Author: Ján KORDULIAK (Slovakia), 26-03-2025 10:39

Help - The Eye of Osiris - Heroes 4 map

How do I get to the portal in part where is castle Kattenburg?

Thanks
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Author: Novasoul (Ελλάδα), 26-03-2025 06:35

Voidwalker - Voidwalker - Heroes 3 map

recommend * more...


Author: Papyjama (Toulouse, France), 25-03-2025 22:41

Thank you ! - Chaos and Corruption - Heroes 3 map

One of my favorite map, good job! more...


Author: Le cong , 25-03-2025 16:14

:) - The Second Crusade - Heroes 3 map

I play as Brown, release hero with fly to kill necromancer 's 98 to get fly for Dessa. then I kill Replica to get DD, take Amagadon Blade and win. There's no need to use CoTK or capture all castle s=)) more...


Author: Heroes 3 Guy (United States), 24-03-2025 22:26

:) - Epic Map - Heroes 3 map

Yo! Thank you so much! Keep me posted on how the rest of your playthrough goes! I'd love any feedback that you might have! I'm honored that you hold my map in high regard like that of Maygwan's! more...


Author: gnollking , 23-03-2025 16:18

All good! - Might and Magic Extended - Heroes 3 map

I also have to say that this is one of the greatest maps I've ever played!
The attention to detail, the replayability, it's all so good.

And I know how hard it is to make a map this big without some small errors like this getting through, so you have my sympathies :P
more...


Author: 32167 , 23-03-2025 15:47

amazing map - Epic Map - Heroes 3 map

What is going on everybody?!? Epic Map is really epic!
I'm still very far from the victory, but I can already say that the map is absolutely fantastic.
In my rating, the map is on the same level as the maps "Gelu the Necromancer part 2" & "Gelu and Hot 2.0".
The gaming e
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Author: Sulim81 (Poland), 23-03-2025 15:33

DD access - Epic Map - Heroes 3 map

OK, so having knowledge about access to tents' areas has influence mainly on final bosses' fights, I was able to avoid morale and luck penalties. As for the game itself, It was slightly easier thanks to better stats from libraries and having extra towns with morale and luck bonus. more...


Author: Nebel 74 (Cz), 23-03-2025 14:59

:) - Finding Leena II - Heroes 3 map

Привет, Ирен и Василий, приятно снова вас слышать. Ваше здоровье! more...


Author: Gryw , 23-03-2025 14:34

See bellow - The Necromancer`s Lieutenant - Heroes 5 map

Forgot to add like :) more...


Author: Gryw , 23-03-2025 14:31

Holy Cow - The Necromancer`s Lieutenant - Heroes 5 map

The design is pure genius. I am in awe how many objects you were able to extract from towns. This map is level above any other map I have seen..

Amazing work Nalandor!


Btw, I have been toying with the idea of using some of those objects on battlefields that I plan to create. Would that be ok
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Author: Technocrat , 23-03-2025 14:19

Good to know - Might and Magic Extended - Heroes 3 map

I remember I was testing the spawning, but perhaps I placed resources after.
I'll fix it.
more...


Author: gnollking , 23-03-2025 13:36

Airship Yard - Might and Magic Extended - Heroes 3 map

Shipyards (and Airship Yards) check the available spots to spawn at the start of the game. If all of the cells are blocked, it doesn't matter if they become unblocked later, no ships will be able to spawn. more...


Author: aaa010203 , 23-03-2025 12:55

1 - Land of Gambling Luck - Heroes 3 map

Have you finished the game? It took a few days.
I hope you can share with me
more...


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Heroes 6 Patch 1.4

Download the Heroes 6 patch 1.4 now, connect to the game and launch it.

For Steam players: the patch will be live shortly, we will keep you updated.

The Heroes 6 patch 1.4 release notes are as follows:

  • Added the Custom Heroes 6 Map Exchange feature, allowing players to download missing maps in the lobby, from the host.
  • Added the Archipelago map, previously available only during the Christmas event, in Skirmish mode (solo and multiplayer)
  • Added features in the map editor:
    • Help Files: Added tutorials in the Map Editor
    • Initial Map Setup: Set a trigger to set up the initial structure allowing to save a map right after creation
    • Unified Object Behavior: Implemented unified behavior for all affected objects (e.g.: object selection, scaling, rotation handling, etc.)
    • Mini map: Removed the non-functional mini map from the Heroes 6 Map Editor

Here is a first insight of the changes we are going to apply for the Heroes 6 patch 1.5, focusing on the Game Balancing:

  • Refitting of Core unit health and defense
    • Stronger differentiation between might & magic defense of units according to their nature
    • Reduction of power for Necropolis units
    • Increase of power for Inferno units
  • Tweaking of creature growth for some core and elite creatures
  • Increase of power for Luck in general, by increasing creature luck values, especially for Inferno
  • Increasing interest of abilities that affect might offense, might defense, luck and leadership
  • Decrease of power of HEALING spells and abilities (HEAL, MASS HEAL,REGENERATION, MASS REGENERATION, RESURRECTION,LIFE DRAIN, MASS LIFE DRAIN)
  • Refitting of healing powers of certain creatures (Haven SISTERS mainly)
  • Increase of power for most DIRECT DAMAGE SPELLS, especially ZONE DAMAGE SPELLS (like FIREBALL)
  • Increase of power for MASS STAND YOUR GROUND ability
  • Increase of damage boost for MASS HEROISM ability
  • Increase of power for ARCHERY I ability
  • Decrease of the Enlightment ability to 20%
  • Increase of power and cooldown time for POISON CLOUD spell
  • Increase of power for MASS AGONY spell
  • Increase of power for WEAKNESS spell

From the M&M team


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