Author: NoXal , 14-04-2025 21:48

Hugo and Boos pass through red gate?? - Portishead - Heroes 3 map

How come Hugo and Boos can pass through the red gate on the water towards Tan territory?

Are they able to find different Red tent or it's a bug?
more...


Author: Parpinovic (Casseneuil, France), 14-04-2025 19:26

most boring map ever - L & W In The Spider Web - Heroes 3 map

i know any negative comment is always derogatory for the builder, considering the time spent on it ; moreover, this map is one of the most carefully elaborated i've seen. strong choices have been made, and one can say there's almost a scenario. but the hidden water walks are just an awful more...


Author: wasilix , 14-04-2025 18:55

- - Might and Magic - Heroes 3 map

I'd love to see the playthrough. No rush though ^_^ If you didn't change your mind, I'm happy to wait until you have the time and desire for that :) more...


Author: Karl K (Timonium, MD), 13-04-2025 22:59

You have to combine the three pieces - Hell Bursts - Heroes 3 map

Cloak of the Dragon King is a combination artifact so you have to equip all three pieces you find inside Hell. The last one you equip will offer you to create the artifact. more...


Author: Karl K (Timonium, MD), 13-04-2025 22:57

Great quests, challenge, and patterns - Hell Bursts - Heroes 3 map

Some of the best quests I’ve seen, fun patterned map structure and great cat and mouse with the Hell forces

Early game:
- I like how every lighthouse has a refugee camp next to it so you can get some crew to explore with. In general this mapmaker is great at designing with patterns that are bot
more...


Author: Terjék Péter (Hungary), 13-04-2025 19:35

player - The Eye of Osiris - Heroes 4 map

Hey i have the same problem. i cant pass that gate... i have 25 million GP yet i cant pass the gate. more...


Author: super mapka , 13-04-2025 17:10

supr mapka - Lord of The Rings 3.0 - Heroes 3 map

super mapka more...


Author: 32167 , 13-04-2025 16:06

:) - Epic Map - Heroes 3 map

The map is definitely not on the easy side. The author writes that the map has an epic difficulty level, mini bosses and final bosses.
The main goal of the early game is speed. It is advisable to get to Conflux and Factory in the central part of the map within three months. The easiest way to do th
more...


Author: MortymorRobotron (CZ), 13-04-2025 12:43

Very original - Unnarrated Story - Heroes 3 map

Great idea without a doubt! more...


Author: Art , 13-04-2025 09:43

Unreal to pass - Epic Map - Heroes 3 map

Guys, it feels terrible, when the computer players start with +over 10 to all basic skills. Hiding in the chuch is miserable. Very unkind map for people, that only want to have fun.

If this map is for professionals, please note it in the description of the map!

Pink boss after 5 months with 9
more...


Author: Cristian Mures (United Kingdom), 13-04-2025 04:41

30/2/1 ,still too much army - Gateway to Heaven 2 eng - Heroes 3 map

Finished this version in 29 months and one week ; I almost forgot some hidden creatures ,but I was sure about the main line - minimum army for certain battles (ex. 10k vampires for white tent fight vs 3 x 5k AD in no magic garnison) ...But that Hota art...I still got 2,5 millions angry birds for more...


Author: deerdren (Czechia), 12-04-2025 21:41

ahhh (thanks) - Unnarrated Story - Heroes 3 map

Guys Im sorry for all the mistakes. This was a really difficult map to test properly and seems like I still missed a bunch of things, so thanks for all the comments pointing it out more...


Author: I.C.U (Estonia), 12-04-2025 21:34

Issue - Unnarrated Story - Heroes 3 map

Not able to pass here as well more...


Author: deerdren (Czechia), 12-04-2025 19:14

sorry - Unnarrated Story - Heroes 3 map

Ye sorry about that, I'll fix it. Had a ton of these during testing and seems like I still missed some. more...


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Heroes 5 walkthrough expansion Heroes 5: Hammers of Fate (addon 2.0)


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Heroes 5 walkthrough - Campaign 3 - Mission 5

Have wulfstan clear as much of the surface as possible (take all mines, caches, etc.), and make sure he finds the blue keymaster tent (it's past the first dwarven garrison, IRRC). later, you can zip over past the red garrision, but DON'T get too close to the castle in the SW until you are ready; Laszlo will move to attack you if you do.

Take ALL of the Haven troops and place them with your best haven hero (which should be Freyda, since that's the one you developed the most).

Take Freyda and Shadwyn underground ASAP. Have whoever has the best army take the closest underground town, send the other to the further gate to take that town. again, don't wait around, have whoever is closest go and take the third town.

While you are taking the three red towns, focus on building up armies that would complement the best either Shadwyn or Freyda have to offer; typically only focus on the top tiers, though i would pick succubi, pit lords, and devils. Only upgrade ONE of the red castles (most likely the last castle you take will be pretty far along), build the basic creature structures at the others and transfer them via caravan to the upgraded town for upgrading.

As soon as one of your heroes is free from dealing with the red towns, send them to the blue key gate. the stack guarding the teleporter joined my hero, so I would send whichever hero matches the stack type you see there.

Take the dungeon town and again, build complements for the army you are developing with inferno. After two months, I easily had enough with the combined armies to get the job done.

Alaric will apparently completely ignore you if you find him on the dwarf side, so don't worry about attacking him.

Get ready for the dwarf hero to blast your armies with armageddon over and over, and it's a "timed" battle (that's worth a rant in and of itself, but not here), so be ready for that too.

My recommendation would be too use Shadwyn with the underground armies, don't waste time trying to resurrect anything, just blast away with ranged attacks and empowered meteor showers. your blackies will survive the spell onslaughts, so once the heavy hitters in the castle are whittled down a bit, move your dragons on in and mop up. Don't wait with your devils, though, move those guys in there in the very first turn for maximum impact; suggest using them on any ranged units, the spearchuckers if not protected, or the warlords if they are.

Author: Sir Toejam


You can send your walkthrough campaigns on Email: evgkuz@yandex.ru
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