Set sail across enchanted seas to conquer mystical islands, many guarded by rival kingdoms and ancient magic. Beneath the waves lie secrets whispered by spirits and treasures hidden by time. Unravel ocean mysteries, harness mythical powers, and claim your destiny as ruler!
The map is based on my home country, the Faroe Islands. I’ve poured a great deal of thought, time, and effort into every detail, striving to keep it faithful to the spirit of classic Heroes III maps. No gimmicks, no over the top stacks of 100 dragons, this is a serious, story driven experience.
You’ll find that the terrain tells a story, the sea has its own mysteries, and scattered across the map are Seers with unique quests and lore. The map is fully compatible with the latest Horn of the Abyss update.
General info
No adventure map spells (Fly, Dimension Door, Water Walk, etc.) or items that grant them are allowed.
There are three AI players (Four on Very Hard), each with a slightly boosted start.
No surprise events that randomly take away gold or resources.
No duplicate component artifacts—you’ll only find one of each.
I’ve made three difficulty versions: Easy, Normal, and Very Hard. The layout is consistent across all, but the AI strength and creature guardians vary.
The Very Hard version is crafted especially for you, including a new AI player designed to be beatable, but certainly not without effort.