Author: 32167 , 02-04-2025 21:39

:( - The Mysterious Island - Heroes 3 map

I want to chuck in my two cents about the map difficalty. The map is incredibly beautiful, but... I was a little upset when I got Berserk magic too early. Until now, I have had several very weak AI heroes. Now they will be completely defenseless. But I have opened no more than 10% of the map... This more...


Author: Jozsef (Mako, Hungary), 02-04-2025 21:34

I already did that and nothing i can do it except what you can see in my picture. - Rise of an Empi - Heroes 4 map

I already did that and nothing i can do it except what you can see in my picture.
I am using only Equilibris mod, nothing else and the 3.5.1 version of before you asking it. I can send you my latest save file to your email address for checking yourself out in my save file.
more...


Author: noname (Zagreb), 02-04-2025 21:24

Newest version - Sunken empires - challenge - Heroes 4 map

Changelog

- Deleted artifacts from neutral army of heroes (every relevant artifact was there)
- More two way portals, underground towns of red, blue, green and purple are not as safe as before
- Added conservatory near first two towns of every player (might has order conservatory)
- Deleted 5
more...


Author: Ston3M4son , 02-04-2025 21:14

And Tasha Prison location - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Prison more...


Author: Ston3M4son , 02-04-2025 21:11

Guard Gate - Rise of an Empire of Heroes 3.0 - Heroes 4 map

This is the Guard Gate leading to Tasha more...


Author: Jozsef (Mako, Hungary), 02-04-2025 18:25

I can't see that imprisoned hero at all, not even with map editor and clicking with everything - Heroes 4 map

I can't see that imprisoned hero at all, not even with map editor and clicking with everything which is clickable methods. Can you give me more hint, can you be more specific pretty please where should I find her/him.
I can even sending you my save file and if you don't want to spoil othe
more...


Author: confused (anytown), 02-04-2025 18:15

aa - Might and Magic - Heroes 3 map

Thank you for that info! And congrats for the impressive speedrun more...


Author: NH , 02-04-2025 17:48

- - Might and Magic - Heroes 3 map

You can acquire one by defeating "All-Knowing&qu ot; boss in the bottom right corner of the map, (232, 228, 0) are his coordinates in map editor. more...


Author: confused (anytown), 02-04-2025 17:33

wut - Might and Magic - Heroes 3 map

How did you get fangarms without visiting the Ancient Altar in your picture? more...


Author: Papyjama (Toulouse, France), 02-04-2025 11:17

Thanks for details - The Mysterious Island - Heroes 3 map

Thank you for these details. Could you specify which difficulty level you are playing on?
And which month/week?

I am currently working on the next update and have already taken into account several pieces of feedback, particularly to make movements feel more "fluid" (I won't say m
more...


Author: Jozsef (Mako, Hungary), 02-04-2025 09:33

As much as I enjoying the map it is making me really really frustrating. - Rise of an Empire of Her - Heroes 4 map

As much as I enjoying the map it is making me really really frustrating. I am sending an screen shot where am I and even the map editor not helping me. If you avoid a spoilers I sent an email yesterday morning (7:39) you can bring up spoilers there about the map.
Thanks.
more...


Author: Gulo , 02-04-2025 05:34

Yes - The Mysterious Island - Heroes 3 map

The map looks very nice and beautiful, but the enemies and creatures are too weak, also not have enough quests. more...


Author: Ston3M4son , 02-04-2025 02:36

Guardians - Rise of an Empire of Heroes 3.0 - Heroes 4 map

But to reach it you have to defeat the about 3k bandits who is guarding the entrance to it more...


Author: Ston3M4son , 02-04-2025 02:33

Tasha - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi! Tasha is at the end of the second valley from top, right from your town.
The prison is WELL hidden and it is not visible. Its almost the edge of the map, behind the trees. The Eye of the Magi (in front of the starting town) should reveal the location
Nagyon orulok hogy elvezettel jatszol a pa
more...


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Heroes3 - Your opinions about Grandmaster - map rating = 1 Likes

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   Download map -> Grandmaster

Heroes 3: The Shadow of Death

Akkad lies ravaged by marauding Red Reavers, Demoniac servants of the tyrant Uxnator. Akkad's Seers send you on a desperate quest: to penetrate the Seven Guilds -- to untangle the intrigues of their secret Masters -- and to discover a way to save Akkad with the Might & Magic of the GRANDMASTER.

Added: 30-09-2023


Heroes 3 maps: PENTAGRAM | Kvazi Uno Fantasy | Europa | Underworld Malice


Author: TMC (United Kingdom), 25-01-2024 20:38 Like
lots of fun - Grandmaster
Really enjoyed playing this map: low key, low stress but still some puzzles to solve and fun to be had. A bit too easy though (although I did just finish fighting with "Fight with Destiny"...). If I play again I might ramp up the stats and armies of the opposing heroes.


Grandmaster walkthrough

-----
NOTES
-----
(1) You can choose any Town type, but opting for an Inferno may lead to disappointment since the Demoniac heroes are controlled by the Red Computer Player and the Heretics have been removed from the game. Conflux and Necropolis are quite playable, but introduce some minor anomalies into the storyline. Others are fine -- most playtesting was done with Rampart and Fortress. Have not tested with SOD but should be OK, I think.

(2) You will do well to remember that your mapmaker is a charter member of the "Society for Hiding Things Behind Other Things." Also, bear in mind that the automatic route finder (right click) does not show paths with intervening objects. Sometimes you have to go through one object to get to another. Look everywhere -- you never know what you'll find.

(3) Be sure to read the signs and messages -- there are literally hundreds of scripted encounters. There are also scheduled Events and some Town events, plus Tavern Rumors (which are handled a little differently than usual). Also, per contest guidelines, each of the 8 "prisoners" that you may enlist has a special bio entry that fills in part of the back story. You may well end up using some of these instead of the regular Erathia heroes. And since there are so many Erathians, it was not feasible to rewrite the bios for all of them, so just assume they are on assignment from the Erathian Heroes Guild. Because of the way heroes are managed, it is possible that an Erathian hero will turn up with the same portrait as a new character: a "Doppleganger". Also avoid rehiring any Demoniacs (Red Reavers) you defeat -- leave them for Uxnator.

(4) Version 1.1 contains the following enhancements: (a) Finished Cavern of Hints and Clues, (b) Reworked Dementia area to suit stubborn AI, (c) Added workshop for Master Artificer, (d) Reworked Chapel Perilous, (e) Expanded Gamorrah Underground, (f) Expanded Heroes HQ (g) Fixed a bunch of typos, bad references, and small bugs.

(5) Version 1.2 improves the Ending sequence, changes some heroes, and adds "Whack-a-Mage".

(6) Version 1.3 includes many small fixes and ties up some loose ends in the story.

(7) Despite all the testing, no doubt there are still some bugs. If you tell me about them, I'll fix them by and by. And if you happen to need a hint, you can always drop me a line! --Charley

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