Author: Mace , 07-06-2025 07:08

Thank you - Vagabonds - Heroes 3 map

Ok thank you!!! I can rest on it now lol. Much appreciated. more...


Author: Valeri , 07-06-2025 01:50

Leprechaun - Vagabonds - Heroes 3 map

The quest is not mandatory in order to complete the map. Quite the opposite it is meant to be nearly impossible to figure out. It gives you an advantage if you complete it but it is by no means necessary. If you see it you see it, otherwise don't worry about it! more...


Author: Roboto (United States), 06-06-2025 23:56

Great map, some of the shipyards build boats that are unreachable - May the Meteor Have Mercy - Heroes 3 map

Shipyard at 22, 137 in the bottom left corner

Also 88, 60 underground

Not game breaking but pretty annoying, especially the underground one.
more...


Author: Garri , 06-06-2025 23:14

Brilliant map - DUNE - Heroes 3 map

I got big pleasure. Thanks a lot. more...


Author: Johnny (Suomi), 06-06-2025 19:56

Teal - [HotA] The Four Horsemen - 2 - Pestilence - Heroes 3 map

I noticed that teal is the easiest color so should be left for the computer. I played red more...


Author: Johnny (Suomi), 06-06-2025 19:52

Great - [HotA] The Four Horsemen - 2 - Pestilence - Heroes 3 map

Hi great map, just like famine. Should be more appriciated in here, because one of the best. There is a lot of shitty maps that got attention. Only downside was that it was little bit too easy and the purple should be let loose sooner. Because I won the map way before. more...


Author: Thomas Aquinas (Russia), 06-06-2025 19:09

Added Russian, Chinese and Polish versions - Angels are Back - Heroes 4 map

Hello friends!

As promised, I translated the map into Russian and tried to translate the map into Chinese. Dear Evgeniy (the owner of the site) updated the map file today. Now the package contains four versions of the map:

AnBack_(ENG).h4c - English version (any Heroes4)
AnBack_(RUS).h4c - Ru
more...


Author: Unknown , 06-06-2025 12:58

Good - Fawn's Labyrinth - Heroes 3 map

It's an good map but I would love if you could give the option to play as an Neutral town more...


Author: Mace , 06-06-2025 08:54

Please help - Vagabonds - Heroes 3 map

Hello I can not figure out what to do with the leprechaun. I have it but I don’t know what to do with it. more...


Author: Deertheking (Czechia), 05-06-2025 20:54

Replay it is - Logic of Greed - Heroes 3 map

Cool, I get to replay the map as it should be played then more...


Author: deerdren (Czechia), 05-06-2025 20:46

ye .. - Logic of Greed - Heroes 3 map

Not really, but I know what to fix atleast :D more...


Author: Deertheking (Czechia), 05-06-2025 20:37

Lumber cart - Logic of Greed - Heroes 3 map

I got it from the shipwreck with 50 wights. Based on your answer I guess that that is not supposed to happen :D more...


Author: deerdren (Czechia), 05-06-2025 20:31

Lumber cart? - Logic of Greed - Heroes 3 map

Where on earth did you get a lumber cart? xD more...


Author: nightshadow , 05-06-2025 17:53

Enchanters? - The Lone Knight - Heroes 3 map

I played the map several times, but did not get any hero with enchanters skill. Which hero can upgrade to enchanters and where to find the hero? more...


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Heroes5 - Your opinions about Die grossen Unruhen - map rating = 0 Likes

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Download map Die grossen Unruhen - heroes 5 mapsDownload map Die grossen Unruhen - heroes 5 maps

   Download map -> Die grossen Unruhen

Heroes 5: Heroes 5 Tribes of the East

Language: German
Es ist die Zeit nach den grossen Unruhen.
Die Geschichten uber die langst vergangenden Kriege und Taten, sind noch nicht lange her. Nur wenige kehrten zuruck vom Feldzug des Blutes.
Kaum sind die Wunden Eurer Nachbaren verheilt, durstet es Ihnen nach Rache und es scheint noch einmal zu einer Schlacht zu kommen. Vielleicht die alles entscheidene und letzte Schlacht, die alle Differenzen zwischen Euch und Euren Nachbaren klaren wird? Rustet Eure Waffen und seit bereit!
Viel Spass Cliarc!

Added: 04-05-2017


Heroes 5 maps: All For One | Dragon Hill HoF | One | Mage wars


Author: Эзот Праа, 10-02-2023 18:16
Красивая карта - Die grossen Unruhen
Очень крутой и необычный дизайн, очень понравилось. Но вот ИИ, увы... Путешествовать было интересно - драться нет. Думаю что именно соло карта с таким дизайном и кучей сценариев была бы просто супер. Но за то что я получил море удовольствия от путешествия - 10/10, оно того стоит.


Author: John DiFool (USA), 03-04-2010 04:16
Yes it is, but...
Well, first of all, yeah, instant travel will allow you to get past most problems, but it's worthless when trying to visit an unvisitable grail obelisk, for example, because the object's "reachable" ; side is not facing your direction of travel. And it also renders at least one colored guard pointless, as you can just jump over it.

The author simply needs to put 8 heroes with all Logistics skills and artifacts, and say 1,000 Black Dragons, and test all objects and entrances. If he did that it would turn a map with enormous potential into something really special.


Author: M Baker (Thailand), 02-04-2010 19:36
Finished it
Awesome map, one of the best designed and looking I've played. Some sections are amazing, such as the inferno city atop a mountain of liquid magma, reached only by a bridge.

Fantastic use of the ability to elevate sections of the map. Really adds to the look of any map and here it is utilised so well.

Again, to confirm, it is impossible to successfully navigate this map without instant travel. The bugs aren't bugs but intentional (except maybe the underground access?).

Lots of neutral towns to capture, which I love (why don't more designers do this?).

Only complaint; it is too easy. Will try it on heroic next, but worked a charm and enjoyed it to the end.

A ten from me.

More please!


Author: M Baker (Thailand), 01-04-2010 22:23
A solution
To get to many of the unreachable areas, which seem almost too deliberate to be accidental, can I suggest using instant travel. This allows you to jump around and access what appear to be inaccessible areas. Works for me!


Author: dserbource (France), 01-04-2010 03:18
Bugs yes but...
There are bugs ( unreachable areas , empty Seer's huts, blocked tunnel entrance,etc.) but I managed to end the game in 7 months and 2 weeks although, playing with the purple(barbarian) I had to wait 9 days at the beginning before leaving my island (the time to build a shipyard in the city), island where there is nothing to do except seize the 2 mines ( wood and ore).
The map is nice , although I did not explore it entirely.


Author: John DiFool (USA), 01-04-2010 03:04
Last Update...
I don't know if the author of this map can read English; I do hope he or she will fix these issues. Aside from the various broken map locations, there's another bug: a Fortress hero named Hangul has mysteriously acquired the means to get oodles of black dragons out of nowhere it seems (360 of them now, when I have a mere 80 Titans). Yes I know about Diplomacy, but I had a scout go near his only Dungeon castle, and there were no free Black Dragon stacks to be seen anywhere along his route (and I've been following him for weeks now). He already had 160 when I first saw him, then he gets 200 more. Maybe this is by design (

I probably wouldn't bother with such detailed criticism for most maps, but for one chock full of such wonderful details it's a shame that it has all these errors. Polished up and fixed this would be fun as heck to play.


Author: John DiFool (USA), 30-03-2010 04:20
More bugs, unfortunately...
Have played 3 more months, and so far I have noticed the following issues:

Inactive one way teleporter south of the Academy starting town-the one that's kind of in a cave near the hill fort.

Unreachable Blue Keymaster's tent, middle right of the aboveground. For some strange reason I can get within one step of the thing (it's on dirt ground), but cannot actually reach it even though the ground looks solid.

Nonfunctional underground gate in the desert NE of the 2nd Academy town (gives me the "blocked by rubble" canned message).

I also ran across a non-working quest hut, but perhaps the AI had already triggered it earlier.

With a map containing such unusual uses of terrain, you really need to playtest it much more carefully.


Author: TuTyI (Hungary), 29-03-2010 17:51
Thx the map :)
thx thx thx


Author: John DiFool (USA), 29-03-2010 05:25
Wow...but also Dohh...
This is one hugely detailed map, probably the most creative-looking Heroes map I've ever played. There's literally tons of things to explore and look at, some of which might indeed cause your jaw to hit the floor.

But alas, like most Huge maps, the AI takes forever, and I've found at least one error-a bridge in the NE snowy region (where the Academy starts) has a nonfunctional bridge (for the mapmaker, it's near a garrison, hill fort, and a Tear of Asha obelisk).

No score yet as it's only the end of month 2.


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