Author: Doctor (Воронеж, Россия), 04-04-2025 20:36

Дитя Дракона - The dragon's child. Beginning - Heroes 7 map

Спасибо, я понял, где это. Посмотрю на днях, но исправлять вряд ли буду. Дело в том, что подобный баг возникает после наложения событий, одним из которых является событие с остановкой бегущего героя и выводом сообщения. На этой карте использова но банальное обнуление очков движения, таких событий дов more...


Author: Papyjama (Toulouse, France), 04-04-2025 20:17

Thanks for your feedback - The Mysterious Island - Heroes 3 map

Thank you so much for taking the time to share your feedback!
I’m really glad you enjoyed the design!

I completely understand the three points you mentioned.

I'm currently working on a major update that will take this kind of feedback into account.

I'll be adjusting the red playe
more...


Author: ceceron (Krakow, Poland), 04-04-2025 19:39

Well (over?)done - The Mysterious Island - Heroes 3 map

The map is quite impressive in terms of the scale and design. It's not difficult and IMHO that's fine — I really play mostly for fun, not for challenge.

However, the map is cumbersome by design and that's not fun:

1. The final opponents (2000 ghost dragons on the cursed land, bo
more...


Author: Alaa , 04-04-2025 19:36

query - GELU and hota 2.0 - Heroes 3 map

do you mean this obelisk? I don't see anything even when I go to view world more...


Author: Olga (Bali), 04-04-2025 15:37

Please fix brown key - The Rise of Thoran - Heroes 3 map

Hello! The portal that leads to the brown key cannot be opened, more free space is needed for the player to move. Please fix this.
Portals that lead all over the map were very annoying, it was like Alice's journey to Wonderland. Sometimes it was very annoying when you needed to return to the
more...


Author: Виталий , 04-04-2025 15:37

Дитя Дракона - The dragon's child. Beginning - The dragon's child. Beginning - Heroes 7 map

На табличке - Впереди храм Тайн, срин сжимается сайтом. more...


Author: Виталий , 04-04-2025 15:32

Дитя Дракона - The dragon's child. Beginning - The dragon's child. Beginning - Heroes 7 map

Загрузил сохранение , чтобы сделать скрин вылезла табличка которой раньше не было и герои снова ходят, полагаю, что все из-за того, что обязательн ое сообщение не выполнилос ь при прохождени и и очки улетали. В прошлый раз баг с перемещени ем был гораздо раньше. Портал - строение в городе отсутствуе т, оч more...


Author: pop (Polska), 04-04-2025 13:58

why??? - The Eye of Osiris - Heroes 4 map

This is stupid as shit, why did the author did such thing, i wasted like 30 mins on this xdd more...


Author: sphinxx , 04-04-2025 12:07

:) - GELU and hota 2.0 - Heroes 3 map

in the water near the obelisk after the defeat darkem quest guard more...


Author: Stavros , 04-04-2025 10:33

Problem with this map - Skull of the Power Lich - Old - Heroes 3 map

My version of the game (WoG) does not see this map more...


Author: Karl K (Timonium, MD), 04-04-2025 08:58

The overlords almost defeated me, tough but fair - Dungeon Overlords - Heroes 3 map

This map has perfectly balanced difficulty all the way through on Impossible. In the opening you have to wend your way between strong creature stacks to find enough gold to beat them. In the middle the other teams challenge your explorers while the underground barbarians are invincible. At the end t more...


Author: ElenaS (Poland), 04-04-2025 05:02

make a Screen - Fawn's Labyrinth {FFA} - Heroes 3 map

open the game on the area you need- press "ptr sc" button on the hieghst line on comp keyboard- open any grafic programm ( Paint fo example)- paste- save the picture/ more...


Author: ElenaS (Poland), 04-04-2025 04:49

armageddon's blade - Fawn's Labyrinth {FFA} - Heroes 3 map

come to the island with many Rusty Dragons - it's in the right side of the map , little down of the center of map. It's locked on the White gates.
ight all dragons and go to Violet portal. after fight all dragons on the next area you've been teleported and go ahead. It's long wa
more...


Author: Alaa , 04-04-2025 01:03

query - GELU and hota 2.0 - Heroes 3 map

where is the woodcart? more...


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Heroes5 - Your opinions about Battle For Middle Earth - map rating = 0 Likes

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Download map Battle For Middle Earth - heroes 5 mapsDownload map Battle For Middle Earth - heroes 5 maps

   Download map -> Battle For Middle Earth

Heroes 5: Heroes 5 Tribes of the East

It Is The Well known Universe of the Lord of the Rings.
The World of Middle Earth stands at its Destruction. The Men has ever since the last war been a proud people, thinking they can make it on their own. the elves has gone into hiding and are starting to leave this world. But Evil knows no mercy and sweeps throug the middle Earth. Some must stay behind to try and defeat Sauron and his minions. Will You fight for the Survival of good? or do you choose a darker path as a minion of Sauron? NOW STARTS THE BATTLE FOR MIDDLE EARTH!

Added: 29-07-2017


Heroes 5 maps: Blood feud | The Amber Valley | MONOLITHS OF SIREM | Demonic Defense


Author: Helena (The Netherlands), 20-12-2010 21:15
Agreed
To me this one also was a little disappointing.

I decided to stick with the first suggested faction (demons) and had no clue as what direction to go or what to achieve. So in fact I just kept wandering around till my neighboring heroes were gone or I beat them. Then only one remote castle remained and I'm sorry to say the fun stopped too.

The whole idea seems very nice but, apart from the issues mentioned by John, a trapped hero (Arwen) in your camp that cannot be mobilized in any way is just no good.

Still, I admire the effort that is spent!


Author: John DiFool (USA), 18-12-2010 02:46
Unbalanced, and lacking Tolkienesque flavor
First H5 map in several months, thought what the hey and gave this one a go.

Long story short, this map uses Middle Earth as a backdrop for what is essentially an 8-way FFA battlemap. There's very few heroes renamed for characters from the books (and the one I did find, Arwen, had a male avatar), no story, no quests, no alliances, and some strange omissions. The Rohirrim aren't here, for example, while I've seen them as a separate faction for every other LOTR Heroes map I've seen.

And then there's some balance issues. No guards between territories means early AI rushes: half the players were eliminated by the end of month 3 (including Sauron!). Players at the center of the map tended to fare poorly. And one AI hero got 61 Red Dragons from somewhere (I would guess a Diplomacized wandering stack, as the original Dungeon faction was long since conquered with me occupying his former capital)-that kind of thing can completely ruin a whole game (as it did mine, with my 31 Crystal Dragons dead in 2 turns), so as a designer you've got to set all stacks to Always Fight.

I would recommend that the designer go back to the base layout and rethink a lot of things, as this does have definite room for improvement.


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