Author: Razorockham (Netherland), 29-04-2025 07:27

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hello, I managed to reach the castle Blubbetown, still searching for the Soul stealer. What a quest, map a map!! I do not understand the text of Aenain: he wants to have the Master spellbook but also the Wand of Illusions. Both? Are they both in the hands of Sekana? more...


Author: PMUET , 29-04-2025 05:53

Fangarm - GELU and hota 2.0 - Heroes 3 map

Sharpshooters should mainly serve as your early- to mid-game force. After defeating the Magic Queen, your main army should shift to Fangarms, with Sharpshooters providing secondary damage support. Enchanters will also play a similar supporting role. If you keep losing too many Fangarms, it will be v more...


Author: Nikolay , 29-04-2025 01:10

need help - Portishead - Heroes 3 map

Hi, there is no way to kill 4 thousand dragons? more...


Author: Sulim81 (Poland), 28-04-2025 21:20

Dendroid lord - GELU and hota 2.0 - Heroes 3 map

Hmm, I always go there asap. OK, I sarcifice some fangarms, but then I can farm much more in fights with legions of dendroids and Dendroid Lord himself, with frenzy, fight is quite easy. Then I exchange fangarms for sharpshooter, it really boost my army in first phase. more...


Author: Milosz (Poland), 28-04-2025 19:53

How to enter quest gate on the water as Teal? - Master Mode 2 - Heroes 3 map

I cannot access quest gate behind chaos hydras as teal, it forces me to go inside whirpool and when i spam space to go back it throws me on opposite way so I can still only go into whirpool more...


Author: dbagyon (Hungary), 28-04-2025 19:27

appretiation - GELU and hota 2.0 - Heroes 3 map

Your notes are much appreciated, thank you sphinxx!

About losses: I tried to be cautious, to only increase the numbers of the Sharpshooters. Was successful almost 100%ly, but it is not the same with the Fangarms. the "farming" of them was not going that well, as planned. Was able to pre
more...


Author: Ramazan Karabacak , 28-04-2025 19:04

THANKS A LOT - The Longest Quest - Heroes 3 map

Dude I thought seer's huts only are for givins missions... Really so much thank you. :D more...


Author: sphinxx , 28-04-2025 18:53

:) - GELU and hota 2.0 - Heroes 3 map

some additional notes:
you should have almost no losses in all your fights..from what you wrote it sound like you already had some..
you dont need to fight dark demon immediatelly.. there is a secret path behind one of the windmills. there is a lot to explore behind that
you should get all the ad
more...


Author: dbagyon (Hungary), 28-04-2025 18:03

omg Shooter block - GELU and hota 2.0 - Heroes 3 map

To block NomadShooter is something that I would have never figured out I guess xD Thank you! more...


Author: dbagyon (Hungary), 28-04-2025 18:01

Thank you! - GELU and hota 2.0 - Heroes 3 map

Thank you for the quick response! :)

I have already found the cloak, but it seems I should pay more attention to the messages that are put in front of me --> Dracon is mentioned + Recanter's cloak is also + favourable winds lead to the armageddon demoniac = you should go there bro xD

more...


Author: PMUET , 28-04-2025 17:23

. - GELU and hota 2.0 - Heroes 3 map

And you should let one of your sub heroes block the nomad shooter from going ashore, that can avoid fighting him early in the game when you are not strong. more...


Author: PMUET , 28-04-2025 17:21

. - GELU and hota 2.0 - Heroes 3 map

And you shouldn't open the quest to dendroid lord, it costs a huge amount of fangarm in your early game more...


Author: PMUET , 28-04-2025 17:20

. - GELU and hota 2.0 - Heroes 3 map

Find the Recanter's Cloak — it is hidden somewhere southwest of the Dracula buildings near New Dawn (you can use bird's-eye view to spot it; it appears as a star icon). With it, you can easily defeat the Demoniac, as the artifact prevents casting spells of level 3 and above. However, be ca more...


Author: dbagyon (Hungary), 28-04-2025 16:15

What after New Dawn? - GELU and hota 2.0 - Heroes 3 map

hey there!

first of all, thank you for the map, it is astonishing! i really like it! :)

some pre words:
- have not played Gelu and Hota 1.0
- wanted to find a challenging map, I guess it is accomplished xD
- without knowing anything about the map, I started the game and messed up many
more...


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Heroes3. - Your opinions about Lakeshire Tavern - map rating = 2 Likes

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Download map Lakeshire Tavern - heroes 3. mapsDownload map Lakeshire Tavern - heroes 3. maps

   Download map -> Lakeshire Tavern

Heroes 3.: The Restoration of Eratia

The best pub in Erathia was invaded by Imps! The worst of it, they've found the hidden cellar and its stash of arcane wine. Drinking it to forgetfulness the imps turned to evil Genies.Your Majesty handled the task over you - find and destroy the nasty Imps before the amouts of magical wine are gone!

Added: 20-01-2018


Heroes 3. maps: Strengthen : Guild Wars | The Balkans | Teleportes & Second World | ART WAR (Triple Coalition)


Author: Karl K (Timonium, USA), 27-09-2024 06:03 Like
Fight with what you find – a great exploration map - Lakeshire Tavern
I played this map as part of the “Coming Home” campaign, available on this site. I’m not clear whether that includes the fixes Fawahar posted in this thread or not.

I did not notice that the purpose of this map was to fight the Genies and acquire the artifact until I came here and read the description: “The best pub in Erathia was invaded by Imps! The worst of it, they've found the hidden cellar and its stash of arcane wine. Drinking it to forgetfulness the imps turned to evil Genies.Your Majesty handled the task over you - find and destroy the nasty Imps before the amounts of magical wine are gone!”
In the campaign, this is not in the scenario description or the opening dialog, so I assumed the genies were just a difficult quest and conquered the world instead.

Despite not being designed for it, this was a really fun map to conquer. While map #1 was actually impossible for me on Impossible, this one was perfectly balanced for a blind playthrough. I could see all kinds of things I was doing inefficiently due to not knowing the map, but by scrambling around with intense focus I managed to survive anyway.

It’s very fun to decide how to divide your efforts between the land and the water. For example, slow creatures are better on a boat where they don’t slow you down, Mysticism is better on water because there are no wells or cities. Exploration is faster on water but you find more units on land. Being able to explore on water right from the start is a fun concept for a map. The enemies are strong enough that you are pushed to keep exploring, rather than land to conquer, which is a fun adventure.

This map is probably much harder if you didn’t pick up Navigation on the previous map, which I got out of a random witch hut.

Due to all the flotsam you find, this map has a severe imbalance of wood to stone. I probably purchased 80% of the stone I used in the marketplace. This was a fun thing to get used to and it also meant that my towns’ development was slow since none of them start with Forts. The fun thing about that was that the majority of my fighting forces came from capturing lairs, making me fight with a hodgepodge of unrelated groups.

Probably four out of five combats I found (and many of the ones I won!) were “the odds are overwhelming”, but the mobility of navigation just lets you travel the globe looking for the few winnable combats that can give you an edge. This really makes your experience on the map exploration-centric – you don’t just land on a continent and stop sailing, you don’t clear each island immediately but return when you are stronger. Very fun.

A mystery: One of the signs on the map reads
Morgul pass: North-West
Dragon's outpost: North
Mellercall's Obelisk: East
Pobiti Kamuni: East
I assumed “Pobiti Kamuni” would be explained with another sign when I found it, but it turns out to be a Bulgarian petrified forest/stonehenge. So it’s a sign for tourists. I was not able to find out who Mellercall is, though.

Travel is set up in a fun way so that I got pushed off my home island but was able to find unguarded cities on other islands while the enemy heroes were out sailing. Then the computer did the same to me and I fought a delaying action while hunting the other enemies. I ended up with my last near-thing battles being on the last 3-4 turns of the game – somehow, this map structure managed to have zero cleanup and all good combats. I’m actually glad I didn’t notice the artifact path to victory. Really fun map, Fawahar rocks.


Author: Chan (Rabat), 20-01-2019 12:42 Like
quick and dirty - Lakeshire Tavern
I like the battle but in overall the challenge goes too fast, gj anyways.. 7.10


Author: Fawahar (Varna), 07-12-2016 18:00
Author - Lakeshire Tavern
I've just made a revision of the map, fixed the last issues and expanded the Game-play. The final task is now also 25% easier to achieve. Enjoy - download from my google account: https://drive.google .com/file/d/0B6jOay9 uJm-WalFmVkNxVzVBRE0 /view?usp=sharing



Spoiler alert screen-shot ;)
Author - Lakeshire Tavern

  Fawahar (Varna) writes:
07-12-2016 18:06

Author - Lakeshire Tavern

You will have to manually fix the google link if you copy-paste. There is three gaps when published here on maps4heroes. Just paste it and delete the gaps. 'May Chuck Norris forgive this poor technology on Earth.'



Author: Daniel (Athens.Greece), 02-12-2016 17:28
Nice place for the grail - Lakeshire Tavern
Overall I enjoyed it never mind there are few things to be touched, like the border gates where tower is can be plundered by sea.

  Fawahar (Varna) writes:
02-12-2016 18:43

Author - Lakeshire Tavern

Thank you for that input, I'm working a lot lately and can't afford to run any map check more than few times. The gate detail somehow ran away from my sight. Hopefully will have more time in future. Meanwhile you can fix this by adding some water stones in the area. Cheers!



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