Author: Voici la traduction en anglais :Papyjama (Toulouse, France), 28-06-2025 08:52

HotA with VCMI outdated - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for trying to play the map — I’m really sorry it’s not working.

From what I understand, there’s a big gap between the version of HotA emulated through VCMI and the “real” official HotA.

To work properly, the map requires Horn of the Abyss version 1.7.2 or 1.7.3.

As far a
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Author: Johan (Gårdsten, Sweden), 28-06-2025 08:42

Invalid map - The Mysterious Island - Heroes 3 map

Hi! I downloaded your map to try it out and relive good old days with HoMMIII :)

Unfortunately, I cant open the map for some reason, it states invalid map format when I try to open it in the map editor, and it doesnt show up in game ;/

I'm on mac, bought the game, several times, but now u
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Author: Wingman27 , 28-06-2025 05:01

- - Kingdom Siege - The Reckoning! - Heroes 3 map

Hey.

Monster morale is part of the challenge to get Corkes and Mullich free.

If I remember correctly you can defeat the Titans with 7 Nix warriors or more. Possibly even 6.

I hope you enjoy the map, it’s very difficult. I slightly reduced the difficulty in my editor but I haven’t uploade
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Author: Olexandr (Germany), 27-06-2025 23:43

Needs rebalancing - Dragon's Orb 2 - Heroes 3 map

Just in 2 months, The Cloak, DD & Fly.
And Isra as the cherry on top (50%+ Netro). GG.

Other than that, having 2 Teams only makes very limited room for heroes leveling.
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Author: Papyjama (Toulouse, France), 27-06-2025 18:48

My project started in... 1998 - The Mysterious Island - Heroes 3 map

A bit of history behind my map...

As a kid, I was fascinated by Jules Verne’s The Mysterious Island.

When I discovered Heroes II back in 1998, I immediately dreamed of turning that island into a playable map. I even drew a rough sketch at the time — but with the limitations of the XL map size,
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Author: Papyjama (Toulouse, France), 27-06-2025 17:49

Un immense merci à toi, Dr. Picso. - The Mysterious Island - Heroes 3 map

Ton retour me touche profondément — tu as parfaitement saisi l’intention derrière The Mysterious Island. Oui, cette map a grandi avec moi depuis 1998, et la voir aujourd’hui prendre vie entre les mains de joueurs passionnés, c’est un rêve d’enfant qui se réalise.

Merci aussi pour ce rappel histor
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Author: Papyjama (Toulouse, France), 27-06-2025 17:44

Thank you so much, ZePicso - The Mysterious Island - Heroes 3 map

Your words truly mean a lot.
Creating The Mysterious Island was a labor of love, and knowing that it resonates with players like you — especially when shared live with the community — is the best reward I could hope for.

I’m especially glad you picked up on the little secrets, the branching path
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Author: Olexandr (Germany), 27-06-2025 15:13

Stolen candy from a baby - The Sin of the Father - Heroes 3 map

100% agree with the point "It's always a pleasure to find a big map".

But it is definitely not "Difficulty : Impossible" - easy-peasy - every spell, including DD/Fly/WW/TP/Berserk are allowed, as well as all possible artifacts.

It is kind of "HMM3 slasher" -
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Author: Dr. Picso (Montpellier), 27-06-2025 13:50

The Mysterious Island - Un voyage épique inoubliable... - The Mysterious Island - Heroes 3 map

Un joyau de map pour notre jeu préféré...

Une map pensée depuis 1998, esquissée à l’enfance, réalisée aujourd’hui avec une maîtrise bluffante. The Mysterious Island n’est pas juste bien faite — elle est intelligente, riche, pleine de secrets et taillée pour les joueurs les plus aguerris du jeu.
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Author: Picso (France), 27-06-2025 12:50

- Heroes 3 map

The Mysterious Island isn’t just a Heroes III map — it’s a real adventure. A carefully crafted piece of design that feels more like a custom campaign than a standalone scenario.

I’m currently playing it live with the Heroes community, and every session brings its share of surprises, strategic cho
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Author: Papyjama (Toulouse, France), 27-06-2025 12:30

Thank you so much for your detailed and thoughtful feedback across your 3 runs! - The Mysterious Isl - Heroes 3 map

Your insights are incredibly valuable, and it’s thanks to dedicated players like you that projects like this can be refined and improved over time.

I truly appreciate the time and effort you’ve invested in exploring the map so thoroughly — from enjoying the lore to pushing for a speedrun. Your ex
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Author: Alexandr Overchuk , 27-06-2025 11:01

It will be fixed - The Sin of the Father - Heroes 3 map

Ok, i will fix it all soon more...


Author: Alex (Moscow), 27-06-2025 10:57

some mistakes - The Sin of the Father - Heroes 3 map

It's always plesure to find a big map.
Please check the mistakes - at least 6 seer huts without quests, some objects are not accessible. . I understand that some may fill the landscape, but I would like to have confidence that the necessary objects will be accessible.
3 subterranean gates on
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Author: Technocrat , 27-06-2025 01:16

don't engage with bots early on - Might and Magic - Heroes 3 map

Just ignore bots early on, follow the advice messages from events, strenghten your army take 4th town and collect artifacts around various zones. more...


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Heroes 6 preview

The connection between strategy game and role-playing game is not clear even further in Might and Magic Heroes 6, carrying the eternal conflict closer to the Blizzard standard.

Might and Magic is a sequence of role-playing games for computer. Heroes of Might and Magic is some kind of strategy games. What is the kind of Might and Magic Heroes 6?

I saw a shot demonstration of the game at GamesCom yesterday and to my mind this is the classic strategy game that focuses on role-playing that is why the name is changed in some way.

Might & Magic: Heroes 6 screenshotThe main change is an end to predetermined skills and power of a hero. Players choose their own paths in Might and Magic Heroes 6. It is your duty to determine the skills and powers you will be using to prevail during the competition. You also have the opportunity to choose the advanced class and define your role in the fight. Such an addition as racial abilities allows the players to choose the preferable character. There is no need to be constrained to a definite path.

The events during the game took place 400 years before the situations shown in the other Heroes titles, concentrated on the life of one family. The king has passed away, leaving five sisters and brothers to fight for control of the throne. Each of them wants to rule over all the rest. One looks for holy power, becoming a sacred knight. Another decides to choose the necromancer path. Another fabricates contracts with demons to achieve the goals. When you start playing you create the character, choose its sex and decide whether it concerns to magic or might.

Might & Magic: Heroes 6 screenshotEach group includes their own unparallel units with unparallel play styles, aiming to what the presenter named "The Blizzard standard". For example, in StarCraft 3 the Terrants play in a different way than the Zerg, whose playing differs from the Protoss. Just the same we can observe in Might and Magic Heroes 6.

I bore the Necromancer in acts. Units and characters of the Necromancer siphon life force and power away from their competitors. The number of their powers depends on the duration of a battle. Visually the process of the game can give you a real enjoyment. There are many details on the overland maps that will make players explore every corner, searching for secrets.

One main change in the overland map is the changing of the way cities appear after upgrading them. There is no necessity to click on the town to see its fortifications; you can see it on the map. The other new peculiarity is if a player catches an opponent's city, he can convert it into one of his own.

There are a lot of differences in the battles. Flows will slowly rise during some battles, choosing another area. The players will be impressed by a variety of goals, killing units, defending objects. We prepared fights for bosses in the game. At the end of the demonstrative example we saw a tremendous blue water snake that attacked via a cut scene. The fans of course will like this version as the previous games Might and Magic Heroes. But now Ubisoft has not enough time for making the next Heroes of Might and Magic RPG.

Jeann'e at 2011-01-08 02:01 wrote:
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