Sail trouhg the maze and find the keys to victory.
Choose your opponent or just go random (Pink is the main).
All spells are available, but some can only be found in specific locations.
Good luck and have fun!
Author: Jeff (United States), 06-03-2025 21:01 Like I enjoyed it! - Maze Guild lvl. 2 I was a little worried on seeing the maze section on the pic, but it ended up being quite enjoyable. Was fun picking off the Computers and pink remained a challenge into the endgame.
Finished it in just under 8 months so that I could make a truly monstrous Voy able to get around most of the map in only a turn or two!
Thanks for making it!
Author: Jerome (Canada), 21-02-2025 07:13 Goood job - Maze Guild lvl. 2 The map is realllly welle made! Thank you much! I must admit I fount sometimes the maze was a bit tooo long.....but nevertheless. it felt like an awesome maps finished it at month 6!
Author: VK (Suomi), 17-02-2025 14:15 Map maker - Maze Guild lvl. 2 Map updated. Made some small changes.
Author: Garri, 13-02-2025 00:29 Like Normal map - Maze Guild lvl. 2 Good and not boring map.
Author: 32167, 10-02-2025 17:10 nice map - Maze Guild lvl. 2 I liked your map. It fully corresponds to the declared expert difficulty level. I did not find any bugs.
I played for the Cove. From the very beginning, the AI pressed me to the starting town. I had to dig around the keymaster's tents to slow AI down. It was not easy to get TP, since it was guarded by black dragons (a random monster). It turned out to be easier to break through the garrison to the "magic" Rampart. I did this at the very end of the fifth month. Until that moment, I had not managed to hold any town for long time, except for the starting one. And it took me a little more than a month to completely clear the map.
Some suggestions:
- it is better to make Berserk magic inaccessible to a human player. There are no final bosses here, and this magic is definitely not needed here. Moreover, after you get it, the game becomes uninteresting. That is why I did not take it.
- DD is also not needed, since there is a developed teleport system.
- It would be interesting to add final bosses that come out on time. For example, at the beginning of the 5th month, 6th month, etc. With a growing army that can create real problems in the middle and end parts of the game.
Thank you for uploading!
VK writes:
14-02-2025 16:07
Map maker - Maze Guild lvl. 2
Thank you for the feedback and improvement ideas! I was also considering whether to make DD available at all. I don’t like it myself, so I might remove it in the next update or at least make it very difficult to obtain. Berserk is indeed an overpowered spell for many, but I have a feeling that some players find it necessary (and possibly their only option), so I’ll probably keep it. The idea of a final boss is great, and I might actually add it. I also have a few other improvement ideas, so there’s a good chance I’ll release an update for the map in the near future.
Author: VK, 02-02-2025 12:59 Map maker - Maze Guild lvl. 2 Hi, and thank you if you downloaded and played my map. All feedback is welcome, especially if you find any bugs or things that don’t work as intended. Suggestions for improvements are also appreciated.