(includes two versions of the map, one in English and one in Spanish)
.Comienza tu camino como un heroe solitario embarcandose en una aventura epica de profundidad tactica insuperable! Zarpas desde las placidas playas de tu isla natal en busqueda de tu mentor, pero el mundo que te espera alla afuera ha cambiado mucho en tu ausencia...
.Docenas de quest, sidequest y eventos a tu disposicion! Scripting y Customizacion a cada paso!
.La mayoria de las batallas estan pensadas para poner a prueba tus habilidades cognitivas y funcionas a forma de rompecabezas, no te desanimes si necesitas mas de un intento.
.El mapa ha sido balanceado con la intencion de que elijas Avanzado como la dificultad. (elegir una dificultad mayor podria hacerlo imposible, creeme, ya es lo suficientemente dificil.)
.Heavy on Scripting and Customization, Infinite tactical depth, most battles have been designed to work as a puzzle-box.
.Map has been balanced around ADVANCED difficulty, make sure to pick it before you start. (trying to complete the map in higher diff. may prove impossible, its already hard enough as it is, trust me)
.Check opinions if you want to see some pics of the map.
.If you have any suggestions, feedback is greatly appreciated! And if you need help to progress, you can always leave a message and I'll be sure to reply.
Map Made with Equilibris 3.51 with Heroes 4 ULTIMATE below.
Please Read the attached TXT file as it contains important info!
Please Read the first day intro aswell. I know that is a lot, but to have some picture what to expect its good if you do not ignore it.
Difficulty has been optimized HIGHLY to impossible mode, but lower difficulties may work, exept some triggers what have been optimized for the impossible multiplier.
The Previous version was already long, and THIS one puts estimatedly 10-15 hours on top.
Expect Insane battles, with improved AI, hand crafted hero behaviours and spell usages, and extreme opponents. The old game got a new coat, i can promise you that :))
The story goes way above 170k characters now, so you will have something to strive for. I enjoyed every single moment creating THIS NEW version for you ALL, and i believe you will be entertained by it. And that is the most important! Have Fun Guys/Gals! The - - - 3.0 - - - IS HERE!
Language: Russian
ВЕРСИЯ Equilibris 3.55
Что делать в большом, враждебном мире человеку, который не помнит даже своего имени?
Кто вы такой? В чём ваша миссия? Докопайтесь до истины.
RPG
10 стартовых классов
50+ квестов
20+ часов геймплея
3 экстра-сюжетные ветки для любителей хардкора
Высокая реиграбельность
VERSION Equilibris 3.55
What is a man to do in a big, hostile world who doesn't even remember his own name?
Who are you? What is your mission? Get to the bottom of the truth.
RPG
10 starting classes
50+ quests
20+ hours of gameplay
3 extra storylines for hardcore fans
High replay value
This saga was the hardest of my works. After all, I’m Froud Bethiulf, son, Al of great traveller Scarlass Bethiulf. On the end, Rigar, of my youth, I will begin this tale of our Fra’Leader, restorer of my native Gleenoria, which is currently suffering under the yoke of time itself, Tia.
The second chapter and tome about history of the Continent’s first five years will contain translations of the meaning of the Syllables of my folk in conclusion. If I have enough time and power to finish that work.
Let's delve into history in the second of the Five Plots!
---
Someone mistakenly calls him Avarius (as if as a reference), but name of Holy Leader is Avarus, son of Cryostat, the First Patriarch of unified Gleenoria, united after many millennia, in some old form at least. For now, he is a local priest, but you will help him achieve his goals, right?
What awaits thee, dear player? (Yes, I’ll keep those occasional references in translation and only in it.)
- Help Avarus follow in the footsteps of his father.
- Meet familiar characters from the “History of the World” campaign and new iconic persons.
- Weird strangers from other worlds, summoned by the power of music, ready to KICK BACK; random text events and relatively dynamic win/lose conditions. Metaplot, not directly connected with the main story of this campaign.
- 5 various scenarios with unique victory conditions (for the most part. Among the planned 26) and special additional activities. All are tested and clearable on the Champion difficulty. On Equilibris 3.55 too.
- Campaign difficulty affects not only the size of neutral armies but also their quality (mainly in the final scenario).
- Read all 201 pages of the text (Word, 12th size of type. Font, of course, Calibri), if you dare. (THERE IS NO TRANSLATION, if anyone will be so reckless to propose that help… I wouldn’t mind [Смех] )
- I am still a “professional” writer with 8 years of graphomania experience.
- Don’t forget to keep the save with the completion of the campaign. When all Five Plots merge into one, you’ll need it.
- Gorho the Melomaniac asked to tell about the presence of an extra location. In this world, his lips are closed.
Campaign - 26 maps!
Language: Russian
Со времён Расплаты прошло двенадцать лет. Пока на Иранизе происходили судьбоносные события и мир преображался под поступью беженцев с Энрота, на далёком западном клочке земли под названием Континент всё только начиналось.
Сам Континент к этому времени был хорошо разведан выжившими после Расплаты со всех трёх островов вокруг океана планеты Энрот - самого Энрота, Джадама и Антагарича, а также настоящих островов вокруг трёх гигантов суши планеты, погибшей из-за ошибок и амбиций двух великих воинов с Антагарича.
Но эта история стала куда значимее, чем её приквел, повествующий об изучении самого Континента. И начинается она с умудрённого жизнью, но одинокого странствующего рыцаря, помогающего нуждающимся. И имя этого рыцаря - Крилон.
Twelve years have passed since the Reckoning. While fateful events were taking place on Iraniz and the world was changing under the tread of refugees from Enroth, everything was just beginning on a distant western piece of land called the Continent.
The Continent itself by this time was well explored by the survivors of the Reckoning from all three islands around the ocean of the planet Enroth - Enroth itself, Jadam and Antagarich, as well as real islands around the three land giants of the planet that died due to the mistakes and ambitions of two great warriors from Antagarich.
But this story has become much more significant than its prequel, which tells about the study of the Continent itself. And it begins with a wiser life, but a lonely knight-errant helping those in need. And the name of this knight is Crilon.
Planet Eragelion, year 3664 SH. Five thousand years have passed since the seven light magicians saved the planet from a terrible sorcerer who vowed to return one day. Then the magicians created planetary seals - a barrier that was supposed to prevent this.
Tristan, the illegitimate son of a knight and a peasant woman, has a nightmare. In this dream, the planet is being destroyed by some entity from outer space. Looking for answers, he finds a clairvoyant who is tormented by the same vision. They come to the conclusion that they have seen future events, and Tristan intends to change the course of history. This is prevented by seals, which not only close the planet from outside threats, but also prevent anyone from leaving it. Now they must be destroyed, but there is one caveat: even the greatest warriors of the past considered the attack of the seals to be suicide...
Heroes IV Equilibris 3.55
Планета Эрагелион, год 3664 СХ. Прошло пять тысяч лет с тех пор, как семеро светлых магов спасли планету от ужасного чародея, поклявшегося вернуться в один день. Тогда маги создали планетарные печати — барьер, который должен был это предотвратить.
Тристан, внебрачный сын рыцаря и крестьянки, видит ночной кошмар. В этом сне планету уничтожает некая сущность из космоса. В поисках ответов он находит ясновидящую, которую мучает то же видение. Они приходят к выводу, что увидели будущие события, и Тристан намерен изменить ход истории. Этому препятствуют печати, которые не только закрывают планету от угроз извне, но и не дают никому покинуть её. Теперь их нужно уничтожить, но есть один нюанс: даже величайшие воины прошлого считали атаку печатей самоубийством...
Main goals were for creation this map: time balance in opportunities, a good chance for hero development, force players to use creatures. The game durration is at least 2 month (in game) which conatins 4 level: 1) 2 weeks with 1st level neutral armies and 1st level spells; 2) 2 weeks with 2nd level neutral armies and 2-3rd level spells; 3) 4 weeks with 3-4th level neutral armies and 5th level spells; at last 4) to conquest opponent and finish the game.
Ever wondered what happened to Gauldoth Half-Dead, in the time after he killed his former master, Kalibarr? Currious as to why Baron Von Tarkin was so eager to conquer Channon's capital, Rylos? Then take part in this epic adventure that spans over no less than 15 maps, with lots of references to movies, series ect., and with plenty of humorous touches. This campaign will reveal more background story, and continue the stories beyond the official campaigns of the above mentioned heroes, as well as draw strings to many of the other official Re-explore the world of Axeoth and learn how things are tied together, as this campaign tells the story of young Mudgeon. A young man who's about to be apprenticed to a wizard. Perhaps not an exciting plot, but one day his life is changed abruptly, when his family and he himself becomes enmeshed in a tangle of plots, treachery and evil plans to destroy all things living.
In a race against time, Mudgeon's trying to find his family, solve mysteries and fight evil. Eventually he realizes that he is just a small piece of a puzzle with more than a 1,000 pieces. The destiny of the whole world, does not lie on his shoulders, but with the help of his faithful followers, they assume their responsibility for making the world a safer place... For their own sake, of course.
>>> The critics wrote: <<<
With hectic car chases made on horseback, breathtaking sword fights, magical duels and convincingly good acting, one can not help but empathize with the story. The whole thing is supported by plenty of impressive special effects.
A pure rollercoaster ride. As a player you become pushed down in the office chair and glued to the screen. Lots of tension, small incident, varied goals / missions, and multiple choice options, prevents this campaign from ever being boring.
- Seldom have we made such a vast project. Never actually says the creators.
>>> The Testers wrote: <<<
"Each of those maps is unique in a different way. Engaging and humorous story, well thought out enemies as well as interesting puzzles will keep you glued to the screen for days! Just please don't forget to take breaks..." (Maciek 'Warzyw' Mielczarek)
"All five maps are fun, challenging, and have an engrossing storyline. Obviously a lot of thought and work went into the plot. The maps are very well done with lots of adventure, original characters, locations and great quests. There are some really hilarious scenes and plot points that had us laughing out loud. Fans of Monty Python (Donald being a huge fan) will love the references to Monty Python and the Holy Grail. Even the credits are very funny. It is apparent that a great deal of work went into all of the maps and we highly recommend these maps to any Heroes IV fans." (Linda and Donald Bryant) (comments based on the first five maps).
Полная версия: Вихри Войны/Эквилибрис 3.55
Количество сценариев: 5
Размер карт: M-M-S-L-L
Язык карты: Русский
Когда наступила Расплата, Лорд-маг Менвад потерял всё: бесчисленные богатства, родное поместье, знакомых, бывшие связи и славу. Пройдя через портал, он успел захватить с собой лишь пару сундуков, доверху набитых золотом, собранным в немногочисленных походах.
Больше подобного не повторится!
Больше Менвад не потеряет ничего из того, что принадлежит Лорду-магу по праву! В этом новом мире он построит своё личное королевство, которое не заставит его выходить на бои против криган, культов и прочей чепухи.
Нет, он, Менвад, лорд Магдарии в Эрафии, так и не освоивший магию, сможет отдохнуть и насладиться жизнью в роскоши, которая всегда ему полагалась по праву рождения и ничто более не посмеет мешать планам Лорда… Нет, Короля-мага Менвада!
Hard Bloodfire
by hellnecrotom
Type Heroes 4 Equilibris
Added 25-01-2018
Rating : 0 Rate this map
Download : 1154