Author: Papyjama (Toulouse, France), 06-07-2025 09:08

Thank you so much, Artem! - The Mysterious Island - Heroes 3 map

I'm really glad you enjoyed The Mysterious Island. Your kind words mean a lot and truly motivate me to keep creating new adventures.
I also really appreciate you taking the time to leave a comment — it means a lot.
Hope you had fun exploring every corner of the map!
more...


Author: Henry Davis , 06-07-2025 06:19

I figured it out - Might and Magic - Heroes 3 map

I finally figured it out. I missed a single portal that was accessible to the blue team that is a one-way portal, pretty well guarded. Once I went through it, I was able to locate the white keymaster. There's another portal after it so it's not exactly straight-forward but I'll defini more...


Author: Artem , 06-07-2025 00:49

Incredible map - The Mysterious Island - Heroes 3 map

One of the best maps ever made. As simple as that more...


Author: K (NZ), 06-07-2025 00:48

Good map - The Guardian - Heroes 3 map

This is a good map, well designed with a fairly straightforward layout and win condition.
There are quite a lot of blocked objects as the first commenter pointed out but nothing that makes it unplayable.
Beaten with Rampart in about 5 months.
more...


Author: Kristijan (Croatia), 05-07-2025 22:07

Reply - The Last Efreet 3 - Heroes 3 map

This spot is on east-south more...


Author: Star Lord , 05-07-2025 21:57

Help please - The Last Efreet 3 - Heroes 3 map

Can you simply point in the map?
I spent like 3 hours searching on map edit - no success. No such here on the map, no prison holding that hero. Red portals teleporting to the area without any heroes. Pleas help me here :)
more...


Author: Papyjama (Toulouse, France), 05-07-2025 19:05

Thanks for detail and suggestions - The Mysterious Island - Heroes 3 map

Thanks for the feedback on the small details you noticed, I’m taking note of them!

Indeed, making boats disappear to trap the AI might be considered a bit of a cheat, but it’s also really funny when you manage to pull it off :D
I’ll note it down as an idea for a major patch.

Evgenii also impr
more...


Author: wasilix , 05-07-2025 18:31

White tent - Might and Magic - Heroes 3 map

Yes, white tent should be your 1st priority after you finished your domain. There are some neutral zones that are accessible via portals. Access to white tents is fairly straightforward if I recall correctly. I played as Inferno and found one of white tents conveniently accessed via orange one-way t more...


Author: Easteregg (Hamburg, Germany), 05-07-2025 18:26

Re: - The Mysterious Island - Heroes 3 map

Thanks!

There are still very minor things i noticed (like favourable winds without events in the tunnel to pink at 151/168) but these are pretty much aesthetical.

One thing i would maybe consider, is banning "Scuttle Boat" before the Nautilus. I actually missed that Spell in my first
more...


Author: KingPin , 05-07-2025 17:09

Fire Elementals - Vagabonds - Heroes 3 map

At 152, 185, 0 there is a Seer, you can get 10 Fire Elementals for 1 Firebird. more...


Author: zzzh (Serbia), 05-07-2025 16:47

- - The Sin of the Father - Heroes 3 map

Пришлось бросить карту через какое-то время, хотя изначально мне очень нравилось что есть и все артеафкты, и все заклинания . ИИ правда слабый, а на самой карте очень много бесполезно го пустого пространст ва..можно было сделать карту и меньше. Неплохо, но есть куда стремиться more...


Author: Papyjama (Toulouse, France), 05-07-2025 15:19

Fast and furious score! Congratulations - The Mysterious Island - Heroes 3 map

Thanks a lot for sharing your new high score.
239 days and a Firebird score — nicely done, and it’s noted for the next update ;-)
You've just moved from third to second place in the ranking!

I'm really glad to hear the changes to Blue and Teal worked out well. Balancing the AI was a t
more...


Author: Easteregg (Hamburg, Germany), 05-07-2025 15:08

New Score - The Mysterious Island - Heroes 3 map

Wanted to add my new High Score :)

Days: 239
Score: 368 (Firebird)

I doubt i'll get much better so dunno if i'll try again soon.

Little feedback: The changes to blue and teal worked very well. Compared to my other games, none of the AI players got totaly dominated like before so
more...


Author: Toan truong (vietnamese), 05-07-2025 04:24

map review - Battlejuice 2.5 Mayday - Heroes 3 map

I think your map is very good. My experience with your map is very fun. I also spent some time playing your map. I think I rate your map 9.8/10. more...


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Heroes5 - Your opinions about World at War - map rating = 1 Likes

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   Download map -> World at War

Heroes 5: Heroes 5 Tribes of the East

Eight factions. Total War. Who will dominate?

Added: 10-02-2018


Heroes 5 maps: The Hunt, In All Its Glory | The Evil is rising | Hell invasion | The new Era


Author: Karl, 24-07-2024 03:56
Well made maps - World at War
As the name suggested, it's recommended for Heroes 5.5 or at least fast AI pack installed.
Large maps, all factions are available and starting biomes are well designed for each faction. The map probably favors heroes with great early game (e.g., Academy Havez) since you start with literally nothing AND factions with great late game (e.g., Necropolis) since you have 8 heroes covering huge areas.
Overall, I enjoyed the map and it's replayable: fun to figure out strengths & weaknesses of heroes/factions. It did not take me 13 months like others since I used strong early game heroes (and restarted a bit for a favorable starting biome ;) )

  Karl writes:
24-07-2024 04:03

More details - World at War

Memory Mentor accessible.
Only one castle for each faction.
Lots of artifacts.
Creature growth is bit slow -> most late game challenges are battles with other factions' main heroes, usually at their castles.



Author: Den (Ukraine), 11-04-2022 21:45 Like
Good design - World at War
Awesome work with a landscapes. Played wiyh 5.5 mod, but stacks grow too slow to be chalenging.


Author: Markus (London), 10-04-2021 04:47
Well - World at War
I gave it another try and in terms of challenging its fine but only till 13 month. Then u have to deal with super fast growing armies. For example 22k of green dragons and 80k of druids- I thought was fine for my 550 red dragons so I came back to that place week later with my army and I spotted 30k green dragons, and 100k of druids - just grow that big only in one week (9k of dragons can kill my 500 in one blow)-so it is pointless to play after 13th month, and its hard to imagine play less time on impossible size of map


Author: Helena (Utrecht, NL), 10-03-2018 21:50
needs mod - World at War
Judging by the name of the file I suspect this is a map to be played with the Heroes 5.5 mod. Since playing there is much more challenging it may well be that without the mod it is too simple.


Author: !!! (Moscow, Russia), 11-02-2018 14:14
It does not work - World at War
Game does not work. It breaks.


Author: Markus (London), 11-02-2018 12:00
unbalanced, not challenging - World at War
Not bad design, played dungeon (heroic lvl), all fine, but natural stacks are to easy to defeat - result of that is the 95% of them are beaten by AI an there is no one to fight with, which is annoying on impossible size of map, where during the travels there is noone around to fight with. Only gate/passage guards are challenging

  Fidanas (Prosotsani, Greece) writes:
06-03-2018 08:35

Early thoughts - World at War

Just some early thoughts. Play the map in 2 PCs. The least powerfull one struggles every turn, the map is a real monster :-) Markus had hit the spot about neutrals. Already 25 level, explored only a tiny part of the map, ofcourse no sign of enemies, and the neutral monsters are already lame. Doesn't feel challenging at all. Maybe there was a mistake in weekly growth rate of the neutrals, i don't know. I'm always happy to see new maps, and graphically looks very promissing, i'll keep playing it in my power PC to see more of it, but i strongly recomend that you upadate some fix about the random map creatures power.


  fallouter writes:
21-04-2018 18:24

work in progress - World at War

hey there, we're testing the map on a weekly basis. The mod made some adjustments necessary and we're progressing. Upload in some weeks. Maybe a modified .pak for creatures will be added for good.


  Fidanas (Prosotsani) writes:
23-04-2018 10:19

Thank you... - World at War

...for your efforts. Excuse my critique if it's annoying, but i'm doing it because you did a great job artistically, and it should be also great as a playing experience.


  fallouter writes:
06-05-2018 14:29

Tweaking and perfecting it is half the fun - World at War

It'll take some time creating a mod/h5m but we'll continue working on it.

Best regards



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