Author: Pmuet , 30-04-2025 07:37

Old and new - GELU and hota 2.0 - Heroes 3 map

Bc your save are in older version, newest version hero in that positon is necromancer. but dont worry, you dont have to beat him to finish map more...


Author: Gulo , 30-04-2025 04:22

Change? - GELU and hota 2.0 - Heroes 3 map

I played this new version map several days before, today I reloaded the map and opened it in map editor.I met this red hero in game ( picture 1),but it changed in map editor (picture 2).Why? more...


Author: Ston3M4son , 30-04-2025 02:34

Wand of Illusions - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Wand of Illusion - Rise of an Empire of Heroes 3.0
Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the
more...


Author: Karl K (Timonium, MD), 30-04-2025 02:32

Easy but I had fun - A Game of Thrones - Heroes 3 map

I had fun with this map because there was interaction from all sides and a roaming hero with Azure Dragons kept me from ever relaxing. By month 2 week 2 I had overpowered the map so I didn't bother to finish. It's weird how there aren't any quests, which would have allowed adding more more...


Author: Ston3M4son , 29-04-2025 23:52

okay..this one was unintended - Rise of an Empire of Heroes 3.0 - Heroes 4 map

i sent twice the same reply...sorry.
this is the reply to the question in this box
Yes you are right :)) i just already forgot about that it was number TWO. This is actually only 3.1 so yes..there is and will not be 3.2 as this is the very final and bugfree version. maybe very small tuning will ha
more...


Author: Ston3M4son , 29-04-2025 23:48

My mistake - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Ston3M4son , 29-04-2025 23:46

You are right in some way. - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Heroes Ultimate is NOT affecting any map i create, as that one is completely remakes the system so i do not use it. Equilibris is in my opinion elevates the experience. Ultimate i use only for the resolution. Its not even needed to play my maps.
On the other hand, if you play this map Rise of an Em
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:36

Version 3.2 ?? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hi Ston3M4son!

I think there was never a version 3.2? I've never heard of it. You probably meant version 2.2, it's on

I also have version 2.32 on my hard drive, maybe you were talking about that. It doesn't seem to be anywhere else on the internet. Although I could be wrong.
more...


Author: Thomas Aquinas (Russia), 29-04-2025 21:33

New map (another level) - Rise of an Empire of Heroes 3.0 - Heroes 4 map

New map (another level)So what is this new (unusual) map that is far from complete but the basis is already there and what does it mean (another level)? If the map is made again based on Equilibris or even worse based on a mixture of Equilibris and the mod (NimoStar) (Ultimatum) then this is a bad i more...


Author: Thomas Aquinas (Russia), 29-04-2025 20:39

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Rise of an Empire of Her - Heroes 4 map

Hi buddy Razorockham.

I haven't played this map but I'm interested in your question. I quickly looked at the map code and roughly understood what you need to do. So you need to find the Teacher's Spellbook, it's with the Witch (Sekana). She sits on the other upper side of the
more...


Author: sphinxx , 29-04-2025 20:14

:) - Portishead - Heroes 3 map

btw you dont have to fight the dragons. you can sail next to them. more...


Author: Lys (Toulouse, France), 29-04-2025 19:06

Awesome - The Mysterious Island - Heroes 3 map

How to say... Probably the best map I ever played : well constructed, tons of quests, and huge amount of Easter eggs ;-)
A must to be played, and again
more...


Author: Ston3M4son , 29-04-2025 19:00

Wand - Rise of an Empire of Heroes 3.0 - Heroes 4 map

You do not have to click on the town to return the Spellbook. The Trigger event is placed about 3-4 tile from the town on the path. Just walk towards the town and if you have the spellbook the event will trigger. more...


Author: Ston3M4son , 29-04-2025 18:55

Wand of Illusion - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Aenain holds the Wand of Illusion, and to get it from him you have to visit Sekana and finish her quest,to make her give you the spellbook and THEN come back to Aenain so he will give you the Wand of Illusion.
If you try to attack Bubbletown, the Wand will be destroyed and you will not be able to
more...


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Heroes3. - Your opinions about Pathways - map rating = 5 Likes

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Download map Pathways - heroes 3. mapsDownload map Pathways - heroes 3. maps

   Download map -> Pathways

Heroes 3.: Horn of the Abyss

My lord, as you know, the Death Mage was imprisoned for millennia, with no chance to escape… until now. I must warn you that he’s found a way to connect his prison to our world by creating a new, delusional plane. He seeks to lure the leaders of the Realms... Please, i beg you, do not go there!
-
Spells are very restricted in mage guilds, but available throughout the map, including TP, DD and Fly.
-
Map has been tested a couple of times, but since it's my first map ever and given it's complexity, feedback is very much needed!

Added: 20-10-2022


Heroes 3. maps: Thunder 5 | Power Castle Forever Cpt. 2 | Four Corners | Remnants of Felamor


Author: Hevneren (Norway), 12-05-2024 20:25
Bit dissapointing end - Pathways
Was omy to calim the grand price in the map, but there is no way to reach the place after fighting tons of enemies. Impassable point.
Bit dissapointing end - Pathways


Author: Andy (UK), 20-02-2024 16:01 Like
Tough start with no spells - great map - Pathways
Great map. Interesting to start with very limited spells and was slow to build up but once I started getting more spells rapidly took over and won just as Death Mage was released. Thanks


Author: Sketchi, 03-01-2024 20:57
. - Pathways
where is slow and town portal?


Author: Платон мне друг (Latvia), 26-11-2023 00:27
GUNDULA RULES - Pathways
Nice detailed map,BUT opps very weak,only necromant is normal,but possible to left him without towns.I was using humans with Iona(arrow and scholar),Voy(slow),Catberg just for start and money,later use Solmir and Jeddith for teaching.Closest pandora box on water=30 archangels,quest with pigs=50 arhangels,prison on necromants land with sir mullich=300 arhcangels in the end when you find scrolls with TP,DD and fly.Quest close to pirate city gives you a navigator hat.Dont fight for fire book,coz no Armageddon inside.Berserk is not necessary against necromancer.Finished on 4m3w2d with 490 archangels and 400 ghost dragons etc.Fight against thsds water elementals gives you water orb to open prison on water with navigator with full of status and 600 fangarms.Good luck everybody and enjoy.


Author: Totrasmek (Sydney, Australia), 12-05-2023 14:26
Bugged death mage? - Pathways
I was playing with my friend, and we found the death mage in the tavern. So we bought him and dismissed him and are now just playing until total victory lol... we guess either minions or another cpu beat him, but these seems really unlikely given our current kingdom army strengths. Anyway, it's a fun map overall :)

  Author writes:
12-05-2023 18:34

Weird - Pathways

That's weird. Only thing I can somewhat imagine is that early on some neutral stack fucked him up, but that's also highly unlikely...



Author: Gamer (N/A), 20-12-2022 06:40
Good map - Pathways
Cool map, not very hard, also path to Horn is blocked (bug). One of the fangram packs next to a derelict ship is blocked.

  Author writes:
12-05-2023 18:35

fixed - Pathways

Fixed in latest version, thx!



Author: Mapmaker, 27-11-2022 08:30 Like
A new version of the map is available - Pathways
with more balanced fights (some harder, some easier)
more opportunities for players to leave their lands and explore the map earlier
Diplomacy now very difficult to find
many newly found minor bugs, disbalances and inconveniences fixed.


Author: John (canada), 14-11-2022 12:24
Fix? - Pathways
There is some master gremlin dwellings past the turquoise two way portal you can't access, a swan pond is blocking the way and you can't access the dwellings and a lighthouse.

  Mapmaker writes:
14-11-2022 17:40

Mapmaker - thx! - Pathways

Thanks, will fix that within the next version of the map - very, very soon! :)


  Mapmaker writes:
27-11-2022 08:31

A new version of the map is available - Pathways

with more balanced fights (some harder, some easier)
more opportunities for players to leave their lands and explore the map earlier
Diplomacy now very difficult to find
many newly found minor bugs, disbalances and inconveniences fixed.



Author: Cybyc (Cagliari, Italy), 10-11-2022 03:55
Coop available? - Pathways
Would it be possibile to edit the map in order to play coop with a friend?

  Mixa (Lviv, Ukraine) writes:
10-11-2022 17:44

Yes - Pathways

It should not break anything in the game balance.


  Mapmaker writes:
10-11-2022 18:32

Mapmaker - Pathways

Well, in fact, as of yet I've no idea how that could happen. Human/AI players are 7, Death Mage/Pink should be excluded in any case. So how do you form teams out of 7 players? :)
It would require some major changes. I will think about it.



Author: Mixa (Lviv, Ukraine), 07-11-2022 19:46 Like
Nice map! - Pathways
Very well-detailed and interesting!


Author: Vlodko (Ukraine, Dnipro), 05-11-2022 18:36
Excellent map - Pathways
Excellent map! Good job! Go on!


Author: Mapmaker, 05-11-2022 16:57 Like
New version (v3) - Pathways
Once again, thank you to all who provided feedback!

A new version of the map is available: new victory condition (beat the Death Mage), Death Mage enters earlier, Pandoras fixed, TP, DD, Fly even harder to get, Diplomacy is harder to get, some fights are also harder now, cleared more impassable areas.


Author: Mapmaker, 05-11-2022 14:22 Like
New version (v3) - Pathways
Once again, thank you to all who provided feedback!

A new version of the map is available: new victory condition (beat the Death Mage), Death Mage enters earlier, Pandoras fixed, TP, DD, Fly even harder to get, Diplomacy is harder to get, some fights are also harder now, cleared more impassable areas.


Author: BenS (Seattle, USA), 05-11-2022 07:42
Too easy in current iteration - fun concepts - Pathways
Really enjoyed the concept of the map, how it was put together, how the portals worked etc.

However, it was too easy - once I was able to snowball a couple of boxes, I had a huge army. That + diplomacy + anti-magic and I had Fly + Dimension Door by month 5 and I killed death mage month 6.

I would definitely make some changes to the Faerie Dragon fights - those need to be harder - I'd suggest a different creature (maybe rust dragons or azures) and cursed ground

  Stan writes:
05-11-2022 09:25

Great - Pathways

Thank you for the suggestions, will include these changes in the next version (along with many others already underway).


  Stan writes:
05-11-2022 14:20

Mapmaker - Pathways

A new version of the map is available: new victory condition (beat the Death Mage), Death Mage enters earlier, Pandoras fixed, TP, DD, Fly even harder to get, Diplomacy is harder to get, some fights are also harder now, cleared more impassable areas.



Author: Timur (Russia), 04-11-2022 20:30
Problem? - Pathways
how to dock a boat?
Problem? - Pathways

  Stan writes:
04-11-2022 21:50

Thx - Pathways

Thank you, I am working on a third version on the map, will fix that.


  Stan writes:
05-11-2022 14:20

Mapmaker - Pathways

A new version of the map is available: new victory condition (beat the Death Mage), Death Mage enters earlier, Pandoras fixed, TP, DD, Fly even harder to get, Diplomacy is harder to get, some fights are also harder now, cleared more impassable areas.



Author: Ja Rite (United States), 30-10-2022 19:16
Great Map - Pathways
Played as Castle, beat on 6/2/2 but 3 weeks was just building up an army to take out pink.

Basically I got lucky, some trivial fights in pandoras boxes to get 250 Arch Devils each pretty early, with 750 of them I cast anti magic on them and took out fairy dragons for fly/DD by beginning of month 3. Teleported around to take out everyone easily for 2 months, then had to build up a bit more for pink.

Loved the map, highly recommended. Might try to play as a different faction.

  Stan writes:
05-11-2022 14:20

Mapmaker - Pathways

A new version of the map is available: new victory condition (beat the Death Mage), Death Mage enters earlier, Pandoras fixed, TP, DD, Fly even harder to get, Diplomacy is harder to get, some fights are also harder now, cleared more impassable areas.



Author: supertrooper, 30-10-2022 13:29 Like
super - Pathways
Easy, but very pleasant to play, super relaxation and engrossing :) Played with all colors.. I've never played new map 4 times :)))

  Stan writes:
05-11-2022 14:21

Mapmaker - Pathways

A new version of the map is available: new victory condition (beat the Death Mage), Death Mage enters earlier, Pandoras fixed, TP, DD, Fly even harder to get, Diplomacy is harder to get, some fights are also harder now, cleared more impassable areas.



Author: Stan, 30-10-2022 11:07 Like
Mapmaker: thanks and update - Pathways
Thank you all for the feedback! I’m very glad that you enjoy the map!

A new version has just been uploaded, with some of the changes being:
- new victory condition;
- many impassable areas fixed;
- balances in the numbers of some wandering creatures changed;
- Death Mage is stronger.

As a whole, I think it’s now even more balanced and at least a bit more difficult.

Please, keep up with the feedback and I will try to keep improving it.

Thanks again!


Author: Peter (Ireland), 29-10-2022 20:05
map - Pathways
Nice map with lots to do but there are quite a few impassables - just one example 239, 109 (top side) after brown gate. I came across about 5 of these so far

One more thing is the tiny ship wrecks which can reward 2k gold are often guarded by 1k mobs.

But a lot of work clearly went into this for later game.


Author: WonderCube (Germany), 29-10-2022 15:38
Thumsup - Pathways
Like


Author: WonderCube (Germany), 29-10-2022 15:33
Pathways - Pathways
Great map, excellent quality.
Castle played on impossible, 6-2-3.
Pathways - Pathways


Author: Gökhan (Çanakkale, Turkey.), 29-10-2022 15:30 Like
Nice!! - Pathways
Definitely a very well designed map. The game was definitely made by someone who knows heroes 3 very well. but the game can get really easy for someone playing on the stronghold side. Since it is a freelancer's guild and if the character has diplomacy ability, he can earn millions of gold by joining his team and add neutral monsters to his character. last time i went against death mage with 40k cyclops lol :D

There were a few minor problems as well. The character cannot move to certain places. but I can confidently say that it was the most beautiful map I've ever played. thanks for everything :)

  Gökhan (Çanakkale, Turkey) writes:
29-10-2022 15:45

nice! - Pathways

and I liked it so much that I played it for 18 months.

nice! - Pathways



Author: Event66 (Екатеринбург), 27-10-2022 14:50
Достаточно просто - Pathways
Играл на невозможном за крепость, 6-4-5.
В начале было немного трудно, после получения городского портала, дверь измерений и полета стало очень легко. Всех противников выиграл на автобое, даже финального босса.
В целом карта интересная, но очень большая и компьютер слишком слабый


Author: RXD (Austria), 24-10-2022 19:33
Very good map - Pathways
A high quality map with much to do lategame.

In some places you can loose time, in other places you gain a lot.

Thank you!

Played Inferno on impossible, 9-2-4.


Author: cave (CH), 22-10-2022 21:14
Nice Map - Pathways
Many thanks, I really enjoyed the map.

A well designed high quality map with an option to finish relatively early in case you play good enough (not an artificial one where you need to run for months without control spells).

Played on Inferno on impossible, completed on 7-3-3.


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