Author: Boennen , 03-07-2025 19:36

New Map! - Some Say the End is Near - Heroes 3 map

For those interested, i've got a new map waiting to be uploaded by the admin. It is called The Guardian and if you liked this one, i bet you'll like The Guardian as well.

I comes in an original (and somewhat difficult) version with boosted AI etc. and a casual version with a lot less b
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Author: Augustas (Lithuania), 03-07-2025 17:53

Cool map - DUNE - Heroes 3 map

Very interesting map, although there is at least one hidden path left in this version :) btw, are the sandals of the saint supposed to be the last one to find from angelic alliance or did I miss it somewhere? more...


Author: KingPin , 03-07-2025 14:38

Berserk - Vagabonds - Heroes 3 map

Great and unique map! How can I find the Berserk spell? more...


Author: Robs (France), 03-07-2025 13:17

Mission 1 the underground - The Evil is rising - Heroes 5 map

Ty, I think I am going to retry it. more...


Author: MasteR , 03-07-2025 07:58

About enemies - The Evil is rising - Heroes 5 map

Hi. Unfortunately yes, the timing is crucial here.
If you can't win and don't want to retry, you can unblock the console and type @GodMode_On() there
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Author: Robs (France), 03-07-2025 02:45

Mission 1 the underground - The Evil is rising - Heroes 5 map

I completed all quests to find the tear of Asha and I killed the scout that was blockink the ground way. But in the ground, enemies are to powerfull like 250 dragons, I have only 50. Was I to slow? Amazing job by the way, One of the best I have seen with demonic defense. more...


Author: Saluton Vi (Pest, hungary), 02-07-2025 16:39

Its a great map, except the portals - Element Land - Heroes 3 map

The portals make the game way-way more confusing that it needs to be. At some point i just decided to bring all heroes to the exact same destination, use 4 to explore possible exits and then just get rid of them, and the others to rotate the portal to the proper one.

I'm not smart enough for
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Author: Papyjama (Toulouse, France), 02-07-2025 13:27

Minor patch v1.2.L - The Mysterious Island - Heroes 3 map

July 02, 2025 - Changelog v1.2.L

Player Changes:
===============

- Following suggestions from several players, a new (VITAL or not) quest: "My Sheep Have Run Amok!" [SKIP][SKIP][SKIP] ;-)

- Updated the Hall of Fame at the end of the game to include the latest players who shared t
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Author: bruh , 01-07-2025 23:54

Great map, but ogre quest ruined it - The Longest Quest - Heroes 3 map

Was really enjoying the map until I realized I need 300 ogres to get the summon boat spell... and it seems like the only way is to recruit them them in the dwelling near the shipyard?

If at least the stronghold underground had them I could continue, but like this? Naaaah... I just Alt + F4'd
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Author: MasteR , 01-07-2025 14:35

Dwells - The Evil is rising - Heroes 5 map

Hi. What's the problem exactly? You can transform wooden elves' dwellings into dark elves' dwellings by capturing them, or buying them, or completing quests for some of them. The quest and reward are given in some of the buildings in the centre of the map. This quest is not obligatory more...


Author: MasteR , 01-07-2025 14:30

M1 - The Evil is rising - Heroes 5 map

Hi. You need to kill Anwen more...


Author: Papyjama (Toulouse, France), 01-07-2025 10:38

Рад, что карта нравится! И про магию немного - The Mysterious Island - Heroes 3 map

Спасибо большое за отзыв, очень рад, что тебе нравится моя карта!

Что касается невозможно сти сбежать после применения магии — это не настройка моей карты, а, скорее всего, особенност ь Horn of the Abyss. Я тоже несколько раз попадался, пытаясь сначала применить заклинание , а потом убежать.

(Соо
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Author: Leo , 01-07-2025 10:32

Вопрос - The Mysterious Island - Heroes 3 map

Карта классная, играю на максимальн ой сложности, очень нравится... Один вопрос: это как-то настроено, что нельзя при нападении пускать магию и убегать? Собственно , Малекит под это и качался =) Приходится делать так, чтобы враг сам на тебя напал, пускаешь в него магии и убегаешь. more...


Author: Papyjama (Toulouse, France), 01-07-2025 00:13

Thanks for the details - The Mysterious Island - Heroes 3 map

Thanks a lot for taking the time to check your savefiles and share such detailed feedback!

You're absolutely right — I’ll look into adjusting the Blue AI's position so it's closer to the tent, or maybe even add a secondary timed passage that only Blue can access, to ensure it doesn
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An interview about Heroes 6 from the website of Poland

Tawerna: There is one more thing that is very important for our community - resources decrease. We are from seven down to four and there are really grave problems about retrogradation the complicacy of city plan preparation and speeding-up the whole active work. What are the reasons of your decision to do that?

Ubisoft: We can emphasize three principal reasons that influenced our choice that concerns about Heroes. It adds more strategic elements to the game. You cannot notice this fact from the first look but old Heroes games were characterized by a special resource to look after. But in fact there was no caring about the mines of other players. Strategic features are in the moments when you will try preventing rivals from taking a major resource.

If games have many different resources are more like management games than strategy ones. For example the game Starcraft 2 has two resources. But such games as Civilization (32 resorts) and Settlers 7 (7 resorts) concentrate more on management.

It is much lighter for people who are responsible for map making. There is no need to put in various resources in accordance with factions other players could pick out.

Dragon Blood Crystal is the innovation among resources from mines. There is a nice explanation for the subsistence of those mines: In the time of the Elder Wars wounded gods of Dragon shed their blood on Ashan. Where the blood dropped it would take the shape of strength bond called a "Dragon vein". The dwellers of Ashan leaned the means of extracting the crystals from the veins, in that way setting up the mines.

Tawerna: From the released content about the groups specific functions we have found out that you made different parts of restructuring in miraculous sides as well, but we are not convinced in entirely what kind of direction and to what lengthening. We know that you cannot tell all the information about it but could you be so kind to tell us is the fixed secret of magic densely involved to the each group and is the solely available or is it likely to invent Haven hero with glory in destroying and black magic?

Ubisoft: The only thing that we can report you for the time being is that there will be seven miraculous schools. There will be six primary schools: Fire, Air, Earth, Water, Darkness, Light. The seventh school is called Primordial. Other details will be described later.

Tawerna: We have got to know that there will be starching to the Might and Magic Heroes 6. We are inquisitive weather it will have a classic DVD form or will it be demonstrated as a DLC. May be two variants of forms. This is quite a significant question because Air bigger DLC have irritating trends of not working with containments that differ from the original, for example Polish.

Might & Magic: Heroes 6 screenshotUbisoft: At the first place we have the necessity of getting the game out. The facts about it we will get you later.

Tawerna: We have got acquainted with the Gamescom materials and it is clear for us that you contributed greatly to detailed, composite and amusing animations with a number of visual effects which will provide us with the feeling of the game epic. But there is a question about forcing us by these effects to purchase new best shelf hardware to have pleasure from the newest game or do older PCs still are characterized by the opportunity to withstand the demands of Might and Magic Heroes 6?

Ubisoft: Do not be nervous, as in all Heroes versions of the game you will be able to play with a running PC. The demonstrative variant of course in the best probable decision so it would seem impressive. Moreover, you will have all the standard alternatives to accommodate the quality of graphics to the performance of your computers.

Tawerna: We are aware of the fact that the growth of the game was discussed with Heroes fans from the very beginning and we are asking are you thinking about extending the experience in closed or opened beta tests in far or close future?

Ubisoft: We are very satisfied with the course of things during the latest time period, but we have not yet decided what we will do over the further few months and years.

Might & Magic: Heroes 6 screenshotTawerna: With so much inconsistency we have to get the answers to the questions. Is Might and Magic Heroes 6 going to be safeguarded with DRM system?

Ubisoft: This is the specific question for the Ubisoft managing group, not the game creators! Just now we do not know what the conclusive decision will be, so we are keeping the options open.

Tawerna: At the end of our discussion we want you to answer about your planning of release a Collectors Edition of Might and Magic Heroes 6?

Ubisoft: We will get you this information later…

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