Author: sphinxx , 24-04-2025 22:50

:) - GELU and hota 2.0 - Heroes 3 map

you didnt use like the half of what i suggested, especially some important ones, which is unfortunate. more...


Author: Momchil Ivanov (GB), 24-04-2025 16:47

good map but very overwhelming with artefacts - Supremacy of the Lich King - Heroes 3 map

Thank you to the Map maker for creating this map. Interesting map for sure and you need to be very fast at the beginning which was very enjoyable. My problem with the map was that there are way too many artifacts and sorting them and going to sell them all the time was too much for me hence decided more...


Author: sherman (Finland), 24-04-2025 13:08

Best ever! - The Lord of the Rings Classic Adventure Story - Heroes 3 map

Amazing map in every way that I can imagine, thank you to the map maker! Challenging for sure, but nothing that a little bit of mana and blind/frenzy/resurre ction combo won't fix :D

My criticisms:
- Get rid of the silly pandora's box and hole mazes in the underground, it kills the imme
more...


Author: PMUET , 24-04-2025 12:06

New update - GELU and hota 2.0 - Heroes 3 map

Yes and I add some improvement of sphinx more...


Author: Gulo , 24-04-2025 12:05

What’s the new update? - GELU and hota 2.0 - Heroes 3 map

For 1.7.2? more...


Author: PMUET , 24-04-2025 11:29

new version - GELU and hota 2.0 - Heroes 3 map

New version uploaded! You can check the map now :D more...


Author: Novasoul (Greece), 24-04-2025 02:59

Hey jeff - Voidwalker - Heroes 3 map

I appreciate it very much, thanks for playing. An update for Voidwalker is coming up soon and also I am making a new map, stay tuned! more...


Author: Jeff (United States), 24-04-2025 02:24

it was fun! - Voidwalker - Heroes 3 map

I saw your post on Reddit and decided to check it out. Well-designed and fairly simple to figure out the layout. Got easy by the middle/end game, just hunting down towns- but there was cool stuff to explore along the way.

It's a pet peeve, but I dislike when landmasses are all straight angle
more...


Author: PMUET , 23-04-2025 21:55

End - GELU and hota 2.0 - Heroes 3 map

Finished with 700k fangarms alive! more...


Author: Maxim (Россия), 23-04-2025 13:49

fixed - Dream master (Повелитель снов) - Heroes 3 map

Fixed the error. Thaks for pointing it out. more...


Author: Alex (Moscow), 23-04-2025 09:10

Отзыв - At sea and on land (На море и на земле) - Heroes 3 map

Вот что я люблю - так это большие карты на 8 игроков. Хороша карта с классной топографие й. Начал за розового, играю не торопясь. за пару месяцев вынес двоих (бирюзовый и оранжевый).

ЗЫ: Поэзия это неожиданны й и очень приятный бонус!
more...


Author: Ston3M4son , 22-04-2025 17:33

pickaxe questline - Rise of an Empire of Heroes 3.0 - Heroes 4 map

Hey i am very excited that you like the map, i gave my best into it :)
So for the pickaxe to be available to start you need to have completed a couple of things. Namely:
- Aquire the first hero Tasha kin`Tzixar
- Visit the quest hut of Exalomor the Efreet in the Middle continent RIGHT shore. it i
more...


Author: sphinxx , 22-04-2025 13:52

:) - GELU and hota 2.0 - Heroes 3 map

Sounds great ;) more...


Author: PMUET , 22-04-2025 10:28

Thanks - GELU and hota 2.0 - Heroes 3 map

I will upload newest version tomorrow with your improvement! :D
And Necromancer? I will keep him as a secret hero and likely a cheat code, with him you can finish game with lich, of course you must find cloak of the undead king!
And most importantly, almost all the hidden borders in the swamp area
more...


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Heroes of Might and Magic 4

For The Gathering Storm

Heroes of Might and Magic IV Updates (patch 1.2)

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Heroes of Might and Magic® IV is more than a sequel - it's a celebration of both the old and the new. With an all-new engine that features a new magic system, new campaigns, new hero-character classes, and gameplay that varies according to how you play, you'll be amazed at how much the Heroes™ you know and love has improved!

Players familiar with the Heroes series will immediately notice many improvements to the familiar interface and gameplay:

Now you can actively lead multiple hero-characters into battle to fight alongside troops for an intense combat experience. You'll encounter all-new heroes and over 60 creatures in 6 massive campaigns and 24 scenarios.

With an all-new game engine, lifelike isometric view, breathtaking graphics and richly detailed landscapes, the adventure map comes alive! Heroes™ IV combines the latest technology with the best features of the classic strategy game.

With 48 Hero Classes and all-new skill and magic systems, summon all your strategic insight, tactical cunning and leadership abilities to ascend to the throne of this perilous new world!

Newcomers to Heroes of Might and Magic® will find that, while the game includes very detailed scenarios and hero possibilities, the series itself is renowned for its ease of use. Much of your time will be spent exploring the maps and continents, collecting resources, and engaging the enemy in battle. Visit towns, explore forests, raid castles…each of these places is a new opportunity to build up your army, earn gold, and gain new territory and hero-characters!

General

  • For the first time ever, bring hero-characters into battle as super-soldiers in your army!
  • All-new game engine!
  • All-new isometric viewpoint and informative interface.
  • Tweak the new personal scenarios and map editor to make levels and quests for your friends!
  • Over 140 hours of gameplay and 6 unique campaigns.
  • 11 starting Hero classes, 37 advanced classes - choose the specific classes of each member in your army!
  • All-new magic system - Complete Hero customization at your fingertips.
  • 60 varied creature classes to control.

Adventure Map

  • More than 300 Adventure Map structures to interact with.
  • Resource mines appear in multiple states: undeveloped resource deposit, working mine, abandoned mine (guarded by creatures), and run-out mine (no longer producing resources).
  • New "Fog of War" map effect: clear for recently explored terrain, gray in areas visited in the past, and black for areas not yet visited.
  • Watch out for Wandering Monsters. If they find any of your armies and they think they can take them out, prepare for battle!
  • Creature stacks controlled by the player will run away if overpowered, join your army if they feel like it, or fight.

Hero Classes, Creatures and Armies

  • Each player can control up to 8 armies, each consisting of up to 7 individual hero-characters and/or troops of creatures!
  • 11 starting Hero Classes, each with two starting skills (Barbarians have 3), and 37 advanced Hero Classes.
  • 9 Hero Primary Skills, each with 3 associated Secondary Skills (27 total).
  • 66 types of creatures!
  • Hero-characters and creatures have similar stats: Damage, Hit Points, Speed, Movement, Spell Points, Shots, Luck, and Morale.
  • Hero-characters of any class can equip themselves with any artifact.
  • Creatures have a backpack so that they may carry but not equip artifacts.

Combat

  • Each combat screen grid can be a different terrain, with associated bonuses and negatives for Hero Classes/Creatures.
  • Hero Classes can participate in combat; they can move, attack, defend and retaliate just like creatures!
  • Combatants can face in 8 different directions on the Combat Screen.
  • In siege combat, Creatures at the base of a town wall can attack defenders at the top of a wall and vice-versa!

Towns

  • Six town types: Academy, Haven, Preserve, Asylum, Necropolis and Stronghold.
  • "Outpost" towns may be captured by the player and converted into any of the six town types!
  • 5 Schools of Magic: Life, Order, Death, Chaos, and Nature.
System requirements
Pentium 200 MHz or faster processor (Pentium II 400 MHz reccommended)
Microsoft Windows 95, 98, Me, or 2000
32 MB RAM (64 MB RAM recommended)
650 MB hard disk space
CD-ROM drive
Internet access required for online features
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