Author: Ján KORDULIAK (Slovakia), 26-03-2025 10:39

Help - The Eye of Osiris - Heroes 4 map

How do I get to the portal in part where is castle Kattenburg?

Thanks
more...


Author: Novasoul (Ελλάδα), 26-03-2025 06:35

Voidwalker - Voidwalker - Heroes 3 map

recommend * more...


Author: Papyjama (Toulouse, France), 25-03-2025 22:41

Thank you ! - Chaos and Corruption - Heroes 3 map

One of my favorite map, good job! more...


Author: Le cong , 25-03-2025 16:14

:) - The Second Crusade - Heroes 3 map

I play as Brown, release hero with fly to kill necromancer 's 98 to get fly for Dessa. then I kill Replica to get DD, take Amagadon Blade and win. There's no need to use CoTK or capture all castle s=)) more...


Author: Heroes 3 Guy (United States), 24-03-2025 22:26

:) - Epic Map - Heroes 3 map

Yo! Thank you so much! Keep me posted on how the rest of your playthrough goes! I'd love any feedback that you might have! I'm honored that you hold my map in high regard like that of Maygwan's! more...


Author: gnollking , 23-03-2025 16:18

All good! - Might and Magic Extended - Heroes 3 map

I also have to say that this is one of the greatest maps I've ever played!
The attention to detail, the replayability, it's all so good.

And I know how hard it is to make a map this big without some small errors like this getting through, so you have my sympathies :P
more...


Author: 32167 , 23-03-2025 15:47

amazing map - Epic Map - Heroes 3 map

What is going on everybody?!? Epic Map is really epic!
I'm still very far from the victory, but I can already say that the map is absolutely fantastic.
In my rating, the map is on the same level as the maps "Gelu the Necromancer part 2" & "Gelu and Hot 2.0".
The gaming e
more...


Author: Sulim81 (Poland), 23-03-2025 15:33

DD access - Epic Map - Heroes 3 map

OK, so having knowledge about access to tents' areas has influence mainly on final bosses' fights, I was able to avoid morale and luck penalties. As for the game itself, It was slightly easier thanks to better stats from libraries and having extra towns with morale and luck bonus. more...


Author: Nebel 74 (Cz), 23-03-2025 14:59

:) - Finding Leena II - Heroes 3 map

Привет, Ирен и Василий, приятно снова вас слышать. Ваше здоровье! more...


Author: Gryw , 23-03-2025 14:34

See bellow - The Necromancer`s Lieutenant - Heroes 5 map

Forgot to add like :) more...


Author: Gryw , 23-03-2025 14:31

Holy Cow - The Necromancer`s Lieutenant - Heroes 5 map

The design is pure genius. I am in awe how many objects you were able to extract from towns. This map is level above any other map I have seen..

Amazing work Nalandor!


Btw, I have been toying with the idea of using some of those objects on battlefields that I plan to create. Would that be ok
more...


Author: Technocrat , 23-03-2025 14:19

Good to know - Might and Magic Extended - Heroes 3 map

I remember I was testing the spawning, but perhaps I placed resources after.
I'll fix it.
more...


Author: gnollking , 23-03-2025 13:36

Airship Yard - Might and Magic Extended - Heroes 3 map

Shipyards (and Airship Yards) check the available spots to spawn at the start of the game. If all of the cells are blocked, it doesn't matter if they become unblocked later, no ships will be able to spawn. more...


Author: aaa010203 , 23-03-2025 12:55

1 - Land of Gambling Luck - Heroes 3 map

Have you finished the game? It took a few days.
I hope you can share with me
more...


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Heroes3 - Your opinions about Cake Kingdoms - map rating = 0 Likes

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Download map Cake Kingdoms - heroes 3 mapsDownload map Cake Kingdoms - heroes 3 maps

   Download map -> Cake Kingdoms

Heroes 3: In the Wake of Gods

The elementalists have summoned the most powerful heroes to fight to the death in their arena. They have imitated the realms of each hero and shaped them to fit into a deadly, two-layer cake.

The winner gets to eat it all!

A kingdom for a piece of cake!

2 cakes, 8 pieces and 8 kingdoms. Between the latter you find corridors with portals connected to each other.
2 center conflux towns. 2 gold mines. All unit dwellings. All artifacts. Everyone is everyone's neighbor.

Added: 13-04-2022


Heroes 3 maps: Zlayer Hell Awaits | 0 shibby map!!! | Necromancer the King | Darkmaker (allied)


Author: Andor (UK), 07-07-2022 20:28
Feedback - Cake Kingdoms
Thanks for the map.
Couple of things that went wrong during my playthrough.

1. Balance went to Hell once I took a GOD, the other player were either to scared or to stupid to take one.

2. Not sure if me wogifying the already WOG map did this but, the WOG buildings did not work at all, except for the God ones.


Cake Kingdoms walkthrough

Additional Info: The goal of this map was to make it very balanced. To achieve this, I divided the map into several kingdoms. In each kingdom you will find every mine and every creature that lives in the respective city.
Above ground you'll find the good guys (Rampart, Castle and Tower) and the neutrals (Stronghold and Fortress). Below ground you'll find the evil forces (Inferno, Necropolis and Dungeon).
The default settings are for the factions to fight each other, for example, the good guys vs. the bad guys vs. the neutrals. Another element I used to make the game more balanced is that the neutrals get the first and fourth turns,
while the bad guys get the second, sixth, and eighth turns. However, in the WoG options (the settings I recommend can be found in the appendix) you can choose a "free for all" before the game starts, which is certainly much fairer.
Also, there are many commander artifacts on the map. If you don't like commanders, disable them in the WoG options, but give the commander items two random abilities instead. Back to the layout of the map -
the centers are full of various buildings and a gate leading from the top to the bottom. There is also a heavily guarded Conflux city and a gold mine. In the corridors,
you'll find a windmill in the center and a portal in front of each kingdom gate. In fact, each gate of a kingdom is neighboring every other kingdom. In the corridors you will also find neutral dwellings.
In the center, there are some neutral dwellings that are connected to a city. If you give away extremely powerful artifact sets for a bunch of gold, the quests are terrible for everyone. However, gold is not that easy to get,
as the only natural expansion city is not able to produce more than 1000 gold per day. You could think about banning the spells "Dimension Door", "Flying" and maybe "Town Portal". I've already banned "Angel Wings".

Underground battles are actually fought above ground, so the dungeon doesn't always have the advantage of being underground, but only on the underground terrain.
(Thanks to JimV's mod/scripts).

In Game:
When selecting the map, go to WoG Options, and load "CakeKingdomsWoGSettings.dat" settings.
Choose "Default" or Custom alliances: Default is good vs. bad vs. neutral.

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