Author: Ján KORDULIAK (Slovakia), 26-03-2025 10:39

Help - The Eye of Osiris - Heroes 4 map

How do I get to the portal in part where is castle Kattenburg?

Thanks
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Author: Novasoul (Ελλάδα), 26-03-2025 06:35

Voidwalker - Voidwalker - Heroes 3 map

recommend * more...


Author: Papyjama (Toulouse, France), 25-03-2025 22:41

Thank you ! - Chaos and Corruption - Heroes 3 map

One of my favorite map, good job! more...


Author: Le cong , 25-03-2025 16:14

:) - The Second Crusade - Heroes 3 map

I play as Brown, release hero with fly to kill necromancer 's 98 to get fly for Dessa. then I kill Replica to get DD, take Amagadon Blade and win. There's no need to use CoTK or capture all castle s=)) more...


Author: Heroes 3 Guy (United States), 24-03-2025 22:26

:) - Epic Map - Heroes 3 map

Yo! Thank you so much! Keep me posted on how the rest of your playthrough goes! I'd love any feedback that you might have! I'm honored that you hold my map in high regard like that of Maygwan's! more...


Author: gnollking , 23-03-2025 16:18

All good! - Might and Magic Extended - Heroes 3 map

I also have to say that this is one of the greatest maps I've ever played!
The attention to detail, the replayability, it's all so good.

And I know how hard it is to make a map this big without some small errors like this getting through, so you have my sympathies :P
more...


Author: 32167 , 23-03-2025 15:47

amazing map - Epic Map - Heroes 3 map

What is going on everybody?!? Epic Map is really epic!
I'm still very far from the victory, but I can already say that the map is absolutely fantastic.
In my rating, the map is on the same level as the maps "Gelu the Necromancer part 2" & "Gelu and Hot 2.0".
The gaming e
more...


Author: Sulim81 (Poland), 23-03-2025 15:33

DD access - Epic Map - Heroes 3 map

OK, so having knowledge about access to tents' areas has influence mainly on final bosses' fights, I was able to avoid morale and luck penalties. As for the game itself, It was slightly easier thanks to better stats from libraries and having extra towns with morale and luck bonus. more...


Author: Nebel 74 (Cz), 23-03-2025 14:59

:) - Finding Leena II - Heroes 3 map

Привет, Ирен и Василий, приятно снова вас слышать. Ваше здоровье! more...


Author: Gryw , 23-03-2025 14:34

See bellow - The Necromancer`s Lieutenant - Heroes 5 map

Forgot to add like :) more...


Author: Gryw , 23-03-2025 14:31

Holy Cow - The Necromancer`s Lieutenant - Heroes 5 map

The design is pure genius. I am in awe how many objects you were able to extract from towns. This map is level above any other map I have seen..

Amazing work Nalandor!


Btw, I have been toying with the idea of using some of those objects on battlefields that I plan to create. Would that be ok
more...


Author: Technocrat , 23-03-2025 14:19

Good to know - Might and Magic Extended - Heroes 3 map

I remember I was testing the spawning, but perhaps I placed resources after.
I'll fix it.
more...


Author: gnollking , 23-03-2025 13:36

Airship Yard - Might and Magic Extended - Heroes 3 map

Shipyards (and Airship Yards) check the available spots to spawn at the start of the game. If all of the cells are blocked, it doesn't matter if they become unblocked later, no ships will be able to spawn. more...


Author: aaa010203 , 23-03-2025 12:55

1 - Land of Gambling Luck - Heroes 3 map

Have you finished the game? It took a few days.
I hope you can share with me
more...


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Heroes 3 The Restoration of Erathia - Hints

____ ____ _____  ____     ___   _____   ___,  ____________
       \  / \  / \  __\ \  _\   / __`\ \  __\ / ___\ \  /\  /\  /
        []   []   []  `' [] \\  []  []  []  `'\ \  `  []  []  []
        []___[]   []__,  [] /,' []  []  []__,  \ \    []  []  []
        [ ___ ]   [ __|  []//   []  []  [ __|   \ \   []  []  []
        []   []   []  `  []\\   []  []  []  `    \ \  []  []  []
        []   []   []__., [] \\_ []__[]  []__.,.__/ /  []  []  []
        []   []  /____/ /__\ \,'`.__,' /____/ \___/   []  []  []
        []   []  O F   M I G H T   A N D   M A G I C  []  []  []
       /__\ /__\                                     /__\/__\/__\

         T h e    R e s t o r a t i o n    O f    E r a t h i a

                     K'tav 's Strategy Guide v0.1

       Thanks to Eugene and @lin

       Contents:
                I.Disclaimer
               II.Introduction
              III.Castles
               IV.Heroes
                V.Skills*
               VI.Spells*
              VII.Artifacts*
              VIII.Creatures*
               IX.Combat*
                X.Movement*
               XI.Luck and morale*
              XII.Random features*
                     * - planed for future versions


I. Disclaimer This article is provided "as is" in an attempt to help the gamers about the game "Heroes of Might and Magic III", by New World Computing. This article carries with it no warranties of any kind regarding it's use or usefulness, and the author of this article claims no responsibility whatsoever regarding the same. This article was created by it's author without any direct input from New World Computing, and, therefore, any questions regarding the information provided in this article should be directed solely to it's author. This article is Copyright 1999. All rights reserved. II. Introduction Heroes of Might and Magic 3 is a fantasy turn-based strategy game. The action takes place in Erathia, a land of myth and legend, where the warlords are fighting for resources and domination. III. Castles Sources of Castles: -you already have them -building a fort in a town -capturing neutral or enemy towns or castles At the beginning of most maps you own a castle and a hero. Your hero has a few weak monsters, so for you to win the game you must provide your hero with more and powerful monsters. It is better to have more than one hero, because there's so much to do: explore the map, control mines for resources, defeat monsters, visit different places on the map and much more, so it will be almost impossible to do this with only one hero without getting your ass kicked by enemies. There are two ways to purchase monsters and heroes: one, by visiting creature dwellings, some defended by armies that are hard to beat, and taverns or jails that are very rarely met, and two, by buying them from your castle's dwellings and tavern. Don't forget that if you do not have a castle for seven days you loose the game, so if you choose the first way your castle will remain undefended and eventually will be captured and you will surely loose. The best way is the second way complemented by the first, because by controlling external dwellings you increase the number of the creatures produced in a week by your castle's dwellings of the same type. Also, the castle is your main source of gold, spells and various skills depending on your type of castle. In some castle you can build boats, buy artifacts, resources, etc. There are many ways to develop a castle, but not all are good. Here is one: Castle: Day 1 - Archers' Tower Day 8 - Town Hall Day 2 - Blacksmith Day 9 - Mage Guild 1 Day 3 - Barracks Day 10 - Marketplace Day 4 - Stables Day 11 - City Hall Day 5 - Training Grounds Day 12 - Griffin Tower Day 6 - Citadel Day 13 - Monastery Day 7 - Castle Day 14 - Upg. Barracks or Mage Guild 2 For all this you need: 34500 gold, 70 wood, 40 ore, 7 crystal, 2 mercury, 2 sulfur, 2 gems. Assuming you're playing at normal skill you will only need: 14500 gold, 50 wood and 20 ore which are not very hard to get. And don't forget that you can choose gold or resources at the advanced options before you begin a game. Tip: If you have enough gold you can build Portal of Glory in day 14! You can try this: 1 - Town Hall 2 - Blacksmith 3 - Barracks 4 - Mage Guild 1 5 - Monastery 6 - ! Portal of Glory ! 7 - Citadel Dungeon: 1 - Harpy Loft 8 - Town Hall 2 - Pillar of Eyes 9 - Mage Guild 1 3 - Chapel of Stilled Voices 10 - Blacksmith 4 - Manticore Lair 11 - Marketplace 5 - Labyrinth 12 - City Hall 6 - Citadel 13 - Resource Silo 7 - Castle 14 - Mage Guild 2 What you need: 37500 gold, 41 wood, 56 ore, 5 c, 10 m, 10 s, 15 g Normal skill : 17500 gold, 21 wood, 36 ore, 5 gems Necropolis: 1 - Graveyard 8 - Town Hall 2 - Estate 9 - Blacksmith 3 - Mage Guild 1 10 - Marketplace 4 - Mausoleum 11 - City Hall 5 - Hall of Darkness 12 - Necromancy Amplifier 6 - ! Dragon Vault ! 13 - Tomb of Souls 7 - Citadel 14 - Castle What you need: 33000 gold, 50 wood, 60 ore, 5 c, 5 m, 15 s, 5 g Normal skill : 13000 gold, 30 wood, 40 ore, 5 sulfur Inferno: 1 - Hall of Sins 8 - Town Hall 2 - Demon Gate 9 - Blacksmith 3 - Hell Hole 10 - Marketplace 4 - Mage Guild 1 11 - City Hall 5 - Fire Lake 12 - Resource Silo 6 - Citadel 13 - Kennels 7 - Castle 14 - Capitol What you need: 45000 gold, 40 wood, 45 ore, 0 c, 3 m, 3 s, 3 g Normal skill : 25000 gold, 20 wood, 25 ore Tower: 1 - Parapet 8 - Town Hall 2 - Golem Factory 9 - Blacksmith 3 - Mage Guild 1 10 - Marketplace 4 - Mage Tower 11 - City Hall 5 - Altar of Wishes 12 - Castle 6 - Golden Pavilion 13 - Capitol 7 - Citadel 14 - Upg. Altar of Wishes What you need: 43000 gold, 50 wood, 50 ore, 13 c, 7 m, 7 s, 13 g Normal skill : 23000 gold, 30 wood, 30 ore, 3 c, 3 g Stronghold: 1 - Wolf Pen 8 - Town Hall 2 - Cliff Nest 9 - Mage Guild 1 3 - ! Behemoth Lair ! 10 - Blacksmith 4 - Orc Tower 11 - Marketplace 5 - Ogre Fort 12 - City Hall 6 - Citadel 13 - Mage Guild 2 7 - Castle 14 - Upg. Cliff Nest What you need: 38000 gold, 80 wood, 60 ore, 14 c, 4 m, 4 s, 4 g Normal skill : 18000 gold, 60 wood, 40 ore, 4 c Rampart: 1 - Homestead 8 - Town Hall 2 - Enchanted Spring 9 - Mage Guild 3 - Dendroid Arches 10 - Blacksmith 4 - Unicorn Glade 11 - Marketplace 5 - Dwarf Cottage 12 - City Hall 6 - Citadel 13 - Mage Guild 2 7 - Castle 14 - Capitol What you need: 40500 gold, 50 wood, 30 ore, 14 c, 4 m, 4 s, 14 g Normal skill : 20500 gold, 30 wood, 10 ore, 4 c, 4 g Fortress: 1 - Lizard Den 8 - Town Hall 2 - Wyvern Nest 9 - Mage Guild 3 - Serpent Fly Hive 10 - Blacksmith 4 - Gorgon Lair 11 - Marketplace 5 - Basilisk Pit 12 - City Hall 6 - Citadel 13 - Hydra Pond 7 - Castle 14 - Upg Lizard Den What you need: 39500 gold, 80 wood, 50 ore, 0 c, 7 m, 17 s, 0 g Normal skill : 19500 gold, 60 wood, 30 ore, 7 s Explore the map as much as you can. Visit all places you see. Take all resources on the map. Control as many mines as you can, even if you don't need that resource you can trade it for other things(gold, artifacts, different resources), and this way you limit your enemy's production. Don't forget the obelisks, they help you find the Grail, and with the Grail you're half way to victory. To build the Grail structure you have to take the Grail into a city and visit the hall, you will be asked if you want that city to be the Grail's permanent home so you have to be carefully which city you choose because once built the Grail structure remains there, so if you build it in a weak town you're enemies might capture it and you don't want that to happen. There can be only one Grail structure in a game. The Grail Structure increases creature production with 50%, adds 5000 gold per day to your treasury and a special bonus. Table with special Grail bonuses in different castles: Castle - Colossus: + 2 morale to all allied heroes Dungeon - Guardian of Earth: + 12 Spell Power to hero defending castle Necropolis - Soul Prison: + 20% Necromancy skill to all allied heroes Inferno - Deity of Fire: every week will be the week of imp (+15) Tower - Skyship: +15 Knowledge to defending hero and shows entire map Stronghold - Warlords' Monument: +20 Attack to hero defending castle Rampart - Spirit Guardian: +2 luck to all allied heroes Fortress - Carnivorous Plant: +10 Attack and Defense to defending hero A new feature implemented in Heroes3 allows you to give resources to other players(human or computer), so if an ally of yours is in trouble you can help him by giving him gold, for example. To give resources you have to go to the marketplace and click on the "Give Resources" button. The Tavern is a good place to visit, not just for hiring heroes, you can hear rumours and visit the Thieves Guild to see how your enemy is doing. If you have just defeated an enemy, you can look for him in the tavern at the beginning of the following week, you might find him and you can hire him to fight for you. When you retreat or surrender your heroes, go as soon as you can to the tavern to rehire him or you'll lose him. There are many advantages depending on the type of castle, e.g. in Castle you have the stables that boosts your speed for that week, in Dungeon build the Portal of Summoning to have eight types of creatures available for purchasing, in Necropolis you have the Cover of Darkness, a big disadvantage for enemies, then there's the Escape Tunnel in Stronghold which allows you to retreat during a siege, and the list continues. It doesn't matter what kind of castle you have, if you know how to take advantage of it you can defeat a Castle even with a Fortress. Just keep playing! IV. Heroes Sources of heroes: - the castle's tavern - the town's tavern - adventure map's taverns - prisons Now, the heroes have unique abilities, so you might wanna check the hero before you hire him. E.g. if you have a Necropolis is best to hire the heroes who have the increased necromancy skill, for every level of experience they get a 5% necromancy bonus. Or from Tower you can hire the hero with the Chain Lightning speciality. Not only from Tower, but from any other castle you can get this hero. So it's a good idea to visit the tavern every week. Heroes that deserve to be hired from any castle: Loynis the Cleric Secondary Skills Basic Wisdom, Basic Learning Unique Ability Loynis's proficiency with the Prayer spell allows him to cast it with increased effect, based on his level compared to the level of the target unit. (the bonus is greater on weaker units) Isra the Death Knight Secondary Skills Advanced Necromancy Unique Ability Isra receives a 5% per level bonus to her Necromancy skill. Alagar the Druid Secondary Skills Basic Wisdom, Basic Sorcery Unique Ability Alagar's proficiency with the Ice Bolt spell allows him to cast it with increased effect, based on his level compared to the level of the target unit. (greater bonus on weaker units) Xyron the Heretic Secondary Skills Basic Wisdom, Basic Scholar Unique Ability Xyron's proficiency with the Inferno spell allows him to cast it with increased effect, based on his level compared to the level of the target unit. (greater bonus on weaker units) Lord Haart the Knight Secondary Skills Basic Leadership, Basic Estates Unique Ability Lord Haart receives a 5% per level bonus to his Estates skill. Aislinn the Necromancer Secondary Skills Basic Necromancy, Basic Wisdom Unique Ability Aislinn's proficiency with the Meteor Shower spell allows her to cast it with increased effect, based on her level compared to the level of the target unit. (greater bonus on weaker units) Vidomina the Necromancer Secondary Skills Advanced Necromancy Unique Ability Vidomina receives a 5% per level bonus to her Necromancy skill. Gunnar the Overlord Secondary Skills Basic Tactics, Basic Logistics Unique Ability Gunnar receives a 5% per level bonus to his Logistics skill. Kyrre the Ranger Secondary Skills Basic Archery, Basic Logistics Unique Ability Kyrre receives a 5% per level bonus to her Logistics skill. Thorgrim the Ranger Secondary Skills Advanced Magic Resistance Unique Ability Thorgrim receives a 5% per level bonus to his Resistance skill. Alamar the Warlock Secondary Skills Basic Wisdom, Basic Scholar Unique Ability Alamar's proficiency with the Resurrection spell allows him to cast it with increased effect, based on his level compared to the level of the target unit. (greater bonus on weaker units) Deemer the Warlock Secondary Skills Basic Wisdom, Advanced Scouting Unique Ability Deemer's proficiency with the Meteor Shower spell allows him to cast it with increased effect, based on his level compared to the level of the target unit. (greater bonus on weaker units) Solmyr the Wizard Secondary Skills Basic Wisdom, Basic Sorcery Unique Ability Solmyr's proficiency with the Chain Lightning spell allows him to cast it with increased effect, based on his level compared to the level of the target unit. (greater bonus on weaker units) You'll find out that some heroes will bring resources to your kingdome, so if you need a specific resource look for that hero. - sulfur: Calid the Heretic - gems: Saurug the Battle Mage - mercury: Rissa the Alchemist - crystals: Sephinroth the Warlock More to come... - for suggestions e.mail me at: kingktav@hotmail.com
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