Author: Mace , 07-06-2025 07:08

Thank you - Vagabonds - Heroes 3 map

Ok thank you!!! I can rest on it now lol. Much appreciated. more...


Author: Valeri , 07-06-2025 01:50

Leprechaun - Vagabonds - Heroes 3 map

The quest is not mandatory in order to complete the map. Quite the opposite it is meant to be nearly impossible to figure out. It gives you an advantage if you complete it but it is by no means necessary. If you see it you see it, otherwise don't worry about it! more...


Author: Roboto (United States), 06-06-2025 23:56

Great map, some of the shipyards build boats that are unreachable - May the Meteor Have Mercy - Heroes 3 map

Shipyard at 22, 137 in the bottom left corner

Also 88, 60 underground

Not game breaking but pretty annoying, especially the underground one.
more...


Author: Garri , 06-06-2025 23:14

Brilliant map - DUNE - Heroes 3 map

I got big pleasure. Thanks a lot. more...


Author: Johnny (Suomi), 06-06-2025 19:56

Teal - [HotA] The Four Horsemen - 2 - Pestilence - Heroes 3 map

I noticed that teal is the easiest color so should be left for the computer. I played red more...


Author: Johnny (Suomi), 06-06-2025 19:52

Great - [HotA] The Four Horsemen - 2 - Pestilence - Heroes 3 map

Hi great map, just like famine. Should be more appriciated in here, because one of the best. There is a lot of shitty maps that got attention. Only downside was that it was little bit too easy and the purple should be let loose sooner. Because I won the map way before. more...


Author: Thomas Aquinas (Russia), 06-06-2025 19:09

Added Russian, Chinese and Polish versions - Angels are Back - Heroes 4 map

Hello friends!

As promised, I translated the map into Russian and tried to translate the map into Chinese. Dear Evgeniy (the owner of the site) updated the map file today. Now the package contains four versions of the map:

AnBack_(ENG).h4c - English version (any Heroes4)
AnBack_(RUS).h4c - Ru
more...


Author: Unknown , 06-06-2025 12:58

Good - Fawn's Labyrinth - Heroes 3 map

It's an good map but I would love if you could give the option to play as an Neutral town more...


Author: Mace , 06-06-2025 08:54

Please help - Vagabonds - Heroes 3 map

Hello I can not figure out what to do with the leprechaun. I have it but I don’t know what to do with it. more...


Author: Deertheking (Czechia), 05-06-2025 20:54

Replay it is - Logic of Greed - Heroes 3 map

Cool, I get to replay the map as it should be played then more...


Author: deerdren (Czechia), 05-06-2025 20:46

ye .. - Logic of Greed - Heroes 3 map

Not really, but I know what to fix atleast :D more...


Author: Deertheking (Czechia), 05-06-2025 20:37

Lumber cart - Logic of Greed - Heroes 3 map

I got it from the shipwreck with 50 wights. Based on your answer I guess that that is not supposed to happen :D more...


Author: deerdren (Czechia), 05-06-2025 20:31

Lumber cart? - Logic of Greed - Heroes 3 map

Where on earth did you get a lumber cart? xD more...


Author: nightshadow , 05-06-2025 17:53

Enchanters? - The Lone Knight - Heroes 3 map

I played the map several times, but did not get any hero with enchanters skill. Which hero can upgrade to enchanters and where to find the hero? more...


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Heroes3 - Your opinions about Cake Kingdoms - map rating = 0 Likes

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   Download map -> Cake Kingdoms

Heroes 3: In the Wake of Gods

The elementalists have summoned the most powerful heroes to fight to the death in their arena. They have imitated the realms of each hero and shaped them to fit into a deadly, two-layer cake.

The winner gets to eat it all!

A kingdom for a piece of cake!

2 cakes, 8 pieces and 8 kingdoms. Between the latter you find corridors with portals connected to each other.
2 center conflux towns. 2 gold mines. All unit dwellings. All artifacts. Everyone is everyone's neighbor.

Added: 13-04-2022


Heroes 3 maps: The Dragon Slaughter | In The land of Nod | Enemy at the Gates | Tear in Long March


Author: Andor (UK), 07-07-2022 20:28
Feedback - Cake Kingdoms
Thanks for the map.
Couple of things that went wrong during my playthrough.

1. Balance went to Hell once I took a GOD, the other player were either to scared or to stupid to take one.

2. Not sure if me wogifying the already WOG map did this but, the WOG buildings did not work at all, except for the God ones.


Cake Kingdoms walkthrough

Additional Info: The goal of this map was to make it very balanced. To achieve this, I divided the map into several kingdoms. In each kingdom you will find every mine and every creature that lives in the respective city.
Above ground you'll find the good guys (Rampart, Castle and Tower) and the neutrals (Stronghold and Fortress). Below ground you'll find the evil forces (Inferno, Necropolis and Dungeon).
The default settings are for the factions to fight each other, for example, the good guys vs. the bad guys vs. the neutrals. Another element I used to make the game more balanced is that the neutrals get the first and fourth turns,
while the bad guys get the second, sixth, and eighth turns. However, in the WoG options (the settings I recommend can be found in the appendix) you can choose a "free for all" before the game starts, which is certainly much fairer.
Also, there are many commander artifacts on the map. If you don't like commanders, disable them in the WoG options, but give the commander items two random abilities instead. Back to the layout of the map -
the centers are full of various buildings and a gate leading from the top to the bottom. There is also a heavily guarded Conflux city and a gold mine. In the corridors,
you'll find a windmill in the center and a portal in front of each kingdom gate. In fact, each gate of a kingdom is neighboring every other kingdom. In the corridors you will also find neutral dwellings.
In the center, there are some neutral dwellings that are connected to a city. If you give away extremely powerful artifact sets for a bunch of gold, the quests are terrible for everyone. However, gold is not that easy to get,
as the only natural expansion city is not able to produce more than 1000 gold per day. You could think about banning the spells "Dimension Door", "Flying" and maybe "Town Portal". I've already banned "Angel Wings".

Underground battles are actually fought above ground, so the dungeon doesn't always have the advantage of being underground, but only on the underground terrain.
(Thanks to JimV's mod/scripts).

In Game:
When selecting the map, go to WoG Options, and load "CakeKingdomsWoGSettings.dat" settings.
Choose "Default" or Custom alliances: Default is good vs. bad vs. neutral.

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