Author: Ján KORDULIAK (Slovakia), 26-03-2025 10:39

Help - The Eye of Osiris - Heroes 4 map

How do I get to the portal in part where is castle Kattenburg?

Thanks
more...


Author: Novasoul (Ελλάδα), 26-03-2025 06:35

Voidwalker - Voidwalker - Heroes 3 map

recommend * more...


Author: Papyjama (Toulouse, France), 25-03-2025 22:41

Thank you ! - Chaos and Corruption - Heroes 3 map

One of my favorite map, good job! more...


Author: Le cong , 25-03-2025 16:14

:) - The Second Crusade - Heroes 3 map

I play as Brown, release hero with fly to kill necromancer 's 98 to get fly for Dessa. then I kill Replica to get DD, take Amagadon Blade and win. There's no need to use CoTK or capture all castle s=)) more...


Author: Heroes 3 Guy (United States), 24-03-2025 22:26

:) - Epic Map - Heroes 3 map

Yo! Thank you so much! Keep me posted on how the rest of your playthrough goes! I'd love any feedback that you might have! I'm honored that you hold my map in high regard like that of Maygwan's! more...


Author: gnollking , 23-03-2025 16:18

All good! - Might and Magic Extended - Heroes 3 map

I also have to say that this is one of the greatest maps I've ever played!
The attention to detail, the replayability, it's all so good.

And I know how hard it is to make a map this big without some small errors like this getting through, so you have my sympathies :P
more...


Author: 32167 , 23-03-2025 15:47

amazing map - Epic Map - Heroes 3 map

What is going on everybody?!? Epic Map is really epic!
I'm still very far from the victory, but I can already say that the map is absolutely fantastic.
In my rating, the map is on the same level as the maps "Gelu the Necromancer part 2" & "Gelu and Hot 2.0".
The gaming e
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Author: Sulim81 (Poland), 23-03-2025 15:33

DD access - Epic Map - Heroes 3 map

OK, so having knowledge about access to tents' areas has influence mainly on final bosses' fights, I was able to avoid morale and luck penalties. As for the game itself, It was slightly easier thanks to better stats from libraries and having extra towns with morale and luck bonus. more...


Author: Nebel 74 (Cz), 23-03-2025 14:59

:) - Finding Leena II - Heroes 3 map

Привет, Ирен и Василий, приятно снова вас слышать. Ваше здоровье! more...


Author: Gryw , 23-03-2025 14:34

See bellow - The Necromancer`s Lieutenant - Heroes 5 map

Forgot to add like :) more...


Author: Gryw , 23-03-2025 14:31

Holy Cow - The Necromancer`s Lieutenant - Heroes 5 map

The design is pure genius. I am in awe how many objects you were able to extract from towns. This map is level above any other map I have seen..

Amazing work Nalandor!


Btw, I have been toying with the idea of using some of those objects on battlefields that I plan to create. Would that be ok
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Author: Technocrat , 23-03-2025 14:19

Good to know - Might and Magic Extended - Heroes 3 map

I remember I was testing the spawning, but perhaps I placed resources after.
I'll fix it.
more...


Author: gnollking , 23-03-2025 13:36

Airship Yard - Might and Magic Extended - Heroes 3 map

Shipyards (and Airship Yards) check the available spots to spawn at the start of the game. If all of the cells are blocked, it doesn't matter if they become unblocked later, no ships will be able to spawn. more...


Author: aaa010203 , 23-03-2025 12:55

1 - Land of Gambling Luck - Heroes 3 map

Have you finished the game? It took a few days.
I hope you can share with me
more...


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Heroes 6 Patch 1.5.2 released

Download the Heroes 6 patch 1.5.2 now, connect to the game and launch it.

Heroes 6 Patch 1.5.2 release notes

Offline / Online saves compatibility first implementation:

  • Currently only the progress of unlocking Heroes 6 campaign maps gets synchronized.
  • Only progress that has been achieved while playing online will get synchronized. Campaign progress unlocked in offline mode is not synchronized. Progress that has been achieved while being offline is only available on that specific machine.
  • The progress will only be synchronized if it has been achieved with a default (online) hero. Progress that has been made with heroes whose affinity has been switched (e.g. from blood to tears) or with custom heroes will not be synchronized.
  • The progress of heroes (reputation/skill/level) within a campaign will not be saved/synchronized.

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The Fortunes of Captain Hack map:

  • Fixed the trigger for the dialog after the battle with Jon o Reduced the amount of obligatory battles against the Elementals in the northern tunnels o Fixed the final cutscene: Crag now appear on his horse instead of on foot o Fixed the trigger for the achievement "The seas run red".

Heroes 6 Pirates Of the Savage Sea Adventure Pack - The King of the Savage Sea map:

  • The dialogue triggering the bonus reputation quest now appears in the course of the map, not right at the beginning.

Heroes 6 Artifacts:

  • Pendant of Conflux - Inconsistency between the tooltip and the behavior for the Pendant of Conflux artifact
  • The "Bracers of the Druid" artifact tooltips are incorrect.
  • The "Gauntlets of the Khan" artifact's second ability (+1 to friendly creatures might damage) doesn't work
  • The Cloaks that increase magic defense by 10 for each magic school don't work
  • The "Frozen Chrysanthemum" Artifact doesn't work
  • The "Boots of the Waverider" does not grant "1 creature movement on sea"
  • The "Winterwind Peace Circlet" Artifact doesn't work
  • The "Flamegold Shield" artifact does not award fire resistance.
  • The "Pendant of Mastery" does not award a bonus to the racial gauge as stated in its description.
  • The "Shantiri Armor" does not grant magic defense against the Prime magic school even though it is stated to do so.

Heroes 6 Units:

  • The growth for the "Harpy" unit is 7 instead of 8
  • The growth is 11 instead of 12 for the Demented.
  • The growth is 8 instead of 9 for the Maniac.
  • The Maximum melee damage of the "Fury" unit is 8 instead of 9
  • Vampire Lord weekly growth reduced to 6 units instead of 5
  • The Skeletal Spearman unit has the maximum ranged damage 7 instead of 6

Heroes 6 Abilities / Spells:

  • The chilled effect provided by the "Eternal Winter" ability is increased by 1 instead of 2
  • The "Toughness I" ability does not increase the maximum health of the hero's units by 5%.
  • The "Toughness II" ability does not increase the maximum health of the hero's units by 4%.
  • The "Toughness III" ability does not increase the maximum health of the hero's units by 5%.
  • The "Mentoring" ability gives a 75% increase in experience instead of 50%
  • The "Arcane Exaltation III" spell gives 4 points instead of 5
  • Lich's dark embrace passive ability has been buffed to 30% instead of being reduced to 15%
  • The "Blizzard" spell has a 2 turns duration instead of 3
  • The "Fire Ball" spell has an Area of effect of 3x3 instead of 4x4
  • The "Chain Lightning" spell has a cost of 65 mana instead of 50

Others:

  • Tree Of Plenty - The player placed on the first slot starts with the Main Hero on the central island.

From the M&M team


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