Author: Andor (UK), 24-04-2024 14:26

Advice - To conquer the world - Heroes 3 map

Have you guys played WoG before?

It includes an editing app inside the game and you can ban any spells you want and more.

You just need to add it to your current HOMM game.

Also if there is something you don't like about a map, if it's not too scripted, you can easily modify it f
more...


Author: Платон мне друг (Latvia), 23-04-2024 21:13

Задумка хорошая... реализация подкачала - Defence of Interest - Защита интересов - Heroes 3 map

На четвёртом месяце всех нагнул, а вкусных мест осталось с лихвой. Спасибо за создание. more...


Author: Платон мне друг (Latvia), 23-04-2024 13:26

Navigation, logistic, earth and one scholar. And ECONOMY, ECONOMY, ECONOMY. - Sail Into The Black - Heroes 3 map

3 navigators, but spend a lot of time for new castles. Possible to finish early. Sail and explore, be careful - a lot of traps. All connected with water-i mean enemies cities. more...


Author: Платон мне друг (Latvia), 23-04-2024 13:18

DIPLOMACY DOESNT WORK - Sail Into The Black - Heroes 3 map

Thx for good work,finished on 3m3w1d.Elfs forever, started with Enova. First step 3mines including gold, 2 heroes with expert money and 2 navigators onboard. One collecting, second Voy took inferno castle on 7th day with 50 centaurs. In the end had 5 heroes with TP and ressurection. more...


Author: Ja Rite (United States), 23-04-2024 01:26

Nice Map - To conquer the world - Heroes 3 map

Well done map, lots of detail, agree with other poster no reason to have tents if you have FLY/DD.

I'd recommend a version with some banned spells (or gettable later so it's easier to clean up at the end). Also buff up computer players, otherwise fun map.

Thanks for the upload!
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Author: Luis (Peru), 22-04-2024 20:38

like - Road to Victory III - BACK TO YESTERDAY - Heroes 3 map

is very funny more...


Author: Kir (Russia), 22-04-2024 15:19

map - To conquer the world - Heroes 3 map

Good balanced map. A variety of filled in locations. All spells are allowed, which makes keyman tents pointless (didn't visit any). more...


Author: handrew (Bellingham WA USA), 22-04-2024 07:23

I'm stuck with the same issue - Fawn's Labyrinth - Heroes 3 map

month 50 :( more...


Author: AdeLaida (Omsk, Russia), 21-04-2024 22:40

something go wrong on this site - A GRANDMASTER'S CHALLENGE - Heroes 4 map

I try to attach photo again more...


Author: AdeLaida (Omsk, Russia), 21-04-2024 22:33

:) - A GRANDMASTER'S CHALLENGE - Heroes 4 map

Ok, I finished it. Central island was very boring, so I thought drop this map, but return and win.
About map:
- terrain is awful! Only "Pathfinder" spell in early stage makes me sane and calm - but it was luck (twice a row - a find spellbook in first skeleton, then I find shrine near ma
more...


Author: MortymorRobotron (CZ), 21-04-2024 19:31

Incredible map - Portishead - Heroes 3 map

Určitě si ho zahraju, už se těším ;) more...


Author: Nebel 74 (CZ), 21-04-2024 18:10

Portishead - Portishead - Heroes 3 map

Ano editor až v nouzi i já takhle hraji, ale občas je nutné to zkontrolovat:) Ještě jednou dík za koment a koukni na pokračování až vyjde. more...


Author: MortymorRobotron (CZ), 21-04-2024 17:33

Incredible map - Portishead - Heroes 3 map

Snažil jsem se všechny tvoje mapy hrát bez návodů i editoru, a většinou se mi to myslím povedlo. Ale párkrát jsem mrknout musel, když jsem třeba minul artefakt co není vidět na mapě, ten se pak zpětně hledá hodně těžko... :D A začátek se mi líbil, člověk jen musel pochopit co dělat, pak už to šlo. more...


Author: Nebel 74 (CZ), 21-04-2024 17:19

Portishead - Portishead - Heroes 3 map

Myslím že současná verze je i o něco lehčí, takže super že jsi to prošel. Jinak začátek je na YT jsou tam i dva pěkné průchody celou mapou. Každopádně jestli jsi zvládl začátek bez nápovědy klobouk dolů, některé komentáře co jsem četl na YT, psaly že je ten start pěkně crazy:) more...


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Heroes 5 - Modifications

You can send the Mods (Mini-patches) on Email: evgkuz@yandex.ru


Installation:
Put a file "******.pak" in a folder "/Data/", and restart game.

Heroes 5 mod for the old horse cursors

From Boby Valkanov:
Hi, here is the Heroes 5: Tribes of the east updated cursors - this includes OLD horse cursors in the new way ( 2, 3, 4, 5, 5+ moves way ) - this should work fine and with old versions of Heroes 5 and Hammers of Fate ( not tested with last updates 1.6 and so but if there are some problems write me ).
download -> Heroes 5 mod for the old horse cursors


Dirt and swamp water textures Mod for Heroes 5

Dirt and swamp water textures Mod for Heroes 5 From redwoodtreesprite:
Description:
I'm starting with the dirt and swamp water textures. Some are completely new, and others are the game textures tweaked and sharpened by me. All of the textures are saved in the way Nival did, and have the same file size, so other than extra room taken in your data files, there should be no effect on game performance.
Here's some pics of the dirt replacer textures ingame:

download -> Dirt and swamp water textures Mod for Heroes 5


Unlock all Heroes at addon Hammers of Fate

From s-h-a-d-o-w:
Description:
This Mod unlock all Heroes at the Single and Multiplayer Maps, that includes the Dwarfes and new "old Race" Heroes.
Install:
Copy the PAK File to the Heroes/Dataa1 Folder
download -> Heroes 5 mod for addon Hammers of Fate


Combat Control Panel Mod

Entirely changes the looks and feel of the combat screen, and allows you to Save and Load in combat and tactics phases, via buttons and hotkeys. From Gyphon:

download -> Combat Control Panel Mod

Heroes 5 - new combat control panel

"I updated my mod according to patch 1.2. Since we now have the load function, my new mod adds buttons for only wait and save, and enables save with a hotkey. There is only one version.

In order to enable the save hotkey during combat, add the following line under "bindsection combat_screen" in input.cfg file:

bind input_combat_save 'F2'

To enable the hotkey during tactics phase, add the above line right under "bindsection combat_screen_tactic". For better tooltips, I also recommend copying and pasting the "bind input_Combat_Wait 'W'" line from combat screen hotkeys to tactics phase hotkeys. I hope you see what I mean

Note that you can use any keys you want other than those already assigned in these "bindsection"s. "

To use, place the newbuttons_waitsave.pak file in your H5/data folder.


  • Maxim's Inventory mod (290 kb) changes the way the inventory screen looks; so that it more resembles the standard RPG "paper doll" arrangement. (work with patch 1.2)
    Inventory heroes 5 mod
  • The Sev. Mod by theGryphon changes the number of creatures descriptions.
    Just put this file into the data folder and restart the game. From now on you'll see: (edited):
    Few1-4
    Several5-9
    Pack10-19
    Lots20-49
    Horde50-99
    Throng100-249
    Swarm250-499
    Zounds500-999
    Legion>1000
  • The "Elrath Mod Manager" (85,8 kb) by Elrath.
    Summary of the tool:
    • Easily Add/Install a mod.
    • Enable or disable mods before running the game.
    • Mod Information window, showing information about the selected mod.
  • The Tooltip Sound Mod (1,57 kb) by Hipshot. This mini-mod for Heroes 5, removes the utterly annoying "tooltip" sound, that plays, more than it should.
    Some might find it annoying to get the "Whoom" sound everytime they hover the mouse over _anything_, like items in the map, monsters, all buttons, etc.
    Place the "Sounds" folder in your h5/data folder to get it working.
  • The Devil mod (2,11 kb) by Wolfshanze increases the devil's movement in battle to 9 and the archdevil's to 10. Extract content of .zip folder to your Heroes 5/Data folder.
  • akrav just created the CpuNoCheat Mod (7,24 kb)! This one removes some bonuses provided to the AI players and makes the game fairer. As usual put the pak file into your data folder and restart the game. For details about this mod refer to here.
  • A teamwork by Adi_17 resulted in the Cleric Mod (1,3 Mb), which brings us back the bald Clerics with halos from the Beta release replacing the Inquisitors with helmets. Read more about it here.
    Works with 1.2 and 1.3.
  • Qualitative translation "Heroes 5" into Russian Download >> (1 Mb)
    Just copy the .pak file to the data folder of the game.
  • Arstahd has made a Black Knight Mod (1,2 Mb) that replaces the Necropolis' Wights and Wraiths with Black Knights and Death Knights. The Black Knight has the stats of a vanilla Death Knight and costs 1600. The new Death Knight is a bit beefier and costs 2000. Simply unzip the content into the "data" folder to use.

Readable fonts mod for Heroes of Might and Magic 5 - takes care of your eyes.

While using your own fonts in the game seems not possible (fonts are probably stored in raster format), I've managed to MAP font pointers to one of "system" ones available.

Isn't it great that they make the game so easy to configure? The ability to configure almost everything is wonderful - I feel myself a Linux guru administrator ;-).

Now all the text in the game is rendered in nice sans-serif font. As for me, I'm excited: I can instantly read all tooltips/descriptions w/o need to "decode" them ;-). It's especially useful for battles.

I've uploaded some screenshots.

For those of you who like the original "decorative italic" fonts, I've prepared tha limited version: "useSimpleFont_keepHeaders.pak" keeps items named "headers" (e.g., town/hero/creature name, window title etc.) rendered in original fonts.

Download Link (18 kb):
useSimpleFont.zip

Below is the content of readme file. Lets take care of our eyes!

=============================================

How to "install"
==================
Just put one of *.pak files into your "data" folder 
and enjoy nice readable fonts!


How to remove
==============
Just remove the *,pak file mentioned above.


Description
============
Simple mod to make text in the Heroes of Might and Magic 5 game more readable.

 * useSimpleFont.pak - replaces ALL fonts with "system" ones

 * useSimpleFont_keepHeaders.pak - replaces ALL fonts with "system" 
 ones BUT keeps items named "headers" 
(e.g., town/hero/creature name, window title etc.) 
rendered in original fonts.


Notes
=======
As some data seems to be stored in saved games, it's recommended that 
you start new or restart a mission after 
"installing" this mod. Otherwise, you're at risk 
to see some "special characters" somewhere. 
I've noticed them in tooltips for outer buttons 
of the main control ("flower" at bottom-right ).

If you start new mission, all will be rendered correctly.



Enjoy!
=============================================

Screenshots

Readable fonts mod for Heroes of Might and Magic 5

You can send the Mods (Mini-patches) on Email: evgkuz@yandex.ru

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E-mail:
Your comment: *
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Heroes 3: Horn of the Abyss 1.6.1 - Download Section

Heroes 5 News

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New campaign "566 year - The Day of Fiery Tears" for Heroes 5: Tribes of the east

Heroes 5 Manual 3.1 for the Tribes of the East

Heroes 5 Patch 3.1 for the Tribes of the East

Heroes 5 FAQ from Fabrice Cambounet

Old horse cursors Mod for Heroes 5: Tribes of the east

Heroes 5 Patch 1.6 released

The FIRST MAP "Mythical Realm" for Heroes 5: Tribes of the east

Heroes 5: Tribes of the east NOW released!

Heroes 5 hints: Mini Artifacts

Heroes 5: Tribes of The East - Orc Blood Rage ability & Screenshots

Heroes 5: Tribes of the East GC 2007 Trailer

Heroes 5: Tribes of The East - News & Screenshots

Staff reduction at Nival

Heroes 5 ToE: Dwarves alternate upgrades

Heroes 5 ToE: Academy alternate upgrades

Heroes 5 ToE: Demons and Orcs

Heroes 5 ToE: Necropolis alternate upgrades

Heroes 5 Tribes of the East: Inferno alternate upgrades

Heroes 5 Tribes of the East: Dungeon alternate upgrades

Heroes 5 Tribes of the East: Sylvan alternate upgrades

Heroes 5 Patch 1.5 released

SkillWheel in game

Heroes 5: First Official Map Contest

Heroes 5 walkthrough Hammers of Fate

Heroes 5 - The Skull of Shadows

Heroes 5 Patches 1.41+2.01 download

Heroes 5: Hammers of Fate : Cheats

Heroes 5 - New Dwarven Creatures - stats and abilities

The Heroes 5 expansion: Hammers of Fate has been released!!

Heroes 5 - Dwarven racial skills and abilities

Heroes 5 Patch 1.4 - download now !!!

Heroes 5 - Tapani's random map generator

Heroes 5 - Fortress Heroes biographies

Heroes 5 Fortress - Dwarves Faction

Heroes 5 Patch 1.3 download here - with Heroes 5 Map Editor

Heroes 5 - Renegates and Neutrals units

Heroes 5 walkthrough campaigns

Heroes 5 - Dragon Utopia. v. Haven

Heroes 5 Patch 1.2 - download now !!!

Heroes 5 Artefacts

Heroes 5 Spells and Magic

Heroes 5 - Patch 1.1 Bugfixes

Heroes 5 Hammers of Fate FAQ & New screenshots

Heroes 5 - FAQ about Hammers of fate expansion

About Heroes 5 Map Editor

FAQ by Heroes 5 producer Fabrice Cambounet

Heroes 5 - FAQ by Nival Interactive - 8 june 2006

Heroes 5 Haven Strategy

Heroes 5 - HEX-codes

Heroes 5 - DEMO

Heroes 5 - Wallpapers

Heroes of Might and Magic 5 - Music

Heroes 5 - Academy - Heroes biographies

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Heroes 5 - Inferno - Heroes biographies

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Heroes 5 - Olivier Ledoit Q&A

Heroes 5 - Development Letter #3: The Battlefield

Heroes 5 - Necropolis - Heroes biographies

Heroes 5 - Haven - Heroes biographies

Heroes 5 - Development Letter #2 - Handling A Beta Test

Heroes 5 - Magic

Heroes 5 - The Town Construction Interface

Heroes 5 - Creatures Special Abilities

Heroes 5 - Unique racial abilities Q&A

Heroes 5 - Academy Faction

Heroes 5 - ACADEMY - Creatures

Heroes 5 - DUNGEON - Faction

Heroes 5 - SYLVAN - Faction

Heroes 5 - DUNGEON - Creatures

Heroes 5 - SYLVAN - Creatures

Heroes 5 - Dungeon Faction Q&A

Heroes 5 - Live chat logs with Fabrice Cambounet

Heroes 5 - NECROPOLIS - The Necromancers

Heroes 5 - NECROPOLIS - Creatures

Heroes 5 - INFERNO - The Lords of Chaos

Heroes 5 - INFERNO - Creatures

Heroes 5 - HAVEN - The Knights of the Light

Heroes 5 - HAVEN - Creatures

Heroes 5 - development diary #1: REVAMPING THE M&M UNIVERSE

Heroes 5 - FAQ - July 2005

Heroes 5 - dev team's ambitions

Heroes 5 screenshots

Heroes 5 - FAQ

Heroes 5 - features

Heroes 5 - Homepage

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