurrected creatures or creatures summoned to battlefield by magic)
  • Armoured: This creature is resistant to all spells and effects that decrease Defense
  • Large Shield: Creature receives only 50% of damage from all non-magical shooting attacks
  • Shield Wall: Damage suffered by this creature from enemy attack is reduced by 10% for every tile the attacker walked to hit. The maximal reduction is 90%..
  • Shooter: This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo
  • Crippling Wound: In a successful attack, this creature has an additional chance of decreasing the target?s Speed (-50%) and Initiative (-30%). The target is wounded for 2 turns
  • No Melee Penalty: Shooter has no penalty for damage inflicted during melee attack
  • Large Creature: This creature takes 2x2 squares on the battlefield
  • Paw Strike: This creature has a chance of pushing the target one tile aside and cancelling all Initiative the target has accumulated. The chance depends one the number of tiles this creature walked for attack
  • Immunity to Mind Control: This creature is immune to mind-affecting spells
  • Berserker Rage: When this ability is used, the creature's Defense drops temporarily to zero, Offense increases by the same amount, and it attacks the nearest enemy automatically without suffering the retaliation strike. However if there is no enemy in the movement range of this creature it will attack a nearest friendly unit instead of the enemy (activated ability)
  • Caster: This creature can use a set of magical spells similar to those cast by heroes. Mana reserve is limited but always set to maximum at the beginning of combat. Spellpower depends on the number of creatures (activated ability)
  • Magic-proof 50%: Attacking spells inflict 50% less damage to this creature
  • Mark Of Fire: When attacking, this creature has a chance of damning the target, resulting in all Fire damage suffered by it being doubled within a certain period of time. The target is damned for 2 turns
  • Crossfire: The creature attack area has the shape of a cross
  • Teleport: This creature can teleport itself on the battlefield, thus avoiding obstacles
  • Immunity to Lightning: Lightning cannot harm this creature
  • Storm Strike: Besides usual damage, this creature strikes the target with lightning (non-magical damage), which then hits another enemy creature if one is standing near the target, continuing on in this way until the chain is broken. The lighting?s force is equal to that of the attack
  • Storm Bolt: Once per battle, this creature can attack any chosen target with Storm Strike (activated ability)
  • Fire Breath: During attack, creature damages not only the target but any other unit positioned directly behind it
  • Elemental: This creature is not alive and cannot be affected by Poison-, Blind- or Mind-related magic. Nor can it be resurrected or healed with First Aid Tent
  • Immunity to Fire: Fire Magic spells cannot harm this creature
  • Fire Shield: When this creature is subjected to melee attack, its Fireshield inflicts a certain amount of damage to the attacker, regardless of whether it has counter-attack ability. The attacker suffers 20% of the damage dealt to its target as elemental fire damage
  • Magma Shield: When this creature undergoes a melee attack, the attacker suffers Fire damage, the amount depending on the attack's force. The attacker suffers 40% of the damage dealt to its target as elemental fire damage

From Nival

zlac at 2006-10-16 00:39 wrote:
Al3x at 2006-10-14 15:58 wrote:
pendragon at 2006-10-07 20:32 wrote:
Unknown at 2006-10-07 18:35 wrote:
hmily444 at 2006-10-07 15:39 wrote:
Lucid at 2006-10-07 14:51 wrote:
olivier at 2006-10-03 20:09 wrote:
Ma30 at 2006-09-24 02:19 wrote:
viktor at 2006-09-20 14:50 wrote:
James at 2006-09-14 04:20 wrote:
Jakob at 2006-09-12 10:53 wrote:

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