Author: NoXal , 14-04-2025 21:48

Hugo and Boos pass through red gate?? - Portishead - Heroes 3 map

How come Hugo and Boos can pass through the red gate on the water towards Tan territory?

Are they able to find different Red tent or it's a bug?
more...


Author: Parpinovic (Casseneuil, France), 14-04-2025 19:26

most boring map ever - L & W In The Spider Web - Heroes 3 map

i know any negative comment is always derogatory for the builder, considering the time spent on it ; moreover, this map is one of the most carefully elaborated i've seen. strong choices have been made, and one can say there's almost a scenario. but the hidden water walks are just an awful more...


Author: wasilix , 14-04-2025 18:55

- - Might and Magic - Heroes 3 map

I'd love to see the playthrough. No rush though ^_^ If you didn't change your mind, I'm happy to wait until you have the time and desire for that :) more...


Author: Karl K (Timonium, MD), 13-04-2025 22:59

You have to combine the three pieces - Hell Bursts - Heroes 3 map

Cloak of the Dragon King is a combination artifact so you have to equip all three pieces you find inside Hell. The last one you equip will offer you to create the artifact. more...


Author: Karl K (Timonium, MD), 13-04-2025 22:57

Great quests, challenge, and patterns - Hell Bursts - Heroes 3 map

Some of the best quests I’ve seen, fun patterned map structure and great cat and mouse with the Hell forces

Early game:
- I like how every lighthouse has a refugee camp next to it so you can get some crew to explore with. In general this mapmaker is great at designing with patterns that are bot
more...


Author: Terjék Péter (Hungary), 13-04-2025 19:35

player - The Eye of Osiris - Heroes 4 map

Hey i have the same problem. i cant pass that gate... i have 25 million GP yet i cant pass the gate. more...


Author: super mapka , 13-04-2025 17:10

supr mapka - Lord of The Rings 3.0 - Heroes 3 map

super mapka more...


Author: 32167 , 13-04-2025 16:06

:) - Epic Map - Heroes 3 map

The map is definitely not on the easy side. The author writes that the map has an epic difficulty level, mini bosses and final bosses.
The main goal of the early game is speed. It is advisable to get to Conflux and Factory in the central part of the map within three months. The easiest way to do th
more...


Author: MortymorRobotron (CZ), 13-04-2025 12:43

Very original - Unnarrated Story - Heroes 3 map

Great idea without a doubt! more...


Author: Art , 13-04-2025 09:43

Unreal to pass - Epic Map - Heroes 3 map

Guys, it feels terrible, when the computer players start with +over 10 to all basic skills. Hiding in the chuch is miserable. Very unkind map for people, that only want to have fun.

If this map is for professionals, please note it in the description of the map!

Pink boss after 5 months with 9
more...


Author: Cristian Mures (United Kingdom), 13-04-2025 04:41

30/2/1 ,still too much army - Gateway to Heaven 2 eng - Heroes 3 map

Finished this version in 29 months and one week ; I almost forgot some hidden creatures ,but I was sure about the main line - minimum army for certain battles (ex. 10k vampires for white tent fight vs 3 x 5k AD in no magic garnison) ...But that Hota art...I still got 2,5 millions angry birds for more...


Author: deerdren (Czechia), 12-04-2025 21:41

ahhh (thanks) - Unnarrated Story - Heroes 3 map

Guys Im sorry for all the mistakes. This was a really difficult map to test properly and seems like I still missed a bunch of things, so thanks for all the comments pointing it out more...


Author: I.C.U (Estonia), 12-04-2025 21:34

Issue - Unnarrated Story - Heroes 3 map

Not able to pass here as well more...


Author: deerdren (Czechia), 12-04-2025 19:14

sorry - Unnarrated Story - Heroes 3 map

Ye sorry about that, I'll fix it. Had a ton of these during testing and seems like I still missed some. more...


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Might and Magic Heroes 6 Questions and Answers from Erwan Le Breton

As you remember I bade a fair to give you more information in some time after declaring the announcement of the novel game Might and Magic 6, but I am sure that no man expected it to happen very soon. Alongside with the press-release, the trailer, the screenshots and backstory to all the units and characters you will be regulating with the artwork they also dispatched this handy Questions and Answers just in case you wanted to know more. It does not matter who asks questions but the answers will be given by Erwan Le Breton, production director of Ubisoft.

  1. Magic and Might Heroes 5 project work began 5 years ago. Why was it necessary so much time for making Heroes 6?
    Erwan: We have several reasons for such a long preparation period. Some of the reasons have pragmatic character, for instance because of the desire to have the perfect studio to succeed Nival. But the main reason put in the concept of the game itself. We have talked over everything and try to add some new characteristics to the idea of Heroes. I can compare Heroes with "a labour of love". For instance, when people eager to handle a gem; they do not observe the time. The development of Clash of Heroes as a DS game takes two years instead of 6-8 months.
  2. Please make me believe, that you kept the turn-based rhythm. Will we have the possibility to enjoy playing in Hot Seat?
    Erwan: Heroes 6 is still a game based on the turn, the fundamental mode for players is hotseat.
  3. Several players considered the Heroes 5 formula to be very similar to Heroes 3. What will be the differences of Heroes 6 from all the previous?
    Erwan: Heroes 6 have some unpredictable peculiarities that concern the adventure map and RPG such as the evolution and creation of heroes. We anticipate fans ?excitement when they will try the mix of innovations and unchanged elements, for example the Heroes mechanics.
  4. Nival worked at Heroes 5 development. What were the reasons for changing the developer of Heroes 6?
    We investigated Nival's abilities in making Heroes 6 but faced some difficulties in finding the general vision on the project. Besides, at that time Nival was busy with Allods Online, a great project that captivated the majority of the team who had developed Heroes 5.
  5. Might & Magic: Heroes 6 screenshotWhat prompted you to stop your choice on Black Hole as the developer of Heroes 6? What was their contribution to the project?
    Erwan: Before Heroes they worked at two big strategy games in fantasy style: Warhammer and Armies of Exigo. They developed Warhammer with Games Workshop, so they knew about specific franchise. Perhaps, they gave us the impression of their experience and talent during our first meeting. Their work while developing the game confirmed these characteristics. Moreover they are fond of Heroes.
  6. Heroes fans are characterized by activity so they correct concrete "wish lists" for Heroes 6. Did Ubisoft take into consideration these remarks? Do you treat opinions of Heroes fans?
    Erwan: Almost since the first day we cooperated with the leaders and activists of the large Might and Magic fans community. Firstly we got some emails and organized some meetings so it results into a private forum. In it we discuss important peculiarities of the game, for instance art direction, vision and so on. All in all fans feedback influenced some design ideas.
  7. Concerning artistic direction do you still cooperate with Olivier Ledroit?
    Erwan: His credit to Heroes 6 consisted of specific new art conceptions. His ideas about the game design were reflected in weapons and armors of heroes. The art style was developed by Ubisoft and Black Hole.
  8. Heroes got fame also due to the soundtrack quality. Will Paul Romero and Rob King take part in the Heroes project?
    Erwan: Music plays the important part in this game, so we concentrated on it more than on other elements.
  9. There were some evident similarities between Dark Messiah, Heroes 5, Clash of Heroes. Does the Heroes 6 repeat the same universe and continuity of the previous games?
    Erwan: In Heroes the world Ashan is described. This world is in all Might and Magic games beginning with Heroes 5. In Heroes 6 we show the time 400 years before Queen Isabel? war and the Dark Messiah? rise.
  10. Might & Magic: Heroes 6 screenshotWhat similarities will Heroes 6 campaign have? Will it be necessary to play all the campaigns in a definite order like in Heroes 5?
    Erwan: In Heroes 6 each campaign is connected with definite group. They are linked but can be played in different order, in a separate way. Completion of all the campaigns results "great picture behind the scene".
  11. Can we anticipate new creatures and factions in Heroes 6?
    Erwan: What concerning creatures and factions Heroes 6 is a mix of innovations and usual peculiarities. As an example, there is again a Haven with the knights of the Holy Light, crossbowmen and Angels, with added new creatures, which were not in the previous Heroes.
  12. Will it be an exclusive only for PC?
    Erwan: Heroes 6 will remain its position as a PC game. But we are developing a Mac version
Thron at 2015-09-14 22:46 wrote:
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