Author: Razorockham (Netherland), 29-04-2025 07:27

Master Spellbook or Wand of Illusions? - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hello, I managed to reach the castle Blubbetown, still searching for the Soul stealer. What a quest, map a map!! I do not understand the text of Aenain: he wants to have the Master spellbook but also the Wand of Illusions. Both? Are they both in the hands of Sekana? more...


Author: PMUET , 29-04-2025 05:53

Fangarm - GELU and hota 2.0 - Heroes 3 map

Sharpshooters should mainly serve as your early- to mid-game force. After defeating the Magic Queen, your main army should shift to Fangarms, with Sharpshooters providing secondary damage support. Enchanters will also play a similar supporting role. If you keep losing too many Fangarms, it will be v more...


Author: Nikolay , 29-04-2025 01:10

need help - Portishead - Heroes 3 map

Hi, there is no way to kill 4 thousand dragons? more...


Author: Sulim81 (Poland), 28-04-2025 21:20

Dendroid lord - GELU and hota 2.0 - Heroes 3 map

Hmm, I always go there asap. OK, I sarcifice some fangarms, but then I can farm much more in fights with legions of dendroids and Dendroid Lord himself, with frenzy, fight is quite easy. Then I exchange fangarms for sharpshooter, it really boost my army in first phase. more...


Author: Milosz (Poland), 28-04-2025 19:53

How to enter quest gate on the water as Teal? - Master Mode 2 - Heroes 3 map

I cannot access quest gate behind chaos hydras as teal, it forces me to go inside whirpool and when i spam space to go back it throws me on opposite way so I can still only go into whirpool more...


Author: dbagyon (Hungary), 28-04-2025 19:27

appretiation - GELU and hota 2.0 - Heroes 3 map

Your notes are much appreciated, thank you sphinxx!

About losses: I tried to be cautious, to only increase the numbers of the Sharpshooters. Was successful almost 100%ly, but it is not the same with the Fangarms. the "farming" of them was not going that well, as planned. Was able to pre
more...


Author: Ramazan Karabacak , 28-04-2025 19:04

THANKS A LOT - The Longest Quest - Heroes 3 map

Dude I thought seer's huts only are for givins missions... Really so much thank you. :D more...


Author: sphinxx , 28-04-2025 18:53

:) - GELU and hota 2.0 - Heroes 3 map

some additional notes:
you should have almost no losses in all your fights..from what you wrote it sound like you already had some..
you dont need to fight dark demon immediatelly.. there is a secret path behind one of the windmills. there is a lot to explore behind that
you should get all the ad
more...


Author: dbagyon (Hungary), 28-04-2025 18:03

omg Shooter block - GELU and hota 2.0 - Heroes 3 map

To block NomadShooter is something that I would have never figured out I guess xD Thank you! more...


Author: dbagyon (Hungary), 28-04-2025 18:01

Thank you! - GELU and hota 2.0 - Heroes 3 map

Thank you for the quick response! :)

I have already found the cloak, but it seems I should pay more attention to the messages that are put in front of me --> Dracon is mentioned + Recanter's cloak is also + favourable winds lead to the armageddon demoniac = you should go there bro xD

more...


Author: PMUET , 28-04-2025 17:23

. - GELU and hota 2.0 - Heroes 3 map

And you should let one of your sub heroes block the nomad shooter from going ashore, that can avoid fighting him early in the game when you are not strong. more...


Author: PMUET , 28-04-2025 17:21

. - GELU and hota 2.0 - Heroes 3 map

And you shouldn't open the quest to dendroid lord, it costs a huge amount of fangarm in your early game more...


Author: PMUET , 28-04-2025 17:20

. - GELU and hota 2.0 - Heroes 3 map

Find the Recanter's Cloak — it is hidden somewhere southwest of the Dracula buildings near New Dawn (you can use bird's-eye view to spot it; it appears as a star icon). With it, you can easily defeat the Demoniac, as the artifact prevents casting spells of level 3 and above. However, be ca more...


Author: dbagyon (Hungary), 28-04-2025 16:15

What after New Dawn? - GELU and hota 2.0 - Heroes 3 map

hey there!

first of all, thank you for the map, it is astonishing! i really like it! :)

some pre words:
- have not played Gelu and Hota 1.0
- wanted to find a challenging map, I guess it is accomplished xD
- without knowing anything about the map, I started the game and messed up many
more...


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Heroes3. - Your opinions about Golden Harbour - map rating = 0 Likes

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   Download map -> Golden Harbour

Heroes 3.: The Shadow of Death

This is a very old map of mine. I made it many years ago.
I haven't played it in years because I love my other map "War of Titans" more. This
map still is quite nice though. It is different in War of titans in that this map relies
less on attacking random monsters. It is the same in that the going can get tough at times,
although War of titans is more difficult (especially the original version.) Enough about
WOT though.
Golden Harbour is a map in which you start on a small island, just like your opponents.
Head to the main island, and take the golden harbour. From there on conquer all. Just as
in WOT it might be you have to flee large enemy heroes and conquer other castles and
restart your way from there. This obviously is an emergency choice.

Added: 02-02-2018


Heroes 3. maps: Decisions | The Arena | Wrath of Nature | Pandemonium


Author: Andor (UK), 12-01-2021 21:43
Great map - Golden Harbour
See the post I made in that reply, ups! :))


Author: bigcitymama (greece), 03-09-2019 17:54
excellent - Golden Harbour
i remember how those "random heroes puzled me when i 1st played that map years ago,it was easier this time just had to go go and take with diplomacy the big monster stuffs before "random.
finisted in 81 days smoothly.
yep great map.

  Andor (UK) writes:
12-01-2021 21:42

Great Map - Golden Harbour

Enjoyed it very much, lots of dragons, good idea to pick up Diplomacy, very well placed towns, very balanced, lost of funny monster comments, if only the computer knew where to head in order to win =), no bugs encountered, I love that it doens't have story line to follow I hate maps with story lines.



Golden Harbour walkthrough

P.s. a few general tips of mine I sometimes use:

Arch devils can take on infinite numbers of slow creatures. Just wait, let them move, then
move in and attack. Next round begins. Move away. Let them move. Wait. Let them move. Move
in and attack. Rinse and repeat. Be careful of other creatures and high morale.

When a ridiculously strong hero approaches, you might feel humble. What I have done in the past
is look at that hero and see what types of creatures he has. I had a beady eye especially for
speed of the units and immunity to fire. Then I bought a creature that was faster than his
fastest and immune to fire (efreet sultan or phoenix or black dragon). Just one. If I couldn't get
a faster one, I bought three monsters (in case he has high morale) and set them in separate stacks. I parked
my usual army in a castle.
Then I attacked the hero and used armageddon to destroy much of his army in one blow! I then immediately
surrendered. I then rehired my hero, attacked again, used armageddon, and surrendered. His total army diminished
enormously. I have used this emergency tactic of mine only a few times in all the years I played the game.
Make sure he does not have shackles of war by testing with a useless hero with seven stacks of semi fast
single units like obsidian gargoyles or centaur captains.

Slowing the enemy down, blinding them one by one is another tactic. Speed up your army and kill them
one by one. If you cannot finnish a stack off in one round blind it again before it gets to move. Skip
other turns with your slower units in that case and attack in the new round. Clone, bless, frenzy and
disruption ray can speed things up. When casting these beneficial spells and all their units are blind,
skip all your units turns. (So you have a few rounds of boosting while they are blind, and you do not
attack.) In these round you can also use resurrect to bring back fallen units of yours. When you attack
a stack make sure you have not cast a spell that turn. If you cannot finish it off, you can blind it
again. That way he won't be able to flee.

When you are attacked inside a castle, and the enemy has many ground troops and ballistics, it may prove
wise to take out his catapult in the first round if he hasn't destroyed the gate already. A strong offensive
spell, archers or fast flying creatures (after they wait and let enemy troops move first) can do the trick.
Your towers will finish them off in the next turns. If the gates are destroyed, blinding the creature that
enters the gate, but does not pass it completely, helps too. He is then blocking the entrance, so none can pass.

A large group of vampire lords with counterstrike cast upon them can live forever while diminishing their
army.

Do not underestimate the power of berserk when in combat with a hero with large stacks of creatures. They can
finish themselves off without you losing creatures.

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