Author: Voici la traduction en anglais :Papyjama (Toulouse, France), 28-06-2025 08:52

HotA with VCMI outdated - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for trying to play the map — I’m really sorry it’s not working.

From what I understand, there’s a big gap between the version of HotA emulated through VCMI and the “real” official HotA.

To work properly, the map requires Horn of the Abyss version 1.7.2 or 1.7.3.

As far a
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Author: Johan (Gårdsten, Sweden), 28-06-2025 08:42

Invalid map - The Mysterious Island - Heroes 3 map

Hi! I downloaded your map to try it out and relive good old days with HoMMIII :)

Unfortunately, I cant open the map for some reason, it states invalid map format when I try to open it in the map editor, and it doesnt show up in game ;/

I'm on mac, bought the game, several times, but now u
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Author: Wingman27 , 28-06-2025 05:01

- - Kingdom Siege - The Reckoning! - Heroes 3 map

Hey.

Monster morale is part of the challenge to get Corkes and Mullich free.

If I remember correctly you can defeat the Titans with 7 Nix warriors or more. Possibly even 6.

I hope you enjoy the map, it’s very difficult. I slightly reduced the difficulty in my editor but I haven’t uploade
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Author: Olexandr (Germany), 27-06-2025 23:43

Needs rebalancing - Dragon's Orb 2 - Heroes 3 map

Just in 2 months, The Cloak, DD & Fly.
And Isra as the cherry on top (50%+ Netro). GG.

Other than that, having 2 Teams only makes very limited room for heroes leveling.
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Author: Papyjama (Toulouse, France), 27-06-2025 18:48

My project started in... 1998 - The Mysterious Island - Heroes 3 map

A bit of history behind my map...

As a kid, I was fascinated by Jules Verne’s The Mysterious Island.

When I discovered Heroes II back in 1998, I immediately dreamed of turning that island into a playable map. I even drew a rough sketch at the time — but with the limitations of the XL map size,
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Author: Papyjama (Toulouse, France), 27-06-2025 17:49

Un immense merci à toi, Dr. Picso. - The Mysterious Island - Heroes 3 map

Ton retour me touche profondément — tu as parfaitement saisi l’intention derrière The Mysterious Island. Oui, cette map a grandi avec moi depuis 1998, et la voir aujourd’hui prendre vie entre les mains de joueurs passionnés, c’est un rêve d’enfant qui se réalise.

Merci aussi pour ce rappel histor
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Author: Papyjama (Toulouse, France), 27-06-2025 17:44

Thank you so much, ZePicso - The Mysterious Island - Heroes 3 map

Your words truly mean a lot.
Creating The Mysterious Island was a labor of love, and knowing that it resonates with players like you — especially when shared live with the community — is the best reward I could hope for.

I’m especially glad you picked up on the little secrets, the branching path
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Author: Olexandr (Germany), 27-06-2025 15:13

Stolen candy from a baby - The Sin of the Father - Heroes 3 map

100% agree with the point "It's always a pleasure to find a big map".

But it is definitely not "Difficulty : Impossible" - easy-peasy - every spell, including DD/Fly/WW/TP/Berserk are allowed, as well as all possible artifacts.

It is kind of "HMM3 slasher" -
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Author: Dr. Picso (Montpellier), 27-06-2025 13:50

The Mysterious Island - Un voyage épique inoubliable... - The Mysterious Island - Heroes 3 map

Un joyau de map pour notre jeu préféré...

Une map pensée depuis 1998, esquissée à l’enfance, réalisée aujourd’hui avec une maîtrise bluffante. The Mysterious Island n’est pas juste bien faite — elle est intelligente, riche, pleine de secrets et taillée pour les joueurs les plus aguerris du jeu.
more...


Author: Picso (France), 27-06-2025 12:50

- Heroes 3 map

The Mysterious Island isn’t just a Heroes III map — it’s a real adventure. A carefully crafted piece of design that feels more like a custom campaign than a standalone scenario.

I’m currently playing it live with the Heroes community, and every session brings its share of surprises, strategic cho
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Author: Papyjama (Toulouse, France), 27-06-2025 12:30

Thank you so much for your detailed and thoughtful feedback across your 3 runs! - The Mysterious Isl - Heroes 3 map

Your insights are incredibly valuable, and it’s thanks to dedicated players like you that projects like this can be refined and improved over time.

I truly appreciate the time and effort you’ve invested in exploring the map so thoroughly — from enjoying the lore to pushing for a speedrun. Your ex
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Author: Alexandr Overchuk , 27-06-2025 11:01

It will be fixed - The Sin of the Father - Heroes 3 map

Ok, i will fix it all soon more...


Author: Alex (Moscow), 27-06-2025 10:57

some mistakes - The Sin of the Father - Heroes 3 map

It's always plesure to find a big map.
Please check the mistakes - at least 6 seer huts without quests, some objects are not accessible. . I understand that some may fill the landscape, but I would like to have confidence that the necessary objects will be accessible.
3 subterranean gates on
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Author: Technocrat , 27-06-2025 01:16

don't engage with bots early on - Might and Magic - Heroes 3 map

Just ignore bots early on, follow the advice messages from events, strenghten your army take 4th town and collect artifacts around various zones. more...


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Heroes 5 - Dwarven Creatures and their Abilities

New Fortress (Dwarven) Creatures and their Abilities
Defender
Dwarves - Defender
Enraged
Armoured
Large Shield
1 Attack 1
4 Defence 5
1-1 Damage 1-2
7 Hit Points 12
4 Speed 4
9 Initiative 9
18 Growth 18
24 Cost 40
Shieldguard
Dwarves - Shieldguard
Enraged
Armoured
Large Shield
Shield Wall
Spearwielder
Dwarves - Spearwielder
Shooter
Crippling Wound
4 Attack 4
4 Defence 4
1-2 Damage 2-3
10 Hit Points 12
4 Speed 4
9 Initiative 9
14 Growth 14
45 Cost 65
Skirmisher
Dwarves - Skirmisher
Shooter
Crippling Wound
No Melee Penalty
Bear Rider
Dwarves - Bear Rider
Enraged
Large Creature
5 Attack 6
10 Defence 14
4-5 Damage 5-6
25 Hit Points 30
6 Speed 7
10 Initiative 11
7 Growth 7
130 Cost 185
Blackbear Rider
Dwarves - Blackbear Rider
Enraged
Large Creature
Armoured
Paw Strike
Brawler
Dwarves - Brawler
Immunity to Mind Control
6 Attack 7
6 Defence 7
2-6 Damage 3-8
20 Hit Points 25
5 Speed 5
12 Initiative 12
6 Growth 6
160 Cost 215
Berserker
Dwarves - Berserker
Immunity to Mind Control
Berserker Rage
Rune Priest
Dwarves - Rune Priest
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
10 Attack 10
6 Defence 9
12-15 Damage 14-18
60 Hit Points 70
3 Speed 3
8 Initiative 9
3 Growth 3
470 Cost 670
Rune Patriarch
Dwarves - Rune Patriarch
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
Crossfire
Thane
Dwarves - Thane
Large Creature
Teleport
Immunity to Lightning
Storm Strike
15 Attack 15
25 Defence 25
8-12 Damage 9-14
100 Hit Points 120
8 Speed 8
11 Initiative 11
2 Growth 2
1300 Cost 1700
Warlord
Dwarves - Warlord
Large Creature
Teleport
Immunity to Lightning
Storm Strike
Storm Bolt
Fire Dragon
Dwarves - Fire Dragon
Fire Breath
Elemental
Immunity to Fire
Fire Shield
25 Attack 30
35 Defence 40
40-50 Damage 40-50
230 Hit Points 280
5 Speed 5
9 Initiative 9
1 Growth 1
3500+1Cr Cost 4500+2Cr
Magma Dragon
Dwarves - Magma Dragon
Fire Breath
Elemental
Immunity to Fire
Magma Shield
  • Enraged: This creature's attack increases during combat when any friendly unit dies (except resurrected creatures or creatures summoned to battlefield by magic)
  • Armoured: This creature is resistant to all spells and effects that decrease Defense
  • Large Shield: Creature receives only 50% of damage from all non-magical shooting attacks
  • Shield Wall: Damage suffered by this creature from enemy attack is reduced by 10% for every tile the attacker walked to hit. The maximal reduction is 90%..
  • Shooter: This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo
  • Crippling Wound: In a successful attack, this creature has an additional chance of decreasing the target?s Speed (-50%) and Initiative (-30%). The target is wounded for 2 turns
  • No Melee Penalty: Shooter has no penalty for damage inflicted during melee attack
  • Large Creature: This creature takes 2x2 squares on the battlefield
  • Paw Strike: This creature has a chance of pushing the target one tile aside and cancelling all Initiative the target has accumulated. The chance depends one the number of tiles this creature walked for attack
  • Immunity to Mind Control: This creature is immune to mind-affecting spells
  • Berserker Rage: When this ability is used, the creature's Defense drops temporarily to zero, Offense increases by the same amount, and it attacks the nearest enemy automatically without suffering the retaliation strike. However if there is no enemy in the movement range of this creature it will attack a nearest friendly unit instead of the enemy (activated ability)
  • Caster: This creature can use a set of magical spells similar to those cast by heroes. Mana reserve is limited but always set to maximum at the beginning of combat. Spellpower depends on the number of creatures (activated ability)
  • Magic-proof 50%: Attacking spells inflict 50% less damage to this creature
  • Mark Of Fire: When attacking, this creature has a chance of damning the target, resulting in all Fire damage suffered by it being doubled within a certain period of time. The target is damned for 2 turns
  • Crossfire: The creature attack area has the shape of a cross
  • Teleport: This creature can teleport itself on the battlefield, thus avoiding obstacles
  • Immunity to Lightning: Lightning cannot harm this creature
  • Storm Strike: Besides usual damage, this creature strikes the target with lightning (non-magical damage), which then hits another enemy creature if one is standing near the target, continuing on in this way until the chain is broken. The lighting?s force is equal to that of the attack
  • Storm Bolt: Once per battle, this creature can attack any chosen target with Storm Strike (activated ability)
  • Fire Breath: During attack, creature damages not only the target but any other unit positioned directly behind it
  • Elemental: This creature is not alive and cannot be affected by Poison-, Blind- or Mind-related magic. Nor can it be resurrected or healed with First Aid Tent
  • Immunity to Fire: Fire Magic spells cannot harm this creature
  • Fire Shield: When this creature is subjected to melee attack, its Fireshield inflicts a certain amount of damage to the attacker, regardless of whether it has counter-attack ability. The attacker suffers 20% of the damage dealt to its target as elemental fire damage
  • Magma Shield: When this creature undergoes a melee attack, the attacker suffers Fire damage, the amount depending on the attack's force. The attacker suffers 40% of the damage dealt to its target as elemental fire damage

From Nival

Sasha at 2007-02-08 12:48 wrote:
berrrkk at 2007-02-08 11:18 wrote:
Sasha at 2007-01-19 13:20 wrote:
The King of Jynasall at 2007-01-19 01:04 wrote:
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Dawid at 2007-01-17 15:58 wrote:
Question Man at 2007-01-17 00:28 wrote:
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PLEASE SOMEONE ANSWER! at 2007-01-16 09:52 wrote:
THE ALL POWERFUL!!!!!!! Tim at 2007-01-16 07:06 wrote:
The Forsaken Forbidden Man at 2007-01-16 06:23 wrote:
The Forged Dragon at 2007-01-16 06:18 wrote:
Sasha at 2007-01-14 13:04 wrote:
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Black Fox at 2006-12-23 16:02 wrote:
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Tm eXtreme at 2006-11-22 16:09 wrote:
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sofo at 2006-11-18 15:42 wrote:
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Sasha at 2006-11-17 20:33 wrote:
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Sash at 2006-11-17 12:59 wrote:
R99 at 2006-11-16 14:14 wrote:
Sasha at 2006-11-16 11:01 wrote:
sofo at 2006-11-15 09:56 wrote:
thor at 2006-11-14 05:41 wrote:
Cr00xY at 2006-11-11 03:56 wrote:
Sasha at 2006-10-27 10:47 wrote:
sgsrg at 2006-10-26 23:59 wrote:
Tm eXtreme at 2006-10-26 23:14 wrote:
Dimitar Naidev at 2006-10-24 09:41 wrote:
Sasha at 2006-10-22 20:03 wrote:
Tm eXtreme at 2006-10-22 19:44 wrote:
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Bob the builder at 2006-10-21 08:04 wrote:
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