Author: EH1B (Polska), 20-04-2025 01:50

Absolutely loved it - Wayfarer (E) - Heroes 3 map

i had few moments when i was stuck for 1 hour finding the " way " the purple keymaster uhhh i was so blind... i did indeed enjoyed it more...


Author: ivan , 20-04-2025 01:40

white keymaster's tent - Reaper of Souls - Heroes 3 map

Where is white keymaster's tent.
Thanks
more...


Author: AB , 19-04-2025 23:02

Favorite map - Element Land - Heroes 3 map

Played this map so many times!! Love it love it love it. I would love to see another similar map from the mapmaker. Maybe Element Land 2 more...


Author: frifix (Empuriabrava), 19-04-2025 22:46

Atlantis fallen - The Fall of Atlantis - Heroes 3 map

No problem to do it in 50 days.
Engaged Isra and Vidomina, visit of Island 26/98/0 for Dim. Dessa and Gunnar too. Incredible lots of Liches! Most things are chaotic in this map. With Dim + Fly all quest towers and border guards are nonsense!
But for me as map maker too, interestic views!
more...


Author: sphinxx , 19-04-2025 22:28

:) - GELU and hota 2.0 - Heroes 3 map

here is a video for everyone whos struggling in the beginning.
https://youtu.be/3Rc a4JD98Gc
more...


Author: sphinxx , 19-04-2025 19:49

:) - GELU and hota 2.0 - Heroes 3 map

i have to take back the thing with ai dont cast spells while quick combat. only the own player ai dont cast spells, enemy ai do cast spells.
but i know now why he teleports. as he has no water magic he cant teleport over walls so you have to have at least citadel so he cant teleport stuff to you.
more...


Author: Anni24 (Czech Republic), 19-04-2025 18:13

Purple tent - War of the lords - Heroes 4 map

Hi,
can someone please tell me where to find the purple keymaster’s tent? I read in the comments that it’s supposed to be next to the Nature city, but no matter how much I run around there, I just can’t see it.
Thanks a lot for your help!
more...


Author: sphinxx , 19-04-2025 18:10

:) - GELU and hota 2.0 - Heroes 3 map

before pressing q.. Did you destroy his catapult and there are no holes in the wall? more...


Author: Anni24 (Czech Republic), 19-04-2025 18:01

Purple tent - War of the lords - Heroes 4 map

Hi,
can someone please tell me where to find the purple keymaster’s tent? I read in the comments that it’s supposed to be next to the Nature city, but no matter how much I run around there, I just can’t see it.
Thanks a lot for your help!
more...


Author: Anni24 (Czech Republic), 19-04-2025 17:29

Purple tent - War of the lords - Heroes 4 map

Hi,
can someone please tell me where to find the purple keymaster’s tent? I read in the comments that it’s supposed to be next to the Nature city, but no matter how much I run around there, I just can’t see it.
Thanks a lot for your help!
more...


Author: dg (Serbia), 19-04-2025 17:24

asdf - GELU and hota 2.0 - Heroes 3 map

no confusion, i press q for quick combat. how do i know he used teleport? because i still lose, and he only has black knights and skeletons. only other way is if my shooters ran out of shots and rushed out, but i think 32 shots are more than enough for 150-200 sharpshooters to win. more...


Author: sphinxx , 19-04-2025 17:01

:) - GELU and hota 2.0 - Heroes 3 map

I wrote it and nope that's not a lie. With quick combat you finish the fight immediately so you can't even know if he used teleport or not. You probably confuse it with autocombat. And yes in autocombat he uses teleport. more...


Author: dg (Serbia), 19-04-2025 16:34

asdf - GELU and hota 2.0 - Heroes 3 map

yes.

somebody said you need to kill him by defending in the castle, and after killing wraiths just quick combat, saying AI doesn't cast spells in quick combat.

BIG LIE, because it did not work for me, he still used teleport. i don't know if 500 sharpshooters are not enough for Cyra o
more...


Author: sphinxx , 19-04-2025 16:30

:) - GELU and hota 2.0 - Heroes 3 map

With undead you mean the first enemy hero who comes through the black border gate? more...


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Heroes 5 - Dwarven Creatures and their Abilities

New Fortress (Dwarven) Creatures and their Abilities
Defender
Dwarves - Defender
Enraged
Armoured
Large Shield
1 Attack 1
4 Defence 5
1-1 Damage 1-2
7 Hit Points 12
4 Speed 4
9 Initiative 9
18 Growth 18
24 Cost 40
Shieldguard
Dwarves - Shieldguard
Enraged
Armoured
Large Shield
Shield Wall
Spearwielder
Dwarves - Spearwielder
Shooter
Crippling Wound
4 Attack 4
4 Defence 4
1-2 Damage 2-3
10 Hit Points 12
4 Speed 4
9 Initiative 9
14 Growth 14
45 Cost 65
Skirmisher
Dwarves - Skirmisher
Shooter
Crippling Wound
No Melee Penalty
Bear Rider
Dwarves - Bear Rider
Enraged
Large Creature
5 Attack 6
10 Defence 14
4-5 Damage 5-6
25 Hit Points 30
6 Speed 7
10 Initiative 11
7 Growth 7
130 Cost 185
Blackbear Rider
Dwarves - Blackbear Rider
Enraged
Large Creature
Armoured
Paw Strike
Brawler
Dwarves - Brawler
Immunity to Mind Control
6 Attack 7
6 Defence 7
2-6 Damage 3-8
20 Hit Points 25
5 Speed 5
12 Initiative 12
6 Growth 6
160 Cost 215
Berserker
Dwarves - Berserker
Immunity to Mind Control
Berserker Rage
Rune Priest
Dwarves - Rune Priest
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
10 Attack 10
6 Defence 9
12-15 Damage 14-18
60 Hit Points 70
3 Speed 3
8 Initiative 9
3 Growth 3
470 Cost 670
Rune Patriarch
Dwarves - Rune Patriarch
Shooter
Caster
Magic-proof 50%
Mark Of Fire
SpellBook
Crossfire
Thane
Dwarves - Thane
Large Creature
Teleport
Immunity to Lightning
Storm Strike
15 Attack 15
25 Defence 25
8-12 Damage 9-14
100 Hit Points 120
8 Speed 8
11 Initiative 11
2 Growth 2
1300 Cost 1700
Warlord
Dwarves - Warlord
Large Creature
Teleport
Immunity to Lightning
Storm Strike
Storm Bolt
Fire Dragon
Dwarves - Fire Dragon
Fire Breath
Elemental
Immunity to Fire
Fire Shield
25 Attack 30
35 Defence 40
40-50 Damage 40-50
230 Hit Points 280
5 Speed 5
9 Initiative 9
1 Growth 1
3500+1Cr Cost 4500+2Cr
Magma Dragon
Dwarves - Magma Dragon
Fire Breath
Elemental
Immunity to Fire
Magma Shield
  • Enraged: This creature's attack increases during combat when any friendly unit dies (except resurrected creatures or creatures summoned to battlefield by magic)
  • Armoured: This creature is resistant to all spells and effects that decrease Defense
  • Large Shield: Creature receives only 50% of damage from all non-magical shooting attacks
  • Shield Wall: Damage suffered by this creature from enemy attack is reduced by 10% for every tile the attacker walked to hit. The maximal reduction is 90%..
  • Shooter: This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo
  • Crippling Wound: In a successful attack, this creature has an additional chance of decreasing the target?s Speed (-50%) and Initiative (-30%). The target is wounded for 2 turns
  • No Melee Penalty: Shooter has no penalty for damage inflicted during melee attack
  • Large Creature: This creature takes 2x2 squares on the battlefield
  • Paw Strike: This creature has a chance of pushing the target one tile aside and cancelling all Initiative the target has accumulated. The chance depends one the number of tiles this creature walked for attack
  • Immunity to Mind Control: This creature is immune to mind-affecting spells
  • Berserker Rage: When this ability is used, the creature's Defense drops temporarily to zero, Offense increases by the same amount, and it attacks the nearest enemy automatically without suffering the retaliation strike. However if there is no enemy in the movement range of this creature it will attack a nearest friendly unit instead of the enemy (activated ability)
  • Caster: This creature can use a set of magical spells similar to those cast by heroes. Mana reserve is limited but always set to maximum at the beginning of combat. Spellpower depends on the number of creatures (activated ability)
  • Magic-proof 50%: Attacking spells inflict 50% less damage to this creature
  • Mark Of Fire: When attacking, this creature has a chance of damning the target, resulting in all Fire damage suffered by it being doubled within a certain period of time. The target is damned for 2 turns
  • Crossfire: The creature attack area has the shape of a cross
  • Teleport: This creature can teleport itself on the battlefield, thus avoiding obstacles
  • Immunity to Lightning: Lightning cannot harm this creature
  • Storm Strike: Besides usual damage, this creature strikes the target with lightning (non-magical damage), which then hits another enemy creature if one is standing near the target, continuing on in this way until the chain is broken. The lighting?s force is equal to that of the attack
  • Storm Bolt: Once per battle, this creature can attack any chosen target with Storm Strike (activated ability)
  • Fire Breath: During attack, creature damages not only the target but any other unit positioned directly behind it
  • Elemental: This creature is not alive and cannot be affected by Poison-, Blind- or Mind-related magic. Nor can it be resurrected or healed with First Aid Tent
  • Immunity to Fire: Fire Magic spells cannot harm this creature
  • Fire Shield: When this creature is subjected to melee attack, its Fireshield inflicts a certain amount of damage to the attacker, regardless of whether it has counter-attack ability. The attacker suffers 20% of the damage dealt to its target as elemental fire damage
  • Magma Shield: When this creature undergoes a melee attack, the attacker suffers Fire damage, the amount depending on the attack's force. The attacker suffers 40% of the damage dealt to its target as elemental fire damage

From Nival

Sasha at 2007-02-08 12:48 wrote:
berrrkk at 2007-02-08 11:18 wrote:
Sasha at 2007-01-19 13:20 wrote:
The King of Jynasall at 2007-01-19 01:04 wrote:
Dawid at 2007-01-18 14:19 wrote:
Sasha at 2007-01-17 16:18 wrote:
Dawid at 2007-01-17 15:58 wrote:
Question Man at 2007-01-17 00:28 wrote:
Sasha at 2007-01-16 11:04 wrote:
PLEASE SOMEONE ANSWER! at 2007-01-16 09:52 wrote:
THE ALL POWERFUL!!!!!!! Tim at 2007-01-16 07:06 wrote:
The Forsaken Forbidden Man at 2007-01-16 06:23 wrote:
The Forged Dragon at 2007-01-16 06:18 wrote:
Sasha at 2007-01-14 13:04 wrote:
The Forged Dragon at 2007-01-14 07:10 wrote:
Sasha at 2006-12-23 16:10 wrote:
Black Fox at 2006-12-23 16:02 wrote:
Sasha at 2006-12-20 18:43 wrote:
Cujo at 2006-12-20 18:02 wrote:
Sasha at 2006-12-12 18:12 wrote:
inglmat at 2006-12-12 01:05 wrote:
DEEK at 2006-12-04 06:21 wrote:
richard Reed at 2006-11-26 00:21 wrote:
Tm eXtreme at 2006-11-22 16:09 wrote:
Polish Man at 2006-11-22 00:23 wrote:
ILE at 2006-11-21 20:23 wrote:
Tm eXtreme at 2006-11-19 22:38 wrote:
thorn at 2006-11-19 17:39 wrote:
sofo at 2006-11-18 15:42 wrote:
sofo at 2006-11-17 23:15 wrote:
Sasha at 2006-11-17 20:33 wrote:
Sasha at 2006-11-17 20:23 wrote:
Tm eXtreme at 2006-11-17 16:48 wrote:
Tm eXtreme at 2006-11-17 16:40 wrote:
Tm eXtreme at 2006-11-17 16:39 wrote:
Sash at 2006-11-17 12:59 wrote:
R99 at 2006-11-16 14:14 wrote:
Sasha at 2006-11-16 11:01 wrote:
sofo at 2006-11-15 09:56 wrote:
thor at 2006-11-14 05:41 wrote:
Cr00xY at 2006-11-11 03:56 wrote:
Sasha at 2006-10-27 10:47 wrote:
sgsrg at 2006-10-26 23:59 wrote:
Tm eXtreme at 2006-10-26 23:14 wrote:
Dimitar Naidev at 2006-10-24 09:41 wrote:
Sasha at 2006-10-22 20:03 wrote:
Tm eXtreme at 2006-10-22 19:44 wrote:
Sasha at 2006-10-21 10:36 wrote:
Bob the builder at 2006-10-21 08:04 wrote:
Bob the builder at 2006-10-21 07:59 wrote:

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