Author: Mistorm , 30-03-2025 08:47

Supremacy of the Lich King - Supremacy of the Lich King - Heroes 3 map

Thank you for beautiful map. more...


Author: j , 30-03-2025 08:44

question - Might and Magic - Heroes 3 map

did you actually fight pandora or just beat everyone else more...


Author: j , 30-03-2025 08:42

one more question - Might and Magic - Heroes 3 map

you mean take out all the pink towns before pandora becomes active. I can't believe anyone can actually beat Pandora more...


Author: MaddoxT (Hungary), 30-03-2025 01:21

Cool map! - Palm Beach - Heroes 3 map

Thanks for this map, I enjoyed playing.

I would have a question.
Is there a recommended setup for start like random starting town, heros, bonus?

I played with Tazar and he become OP soon :)

Awesome work, thank you once more for creating this map!
more...


Author: EnergiaX . (Polska), 29-03-2025 17:42

bugs - Isabelle (CharleroyIII) - Heroes 5 map

I don't know why, but it crashes to the desktop when the bot moves more...


Author: EnergiaX . (Polska), 29-03-2025 17:17

The map is broken - Beowulf: Pride is the Curse - Heroes 5 map

There are many bugs. Buildings are placed incorrectly, you can't enter and quests are blocked more...


Author: Elisha , 29-03-2025 15:28

Great map - Rust, Cum and Dragons - Heroes 3 map

Hey great map i am on the second part and i can't find tge spyglass in order to open the blue gate can you help me please more...


Author: Chloe , 29-03-2025 03:16

one-way portals and HOTA patch - Kill the Gods - Heroes 3 map

How bad is the problem with one-way portals and the new HOTA patch on this map?

Unbearable or still fine? Will there be a new version?

Thanks a lot!
more...


Author: Chloe , 29-03-2025 03:15

one-way portals and HOTA patch - Might and Magic Extended - Heroes 3 map

Has the issue with one-way portals and the new hota patch been fixed?

I heard the map is unbearable to play currently.
more...


Author: Chloe , 29-03-2025 03:13

Fix? - Might and Magic - Heroes 3 map

Has the problem been fixed? more...


Author: Papyjama (Toulouse, France), 28-03-2025 19:55

Minor update - The Mysterious Island - Heroes 3 map

If you've already started a game in the previous version, don't worry! These are only minor changes that won't affect the overall gameplay—except perhaps for very experienced players looking to rush through the map as quickly as possible (which isn't necessarily the intended way more...


Author: lebedyan (Germany), 28-03-2025 15:32

Dr - Element Land - Heroes 3 map

there are three maps in zip file - element land, elemant land expert and hard. What is the difference? And which version is the hardest and most challenging? more...


Author: Ján KORDULIAK (Slovakia), 28-03-2025 12:56

Help - The Eye of Osiris - Heroes 4 map

How do I get to the portal in part where is castle Kattenburg?

Thanks
more...


Author: Gulo (Xian,China), 28-03-2025 11:23

Very thanks for your excellent map! - The Second Crusade - Heroes 3 map

I played several times and knew the map, finally,victory was achieved.Only one thing, purple hero BAAL will come back to the town Last Point, and gave some special weapons to hero [], I met [] had Cape of Silence that made Blind was impossible and no ways to win. But that is this map’s special char more...


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Heroes5 - Your opinions about Die grossen Unruhen - map rating = 0 Likes

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Download map Die grossen Unruhen - heroes 5 mapsDownload map Die grossen Unruhen - heroes 5 maps

   Download map -> Die grossen Unruhen

Heroes 5: Heroes 5 Tribes of the East

Language: German
Es ist die Zeit nach den grossen Unruhen.
Die Geschichten uber die langst vergangenden Kriege und Taten, sind noch nicht lange her. Nur wenige kehrten zuruck vom Feldzug des Blutes.
Kaum sind die Wunden Eurer Nachbaren verheilt, durstet es Ihnen nach Rache und es scheint noch einmal zu einer Schlacht zu kommen. Vielleicht die alles entscheidene und letzte Schlacht, die alle Differenzen zwischen Euch und Euren Nachbaren klaren wird? Rustet Eure Waffen und seit bereit!
Viel Spass Cliarc!

Added: 04-05-2017


Heroes 5 maps: THE GRIFFIN EMPIRE | The Initiation | JUNGLE | CONFLUENCE


Author: Эзот Праа, 10-02-2023 18:16
Красивая карта - Die grossen Unruhen
Очень крутой и необычный дизайн, очень понравилось. Но вот ИИ, увы... Путешествовать было интересно - драться нет. Думаю что именно соло карта с таким дизайном и кучей сценариев была бы просто супер. Но за то что я получил море удовольствия от путешествия - 10/10, оно того стоит.


Author: John DiFool (USA), 03-04-2010 04:16
Yes it is, but...
Well, first of all, yeah, instant travel will allow you to get past most problems, but it's worthless when trying to visit an unvisitable grail obelisk, for example, because the object's "reachable" ; side is not facing your direction of travel. And it also renders at least one colored guard pointless, as you can just jump over it.

The author simply needs to put 8 heroes with all Logistics skills and artifacts, and say 1,000 Black Dragons, and test all objects and entrances. If he did that it would turn a map with enormous potential into something really special.


Author: M Baker (Thailand), 02-04-2010 19:36
Finished it
Awesome map, one of the best designed and looking I've played. Some sections are amazing, such as the inferno city atop a mountain of liquid magma, reached only by a bridge.

Fantastic use of the ability to elevate sections of the map. Really adds to the look of any map and here it is utilised so well.

Again, to confirm, it is impossible to successfully navigate this map without instant travel. The bugs aren't bugs but intentional (except maybe the underground access?).

Lots of neutral towns to capture, which I love (why don't more designers do this?).

Only complaint; it is too easy. Will try it on heroic next, but worked a charm and enjoyed it to the end.

A ten from me.

More please!


Author: M Baker (Thailand), 01-04-2010 22:23
A solution
To get to many of the unreachable areas, which seem almost too deliberate to be accidental, can I suggest using instant travel. This allows you to jump around and access what appear to be inaccessible areas. Works for me!


Author: dserbource (France), 01-04-2010 03:18
Bugs yes but...
There are bugs ( unreachable areas , empty Seer's huts, blocked tunnel entrance,etc.) but I managed to end the game in 7 months and 2 weeks although, playing with the purple(barbarian) I had to wait 9 days at the beginning before leaving my island (the time to build a shipyard in the city), island where there is nothing to do except seize the 2 mines ( wood and ore).
The map is nice , although I did not explore it entirely.


Author: John DiFool (USA), 01-04-2010 03:04
Last Update...
I don't know if the author of this map can read English; I do hope he or she will fix these issues. Aside from the various broken map locations, there's another bug: a Fortress hero named Hangul has mysteriously acquired the means to get oodles of black dragons out of nowhere it seems (360 of them now, when I have a mere 80 Titans). Yes I know about Diplomacy, but I had a scout go near his only Dungeon castle, and there were no free Black Dragon stacks to be seen anywhere along his route (and I've been following him for weeks now). He already had 160 when I first saw him, then he gets 200 more. Maybe this is by design (

I probably wouldn't bother with such detailed criticism for most maps, but for one chock full of such wonderful details it's a shame that it has all these errors. Polished up and fixed this would be fun as heck to play.


Author: John DiFool (USA), 30-03-2010 04:20
More bugs, unfortunately...
Have played 3 more months, and so far I have noticed the following issues:

Inactive one way teleporter south of the Academy starting town-the one that's kind of in a cave near the hill fort.

Unreachable Blue Keymaster's tent, middle right of the aboveground. For some strange reason I can get within one step of the thing (it's on dirt ground), but cannot actually reach it even though the ground looks solid.

Nonfunctional underground gate in the desert NE of the 2nd Academy town (gives me the "blocked by rubble" canned message).

I also ran across a non-working quest hut, but perhaps the AI had already triggered it earlier.

With a map containing such unusual uses of terrain, you really need to playtest it much more carefully.


Author: TuTyI (Hungary), 29-03-2010 17:51
Thx the map :)
thx thx thx


Author: John DiFool (USA), 29-03-2010 05:25
Wow...but also Dohh...
This is one hugely detailed map, probably the most creative-looking Heroes map I've ever played. There's literally tons of things to explore and look at, some of which might indeed cause your jaw to hit the floor.

But alas, like most Huge maps, the AI takes forever, and I've found at least one error-a bridge in the NE snowy region (where the Academy starts) has a nonfunctional bridge (for the mapmaker, it's near a garrison, hill fort, and a Tear of Asha obelisk).

No score yet as it's only the end of month 2.


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