Author: NoXal , 14-04-2025 21:48

Hugo and Boos pass through red gate?? - Portishead - Heroes 3 map

How come Hugo and Boos can pass through the red gate on the water towards Tan territory?

Are they able to find different Red tent or it's a bug?
more...


Author: Parpinovic (Casseneuil, France), 14-04-2025 19:26

most boring map ever - L & W In The Spider Web - Heroes 3 map

i know any negative comment is always derogatory for the builder, considering the time spent on it ; moreover, this map is one of the most carefully elaborated i've seen. strong choices have been made, and one can say there's almost a scenario. but the hidden water walks are just an awful more...


Author: wasilix , 14-04-2025 18:55

- - Might and Magic - Heroes 3 map

I'd love to see the playthrough. No rush though ^_^ If you didn't change your mind, I'm happy to wait until you have the time and desire for that :) more...


Author: Karl K (Timonium, MD), 13-04-2025 22:59

You have to combine the three pieces - Hell Bursts - Heroes 3 map

Cloak of the Dragon King is a combination artifact so you have to equip all three pieces you find inside Hell. The last one you equip will offer you to create the artifact. more...


Author: Karl K (Timonium, MD), 13-04-2025 22:57

Great quests, challenge, and patterns - Hell Bursts - Heroes 3 map

Some of the best quests I’ve seen, fun patterned map structure and great cat and mouse with the Hell forces

Early game:
- I like how every lighthouse has a refugee camp next to it so you can get some crew to explore with. In general this mapmaker is great at designing with patterns that are bot
more...


Author: Terjék Péter (Hungary), 13-04-2025 19:35

player - The Eye of Osiris - Heroes 4 map

Hey i have the same problem. i cant pass that gate... i have 25 million GP yet i cant pass the gate. more...


Author: super mapka , 13-04-2025 17:10

supr mapka - Lord of The Rings 3.0 - Heroes 3 map

super mapka more...


Author: 32167 , 13-04-2025 16:06

:) - Epic Map - Heroes 3 map

The map is definitely not on the easy side. The author writes that the map has an epic difficulty level, mini bosses and final bosses.
The main goal of the early game is speed. It is advisable to get to Conflux and Factory in the central part of the map within three months. The easiest way to do th
more...


Author: MortymorRobotron (CZ), 13-04-2025 12:43

Very original - Unnarrated Story - Heroes 3 map

Great idea without a doubt! more...


Author: Art , 13-04-2025 09:43

Unreal to pass - Epic Map - Heroes 3 map

Guys, it feels terrible, when the computer players start with +over 10 to all basic skills. Hiding in the chuch is miserable. Very unkind map for people, that only want to have fun.

If this map is for professionals, please note it in the description of the map!

Pink boss after 5 months with 9
more...


Author: Cristian Mures (United Kingdom), 13-04-2025 04:41

30/2/1 ,still too much army - Gateway to Heaven 2 eng - Heroes 3 map

Finished this version in 29 months and one week ; I almost forgot some hidden creatures ,but I was sure about the main line - minimum army for certain battles (ex. 10k vampires for white tent fight vs 3 x 5k AD in no magic garnison) ...But that Hota art...I still got 2,5 millions angry birds for more...


Author: deerdren (Czechia), 12-04-2025 21:41

ahhh (thanks) - Unnarrated Story - Heroes 3 map

Guys Im sorry for all the mistakes. This was a really difficult map to test properly and seems like I still missed a bunch of things, so thanks for all the comments pointing it out more...


Author: I.C.U (Estonia), 12-04-2025 21:34

Issue - Unnarrated Story - Heroes 3 map

Not able to pass here as well more...


Author: deerdren (Czechia), 12-04-2025 19:14

sorry - Unnarrated Story - Heroes 3 map

Ye sorry about that, I'll fix it. Had a ton of these during testing and seems like I still missed some. more...


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Heroes 5 Patch 1.4 download

Hi all

The quite-delayed patch 1.4 will finally arrive today

This patch is quite big, as it contains all patches previously released. You can install it on any Heroes 5 version (1.0, 1.1, 1.2, 1.3). So you wont need to upgrade up to 1.3 to install this one.

The map editor contained in the version is also the one that will be provided with the forthcoming addon, except for the dwarves data. You will be able to open the maps created with the previous map editor version. You wont be able to do that the other way round (save with the new map editor and open with the old one).

Here are the download links :

European :
https://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_eu.exe (109Mb)
European collector :
https://patches.ubi.com/heroes_might_magic_5/heroes_migh...04_eu_collectors.exe (109Mb)
Russian version :
Heroes 5 patch 1.4 Russian version (97,55 Mb)
Spanish / Italian :
https://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_1.04_eu_sp_it.exe (105Mb)
US and US Limited :
https://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_us.exe (109Mb)
Czech :
https://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_cz.exe (104Mb)
Polish :
https://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_pl.exe (104Mb)
Czech / Polish collector :
https://patches.ubi.com/heroes_might_magic_5/heroes_migh...cz_pl_collectors.exe (105Mb)
Hungarian / Polish :
https://patches.ubi.com/heroes_might_magic_5/heroes_migh...gic_5_1.04_hu_pl.exe (105Mb)
Korean :
https://patches.ubi.com/heroes_might_magic_5/heroes_migh...ic_5_1.04_korean.exe (104Mb)
Digital :
https://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_download_1.04.exe (110Mb)

Here is an extract of the readme:

Features added:
***************

"Paper doll" in Hero inventory interface
Support for p2p network in the game and in the editor (now maps can be loaded from shared folders without downloading, check the map editor documentation for more details)

Note: If you have maps with same name in "C:\Program Files\Ubisoft\Heroes of Might and Magic V\Maps" folder and in the p2p's folder then the game will activate the map from game's folder.

Bugs repaired and changes made:
*******************************

Stability:

  • Game no longer freezes on sending results to ubi screen
  • Game no longer freezes on Ubi rating games when host is disconnected
  • Game results will not be submitted to ubi.com situation is no longer present
  • Placing the "entry point object on the map no longer causes the editor to freeze"

Interfaces:

  • 'Move Hero' button disabling at turn start in some situations no longer present
  • Hero movement path plotting on Puzzle Map seen no longer
  • In the Wait interface players default names now change with player color change
  • Select spell region difference with spell icon exists no longer
  • Showing more then 1k creatures in one stack now is correct
  • the big icon of Random Hero in Duel creation interface now is correct
  • option changes now may be saved by clicking 'Apply' button
  • the “Clear” button in Hall Of Fame no longer erases all results including the default ones
  • not all the upgrades performed are updated correctly bug exists no more
  • no movement path after exiting whirlpool bug fixed
  • Vital information no longer displayed after player presses 'End Turn' button in Hot Seat Mode
  • icons of Shadow Matriarch, Cavalier, Spectre, Wraith, Silver Unicorn, Emerald Dragon now are in accordance with their models
  • icon of Sack of Endless Gold now is accordance with model
  • mission results screen has been improved
  • the Alt+F4 shortcut works correctly now in multiplayer duel mode
  • many text bugs have been fixed

Gameplay, Mechanics, Balance:

  • Duel 3x3 concept has been improved
  • the problem with incomplete army positioning in Duel 3x3 mode exists no longer
  • Gremlins can repair machines and construct creatures only once per combat in all situations
  • Mages no longer damage themselves from casting
  • the ability "Guardian Angel" no longer gives an extra turn to the hero after the stack resurrected by the "Guardian Angel" has died
  • Vampires no longer regenerate when attacking undead creatures
  • Pendant of Mastery and Artificier manipulating exploit fixed
  • specialization for dungeon hero Eruina now works correctly
  • changes in cost of buildings in Sylvan town
  • creatures now are collected in dwellings
  • all levels of Magic Guild cost equally in all towns
  • now creatures don’t disappear in combat when splitting stacks
  • skill Gating now is more balanced and improved
  • perk "Power of speed" was changed and grants "Mass Haste" spell now
  • perk "Power of Endurance" was changed and grants "Mass Endurance" spell now
  • building "Dragon Tombstone" (Necropolis) now requires Dragon Graveyard to be built first.
  • building "Library" (Academy) now requires Magic Guild to be built first.
  • perk “Imbue Ballista” (Ranger) can't be obtained by the hero without perk “Imbue Arrow” now.
  • Warlock can get "Resistance" and "Counterspell" perks now.

Map Editor:

  • functionality of the Map Editor has been improved
  • Hero Editor Tool has been improved

    Other:
  • wrong camera behavior when a Paladin attacked by the range attack creature now fixed
  • wrong camera behavior when a unit is "scared" by the attack of the Hell Charger now fixed
  • wrong camera behavior when a creature attacked by the attack of Ranger now fixed
  • the auto-combat button doesn't have a correct refreshing of its icon in hot seat when 2 human players are carrying the combat bug exist no longer
  • the delay between clicking on a hero's destination and his actual movement on the adventure map now fixed
  • wrong system resolution after system went to standby bug exists no more
  • sky in Necropolis town has been improved
...and some more.


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New campaign "566 year - The Day of Fiery Tears" for Heroes 5: Tribes of the east

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Staff reduction at Nival

Heroes 5 ToE: Dwarves alternate upgrades

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Heroes 5 Patch 1.5 released

SkillWheel in game

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The Heroes 5 expansion: Hammers of Fate has been released!!

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About Heroes 5 Map Editor

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Heroes 5 - FAQ by Nival Interactive - 8 june 2006

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Heroes 5 - NECROPOLIS - The Necromancers

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Heroes 5 - INFERNO - The Lords of Chaos

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