Author: Razorockham (Netherland), 29-04-2025 07:27

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hello, I managed to reach the castle Blubbetown, still searching for the Soul stealer. What a quest, map a map!! I do not understand the text of Aenain: he wants to have the Master spellbook but also the Wand of Illusions. Both? Are they both in the hands of Sekana? more...


Author: PMUET , 29-04-2025 05:53

Fangarm - GELU and hota 2.0 - Heroes 3 map

Sharpshooters should mainly serve as your early- to mid-game force. After defeating the Magic Queen, your main army should shift to Fangarms, with Sharpshooters providing secondary damage support. Enchanters will also play a similar supporting role. If you keep losing too many Fangarms, it will be v more...


Author: Nikolay , 29-04-2025 01:10

need help - Portishead - Heroes 3 map

Hi, there is no way to kill 4 thousand dragons? more...


Author: Sulim81 (Poland), 28-04-2025 21:20

Dendroid lord - GELU and hota 2.0 - Heroes 3 map

Hmm, I always go there asap. OK, I sarcifice some fangarms, but then I can farm much more in fights with legions of dendroids and Dendroid Lord himself, with frenzy, fight is quite easy. Then I exchange fangarms for sharpshooter, it really boost my army in first phase. more...


Author: Milosz (Poland), 28-04-2025 19:53

How to enter quest gate on the water as Teal? - Master Mode 2 - Heroes 3 map

I cannot access quest gate behind chaos hydras as teal, it forces me to go inside whirpool and when i spam space to go back it throws me on opposite way so I can still only go into whirpool more...


Author: dbagyon (Hungary), 28-04-2025 19:27

appretiation - GELU and hota 2.0 - Heroes 3 map

Your notes are much appreciated, thank you sphinxx!

About losses: I tried to be cautious, to only increase the numbers of the Sharpshooters. Was successful almost 100%ly, but it is not the same with the Fangarms. the "farming" of them was not going that well, as planned. Was able to pre
more...


Author: Ramazan Karabacak , 28-04-2025 19:04

THANKS A LOT - The Longest Quest - Heroes 3 map

Dude I thought seer's huts only are for givins missions... Really so much thank you. :D more...


Author: sphinxx , 28-04-2025 18:53

:) - GELU and hota 2.0 - Heroes 3 map

some additional notes:
you should have almost no losses in all your fights..from what you wrote it sound like you already had some..
you dont need to fight dark demon immediatelly.. there is a secret path behind one of the windmills. there is a lot to explore behind that
you should get all the ad
more...


Author: dbagyon (Hungary), 28-04-2025 18:03

omg Shooter block - GELU and hota 2.0 - Heroes 3 map

To block NomadShooter is something that I would have never figured out I guess xD Thank you! more...


Author: dbagyon (Hungary), 28-04-2025 18:01

Thank you! - GELU and hota 2.0 - Heroes 3 map

Thank you for the quick response! :)

I have already found the cloak, but it seems I should pay more attention to the messages that are put in front of me --> Dracon is mentioned + Recanter's cloak is also + favourable winds lead to the armageddon demoniac = you should go there bro xD

more...


Author: PMUET , 28-04-2025 17:23

. - GELU and hota 2.0 - Heroes 3 map

And you should let one of your sub heroes block the nomad shooter from going ashore, that can avoid fighting him early in the game when you are not strong. more...


Author: PMUET , 28-04-2025 17:21

. - GELU and hota 2.0 - Heroes 3 map

And you shouldn't open the quest to dendroid lord, it costs a huge amount of fangarm in your early game more...


Author: PMUET , 28-04-2025 17:20

. - GELU and hota 2.0 - Heroes 3 map

Find the Recanter's Cloak — it is hidden somewhere southwest of the Dracula buildings near New Dawn (you can use bird's-eye view to spot it; it appears as a star icon). With it, you can easily defeat the Demoniac, as the artifact prevents casting spells of level 3 and above. However, be ca more...


Author: dbagyon (Hungary), 28-04-2025 16:15

What after New Dawn? - GELU and hota 2.0 - Heroes 3 map

hey there!

first of all, thank you for the map, it is astonishing! i really like it! :)

some pre words:
- have not played Gelu and Hota 1.0
- wanted to find a challenging map, I guess it is accomplished xD
- without knowing anything about the map, I started the game and messed up many
more...


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Heroes3. - Your opinions about Roads untraveled - map rating = 0 Likes

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   Download map -> Roads untraveled

Heroes 3.: Horn of the Abyss

Classic HotA map with 8 playable starting positions, vast and open areas and many different paths to victory.

Some basic info:
- Fly & DD banned
- Town Portal, Clone and Summon Boat cannot be found in three starting castles
- Some secondary skills were banned (including diplomacy)

author: Marek Wrobel
version: 1.1
Thanks for playing & I will be happy to hear your feedback in comments!

Added: 12-09-2022


Heroes 3. maps: Archipelago | Advantage | A Willful Neighbour | The Rebirth


Author: Predrag Danicic (Serbia), 06-04-2025 00:45
great map thx - Roads untraveled
Great map I really enjoyed it .

it is not to easy or too hard for me ( I am not so good player )

I still had to think and plan a lot in order to win a game .


Author: Piotrek (Poland), 15-11-2022 06:01
Great map! - Roads untraveled
Amazing map, I enjoyed it a lot!


Author: koget (Denmark), 14-09-2022 21:16
Like - Roads untraveled
My like disappeared from previous comment


Author: koget (Denmark), 14-09-2022 21:15
Great map with huge improvement potential - Roads untraveled
Good job on completing the map - it has a lot of potential, nice visuals and great concepts. As author of Devil is in the Detail, I know how hard is it to build a regular giant map.

I played on 200% - overall I stopped playing at around month 2 week 3, already having overwhelming advantage over AIs. (60+ archangels, 8 cities, TP and many strong heroes). I didn't feel playing ahead made sense as I was stomping everything and everyone already.

Now to some feedback:

- Map is (as usually with this kind of a map) way too easy
- Water is WAAY to rich, like 5x too rich. Maybe consider locking it in smaller zones so players cannot steal from whole map, remove a lot of derrick ships and similar objects etc.
- Zones are too rich, and as soon as you gather enough troops (usually start of week 3) everything is easily cleaned - maybe stronger guards, or less resources per pile etc. Basically map stopped being a challenge from 131 when I got my 1st 5 angels.
- Minor things - teal gateguard troops can be removed (didnt check others)
- Consider moving TP to a very difficult guard / quest and guide towards it maybe?
- Need more bufs on AI

Overall a great map. Would very much enjoy playing as hot seat.

Thanks!

  wrobel m (Poland) writes:
15-09-2022 17:36

re: Great map with huge improvement potential - Roads untraveled

Thanks a lot for your detailed feedback. Its true that its very difficult to properly balance such a huge map where all players can be human + castles are random - in such maps, playing some factions (eg Castle) gives more advantage than playing with some others, so the map becomes less challenging - on the other hand, Im afraid that if I make it too challenging, it may be nearly impossible to be finished by those using eg Fortress.
Anyway, I'm very happy to hear your feedback and will take it into account in the next updates. So far, I just re-uploaded map with very small fixes:
- teal player gateguard bug fixed
- added quest guards next to the all neutral towns - they require to pay some resources to pass. It should slow human player progress down just a bit, and reward/encourage it to explore this map faster.


  wrobel m (Poland) writes:
15-09-2022 17:40

re: Great map with huge improvement potential - Roads untraveled - Roads untraveled

oh and btw - which player's colour did you play - teal?


  wasilix writes:
15-09-2022 18:48

Poor fortress :) - Roads untraveled

Hey! Don't rag on poor fortress, I think it's one of the stronger factions actually vs AI in a conventional map :)


  Koget writes:
15-09-2022 19:54

Game - Roads untraveled

I played red


  Ja Rite (United States) writes:
16-09-2022 01:12

Good map - Roads untraveled

I agree with the original commenter, great map, actually had a few difficult fights (had to dodge an NPC with 400+ archangels for a couple months.

Once I beat that fight and a few other medium ones I had 2 armies powerful enough to take any fight, at that point the map becomes boring. I checked to make sure there weren't any high end enemies left but didn't take the time to find all the remaining cities to get the win.

Played on blue at 200% rampart, my guards were locked in.

At some point on a map this large you really need to unlock fly/DD behind 500 azure or something so it can't be too early. That way we can cleanup in a few game days once we've 'won' against the most powerful armies.



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