Author: NoXal , 14-04-2025 21:48

Hugo and Boos pass through red gate?? - Portishead - Heroes 3 map

How come Hugo and Boos can pass through the red gate on the water towards Tan territory?

Are they able to find different Red tent or it's a bug?
more...


Author: Parpinovic (Casseneuil, France), 14-04-2025 19:26

most boring map ever - L & W In The Spider Web - Heroes 3 map

i know any negative comment is always derogatory for the builder, considering the time spent on it ; moreover, this map is one of the most carefully elaborated i've seen. strong choices have been made, and one can say there's almost a scenario. but the hidden water walks are just an awful more...


Author: wasilix , 14-04-2025 18:55

- - Might and Magic - Heroes 3 map

I'd love to see the playthrough. No rush though ^_^ If you didn't change your mind, I'm happy to wait until you have the time and desire for that :) more...


Author: Karl K (Timonium, MD), 13-04-2025 22:59

You have to combine the three pieces - Hell Bursts - Heroes 3 map

Cloak of the Dragon King is a combination artifact so you have to equip all three pieces you find inside Hell. The last one you equip will offer you to create the artifact. more...


Author: Karl K (Timonium, MD), 13-04-2025 22:57

Great quests, challenge, and patterns - Hell Bursts - Heroes 3 map

Some of the best quests I’ve seen, fun patterned map structure and great cat and mouse with the Hell forces

Early game:
- I like how every lighthouse has a refugee camp next to it so you can get some crew to explore with. In general this mapmaker is great at designing with patterns that are bot
more...


Author: Terjék Péter (Hungary), 13-04-2025 19:35

player - The Eye of Osiris - Heroes 4 map

Hey i have the same problem. i cant pass that gate... i have 25 million GP yet i cant pass the gate. more...


Author: super mapka , 13-04-2025 17:10

supr mapka - Lord of The Rings 3.0 - Heroes 3 map

super mapka more...


Author: 32167 , 13-04-2025 16:06

:) - Epic Map - Heroes 3 map

The map is definitely not on the easy side. The author writes that the map has an epic difficulty level, mini bosses and final bosses.
The main goal of the early game is speed. It is advisable to get to Conflux and Factory in the central part of the map within three months. The easiest way to do th
more...


Author: MortymorRobotron (CZ), 13-04-2025 12:43

Very original - Unnarrated Story - Heroes 3 map

Great idea without a doubt! more...


Author: Art , 13-04-2025 09:43

Unreal to pass - Epic Map - Heroes 3 map

Guys, it feels terrible, when the computer players start with +over 10 to all basic skills. Hiding in the chuch is miserable. Very unkind map for people, that only want to have fun.

If this map is for professionals, please note it in the description of the map!

Pink boss after 5 months with 9
more...


Author: Cristian Mures (United Kingdom), 13-04-2025 04:41

30/2/1 ,still too much army - Gateway to Heaven 2 eng - Heroes 3 map

Finished this version in 29 months and one week ; I almost forgot some hidden creatures ,but I was sure about the main line - minimum army for certain battles (ex. 10k vampires for white tent fight vs 3 x 5k AD in no magic garnison) ...But that Hota art...I still got 2,5 millions angry birds for more...


Author: deerdren (Czechia), 12-04-2025 21:41

ahhh (thanks) - Unnarrated Story - Heroes 3 map

Guys Im sorry for all the mistakes. This was a really difficult map to test properly and seems like I still missed a bunch of things, so thanks for all the comments pointing it out more...


Author: I.C.U (Estonia), 12-04-2025 21:34

Issue - Unnarrated Story - Heroes 3 map

Not able to pass here as well more...


Author: deerdren (Czechia), 12-04-2025 19:14

sorry - Unnarrated Story - Heroes 3 map

Ye sorry about that, I'll fix it. Had a ton of these during testing and seems like I still missed some. more...


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Heroes 6 Reputation System

As a game series becomes older and older, and as new mechanics and genres of the game appear and get the standard, it can face some difficulties for a seasoned franchise to remain the same without the risk of moving away the fans of the game. The people who are responsible for the development of the game need to achieve a balance between staying solid to what drew players to a game firstly, and what new fans hope to get from a modern version of the game. It is a puzzle that Hungarian developer Black Hole Entertainment is at the present time wrestling with the development of Might and Magic: Heroes 6.

The last version of Heroes game was prepared in 2006, and stuck densely to its turn-based strategy-mixed-with-RPG basis (which started in 1995). The series has always been powerful on story, a regress to the first Might and Magic games which were seriously RPGs. Now, though, Heroes 6 is thinking easily what we can get from modern RPGs, by attaching a morality structure - a system that can modify the definitive result of the game, and is coditioned on choices you make during the playing process.

Heroes 6 Ability Tree MightTears and Blood dots are tracked singly.

The name of the system is Tears and Blood, and works on the basis that players usually tumble into one of two classes during the playing process of strategy game: defensive; guarantying their units are always safely and playing carefully, or aggressive; lessening the loss of life by demolishing enemies as rapidly as possible, and being totally inexorable on the space of battle.

According to your style of playing, you will catch Tears points or Blood points that are attached to a meter with Tears and Blood at contrary ends. As you develop your playing skills through the game, you will be able to move from a neutral force, for example a Cleric, to something on either border of the spectrum - a Confessor for players who choose the path of Tears, or an Inquisitor along the path of Blood.

Heroes 6 Ability Tree MagicYou get points for your right actions on the overworld. For example you can pursue or not a fleeing enemy (Blood if you do, Tears if you don't ) and complete certain quests in a different way. It is amusing that the points can be also awarded for how you conduct within each tactical fight.

In case you are a great user of defensive and curative abilities, you are probably to be awarded Tears points, while users of Drain Life spells and other principally aggressive abilities will find themselves raising the level of Blood. This is important because the class transformation you make (for instance as Cleric to Confessor/Inquisitor) gives you some abilities and skills that will conduce to improve your play style further down one way or the other. The Confessor acquires the Martyr ability, for instance, which enlarges the protection of other parts if one perishes.

Heroes 6 Ability Tree HeroCharitable undead are a probability.

Heroes 6 Chamber of JudgementThe system of Tears and Blood has involvements that extend beyond the battlefield, nevertheless. Like other games of Heroes, Heroes 6 includes several various factions, which game fans intermit between the playing process as throughout the campaign. When you finish the campaign, the result depends on how you plays, you will play having two possible epilogue tasks (depending on whether you took the path of Tears or Blood), another trope Black Hole has raised from modern RPGs.

It is understandable that the Blood and Tears system is characterized by activeness for all five of faction campaigns of the game. Would you like to become a charitable Necromancer? That can not only be fulfilled, but it will be rejected in the look and character peculiarities. It is a system which, while not certainly innovative or new, still fits in unexpectedly well with the philosophy and aesthetic of Heroes. As somebody who conduces to play these games at a comparatively slow pace, I hope myself enjoying the possibility to heedfully count every addition the game gives me, knowing that my determination will at least have some small influence down the line.

What do you think about it? Do you feel like a morality system of course will fit into Heroes? Or do you enjoy your style of playing and sameness to be separated? Give us the information below!


Raven at 2016-11-21 23:30 wrote:
Locustus at 2011-04-28 16:36 wrote:
artur cullhaj at 2011-03-30 22:53 wrote:
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