I think it's different from other maps because you must go behind enemy lines to find all of the keymaster tents before attacking the other world.
In the beginning there is only one enemy that can attack you and there is only one other enemy that you can attack. After a while you get acces to the new worlds. It will cost you many hours to defeat them all!!
Author: Иван (Spain), 04-09-2024 18:30 Wow! - Good versus Evil Очень сбалансированная карта, для тех кто хочет мяса
Author: brgljez (zg, cro), 19-02-2022 00:18 great concept - Good versus Evil tnx for ur time and effort.
u really need to check passability, landing, make more space around whirpools. also it's sod map, not hota as it says in here.
plenty of those places that need to be repaired.
suggestion about spells. avoid may appear and go with must for each town. place some pandoras for stronghold and fortress to give em 4th level spells.
Author: Alex Langras, 17-02-2022 23:07 Corrections - Good versus Evil Thank you for your comment. I already fixed the docks, changes some spells and some other corrections. The map is already updated. I will definitely fix the opening to keymaster tent. I'm sorry you can't go any further now
Author: Pawel (Opole), 17-02-2022 22:33 map - Good versus Evil Map has a potential however there are some thinks to be fixed.
There is no access as pointed on screen shot.
What all seers are for?
Heroes in prisons are useless.
When you play castle there is no access to shipyard.
Dimention doors should be ban.
Pawel (Opole) writes:
18-02-2022 14:14
map - Good versus Evil
Shipyard has not been fixed. There is more bugs as per pictures. Also none of small islands and corner lands is available. First 3 opponents were pretty easy to deal with. I cannot go any further cus bugs.