Author: Voici la traduction en anglais :Papyjama (Toulouse, France), 28-06-2025 08:52

HotA with VCMI outdated - The Mysterious Island - Heroes 3 map

Hi!

Thanks a lot for trying to play the map — I’m really sorry it’s not working.

From what I understand, there’s a big gap between the version of HotA emulated through VCMI and the “real” official HotA.

To work properly, the map requires Horn of the Abyss version 1.7.2 or 1.7.3.

As far a
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Author: Johan (Gårdsten, Sweden), 28-06-2025 08:42

Invalid map - The Mysterious Island - Heroes 3 map

Hi! I downloaded your map to try it out and relive good old days with HoMMIII :)

Unfortunately, I cant open the map for some reason, it states invalid map format when I try to open it in the map editor, and it doesnt show up in game ;/

I'm on mac, bought the game, several times, but now u
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Author: Wingman27 , 28-06-2025 05:01

- - Kingdom Siege - The Reckoning! - Heroes 3 map

Hey.

Monster morale is part of the challenge to get Corkes and Mullich free.

If I remember correctly you can defeat the Titans with 7 Nix warriors or more. Possibly even 6.

I hope you enjoy the map, it’s very difficult. I slightly reduced the difficulty in my editor but I haven’t uploade
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Author: Olexandr (Germany), 27-06-2025 23:43

Needs rebalancing - Dragon's Orb 2 - Heroes 3 map

Just in 2 months, The Cloak, DD & Fly.
And Isra as the cherry on top (50%+ Netro). GG.

Other than that, having 2 Teams only makes very limited room for heroes leveling.
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Author: Papyjama (Toulouse, France), 27-06-2025 18:48

My project started in... 1998 - The Mysterious Island - Heroes 3 map

A bit of history behind my map...

As a kid, I was fascinated by Jules Verne’s The Mysterious Island.

When I discovered Heroes II back in 1998, I immediately dreamed of turning that island into a playable map. I even drew a rough sketch at the time — but with the limitations of the XL map size,
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Author: Papyjama (Toulouse, France), 27-06-2025 17:49

Un immense merci à toi, Dr. Picso. - The Mysterious Island - Heroes 3 map

Ton retour me touche profondément — tu as parfaitement saisi l’intention derrière The Mysterious Island. Oui, cette map a grandi avec moi depuis 1998, et la voir aujourd’hui prendre vie entre les mains de joueurs passionnés, c’est un rêve d’enfant qui se réalise.

Merci aussi pour ce rappel histor
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Author: Papyjama (Toulouse, France), 27-06-2025 17:44

Thank you so much, ZePicso - The Mysterious Island - Heroes 3 map

Your words truly mean a lot.
Creating The Mysterious Island was a labor of love, and knowing that it resonates with players like you — especially when shared live with the community — is the best reward I could hope for.

I’m especially glad you picked up on the little secrets, the branching path
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Author: Olexandr (Germany), 27-06-2025 15:13

Stolen candy from a baby - The Sin of the Father - Heroes 3 map

100% agree with the point "It's always a pleasure to find a big map".

But it is definitely not "Difficulty : Impossible" - easy-peasy - every spell, including DD/Fly/WW/TP/Berserk are allowed, as well as all possible artifacts.

It is kind of "HMM3 slasher" -
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Author: Dr. Picso (Montpellier), 27-06-2025 13:50

The Mysterious Island - Un voyage épique inoubliable... - The Mysterious Island - Heroes 3 map

Un joyau de map pour notre jeu préféré...

Une map pensée depuis 1998, esquissée à l’enfance, réalisée aujourd’hui avec une maîtrise bluffante. The Mysterious Island n’est pas juste bien faite — elle est intelligente, riche, pleine de secrets et taillée pour les joueurs les plus aguerris du jeu.
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Author: Picso (France), 27-06-2025 12:50

- Heroes 3 map

The Mysterious Island isn’t just a Heroes III map — it’s a real adventure. A carefully crafted piece of design that feels more like a custom campaign than a standalone scenario.

I’m currently playing it live with the Heroes community, and every session brings its share of surprises, strategic cho
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Author: Papyjama (Toulouse, France), 27-06-2025 12:30

Thank you so much for your detailed and thoughtful feedback across your 3 runs! - The Mysterious Isl - Heroes 3 map

Your insights are incredibly valuable, and it’s thanks to dedicated players like you that projects like this can be refined and improved over time.

I truly appreciate the time and effort you’ve invested in exploring the map so thoroughly — from enjoying the lore to pushing for a speedrun. Your ex
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Author: Alexandr Overchuk , 27-06-2025 11:01

It will be fixed - The Sin of the Father - Heroes 3 map

Ok, i will fix it all soon more...


Author: Alex (Moscow), 27-06-2025 10:57

some mistakes - The Sin of the Father - Heroes 3 map

It's always plesure to find a big map.
Please check the mistakes - at least 6 seer huts without quests, some objects are not accessible. . I understand that some may fill the landscape, but I would like to have confidence that the necessary objects will be accessible.
3 subterranean gates on
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Author: Technocrat , 27-06-2025 01:16

don't engage with bots early on - Might and Magic - Heroes 3 map

Just ignore bots early on, follow the advice messages from events, strenghten your army take 4th town and collect artifacts around various zones. more...


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Heroes 5 - SYLVAN - Faction

INTRODUCTION

"We dance to the rhythm of the world"
  • Aka: The Wood Elves
  • Associated colors: Green and brown
  • Worship: Sylanna, the Dragon of Earth, Nature's Great Mother
  • Core philosophy: "Live and let live another in harmony"
  • Country / kingdom: Irollan, the forest maze
  • Capital city: Shataqua "New Green City"
  • Key symbols: tree leave, feather, "triskel" rune (value of balance with the nature)
Description:

Swift as the wind, graceful as the stream, strong as the waterfall, wise as the oak at one with nature ...
Sylvans are graceful and patient souls who live in close harmony with the earth. Distrustful of machinery and cities, they keep to their ancient ways and ally with others only rarely.
The Sylvan society is built around several people that all experience a symbiotic relationship, making the Sylvan realm a very united nation.
Along with the elves (druids, hunters, warriors) live wild legendary beasts (Direwolves, Unicorns, Treants), and Fairies (Sprites, Pixies).

Brief history

The origins

ASHA, the Primordial Dragon of Order creates the world by giving it shape and purpose.
She then gives birth to the Elemental Dragons who are destined to guide and rule her creation.
The mortal races are created as servants of the Dragon Gods, and placed upon the earth. Each chooses its gift and its patron.
The quiet and meditative Elves choose SYLANNA, the Dragon of Earth.

Elder Wars - The Angels launch a crusade on the Faceless. The destruction is terrible, and the elder races suffer tremendously. Early Elf civilizations and kingdoms are destroyed.
The Primordial Dragons become myths and are slowly forgotten. Only the Elemental Dragons are worshipped.

The Modern Age
28-40 YSD: Wars of Fire
First great demon incursion.
Until the Wars of Fire, little is known of the elves. It was them, however, who first summoned forth the other races to do battle against the demon armies, and many of the great generals of that war were elves. It is the elves who held the line against the last demon assault as the Seventh Dragon prepared his final spell, not that men remember this now.

50-260 YSD: The Years of Healing - creation of Irollan
Reconstruction from the Wars of Fire and relatively harmonious relations between the races.
Great swaths of the elven forests were burned away by the demons, scarring the land and poisoning the waters. Once the fighting was over, the elves retreated to their wounded land and spent the Years of Healing restoring it, planting new groves, cleansing the waters, and expelling the slightest bit of demon taint from their lands.
Thus was created the Elven kingdom of Irollan.

528 YSD: Tuidhana's secession
His head turned by a band of flatterers, the third Elf king, Arniel decided that elvish power was too decentralized, and the method of choosing a High King too random. Instead, central power was needed to go with a hereditary monarchy. While many objected to this, only Tuidhana, Queen of a tiny realm which sat on the border with the Falcon Empire, chose to act and declared her independence.

540 YSD: War of the Bitter Ashes - birth of the Dark Elves
The Knights of the Holy Falcon Empire, for their part, saw an opportunity. They marched in force on Tuidhana's borders. She appealed to Arniel for assistance, but her messengers were turned away from the High King's court unheard.
She stands alone, let her fight alone, was Arniel's decree, and it was not until humans had nearly overrun all of Tuidhana's realm before he finally acted.
With Tuidhana sufficiently humbled (or so he thought), Arniel marched his forces to the border and engaged the Human armies in the so-called War of Ashes. Neither side paid much heed to the elves whose lands they fought over.
Desperate to protect her people, Tuidhana turned to other allies. As her lands were burned and her subjects killed, she made a pact with one of the few surviving Faceless, rumoured to have long since been driven extinct. If she would turn herself and her people to the worship of Malassa, the Dragon of Darkness, then the Faceless would grant her the power she wanted.
Tuidhana made the bargain, and the Dark Elves were thus created from the surviving elves of her kingdom. Both elves and humans were expelled from the contested terrain, and Tuidhana reaffirmed her independence. An uneasy peace settled between Elves and the Dark Elves.

566 YSD: Day of the Tears of Fire - death of Tuidhana
A massive fire burns down the Elven capital. The High King Arniel dies in the flames with most of his court. Brythigga, the Mother of Trees, sacred to the Elves, is also consumed by the fire, leaving a blackened scar on the earth where nothing would ever grow again. The loss is devastating.
The Dark Elves are blamed and given an offer of exile or death by Arniel's son, Vaniel. Most chose exile; the rest are hunted down and destroyed without mercy. Tuidhana remains with her lands and is killed.
The place where Brythigga had stood was stricken from the maps, and to this day no elf will go there. Another Mother of Trees has been consecrated, hidden deep within the forests, but no Elf will speak of her to outsiders.

585 YSD: Discovery of Demon implication in the Day of the Tears of Fire
Dragon Knights bring evidence to the Elves that Brythigga's criminal fire was set by a Demon spy.
Emissaries are sent from the forest to the wandering Dark Elves, offering amnesty and inviting them to return home. The offer is refused.

756 YSD: Death of Vaniel
Vaniel is succeeded by king Alaron, whose eye is turned outward from the forest. Slowly, he re-establishes stronger contacts with the other races.
Alaron provided aid to the Wizards of the Silver Cities in their wars against the Necromancers, and encouraged traders to come to the elven borders.

951 YSD: 5th Eclipse - War of the Gray Alliance
Alaron leads the Elven armies out of the forest to join the Haven Knights and the Wizards of the Silver-cities in the ill-fated Gray Alliance.
The Demon horde is finally defeated, but at a terrible cost for the Alliance.

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