Author: Voici la traduction en anglais :Papyjama (Toulouse, France), 28-06-2025 08:52

HotA with VCMI outdated - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for trying to play the map — I’m really sorry it’s not working.

From what I understand, there’s a big gap between the version of HotA emulated through VCMI and the “real” official HotA.

To work properly, the map requires Horn of the Abyss version 1.7.2 or 1.7.3.

As far a
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Author: Johan (Gårdsten, Sweden), 28-06-2025 08:42

Invalid map - The Mysterious Island - Heroes 3 map

Hi! I downloaded your map to try it out and relive good old days with HoMMIII :)

Unfortunately, I cant open the map for some reason, it states invalid map format when I try to open it in the map editor, and it doesnt show up in game ;/

I'm on mac, bought the game, several times, but now u
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Author: Wingman27 , 28-06-2025 05:01

- - Kingdom Siege - The Reckoning! - Heroes 3 map

Hey.

Monster morale is part of the challenge to get Corkes and Mullich free.

If I remember correctly you can defeat the Titans with 7 Nix warriors or more. Possibly even 6.

I hope you enjoy the map, it’s very difficult. I slightly reduced the difficulty in my editor but I haven’t uploade
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Author: Olexandr (Germany), 27-06-2025 23:43

Needs rebalancing - Dragon's Orb 2 - Heroes 3 map

Just in 2 months, The Cloak, DD & Fly.
And Isra as the cherry on top (50%+ Netro). GG.

Other than that, having 2 Teams only makes very limited room for heroes leveling.
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Author: Papyjama (Toulouse, France), 27-06-2025 18:48

My project started in... 1998 - The Mysterious Island - Heroes 3 map

A bit of history behind my map...

As a kid, I was fascinated by Jules Verne’s The Mysterious Island.

When I discovered Heroes II back in 1998, I immediately dreamed of turning that island into a playable map. I even drew a rough sketch at the time — but with the limitations of the XL map size,
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Author: Papyjama (Toulouse, France), 27-06-2025 17:49

Un immense merci à toi, Dr. Picso. - The Mysterious Island - Heroes 3 map

Ton retour me touche profondément — tu as parfaitement saisi l’intention derrière The Mysterious Island. Oui, cette map a grandi avec moi depuis 1998, et la voir aujourd’hui prendre vie entre les mains de joueurs passionnés, c’est un rêve d’enfant qui se réalise.

Merci aussi pour ce rappel histor
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Author: Papyjama (Toulouse, France), 27-06-2025 17:44

Thank you so much, ZePicso - The Mysterious Island - Heroes 3 map

Your words truly mean a lot.
Creating The Mysterious Island was a labor of love, and knowing that it resonates with players like you — especially when shared live with the community — is the best reward I could hope for.

I’m especially glad you picked up on the little secrets, the branching path
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Author: Olexandr (Germany), 27-06-2025 15:13

Stolen candy from a baby - The Sin of the Father - Heroes 3 map

100% agree with the point "It's always a pleasure to find a big map".

But it is definitely not "Difficulty : Impossible" - easy-peasy - every spell, including DD/Fly/WW/TP/Berserk are allowed, as well as all possible artifacts.

It is kind of "HMM3 slasher" -
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Author: Dr. Picso (Montpellier), 27-06-2025 13:50

The Mysterious Island - Un voyage épique inoubliable... - The Mysterious Island - Heroes 3 map

Un joyau de map pour notre jeu préféré...

Une map pensée depuis 1998, esquissée à l’enfance, réalisée aujourd’hui avec une maîtrise bluffante. The Mysterious Island n’est pas juste bien faite — elle est intelligente, riche, pleine de secrets et taillée pour les joueurs les plus aguerris du jeu.
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Author: Picso (France), 27-06-2025 12:50

- Heroes 3 map

The Mysterious Island isn’t just a Heroes III map — it’s a real adventure. A carefully crafted piece of design that feels more like a custom campaign than a standalone scenario.

I’m currently playing it live with the Heroes community, and every session brings its share of surprises, strategic cho
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Author: Papyjama (Toulouse, France), 27-06-2025 12:30

Thank you so much for your detailed and thoughtful feedback across your 3 runs! - The Mysterious Isl - Heroes 3 map

Your insights are incredibly valuable, and it’s thanks to dedicated players like you that projects like this can be refined and improved over time.

I truly appreciate the time and effort you’ve invested in exploring the map so thoroughly — from enjoying the lore to pushing for a speedrun. Your ex
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Author: Alexandr Overchuk , 27-06-2025 11:01

It will be fixed - The Sin of the Father - Heroes 3 map

Ok, i will fix it all soon more...


Author: Alex (Moscow), 27-06-2025 10:57

some mistakes - The Sin of the Father - Heroes 3 map

It's always plesure to find a big map.
Please check the mistakes - at least 6 seer huts without quests, some objects are not accessible. . I understand that some may fill the landscape, but I would like to have confidence that the necessary objects will be accessible.
3 subterranean gates on
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Author: Technocrat , 27-06-2025 01:16

don't engage with bots early on - Might and Magic - Heroes 3 map

Just ignore bots early on, follow the advice messages from events, strenghten your army take 4th town and collect artifacts around various zones. more...


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Heroes 5 - DUNGEON - Creatures DUNGEON

Scout (Upgrade: Assassin)
Fresh from the temple, the scouts are young apprentices following their practical tests for their final examination, after which they will graduate and can become assassins. Although young and inexperienced, they already have strong theoretical and physical training in the art of killing. They are equally gifted in ranged and melee combat.

Assassin
Blood Sister (Upgrade: Blood Fury)
The Blood Sisters are the core of the Dungeon infantry. These servants of the dragon of darkness master a deviant form of the Sylvan martial art. They are so fast in combat that they can charge and evade in the same strike. As a result, they are the perfect troops for any strategy based on skirmish attacks. They will never get stuck in an endless melee.
Blood Fury

Minotaur Slave (Upgrade: Minotaur Guard)
In the Dungeon society, the Minotaurs are usually used as slaves to perform the most degrading and tedious works. However, the Minotaurs are known for their bravery and dignity. They will perform any task at their best, including fighting for their slaveholders. In fact, their prowess in combat gained them respect not only amongst the Dark Elves, but also within the other factions.

Minotaur Guard

Dark Raider (Upgrade: Dark Champion)
The Dark Raiders are the cavalry of the Dungeon faction. Mounted on their ferocious Cave Lizards, they will charge on the enemy, shattering its shield and blasting its armor. Their charge is so ferocious that even the biggest creatures may be unable to resist them. The Dark Raiders usually patrol the Dungeon maze, attacking any enemy foolish enough to venture that deep into the cave.

Dark Champion
Hydra(Upgrade: Deep Hydra)
The Hydras are, with the Black Dragons, the oldest inhabitants of the underground world of Ashan. They were already there when the Dark Elves arrived, and finally tolerated them. As time went by, both races drew closer and finally reached a tacit alliance grounded on a common desire to preserve the caves from any "luminous" influence. Hydras are slow creatures. They prefer to ambush their prey from the darkness of their den and then strike swiftly. Of course, they can strike up to three targets at once.
Deep Hydra
Shadow Witch (Upgrade: Shadow Matriarch)
The Shadow Witches dedicate their lives to Malassa. They are granted supernatural powers that allow them to throw devastating shadow bolts at their enemies. They also can cast spells to weaken their attackers, or to urge their own troops into combat.
Shadow Matriarch
Shadow Dragon (Upgrade: Black Dragon)
Sons and daughters of Malassa, the Shadow Dragons usually keep the entrances to the Maze of Shadows. The younger ones (meaning only a few hundred years old) sometimes assist the Dark Elves in exchange for untold secrets, rare and exotic gifts, or blood-sealed pacts.
Black Dragon
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