Author: NoXal , 14-04-2025 21:48

Hugo and Boos pass through red gate?? - Portishead - Heroes 3 map

How come Hugo and Boos can pass through the red gate on the water towards Tan territory?

Are they able to find different Red tent or it's a bug?
more...


Author: Parpinovic (Casseneuil, France), 14-04-2025 19:26

most boring map ever - L & W In The Spider Web - Heroes 3 map

i know any negative comment is always derogatory for the builder, considering the time spent on it ; moreover, this map is one of the most carefully elaborated i've seen. strong choices have been made, and one can say there's almost a scenario. but the hidden water walks are just an awful more...


Author: wasilix , 14-04-2025 18:55

- - Might and Magic - Heroes 3 map

I'd love to see the playthrough. No rush though ^_^ If you didn't change your mind, I'm happy to wait until you have the time and desire for that :) more...


Author: Karl K (Timonium, MD), 13-04-2025 22:59

You have to combine the three pieces - Hell Bursts - Heroes 3 map

Cloak of the Dragon King is a combination artifact so you have to equip all three pieces you find inside Hell. The last one you equip will offer you to create the artifact. more...


Author: Karl K (Timonium, MD), 13-04-2025 22:57

Great quests, challenge, and patterns - Hell Bursts - Heroes 3 map

Some of the best quests I’ve seen, fun patterned map structure and great cat and mouse with the Hell forces

Early game:
- I like how every lighthouse has a refugee camp next to it so you can get some crew to explore with. In general this mapmaker is great at designing with patterns that are bot
more...


Author: Terjék Péter (Hungary), 13-04-2025 19:35

player - The Eye of Osiris - Heroes 4 map

Hey i have the same problem. i cant pass that gate... i have 25 million GP yet i cant pass the gate. more...


Author: super mapka , 13-04-2025 17:10

supr mapka - Lord of The Rings 3.0 - Heroes 3 map

super mapka more...


Author: 32167 , 13-04-2025 16:06

:) - Epic Map - Heroes 3 map

The map is definitely not on the easy side. The author writes that the map has an epic difficulty level, mini bosses and final bosses.
The main goal of the early game is speed. It is advisable to get to Conflux and Factory in the central part of the map within three months. The easiest way to do th
more...


Author: MortymorRobotron (CZ), 13-04-2025 12:43

Very original - Unnarrated Story - Heroes 3 map

Great idea without a doubt! more...


Author: Art , 13-04-2025 09:43

Unreal to pass - Epic Map - Heroes 3 map

Guys, it feels terrible, when the computer players start with +over 10 to all basic skills. Hiding in the chuch is miserable. Very unkind map for people, that only want to have fun.

If this map is for professionals, please note it in the description of the map!

Pink boss after 5 months with 9
more...


Author: Cristian Mures (United Kingdom), 13-04-2025 04:41

30/2/1 ,still too much army - Gateway to Heaven 2 eng - Heroes 3 map

Finished this version in 29 months and one week ; I almost forgot some hidden creatures ,but I was sure about the main line - minimum army for certain battles (ex. 10k vampires for white tent fight vs 3 x 5k AD in no magic garnison) ...But that Hota art...I still got 2,5 millions angry birds for more...


Author: deerdren (Czechia), 12-04-2025 21:41

ahhh (thanks) - Unnarrated Story - Heroes 3 map

Guys Im sorry for all the mistakes. This was a really difficult map to test properly and seems like I still missed a bunch of things, so thanks for all the comments pointing it out more...


Author: I.C.U (Estonia), 12-04-2025 21:34

Issue - Unnarrated Story - Heroes 3 map

Not able to pass here as well more...


Author: deerdren (Czechia), 12-04-2025 19:14

sorry - Unnarrated Story - Heroes 3 map

Ye sorry about that, I'll fix it. Had a ton of these during testing and seems like I still missed some. more...


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Heroes3 - Your opinions about Trouble in the Center - map rating = 2 Likes

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Download map Trouble in the Center - heroes 3 mapsDownload map Trouble in the Center - heroes 3 maps

   Download map -> Trouble in the Center

Heroes 3: The Shadow of Death

You enter into a battle between the King of Krewlod, Kilgor, and the King of Bracada, Gavin Magnus. In addition, there are rumors that Mutare, the Dragon Queen, is preparing her armies underground to march to the surface.

Added: 07-07-2024


Heroes 3 maps: Легенда об Айнэ | Full Fun of Randomness | Scary Doors | A new world!


Author: ogogo (Lithuania, Vilnius), 28-07-2024 16:02 Like
+1 - Trouble in the Center
Very good map.
It's hard to the end.
I wanted to kill everyone, but I can't get to the last 2 castles, even with DD.. Well, it's just a formality...
Thanks for one of the best maps


Author: Дмитрий (Россия), 08-07-2024 19:57 Like
Dmitry - Trouble in the Center
Very good map.
Thank you!


Author: 32167, 03-07-2024 18:44
nice map - Trouble in the Center
The map is incredibly good! I didn't expect such a strong AI, so I started with the weakest town (for this map) - Fortress. I'm glad I didn't start with the Castle, otherwise it would have been much easier.
Scripted AI heroes are very smart and use different tactics. I get great pleasure from the game and I still can’t take care with the main AI characters without losses...
I took the risk of playing on the HOTA version, no errors yet. I'll be sure to write when I finish the map.

  32167 writes:
06-07-2024 14:49

Done - Trouble in the Center

I finished your map and my overall impressions were very positive. The second half of the game was not so spectacular and rather drawn out. I understood your idea, but its implementation was not entirely successful.
Conflux heroes, who were supposed to cause a huge amount of problems after leaving the dungeon, were not strong enough. All of them, except one, were defeated on the way out. But the only one remaining (96/96/99/99) got stuck near a couple of towns, capturing them several times.
And at this time, every day 6-8 blue and teal heroes (practically without an army) crawled across the map through one-way teleports. It was wery trying moment... I would advise either abandoning this strategy or significantly strengthening the invaders at the exit.
I had to defeat the only difficult hero with the loss of most of my army. After that, I blocked all the exits from the teleports with secondary heroes with larger armies than the invaders could afford.
In fact, at this moment the game had already been won, but I had to spend several hours of game time wandering for a long time in the dungeon in search of orbs.
Probably, all the negative aspects described above could become a challenge if Conflux had not only one complex hero, but at least four or more. For some reason it seems to me that you were planning just such a scenario :)
Moments that I really liked:
- very dynamic and exciting start;
- challenging and varied AI bosses in the overground level;
- very thoughtful limitation of magic spells with step-by-step obtaining of them;
- each color has its own heroes, there won't be a super-powerful hero in your tavern;
- very well thought out quests;
- beautiful, pleasing landscapes.
Moments that I found annoying:
- a huge number of ambushes (with a not very large army) that are not marked in any way, especially in the dungeon. For what?!? This delays the battle for the secondary character or requires loading a save to get around them. I would understand if they were restrictive until a certain time and were indicated by conventional signs.
- monster double week;
- long, long walks in the dungeon, when it is already clear that the game is practically won. I had to open the editor to save time.
- The teal player's two castles were unavailable... Why was it necessary to declare as one of the conditions of victory the defeating of all enemy heroes and the capture of all their castles?

Overall, the map is memorable and I really liked it. Thanks for uploading!


  Andre writes:
07-07-2024 00:55

Thank you - Trouble in the Center

Thank you for your opinion!

The conflux heroes were supposed to get to a secret place where they would receive the most powerful spells that would allow them to teleport across the entire map and this should have been difficult, but this again did not happen. Periodically, the AI ​​does some strange things.


  Andre writes:
08-07-2024 08:09

Update - Trouble in the Center

The map has been updated.



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