Author: ogogo (Lithuania), 19-04-2024 10:32

bug-hint - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Thank you,
Спасибо,
Ačiū.
more...


Author: wasilix , 19-04-2024 09:51

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

Just in case if you didn't find a workaround mentioned in this thread in Russian: it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workar more...


Author: wasilix , 19-04-2024 09:50

- - Призраки Солтмарша - Ghosts of Saltmarsh - Heroes 3 map

People in this thread mentioned in Russian, that it's possible to find a flyshipyard (whatever this thing is called), and use it to fly over to these tents. Not sure if that's the intended way, but in case basilisk quest is bugged, that's a workaround you can use. more...


Author: Mango (Vietnam), 19-04-2024 00:53

-5 power by doing quest - Ira the Mage - Heroes 3 map

I also got stuck in Efreet fight, but after that i remembered the seer that give you -5 power by doing his quest. Hope this help s/o get stuck in the future.
Its near the stable right before you water walk to get into the fight
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Author: Andor (UK), 18-04-2024 23:29

Feedback - Battle Royale - Heroes 3 map

SPOILER: Some of this issues might be caused by Wogification and new terrain I guess.

So the artifacts that are on islands for some reason AI doesn't touch them.

Few buildings that I couldn't reach:
Lizard Den around middle of the map
Refuge camp North on the map south of the Cast
more...


Author: Andor (UK), 18-04-2024 23:19

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


Author: Honey Locust (Usa), 18-04-2024 18:30

Crystal dragons - Battle Royale - Heroes 3 map

Your intuition is right but I won’t spoil the surprise beyond that ;) it’s a small reward but a nice one nonetheless! They’re set to the default spawn / growth, some of my play tests the CPU actually took them out but I guess if no one does early on they quickly get out of hand.

There are some ot
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Author: Honey Locust (Usa), 18-04-2024 18:27

Thanks! - Battle Royale - Heroes 3 map

Good to know! I will work on some fixes when I get more feedback so I can upload it all at once. What places were unreachable? I thought I blocked off that tower correctly but I guess not! more...


Author: Al (Canada), 18-04-2024 17:53

Great map - Island of Rabbits - Heroes 4 map

Awesome map! 10/10 would recommend more...


Author: Andor (UK), 18-04-2024 17:52

Edit - Battle Royale - Heroes 3 map

There are a few issues on the map, nothing major.

A few unreachable places
More important one, the first Quest Tower lvl 20 req is passable so you can go in there at any level.
more...


Author: Andor (UK), 18-04-2024 14:52

Thank you! - Battle Royale - Heroes 3 map

What an amazing map.

The only regret is that I never found out what lied behind the (in my case) Hordes of Crystal dragons that probably guarded some treasure related to the tents.

No one really had the army to defeat then, either because they were to many, WOGification or just the fact that
more...


Author: Francois (France), 18-04-2024 13:08

Not buggy, but Heroes VV.V mod version 1.36 necessary - Armageddon Blade - Heroes 7 map

Thank you for your comment.
I don't understand some bugs. Before releasing it, my brother and I tested this map and found no bugs (I ALWAYS test my maps before publishing them).
1- There is no fight to recover the Armageddon Blade, you just have to find Sir Christian's tomb. So I don
more...


Author: tom (kitchener, canada), 18-04-2024 12:50

Fun map but a little buggy - Armageddon Blade - Heroes 7 map

Like the map. nice job. FYI finding it a little buggy. heroes disappear if you leave them in castle to defend. once they defend castle they are gone by next turn. could not recover hero by sending a second hero to prison to battle. you get to battle but you don't get the prisoner. had to battl more...


Author: Alex (Switzerland), 18-04-2024 07:23

Single player is too easy - This is Legion - Heroes 3 map

On the one hand, I like the idea of the map - all players start with strong armies and towns are well-guarded. However, the AI simlpy cannot compete with a human player here:
1. AI cannot combine combination artifacts, yet getting the one near your starting town is the main priority in the early ga
more...


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Heroes 5 - The Skull of Shadows - chronicles of ashan

The potency of the Skull of Shadows lies both in its origins and its purpose. Literally speaking it is the skull of a dragon, though not from one of the corporeal dragons that exist on the surface (or in the depths) of Ashan. It is the skull of one of the dragon gods, and of a very particular dragon-god at that.

A brief explanation of cosmology and history is necessary.

The world of Ashan was created by the mother dragon and goddess called Asha. Since the dawn of time, however, she has been challenged by the powers of her sibling, the dragon Urgash, scion of Chaos. He seeks to undo or conquer all that Asha built and holds precious. To aid her in creating and protecting her world, Asha created six dragons that tend the physical plane of existence. Each of them is tied to an aspect or element (Air, Earth, Fire, and Water as well as Light and Dark), and each of them created races in their own image to cultivate Ashan and worship their creators.

There's more to it, but this is meant to be brief.

One particular faction developed apart. They are the Wizards, who worship no dragon (or all, depending on your point of view) and strive rather to pierce the fundamental mysteries of the powers and mechanics that govern their world. They studied and experimented tirelessly (and still do), seeking mastery of the rules that Asha laid down when she created the world (or the limits that an even higher authority placed upon her when she did her works, but that debate shall doubtless go on until the fading of the sun). The first and mightiest of these Wizards, Sar-Elam, gained such an astounding depth of knowledge, and such an abiding love for the works of Asha, that he ascended into the sphere of the Dragon-Gods, becoming himself the "Seventh Dragon." It was he who sacrificed himself voluntarily during the Wars of Fire, donating the powers of his divine soul and body to help lock the Demon hordes away in a prison dimension. And the Skull of Shadows is his skull. One may view it as a lock to a door, though more accurately it is a keystone in the structure of the impossibly complex spell that created the Demon prison and homeworld of Sheogh.

Once the incantations were complete and the Demons locked away, the Wars of Fire came to an end. The Skull was taken away by the faithful of Ashan to be hidden in a heavily guarded and secret temple, far from prying eyes.

But what should happen if the Skull of Shadows was to be discovered by a powerful wielder of magic who is a follower of Urgash? What if the keystone that seals the Demons' prison was to fall into the hands of the prisoners? The answer to that question is as obvious as it is terrifying…

By Jeff Spock, Writer, and Erwan Le Breton, World Coordinator Heroes 5.


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